Question about Protector Bots.
Just 1 usually does the trick. 2 takes it to about 11+ defense per bubble. Up to you, but remember to slot for endurance reduction as well.
Well, I made a Bots/Traps and I want to get as much defense as possible after 22+
That's why I wanted to know how to slot a Protector Bot with just SO's for the moment.
You think 2 Dmg, 2 Acc, and 1 Def, 1 End Red will be good Jay?
That's what I "somewhat" did. You see MM pets don't exactly need a lot of Acc. Just drop another defense or damage over that extra accuracy (defense for near soft cap).
Yea, I plan on having CJ with 3 Def Slots, I know it's only 1 more % heh, Maneuvers with 3 Def, FFG with 3 Def, and Protector Bot with 2 Dmg, 1 Acc, 2 Def, 1 End Red.
I should probably be around 33-35% correct?
Yes, you should. Your bots alone will be close to the soft cap. Pick up the Pet Damage Unique Def IO and slot it over an Acc slot in the Drones and your pets will be soft cap.
If you pick up the Black Scoprion Shield you will easily soft cap yourself. No worries from basically anything except Psionics.
Thanks for the advice Jay, I really appreciate it!
Sure thing, Roman. If your Pro Bots are ever hurting for Acc (and with acid mortar up along with Supremacy that should never happen) just pick up Tactics.
I plan on taking Maneuvers and Tactics, along with Stamina, Tp Foe for PvP purposes, and finally CJ, and SJ.
I thought about dropping the teleport pool for hasten, but I think I can function pretty well without hasten heh.
I really enjoy PvP'ing so using Tp Foe to teleport enemy players into my traps sounds like a blast!
Taking Hasten with traps is a double-edged sword. You can crazily debuff the hell out of enemies (especially if you slot most of your traps powers for recharge), but at the same time your endurance bar hurts.
On the plus side take Challenge over Provoke for AV soloing. Challenge lasts longer and has a much better initial Acc.
(Oh, and MMs are nerfed hard when it comes to defense in PvP. Your 46+ defense will be reduced to 18-20% defense)
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(Oh, and MMs are nerfed hard when it comes to defense in PvP. Your 46+ defense will be reduced to 18-20% defense)
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Ah.. it's late and I totally forgot about DR. Damn... I still have to think about the pool choices.
Do you think a Bot/Traps can still do decent in Zone PvP?
I mean, I'm mainly making this toon for AV's but I PvP with all of my toons.
Bots/Traps *can* do well in PvP. If you take Aid Self your survivability will sky rocket. While bots are mainly AoE they can still pack quite the punch. Fortunately your own pets do not suffer from DR.
Triage will *not* be enough alone, and I highly suggest picking up everything except for Detonator. Seeker Drones can really pack a wallop of a damage debuff, especially when they stack with Pro Bot seeker drones. You won't be as powerful as some other builds, but you will be a force to be reckoned with.
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That's what I "somewhat" did. You see MM pets don't exactly need a lot of Acc.
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Tier 1 henchmen are -2 to critters which are +0 to you, and they have base 1.0 Accuracy. That gives them base 66% (taking Supremacy into account) chance to hit your +0 enemies, 58% chance to hit your +1 enemies, 49% chance to hit your +2 enemies and 40% chance to hit your +3 enemies.
Tier 2 henchmen are -1 to critters which are +0 to you, and have base 1.0 Accuracy. Adjusted hit chances with Supremacy become 76% for +0, 68% for +1, 59% for +2 and 50% for +3.
With 33% +Accuracy, those totals are adjusted as follows:
Tier 1: 87.78% +0, 77.14% +1, 65.17% +2, 53.20% +3
Tier 2: 101.08% +0, 90.44% +1, 78.47% +2, 66.50% +3
Tactics will help compensate some, but you'll still need more Accuracy if you team or want to raise your difficulty above the first or second setting, because you will be fighting +2 and higher critters on a regular basis.
With frankenslotted set IOs, it's very easy to get ~60% Accuracy, 95% Damage and ~17% Endurance Reduction using only four slots, leaving two for "goodies", and that's with three level 30 set IOs and one vanilla level 45 Damage IO.
Slotting level 50 set IOs, one Acc/Dam, two Acc/Dam/End and one Dam will result in 68.90% Acc, 96.70% Dam and 42.40% End, and again, still leave two slots for "goodies".
Frankenslot. You can maximize Accuracy and Damage, and include some Endurance Reduction if you want it, and still leave room for two slots in every tier.
If you can afford it, two Enzymes will put you past the point of diminishing returns on your defense buffs, granting you almost 12% defense and reduce your end usage by 66%.
lol p vs p. Web'nade+hover can keep some melee'ers almost permanently unable to hit you. And yes, bots/traps can p vs p, though like someone else said, your own defenses suck in p vs p, so maybe build for regen or +hp for urself if you plan to go the IO route (haven't researched it myself).
As for p vs e, I got my hands on some acc/dam IO's of different levels to start (some sets are much easier to get than others because people don't want them), and then worked from there. I do have two def IO's in my prot bots, and that gives me 11.2%. I also have maneuvers and the pet unique and etc; all but my prot bots have 46% defense all or so. Two defense in the prot bots is nice. And to the people who say that putting a heal in them is a bad idea, i say poo poo. I currently have them slotted two acc/dam hami's, one acc/dam pet IO, two def IO, and one heal/endredux hami, and it works great. Not only is the heal not worse, it's better. Now the prot-bots wait til my teir 1's actually need a heal (when they are below half health), and they heal the other prot bots for a noticeable amount now, and actually put a dent in healing the assault bot (before it wasn't all that noticeable).
If you can't afford Hami-Os (or can't slot them yet), my preferred slotting for Protectors is:
Blood Mandate Acc/Dam and Acc/Dam/End
Commanding Presence Acc/Dam and Acc/Dam/End
2x Defense
That gives good accuracy and damage, enough endurance reduction to ensure they never run out, and good defense on the bubbles. It also gives a couple of minor recovery bonuses, which are handy if going stamina-less. You can swap Brilliant Leadership for Commanding Presence if you'd rather have a minor regen bonus in place of a recovery bonus.
If you have a higher budget and are 50, I'd go with something like:
Nucleolus Exposure (Acc/Dam)
2x Peroxisome Exposure (Dam/Mez)
Golgi Exposure (Heal/End)
2x Defense
That gives the equivalent of 1 Acc, 3 Dam, 2 Stun, 1 Heal, 1 End, and 2 Defense SOs. Replace a Peroxisome with a Nucleolus if you fight +3s or better often... you lose the equivalent a Stun SO but pick up another Accuracy. Back in the old days I'd suggest Membrane Exposures for recharge plus defense, but since recharge does nothing for pets now you might as well save a few (or more than a few) million inf and go with defense IOs instead.
Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name
[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636
Actually, I would suggest not enhancing the heal - from what I can tell, the more powerful their heal is, the less often they use it.
For an ideal HO build? 2 Enzyme, 2 Nucleolus, an Endoplasm and a Peroxisome. In addition to bankrupting your Inf, this should give you the equivalent of... 3 Def SOs, 2 End SOs, 3 Damage SOs, 3 Accuracy SOs and 2 Mez SOs.
Nothing to sneeze at, that. But your pocket book will hate you.
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What level are you? After 32, the Prot Bots will drain their endurance and basically stop fighting, healing, etc. while they regen a little bit back. This happens mostly on long fights.
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If it helps I have mine slotted right now with:
Blood Mandate: Acc/Dam
Blood Mandate: Acc/Dam/End
Brilliant Leadership: Acc/End
Brilliant Leadership: Dam/End
Edict of the Master: Acc/Dam/End
Invention: Defense
It's not as sexy as spending millions of inf on HOs, but mine almost never run out of end and show good numbers for accuracy and damage. I've thought about pitching the EotM for another Def, but I haven't really needed it so far.
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What level are you? After 32, the Prot Bots will drain their endurance and basically stop fighting, healing, etc. while they regen a little bit back. This happens mostly on long fights.
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One of the MMs is 43 if I recall. Maybe I haven't been paying attention, or maybe my battles just haven't been lasting long enough...
Yeah, if it's working for you as is, great. I think I noticed my Prot Bots running out of end after going to RWZ at level 35 and doing some of Borea's street sweeping missions. Back-to-back Rikti spawns drained my Prot bots dry.
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Yeah, if it's working for you as is, great. I think I noticed my Prot Bots running out of end after going to RWZ at level 35 and doing some of Borea's street sweeping missions. Back-to-back Rikti spawns drained my Prot bots dry.
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Well that doesn't sound like that's something all that demanding... I'll have to keep a close eye on my Prot-bots and see if they've been secretly slacking off behind my back, thanks for the explanation.
I had a question about Protector Bots Bubbles.
Is it worth it to slot them with 2-3 Def SO's? Does anyone know the buff numbers with 1 Def SO or with 3?
Any feedback would greatly be appreciated.
~ Roman