Storyteller's Day Job Acquisition Guide
I play around 16 characters, and have just started moving them round the city like chess pieces to gather a few appropriate day job accolades, so this guide has come at the right time for me.
And I love your conclusion! That's just awesome!
Best... Guide... EVAR.
(5-starring this out of sympathetic hatred for a badge that rewards not playing)
(will review to see where his main badger is not playing to make it more efficient)

@TURGENEV - Freedom Server / IRON / B.A.N.E / HORDE

Turg Fiction: Ghost in the Machine Acts III & IV coming 2012!
Turg Fiction: IX is now LIVE on Architect Entertainment!
So there's an alternate way to handle this, covered in the link in my sig.
Play your main badger character as normal. You can't play them 24/7. When you don't play them, log them off in a location. Try to get each day job credit to about 99.9%. Then make sure you don't go back to that location.
Once all day job badges meters are 99.9%, spend one Saturday running around the various locations, earning all day job badges in one day.
You're going to the badges anyways, why not try and do it with a bit of style...
In the end, day job badges mean I can be badgeing while at work, not sure how that's a bad thing.
Arc #345863 - When The Bough Breaks
"Curse you Perry the Plata...wait, is that Love Handel?" - Dr. Heinz Doofenshmirtz, Phineas and Ferb
The best part is once you log off for 42 days and get the badges required for the accolades, you need to log off for a FURTHER 15 or so days to "charge" up the accolade reward power.
This does not start adding up once the accolade is aquired either, you actually have to log in and back out to start the timer on the actual accolade power, so if you leave your character logged out for 35+ days in a location thinking that you will get your day job badge, then credit towards the accolade power as well for the additional 15 days on top of the badge credit, you will be sorely disappointed.
Some of the day job accolades wouldnt be half bad if the time required to obtain them was in some way equivalent to the time they last. As it stands you spend 15 days NOT playing your favorite toon to build up 15 minutes of in game recharge bonus or somesuch... somehow it just doesnt feel worth it at all to me.
That said I do get the ally heal and rez ones and any of the other charge based accolades, because at least they are of some use, and dont run out while you are standing in wents.
Good guide on how to get them, now if only we can get them to be useful for the most part...
This post is full of whine.
SadysCHICK ALL the Badges! (I can get. 1396)

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Gotta say, complaining that you can get badges by logging out, which you are gonna do anyway, is pretty weak. That said, thanks for the guide.
Whiniest guide ever.
You deserve a badge or something for that...
Statesmonkey Sez: Lighten up! It's a game, for Lincoln's sake!
Also: Six years of casual play begins to look an awful lot like one year of hardcore play.
Storyteller's Day Job Acquisition Guide
So, you're interested in badges?
Issue 13 brought us Day Jobs which grant badges for logging out.
Yes, you will earn badges for NOT playing your character. (I don't get it either.)
This is a guide to show you how to get the most badges in the least amount of time logged out.
First stop: the University. 21 days later you'll have the Professor badge
Next go ahead and log out in a hospital. 21 days = Caregiver|Pain Specialist which also grants the accolade Physician.
Head into the Midnight Club for 21 days and you'll get the Midnighter day job and the Alchemist accolade.
Go and find a graveyard. After 21 depressing days, you'll log back in to get Mortician and an Archeologist Accolade.
If you are a hero, head into the Portal Corp. building and get Intern and the Scientist Accolade.
If you are a villain, go into the Crey building in Nerva and become a Crey Employee and an instant promotion to a Crey Scientist.
Heroes and villains alike should now go to the Architect building and after another 21 days of wasted time, you'll have the Architect badge and the Master Architect Accolade.
Meanwhile, unless all you've been doing is logging characters in, moving them, then logging out, you've probably gotten the Patroller|Criminal badge.
Go stand next to a base portal and become a Rapid Response Memeber|Troublemaker because you just earned the Monitor Duty badge.
Unfortunately, you're now 42 days of not playing away from you next Accolade.
If you are a hero, go get some donuts and sit down in the Police station.
Villains, go find an Arachnos base where they AREN'T trying to shoot at you.
Either way, you'll be a Law Enforcer|Arachnos Agent after your three week correspondence course.
Go to where you can pay the rent on your supergroup's base. Sit around and fill out forms for three weeks and you'll become proficient enough to either become a City Official or a Demagogue. In the process of standing around for a fortnight and a half, you've become enough of a fixture in the bureaucracy to become the Police Chief|Web Weaver. Woot. We got a badge and an accolade that time. Maybe things are picking up...
So where does the successful Chief of Police and Master of Arachnos propaganda go? They head to the bank for either a cushy job as security or an easy "withdrawal". Not quite before you know it, you'll be a Banker|Thief as well as a Security Chief|Black Ops. Two badges again for just 504 hours of...
Nothing.
You've now spent a total of 210 days offline NOT PLAYING a game you PAY $10-15/month TO PLAY.
Sigh, I guess the 12 day job badges and 9 accolades will look shiny in your badge list and info window.
As the Announcer has said many times in the past, "But wait! There's More!!!"
You are unfortunately at the end of the day jobs where one job counts as credit in two different accolades. Now every 42 days you'll be rewarded with a total of two day jobs and one accolade. Woo.
There are 10 more day jobs to get, where you'll have to spend another 210 days (that's 7 months!) doing nil, nada, nothing.
At the end of your badge marathon, you'll have 20 day jobs and 14 accolades that will add 12 more temporary powers to your list of "Temp Powers I Never Use". You've spent a total of 14 months logged out of this character and paid at between $140 and $210 for that privilege.
@Cannonfodder
Victory: The Hall of Justice Virtue: The Hall of Doom
Slash Commands, Binds and Macros, Oh My!, CoV Stat Booster Accolade Cheat-Sheet, Don't Let Me Make Money Off Your Ignorance!!!, Day Job Acquisition Guide, "Tricky" TA