Claws 4 Brutes


Acidon

 

Posted

You should check out the thread on the beta board. Brute Claws definitely ain't Scrapper Claws or Stalker Clawls. No wonder you like it.


Level 50 is a journey, not a destination.

Scrapper Issues List - Going Rogue Edition

 

Posted

Thanks SFB


 

Posted

So even though I swore I wouldn't play a claws brute past 10 on test....I just dinged 20. I HAD to see how awesome Focus is on a Brute....and it is face melting cool.

Few notes. At 20, my attack chain is FU, Swipe, Slash, Focus. I have one end reduc in each attack (DOs) and am not running toggles...and I have to stop and rest between every mob. Endurance use seems a bit heavy, but other than that they feel great.


 

Posted

I did notice an uptick in end use when I got focus, but it never seemed to be a problem. But with no toggles and an end-red in every attack? Wonder what we're doing differently, because I sure ain't been needin no rest between spawns.


Be well, people of CoH.

 

Posted

What level are you ?

I keep getting DCd since this last patch, so I've dinged lvl 20 4 times now....but haven't really got to see how much quick recovery helps. I've got 3 recharge DOs in each attack which is about 70%. That gives me a pretty nonstop attack chain, which might be why I've running out of blues.

I'm reservaing any critique untill I get SOs slotted.


 

Posted

That's gonna be the difference right there. With DOs, I'll slot 2acc/2end/2red. That's if they're 6 slotted. Followup would be the only one I'd slot with 3 recreds.

So it makes sense. You're cranking the recharge up which will push your damage up which would make you burn through end faster than me.


Be well, people of CoH.

 

Posted

Before yesterdays patch, my character would run with his hands down at his sides when his claws were drawn, it looked pretty cool. Now he just does the normal run animation. Which way is it on live? (huge model)


 

Posted

Grrr....I have been trying to get from 21 to 22 for 3 hours. I keep DCing every 10-15 minutes and losing all my progress everytime! Annoyed...done testing for today


 

Posted

Finally got to 22 and slotted SOs.....so sweet. I'm gonna stop now so I don't completely ruin the fun for myslef when it goes live.

I did just notice something I find very curious and disappointing. Many folks have asked or atleast hoped that the KB in Shockwave would be reduced to KD for the Brutes set. Well Scrapper's version is 1.45, and Brutes version is 1.87! Anyone have any idea why Brutes shockwave would get even more KB than the scarpper version?


 

Posted

I'm guessing it's an AT mode thing. It does mean that when fighting 54s, it'll still be kBack.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
I'm guessing it's an AT mode thing. It does mean that when fighting 54s, it'll still be kBack.
Exactly...and that really sucks. I didn't mind the KB that much because after lvl 30 I'm pretty much always fighting +3 and +4s. Now I'll even be knocking those enemies back. Not cool Castle....not cool.


 

Posted

The endurance use has gotten better now that I have SOs and Quick Reflexes....but an endurance hog claws still takes some getting use to. I was tinkering with some numbers just to compare, and I found that the attack chain I want to use (Swipe,FU, Slash, Focus) uses almost exactlythe same amount of endurance per second as a stone melee buzz saw chain. (Stone fists, stone mallet, stone fists, Heavy Mallet) but the stone melee chain does alot more damage than the claws cahin ( 208.12 vs. 246.9)

So I guess it's time for me to look at a new attack chain, but it just seems wrong that the chain I wanted to use cost equal endurance but does far less damage. It's crazy that claws even costs the same endurance as stone melee in the first place...


Edit: My claws chain includes FU which would boost the dmage number. I forgot about the dmage buff. I don't think it would be enough to match the damage of stone melee, but I'm not sure how to figure that extra damage...


 

Posted

Quote:
Originally Posted by JDub View Post
I get where your coming from about WP being over used, but I don't care I'm going Claws/Wp without a doubt. However, with the change to electric, I might role a claws/Eclectric as well to see how I like it. I'm a sucker for the built in 20% recharge boost....and black elctric armor might look pretty cool.
I made a Claws WP on test. It's pretty nice, although I've only been able to get him to 15 (I've got other toons on test I'm working on as well, so I haven't had much time with him).

Claws/Elec sounds pretty interesting. I get the feeling it will be a bit of a grind early on, though. Perhaps early 20's? I don't remember what level the heal is at, but it's pretty much guaranteed that the levels just before that will be horrible.

In any case, yes, Black electric looks killer. I'll have to post up an image of my power customized SM/Elec brute. He looks absolutely evil and I love it.


 

Posted

Quote:
and I found that the attack chain I want to use (Swipe,FU, Slash, Focus) uses almost exactlythe same amount of endurance per second as a stone melee buzz saw chain. (Stone fists, stone mallet, stone fists, Heavy Mallet) but the stone melee chain does alot more damage than the claws cahin ( 208.12 vs. 246.9)


If this is true, then Castle's claws equation is broken. Are you including buildup in that SM chain? Did you average down BU's downtime vs FU's doublestack?


Be well, people of CoH.

 

Posted

Quote:

If this is true, then Castle's claws equation is broken. Are you including buildup in that SM chain? Did you average down BU's downtime vs FU's doublestack?
Nope. That's why I went on to say I forgot about FU's damage buff and wasn't sure how to figure it in. I didn't think about including BU dmage buff for stone melee either though, untill just now when reading your post. I have the basics down, but I'm not that great with numbers.


 

Posted

So this is my attempt at a recharge intensive claws/ea. Keep in mind it's the scrapper numbers instead of brute ones showed on test. I also used Stoney's unofficial i16 designer which can be found here:

http://boards.cityofheroes.com/showthread.php?t=188393



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Also I was wondering if this:



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is any good. It's basically a defensive intensive claws/ea made as a nonstop machine kinda idea. Even though rech is 110% I'm sure I could tweak to make sure follow up can atleast be double stacked...I'm wondering though if it's worth it to make this claws/ea brute over a claws/invul scrapper with softcapped melee, 20-37% type defense and 70% res s/l as well 19-24% res to types. I honestly believe it'd be alot more survivable than the brute since dull pain would be there to save me in those "Oh ****" moments. Anywho feed back would be nice if anyone wants to see the claws/invul just ask


 

Posted

Here are some comparison numbers between the new claws for brutes, claws for scrappers, stone melee for brutes, and dual blades for brutes. These are base numbers at 50 with managable chains that can easily be done without massive recharge bonuses. I figured in the vitals combo xtra damage for dual blades, but I have not figured in BU for stone melee, FU for claws, or BF for dual blades. I haven't figured in crits or fury either. I just don't get how to do it. Help? Other than the EPS, these numbers are pretty useless, but I was hoping someone could take these numbers and finish the comparison.


New Claws for Brute:

Chain: FU, Swipe, Strike, Slash, Focus

End: 31.75
Cast: 5.33
Damage: 264.43

DPS: 49.61
EPS: 6.0


Claws for Scrappers:

Chain: FU, Swipe, Strike, Slash, Focus

End: 27.18
Cast: 5.33
Damage: 438.9

DPS: 82.3
EPS: 5.1


Stone Melee:

Chain: Stone Fist, Stone Mallet, Stone Fist, Heavy Mallet

End: 30.83
Cast: 4.9
Damage: 246.9

DPS: 50.39
EPS: 6.3


Dual Blades for Brutes:

Chain: BF, Alabating Strike, Vengeful Strike, Sweeping Strike

End: 32.48
Cast: 5.89
Damage: 269.5

DPS: 45.75
EPS: 5.5


 

Posted

Pairing mine with energy and stone just for kicks since those are the only 2 I don't have or can't for scrappers.