How much ACC required?


Antigonus

 

Posted

How much Accuracy (on powers and global) is required to hit fairly well in PvP? (like 3/5 ratio.)

I heard it's been pretty high for one issue when Elusivity was rocking, but I have no idea for these days. (Yes, I know, I'm still outdated.)

Thanks.


 

Posted

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How much Accuracy (on powers and global) is required to hit fairly well in PvP? (like 3/5 ratio.)

I heard it's been pretty high for one issue when Elusivity was rocking, but I have no idea for these days. (Yes, I know, I'm still outdated.)

Thanks.

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From what I've experienced, the equivalence of 3 accuracy "SO's" is enough to reliably hit anyone with [u]zero to low defenses[u] (0-15% defense) in pvp, without using Aim or Build Up. Reliably meaning, in experience, about a 4/5 ratio.


To reliably hit someone running [u]low to moderate defense[u] (15%-25% defense) I've found that the equivalance of 3 accuracy SO's and a slight to-hit buff is necessary. Even a tohit buff as low as "Kismet" is enough to put you in the ballpark.


To reliably hit someone with [u]moderate to high defenses[u] (25%-35%) you'll need the equivalence of 3 accuracy SO's as well as roughly +12-15% tohit buff. A fully slotted tactics will do it for some AT's, such as Corruptors or Defenders, but others may need to add a Kismet to make it.


To reliably hit someone running [u]high to very high defenses[u] (35%-50%; you will almost never see anyone above 50% defense in pvp these days...) the equivalance of 3 accuracy SO's stacked with a roughly 20-25% tohit buff will do the trick. So, simply popping Build Up or Aim will normally get you there and give you enough time to defeat your target. For someone running high defenses you can hit them at about a 2/5 or 3/5 (from experience) ratio using just 3 accuracy SO's and roughly a 15-16% tohit buff.


Naturally, these assumptions are based on my own experiences and have no mathematical equation behind them really. It's just what "I have" personally experienced in pvp versus various toons using various accuracy setups, but you can take it for what it's worth and hopefully it can at least give you an "idea" of what you'll need to slot for.


Goodluck.


 

Posted

Yup, true, things can differ depending on what kind of toon(and the player) you are against.

Was just asking the general "Acc" required with just BU. hmm... Scrapper/Tanker/Brute/Stalker BU, to be more specific, which is +20% To-hit.

Soo... I guess +90% Acc is still a must. =/

Or has anyone tested about 60ish(or two SO's) Acc? =o

Thanks.


 

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You could just buy generic IO's, which really aren't expensive. 2 level 50 Accuracy IO's will get you to 84% accuracy.


 

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With elusivity in the game now acc is actually kinda important...I'd keep your acc bonus for your powers as high as non gimpingly possible.

Unless you have a +acc build then don't sweat it. Personally from what I've experienced...on toons where my global acc was around +30%ish with 3 SO's worth of Accs I'd rarely have problems hitting +Def builds/AT's. Even hit through PFF with Aim and then again with BU.

So my judgment is that when you add the SO's plus the bonus it should be somewhere around 120% acc before DR.


 

Posted

ghmmmm so around 60% acc and then 30% global acc doesn't really work well against +def builds/at's? =o (of course, after BU I mean)

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You could just buy generic IO's, which really aren't expensive. 2 level 50 Accuracy IO's will get you to 84% accuracy.

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Um.. spizzie. I hope you really didn't mean that. I think you're probably smart enough to know that a normal PvPer wouldn't PvP with generic IO'ed out build.

Was just picking 2 SO's to get the similar number of what I'd get with certain combinations of sets or the whole sets in my powers.


 

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Um.. spizzie. I hope you really didn't mean that. I think you're probably smart enough to know that a normal PvPer wouldn't PvP with generic IO'ed out build.


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I would.


 

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Please, tell me you're not normal. =X


 

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Actually I've been PvPIng on half SO'd toons, as in half SO's half emptys and doing decently in zones. All my 1bill builds got wrecked by a friend of mine during my hiatus.

Experience > slotting


 

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Experience > slotting

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Very true, but I don't think that works too well if you're against a(or some) good pvper and you're on a melee.

So... getting back to the point, does 60ish acc with 30 global acc work well in zone pvp?

you said you were half SO'ed and half empty slotted, so I assume you're confirming what I'm thinking =/ (just want to know for sure)


 

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You can try it and should do well against most people. The high end builds will still give you probs though.


 

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<qr>

On most of my post i13 builds I am running around 65-70 acc in my powers. Usually have around 30-40 acc from sets. Generally speaking the only things I really have issues with is well slotted pff and god modes. And by problems I mean not tagging them every single time. I still get my fair share of hits in though.

I firmly believe(and may damn well be wrong) that after the elsuvity 'adjustment' the days of needing 90+ in attacks + insane acc bonuses from ios has passed, for now.

Side note. I do run tactics and a kismet on every toon I take into a pvp zone. So my tohit is generally pretty high to start. End up using aim/bu for damage buffs more than anything.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

Ghmm I was thinking to roll another Scrapper, so that means it's with just BU... and that's +20% +tohit.

I hope it'd work xP maybe I'll just go try =)

Thanks xD


 

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+20 tohit plus a kismet and fa or tactics is pretty much tohit capped in a dr environment.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

=O so i guess most of my toons are tohit capped =) (and my future toons too xP)


 

Posted

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<qr>

On most of my post i13 builds I am running around 65-70 acc in my powers. Usually have around 30-40 acc from sets. Generally speaking the only things I really have issues with is well slotted pff and god modes. And by problems I mean not tagging them every single time. I still get my fair share of hits in though.

I firmly believe(and may damn well be wrong) that after the elsuvity 'adjustment' the days of needing 90+ in attacks + insane acc bonuses from ios has passed, for now.

Side note. I do run tactics and a kismet on every toon I take into a pvp zone. So my tohit is generally pretty high to start. End up using aim/bu for damage buffs more than anything.

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I run a very similar setup, but with higher acc in powers (90-95). I have no problems hitting things EXCEPT: Ice tanks, SR scrappers in elude, shield tanks, and pff. There, I range between 40-60% to hit chance.

So, to the OP, it really depends on your primary food source.


Dark Bard, Zoobait, Debacle
jmsb
Por vezes d� vontade...
chucknorriss
speak american godamnit

 

Posted

Well... primary food source =x ghmmmmmmm..... (okay now I'm suffering headache xP maybe I better go study for DAT =/ that might be easier lmao.)


 

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you could slot no acc if you have aim or buildup and still hit 95% of the time.

Or you could slot 1 acc and have kismet and hit over 75% of the time.

Defense does almost nothing now, unless there's some special formulas we don't know about that effect ATs differently. I had over 48% def after DR on my fort and it was a joke, 90% of all attacks hit me.


 

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How much Accuracy (on powers and global) is required to hit fairly well in PvP? (like 3/5 ratio.)



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I would say that oodles of accuracy is really needed for Pvp. Oodles and oodles.


 

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Experience > slotting

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This.


Although I did face one guy that was the exception to the rule. His Fire Blaster had every damage proc that he could possibly slot and completely wrecked my Corr when they all fired on almost every attack. I took almost as much damage from the procs as I did from the attacks themselves. Every time I faced him I was dead in three shots no matter what I did. So mad.


 

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I would like to take credit for that but it probably wasn me.


 

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Experience > slotting

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This.


Although I did face one guy that was the exception to the rule. His Fire Blaster had every damage proc that he could possibly slot and completely wrecked my Corr when they all fired on almost every attack. I took almost as much damage from the procs as I did from the attacks themselves. Every time I faced him I was dead in three shots no matter what I did. So mad.

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in fire blast the only damage procs you can slot are PVP IO procs and one purple proc, correct?


 

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Tru storeh sonic, but now, lets tink about rad, which is going to be the same thing, except with moar procs.


 

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So on a blaster, where a lot of the 5-piece sets you might want to slot may only give 60-70% +acc... and you have 80 or so in global acc, do you put a dmg proc in that sixth slot or top off the acc?