The new TF
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Did we miss something there? Is there supposed to be more to this than just a punching bag of 226K HP?
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The story?
Sometimes, I impress my boss. Sometimes, I impress myself. The rest of the time, I scare people. I can live with that.
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Did we miss something there? Is there supposed to be more to this than just a punching bag of 226K HP?
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The story?
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Perfectly valid point. I was just hoping for something requiring a little more thought at the end.
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Perfectly valid point. I was just hoping for something requiring a little more thought at the end.
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A lot of speculation is going to start (or already has) about what is coming in further issues. Posi has dropped some hints, and even Manticore tripped himself about some things.
Besides "Going Rogue" it looks like the game is taking a return to "roots".
Sometimes, I impress my boss. Sometimes, I impress myself. The rest of the time, I scare people. I can live with that.
Care to elaborate on what you mean by "roots"?
"Goodbye, Jean-Luc. I'm gonna miss you... you had such potential. But then again, all good things must come to an end..." -- Q
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Care to elaborate on what you mean by "roots"?
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canon
Their bible
Sometimes, I impress my boss. Sometimes, I impress myself. The rest of the time, I scare people. I can live with that.
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Care to elaborate on what you mean by "roots"?
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canon
Their bible
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Interdimensional Total War!
BLARGH!
My Stories
Look at that. A full-grown woman pulling off pigtails. Her crazy is off the charts.
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canon
Their bible
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Got it. When I read "roots", I started brainstorming all kinds of things, none of which included expanding on the existing lore.
The meaning was so obvious, now that I look at it, that I'm a little embarrassed that I overcomplicated it.
"Goodbye, Jean-Luc. I'm gonna miss you... you had such potential. But then again, all good things must come to an end..." -- Q
I thought the final mission had some trick guns to keep the AV from pulling an INVINCIBLE stunt. Maybe you got around that somehow.
Protector Server
Woeful Knight (BS/Regen/Body Scrapper)
Kevin Christian (MC/FF/Primal Controller)
SilverCybernaut (Eng/Dev/Munitions Blaster)
Apixie OhNo (Fire/Fire/Pyre Tanker)
Y'ru Glowen (Rad/Rad/Psy Defender)
There were also the 4 (not sure if they were EBs or AVs) in the bubbles around Reichsman...I believe they started attacking with Reichsman at 75%, 50%, 25%, and 25% again. The dimensional gun thing was pretty cool too.
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There were also the 4 (not sure if they were EBs or AVs) in the bubbles around Reichsman...I believe they started attacking with Reichsman at 75%, 50%, 25%, and 25% again. The dimensional gun thing was pretty cool too.
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My first thought upon seeing the Dimensional Guns?
"Venkman! Don't cross the streams!"
My Stories
Look at that. A full-grown woman pulling off pigtails. Her crazy is off the charts.
I said that in teamspeak during my TF run yesterday. Yes, the team cracked up.
That, and when I screamed KHHANNNNNNN!!!!!! 25 minutes into beating down Reichsman.
Yepper
Managed a second run with Panzer and Impyre last night got the run down to 1:06. Reichsman is little more than a giant bag of hitpoints and the guns don't seem to do much at all. I think I may have gotten carpal tunnel from hitting attacks on him.
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My first thought upon seeing the Dimensional Guns?
"Venkman! Don't cross the streams!"
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Been playing the new Ghostbuster game?
"You wear a mask to hide who you are, I wear a mask to show who I am"
Arc ID 91456: The Zombie Apocalypse Task Force:poster 1, poster 2
CLICK THE ABOVE LINK TO HELP DO YOUR PART TO SAVE C.O.H!!!!!
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My first thought upon seeing the Dimensional Guns?
"Venkman! Don't cross the streams!"
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Been playing the new Ghostbuster game?
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No. I just was a fan of Ghostbusters.
You know what else? Reichsman looks like M. Bison.
My Stories
Look at that. A full-grown woman pulling off pigtails. Her crazy is off the charts.
I heard the guns are supposed to stop his AOE stun if used right before he activates it.
*edited to add that this apparently is incorrect according to this post:
There seems to be some confusion as to the use of the dimensional ground ray in the final fight of the Task Force. Before Reichsmans hit by the ray, he is in a phased state and is running a rather nasty debuffing aura. When he is hit by the ray, it grounds out some of his power and he returns to a normal state and his aura is shut down. This will persist for the duration of the fight. The dimensional grounding ray isnt intended to be used at specific points in the fight; it should be used early on, and one hit will do.
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Reichsman looks like M. Bison.
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I second this!
--Captain Myotis
Watch this!
Iz eat all ur cookies!
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*edited to add that this apparently is incorrect according to this post:
There seems to be some confusion as to the use of the dimensional ground ray in the final fight of the Task Force. Before Reichsmans hit by the ray, he is in a phased state and is running a rather nasty debuffing aura. When he is hit by the ray, it grounds out some of his power and he returns to a normal state and his aura is shut down. This will persist for the duration of the fight. The dimensional grounding ray isnt intended to be used at specific points in the fight; it should be used early on, and one hit will do.
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But it looks so cooool while shooting him.
and I almost typed 'i' instead of 'o'
Sometimes, I impress my boss. Sometimes, I impress myself. The rest of the time, I scare people. I can live with that.
If it only requires one shot to affect him the whole fight, that would be a pity and too bad at the missed opportunity. I was running this with the impression that the Ray would only affect him for a while, and when that Blue shield appears above him, he has reconnected, gone back to upper power, and needs to be zapped again. That would really encourage team cooperation, for if you use up the gun by everyone firing in an uncoordinated manner, you would lose before the Reichsmann was defeated. We played it that way anyways, so it we DID coordinate who would shoot and when, and it worked out fine.
Maybe its a glitch that it only needs one shot.
Sam Granite - The Liberty League
Just finished this up, and it doesn't seem that there is really much to the final encounter. Just an AV with a whole lot of HP that needs to be chipped away at for a long time. 3 scrappers, 3 blasters, one inv/ss tank, and one earth/thermal controller. No strategy beyond run in and bash on the AV pretty much.
Did we miss something there? Is there supposed to be more to this than just a punching bag of 226K HP?