Stupid question about Hot Feet.
Must be on the ground.
I predict future happiness for Americans if they can prevent the government from wasting the labors of the people under the pretense of taking care of them.
Thomas Jefferson
You must be on the ground to START the toggle. Once you've got it going, feel free to take off.
Sweet. Thanks for the answers. That's what I wanted to hear.
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Just made a fire/rad troller, but have never used Hot Feet before. When it says that you cannot Fly, does this include hover as well? Go ahead and shoot me, but I've just never used this power. Thanks for any answers.
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It is not a stupid question, as it come up on a regular basis. Slot Hot Feet for EndRdx, Damage and a little accuracy. Adding some slow is nice, too, depending upon your secondary. For a Fire/Rad, the slow helps keep the foes in range of Choking Cloud longer.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
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You must be on the ground to START the toggle. Once you've got it going, feel free to take off.
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Will it continue to do damage when you're not on the ground? I was under the impression that it does not, in which case flying around with Hot Feet is just pointlessly draining your end.
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You must be on the ground to START the toggle. Once you've got it going, feel free to take off.
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Will it continue to do damage when you're not on the ground? I was under the impression that it does not, in which case flying around with Hot Feet is just pointlessly draining your end.
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It will continue to do damage while you're flying. You need to be on the ground to START the power, after that you're golden.
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You must be on the ground to START the toggle. Once you've got it going, feel free to take off.
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Will it continue to do damage when you're not on the ground? I was under the impression that it does not, in which case flying around with Hot Feet is just pointlessly draining your end.
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It works fine when flying . . . In fact, I was using it last night while flying on my Fire/Rad. I was flying over caltrops. Just stay close enough to the foes and they are fully affected.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
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Slot Hot Feet for EndRdx, Damage and a little accuracy. Adding some slow is nice, too, depending upon your secondary. For a Fire/Rad, the slow helps keep the foes in range of Choking Cloud longer.
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I went 3 damage, 3 end red on min, and threw an extra -def in rad infection. I NEVER charge a mob unless i have RI on them.
Cages does very well to stop the scatter.
Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.
Just made a fire/rad troller, but have never used Hot Feet before. When it says that you cannot Fly, does this include hover as well? Go ahead and shoot me, but I've just never used this power. Thanks for any answers.