Vet Pet Summon Animation


Blackavaar

 

Posted

I've been wondering on and off (since I really don't pop any of my vet pets out very often), why do we do a magical casting animation for every single vet pet summon?

I mean, it's obvious the devs went to the trouble of thinking of different origins when they designed these things, giving us all kinds of choices, but then they just left them all with the same magic summoning animation.

My suggestion is to add at least one other kind of animation for the Tech style pets like Shield Drone or Miniature Mechman.

It would be nice to have a different animation for each different choice, but I don't really know what other animations they could use.

A simple remote control on the arm kind of thing (like when opening the Ouroportal or summoning MM Bots) would work beautifully for tech style summons.


 

Posted

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It's only a magical casting animation if you decide it is. IMO, the animation itself is rather origin agnostic.

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Which CC emote animation does it appear to be exactly like? ccCast

And that came with which Booster Pack? Magic

Seems pretty definitive to me.

It's a little thing I know. But really it's the little things that make the difference sometimes.


 

Posted

Um, ok...?

I don't really find the summon "magical" either.


 

Posted

What, do you have something against such a minor little change for a little more consistency with the type of things we are summoning?

I mean, they obviously felt it wasn't right to be used for the Bot MM, so why not use the animation for that for the other tech style summons?

Don't argue with me over semantics. I don't feel it looks like anything but magic and I would like a tech style summoning animation for the tech style pets instead. Okay? Can I suggest that?

If you don't want it, fine. Just say you don't want it. Don't tell me how I should look at it the way you do.


 

Posted

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Don't tell me how I should look at it the way you do.

[/ QUOTE ]I'm sorry, but you were the one saying it was magical, I was saying I didn't find it magical at all, especially considering the MASSIVE number of other powers that share the same animation that aren't intrinsically magical in nature (oh, I forgot in my last post, a lot of the target buff powers such as the thermal shields use the same animation).


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

[ QUOTE ]
What, do you have something against such a minor little change for a little more consistency with the type of things we are summoning?

I mean, they obviously felt it wasn't right to be used for the Bot MM, so why not use the animation for that for the other tech style summons?

[/ QUOTE ]As I recall, Shivans use the same "cast" animation, and hey are decidedly not magic.

Then again, pretty much all super powers stem from Pandora's Box, which is magical as far as we know, so...


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

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[ QUOTE ]
What, do you have something against such a minor little change for a little more consistency with the type of things we are summoning?

I mean, they obviously felt it wasn't right to be used for the Bot MM, so why not use the animation for that for the other tech style summons?

[/ QUOTE ]As I recall, Shivans use the same "cast" animation, and hey are decidedly not magic.

Then again, pretty much all super powers stem from Pandora's Box, which is magical as far as we know, so...

[/ QUOTE ]

That reminds me of something else I noticed not too long ago. The Undead Slaying Axe apparently works on Shivans. So, while they are not magical they are somehow affected by something that is only supposed to affect True Undead (which according to the in game definition means magically created undead). Maybe there is a bit of magic in their nature that we are as of yet unaware of.

As for the OP, I would just like something a little more techy for the tech style vet pets. That's all.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
What, do you have something against such a minor little change for a little more consistency with the type of things we are summoning?

I mean, they obviously felt it wasn't right to be used for the Bot MM, so why not use the animation for that for the other tech style summons?

[/ QUOTE ]As I recall, Shivans use the same "cast" animation, and hey are decidedly not magic.

Then again, pretty much all super powers stem from Pandora's Box, which is magical as far as we know, so...

[/ QUOTE ]

That reminds me of something else I noticed not too long ago. The Undead Slaying Axe apparently works on Shivans. So, while they are not magical they are somehow affected by something that is only supposed to affect True Undead (which according to the in game definition means magically created undead). Maybe there is a bit of magic in their nature that we are as of yet unaware of.

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Shivans, while affected like True Undead, only take 60% of the additional damage.

So perhaps they are partially undead after all?


 

Posted

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which according to the in game definition means magically created undead

[/ QUOTE ]Not necessarily. The GSA doesn't work on the Vahzilok zombies, because they're essentially flesh-covered robots, rather than reanimated corpses.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

What? Are you agreeing or disagreeing, Fleeting? You say "Not necessarily", then go on to provide details that seem to support Blackavaar's statement.


I team with the Repeat Offenders.

 

Posted

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What? Are you agreeing or disagreeing, Fleeting? You say "Not necessarily", then go on to provide details that seem to support Blackavaar's statement.

[/ QUOTE ]That doesn't support his statement. Vahz aren't undead reanimated through technology- they're far closer to the Terminator robots in Terminator, robots with meant flung on top of them!


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

Actually if you read closely the Vahzalok are actually undead that are created through science (degenerating living tissue to make it viable) and augmented with technology (adding cybernetic parts). The Vahzalok still have a majority of their original bones and organs mixed with the robotics and transplanted organs.

They are more than robots draped in flesh, especially when it comes to the Eidelons and bosses/EBs.

I would think of them more along the lines of the undead in Return of the Living Dead 3 than the cyborg in Terminator. Otherwise they would be classified as a Tech origin enemy and would drop Tech origin enhancements, not Science.


 

Posted

Haven't you ever noticed the bones in the Shivans? They are usign the energy from the dead which makes them vunerable to weapons affecting the undead.

Dr V's zombies aren't undead since the soul has long since left. If they used the Arachnos ghost making machine tech to bind a soul to those rotting corpses then they would also be effected by the axe. All with no magic.

undead≠magic


 

Posted

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What? Are you agreeing or disagreeing, Fleeting? You say "Not necessarily", then go on to provide details that seem to support Blackavaar's statement.

[/ QUOTE ]That doesn't support his statement. Vahz aren't undead reanimated through technology- they're far closer to the Terminator robots in Terminator, robots with meant flung on top of them!

[/ QUOTE ]
As far as I can see, Fleeting, Blackavar, you, and I are all agreed that Vahzilok are (a) not "True Undead" and (b) not subject to the Undead Slaying Axe's extra damage.

There is some minor quibble over whether this is because they are some other, "non-True" kind of undead, or merely robots and not undead in any sense at all, but that is beside the point. Why they are not "True Undead" was never Blackavaar's statement.

Right? What am I missing?


I team with the Repeat Offenders.

 

Posted

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Haven't you ever noticed the bones in the Shivans? They are usign the energy from the dead which makes them vunerable to weapons affecting the undead.

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No, I think the Shivans only use the bones of the dead for the same reason mammals have bones to begin with; without the bones to give them structure, they're just piles of goo. But then we have the question of why Shivan goo only seems to animate the bones of dead bodies and not other things that could serve the same purpose like steel bars or logs. The best answer, I think, is that the goo is naturally drawn to the bodies of the dead because its power is, in fact, necromantic in nature, which would also explain why the Ghost/Undead Slaying Axe has an effect on them. (Though I suspect the real reason that it works on them is because Castle or another powers/mobs guy looked at them and said, "Ambulating skeletons? Yup, that's undead. *flags as undead for the Axe*")


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

The OP motivated the suggestion by stating that the animations are the same and magical in nature. I think the summoning animation can be different for different pets. For the magical part, it is arguable and probably subjective. But I think that if the pet is high-tech in nature, the summoning can use an enginneering or science related animation.