Mission Architect and Market Trends


AgentMountaineer

 

Posted

This post was inspired by an ongoing thread over in the MA forum.

Have other marketeers noticed that MA's effect on the market has diminished significantly since its release? In your marketeering, are you seeing trends towards pre-MA patterns?

Most of the stuff I work, on both sides of the fence, has been steadily reverting to pre-MA dynamics. Anyone else finding this to be the case?


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Posted

I haven't been paying a lot of attention, having cashed out most of my bets for big inf (purples bought before I14, set IO recipes bought at the height of Meow Mania).

I'm still successfully flipping uncommon salvage on one of my alts, buying for around 9k and selling for 100-400k, so it hasn't calmed down that much. =P


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

[ QUOTE ]
I'm still successfully flipping uncommon salvage on one of my alts, buying for around 9k and selling for 100-400k, so it hasn't calmed down that much. =P

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A lot of the uncommons are still pretty volatile, yah. But I've been noticing sales for under vendor price lately, and for a while there, that just wasn't happening.


The Cape Radio: You're not super until you put on the Cape!
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Posted

I've been tracking Ragnarok's for the Goat and prices have done nothing but soar.

The piece I picked up for 55 million a while back reached a peak of 150 million this morning, and none of the last 5 were under 100.

I'm tempted to flip it.... =P


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

[ QUOTE ]
Are you seeing prices go down on stuff that absolutely can't be gotten with tickets (purples, respecs) ? I don't shop in that price range...

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Purples had already been messed with by the introduction of merits, so I'm not sure they can be used as an effective measure. Respecs, I'm not sure about, haven't been watching them closely.

Costume piece recipes, though, have shifted dramatically. They're still not coming in like they used to pre-MA, but they're definitely a lot more plentiful than they were the first couple of weeks after MA's release. Same with the temp power recipes.


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Posted

It's possible with the last patch that since you can now choose 'Regular' drops with AE missions that is recipes/salvage/base salvage that the market might start to come down again since the supply of items may start to go back up again now that people have the choice.


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The shining world of the seven systems. On the continent of Wild Endeavour. In the mountains of Solace and Solitude there stood the Citadel of the Time Lords. The oldest and most mightiest race in the Universe. Sworn never to interfere. Only watch...[/SIZE][/B]

 

Posted

[ QUOTE ]
It's possible with the last patch that since you can now choose 'Regular' drops with AE missions that is recipes/salvage/base salvage that the market might start to come down again since the supply of items may start to go back up again now that people have the choice.

[/ QUOTE ]
um, you have that exactly backwards.
You now have the option, for DEV'S CHOICE ONLY, to take tickets INSTEAD of regular rewards. Everything else in AE is still tickets only.


Paragon City Search And Rescue
The Mentor Project

 

Posted

QR:

There are a couple of competing trends.

Characters are getting to 50 faster and have more available inf when they get there. Killing +4 bosses boosts them up several levels a mission and they don't have to spend so much on enhancements along the way. This has generated a crafters paradise where people get to 50 flush with cash and spend it.

Rare salvage seems to be permanently depressed buy it now is stuck below a million and patient bidding about half that. Conversely formerly crap rares like diamonds are actually now as valuable as anything else.

Anything not available by tickets or merits and actually desirable is through the roof. Even, Purple confuse and sleep recipes are showing a very nice jump


 

Posted

[ QUOTE ]
Are you seeing prices go down on stuff that absolutely can't be gotten with tickets (purples, respecs) ? I don't shop in that price range...

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Dont know qabout respecs as I dont play in that market as for purples, a market in which I do play... the prices have done nothing but go up

and Goat, flip it bro!!! flip it


 

Posted

[ QUOTE ]
It's possible with the last patch that since you can now choose 'Regular' drops with AE missions that is recipes/salvage/base salvage that the market might start to come down again since the supply of items may start to go back up again now that people have the choice.

[/ QUOTE ]

You could always choose that.

It was just filed away somewhere that apparently a lot of people didn't notice it.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Wait, what? As far as I know you can't choose regular drops from non-DC/HoF AE missions. Am I missing something?


And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines

 

Posted

[ QUOTE ]
Wait, what? As far as I know you can't choose regular drops from non-DC/HoF AE missions. Am I missing something?

[/ QUOTE ]

You can't choose regular drops, but you can choose to spend tickets on regular random salvage.

A lot of people seem to think you couldn't do this before, apparently because the option to do so was placed down in the "reward rolls" section of the tree menu instead of in the "invention salvage" section.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Ah, I wondered if that was what you meant. Still, you can't generate things like purples that way, nor can you get the "usual" distribution of salvage (which includes random uncommon and random rare) without spending extra to buy stuff outright.


And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines

 

Posted

It's the only thing I could imagine him meaning, since nothing else about ticket rewards changed in I15.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

[ QUOTE ]
Anything not available by tickets or merits and actually desirable is through the roof.

[/ QUOTE ]

Actually, no, the costume piece recipes have crashed. They made quite the spike immediately after MA's launch, but now most of 'em are going for peanuts again.

A lot of the common salvage also seems to be recovering, their existing supplies building back up.

And the set recipes just aren't coming in like they were on the heels of MA's launch. Prices on a lot of those are making their way back up to pre-MA levels.


The Cape Radio: You're not super until you put on the Cape!
DJ Enigma's Puzzle Factory: Co* Parody Commercials

 

Posted

[ QUOTE ]

Actually, no, the costume piece recipes have crashed. They made quite the spike immediately after MA's launch, but now most of 'em are going for peanuts again.

[/ QUOTE ]
They're still far from the vendor trash they were previously.
I just sold Draconic Wings for a million red-side.

[ QUOTE ]
A lot of the common salvage also seems to be recovering, their existing supplies building back up.

[/ QUOTE ]
Commons are still at a fraction of their previous supply level and price volatility is all over the place.
It isn't as insane as it was, but it's still far removed from 'normal'.

[ QUOTE ]
And the set recipes just aren't coming in like they were on the heels of MA's launch. Prices on a lot of those are making their way back up to pre-MA levels.

[/ QUOTE ]
The set flood was largely due to the super-efficient farms.
MA will still produce more than its share of set IO recipes because of the distillation effect tickets have, but I made bundle on my bet that most of 'the good stuff' would pop back up to near-normal prices once the outlier farms got shut down.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

[ QUOTE ]
They're still far from the vendor trash they were previously.
I just sold Draconic Wings for a million red-side.

[/ QUOTE ]

Right, some are still a bit up there. But a lot of these recipes were going for 10s of millions in the weeks immediately after MA's launch. Particularly Draconic Wings, Tech Wings, and Rocket Boots.

I made about 400 million profit on Rocket Boots alone.

Point is, they've all come down a lot and there's actually standing supply on them now.

[ QUOTE ]
It isn't as insane as it was, but it's still far removed from 'normal'.

[/ QUOTE ]

This is more or less what I'm saying. While we might disagree on exactly how removed it currently is from "normal" (pre-I14), it seems to me it's not nearly as insane as it was.

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The set flood was largely due to the super-efficient farms.

[/ QUOTE ]

This one I have to disagree with. While 'super-efficient farms' surely played their part, I'd say it had more to do with practically everyone being focused on the New Shiny and the subsequent wealth of tickets that flooded in.

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but I made bundle on my bet that most of 'the good stuff' would pop back up to near-normal prices once the outlier farms got shut down.

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Me too. Though my assumption was that people would start steadily returning to regular content once the novelty of MA started to fade.

And I think that's happening.

How about the people around here? Have you returned to primarily doing regular content, do you keep mostly to MA, or has it become more of a mix for you?


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Posted

Could be bad timing to judge this just after the long holiday weekend here in the States. Prices went crazy this weekend. I saw the amount of Brass on hand drop below 50 units, which made the "Buy-It-Nao" price jump to crazy levels.

Since, other than a few months just after launch, I've only been back playing for 2 months, I'm a bad person to judge overall effect on the market of the MA stuff.

I love the market stuff, though. My two highest characters are in their low 20's and both just tipped over the 100M Inf level.

My feeling is that collecting tickets and rolling for bronze recipes increases the supply of those items, therefore dropping the cost. However the flipside is that with people reaching level 50 with tons of money, and no concept of how the game works outside of AE content, crafters like me are able to make money off people who don't want to bother understanding how to craft things themselves.


 

Posted

[ QUOTE ]

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The set flood was largely due to the super-efficient farms.

[/ QUOTE ]

This one I have to disagree with. While 'super-efficient farms' surely played their part, I'd say it had more to do with practically everyone being focused on the New Shiny and the subsequent wealth of tickets that flooded in.

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I maintain the efficient farms were the main culprit.
There was a HUGE price spike after the first few rounds of farm nerfs.

The sheer volume of humanity certainly did its part to boost supply, but as in the 'real' world farmers did most of the heavy lifting for the market.

Of course without access to the #'s we'll never know.
But I view the devs primal freakout over those farms as an indicator of just how much supply they were generating.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

[ QUOTE ]
Could be bad timing to judge this just after the long holiday weekend here in the States. Prices went crazy this weekend. I saw the amount of Brass on hand drop below 50 units, which made the "Buy-It-Nao" price jump to crazy levels.

[/ QUOTE ]

The upcoming 2XXP weekend is going to be very interesting. Very interesting indeed.


The Cape Radio: You're not super until you put on the Cape!
DJ Enigma's Puzzle Factory: Co* Parody Commercials

 

Posted

[ QUOTE ]
The upcoming 2XXP weekend is going to be very interesting. Very interesting indeed.

[/ QUOTE ]
This will be my first 2xXP weekend in game. What kinds of trends should I expect and where should I put my money for guaranteed bucks?


 

Posted

People tend to skip the market preferring to chase xp so there ends up being a shortfall of the common stuff then they come along with all their higher level guys looking for the IOs there.

So you make a ton selling commons during it and the top stuff after.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.