Provoke?
Honestly, take confront instead, to get the attention of the worst in the spawn. Provoke has a ToHit roll, and I've never touched that pool, honestly.
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
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Provoke is a two-handed "come get it" gesture. I can't speak to the effectiveness of the power, though.
6-slotted you can have a good taunt with Provoke. Just remember to slot for accuracy. Here's a suggested slotting (you can just 6-slot either of the two sets if you have global acc bonuses):
Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 11 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Dark Armor
Power Pool: Presence
Hero Profile:
Level 1: Hack -- Empty(A)
Level 1: Dark Embrace -- Empty(A)
Level 2: [Empty]
Level 4: [Empty]
Level 6: Provoke -- Zinger-Taunt(A), Zinger-Taunt/Rchg(7), Zinger-Taunt/Rchg/Rng(7), Zinger-Acc/Rchg(9), Mocking-Acc/Rchg(9), Mocking-Rchg(11)
Level 8: [Empty]
Level 10: [Empty]
Level 12: [Empty]
Level 14: [Empty]
Level 16: [Empty]
Level 18: [Empty]
Level 20: [Empty]
Level 22: [Empty]
Level 24: [Empty]
Level 26: [Empty]
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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[u]Set Bonus Totals:[u]<ul type="square">[*]1,8% Max End[*]5% Enhancement(RechargeTime)[*]MezResist(Terrorized) 2,75%[*]10% (0,56 HP/sec) Regeneration[/list]
But...
Why would you want Provoke in the first place?
You have a perfectly good taunt in your primary. Unless you -really- wanted the AoE, or maybe some Fearing down the line, I'd just go with Confront.
@Amarlex in game, on the Virtue server.
Well Provoke is an AoE taunt that lasts for 25ish seconds when well-slotted. Great for MMs and I guess might be good for tanking scrappers.
Hm. Maybe. I'm a bit wary of a tanking Scrapper, but if he's got a regular team that can support that, more power to him.
@Amarlex in game, on the Virtue server.
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Hm. Maybe. I'm a bit wary of a tanking Scrapper, but if he's got a regular team that can support that, more power to him.
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Why softcapped dm/sr is easy to be a tank I mean come on I done it; tanked with a katana/sr I been a better tank on my fire/shield then some of the tanks I have run with very little support.
Pinnacle
Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50
Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50
Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50
Byzantine Warrior-DB/ELA 50;Blade Tempo-50 DB/EA
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Hm. Maybe. I'm a bit wary of a tanking Scrapper, but if he's got a regular team that can support that, more power to him.
[/ QUOTE ]
/Invuln make terrific tanks when properly IO'd. Invincibility is a fantastic taunt aura, and they can be built to be very survivable.
/SR are also very survivable, but no taunt aura - still, I "tank" on mine (ie: go into the pile first and hold agro with damage).
/SD is between the two above, and very good.
/WP can be good, but poooor agro aura.
/Dark can do a fantastic job tanking minion-heavy areas, although being a resist set they're significantly more challenged against boss/eb/av heavy groups.
I'd hardly agree you need a regular team to support a tanking inclined scrapper. I just ran a ~55 minute ITF on an invuln scrapper and I don't think I went below 50% hp more than once (First rommie while I was in tells), even when I ran off and solo'd some of the crystal rooms. Sure, there were insps involved, but I'm ~ 40% S/L and 20-24% to E/NE/Melee/Range for defense - before invinc. Pop a purp and an OJ and ignore the level 52 dark dwarves/novas while you rip apart a crystal, then run off and find another one.
I have a question on this, does anyone know if Provoke from the power pools has the same minus range as other taunts?
It doesn't have any -range. Only the ones in tanker/brute/scrapper sets have the -range. (I don't know about Dwarf form taunts for Khelds)
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
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I had it on my BS/DA and specced out of it as soon as I could. It just wasn't reliable enough for me since my damage aura has no taunt component.
I could see taking it for any of the 3 sets that have functioning taunt auras (Invuln, WP, SD), but not for anything else.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
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It doesn't have any -range. Only the ones in tanker/brute/scrapper sets have the -range. (I don't know about Dwarf form taunts for Khelds)
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Khelds benefit from this too (Its in the i13 patch notes), I am not sure about Crabs taunt though. But Presence Pool taunts doesn't grant -range debuff.
Post Comic book Fan Films that ROCK!
Fight my brute
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How effective is Provoke?
[/ QUOTE ] I only take Provoke on defenders. Scrappers don't need it.
I like to be the type of Scrapper that helps his teammates along with killing everything in my path.
How effective is Provoke?
I had a DM/WP that I loved...it helped me pull agro of of others with the taunt aura in RttC.
I recently got a DM/SR to 50 which is now my new favorite Scrapper but I do not like not having any Taunt.
Would getting Provoke on my DM/SR be a good thing for that?
Also...what does the animation of Provoke look like?