Build Question, Yes This IS The Right Forum


Comicsluvr

 

Posted

At one time I worked up a build for a toon on Mid's and then printed off all of the stuff I'd need by lvl 30 for recipe slotting. For me lvl 30 is where I abandon SOs and go with straight IOs or recipe IOs hence thr target level. It surprised me to discover how much salvage I'd need just to craft everything I wanted at lvl 30.

Has anyone ever tried to do this...plot out their build from lvl 1 and then horde what they needed/sell what they didn't? Was it successful at all?

I only have one SG with enough storage space to try it and they're redside. I'd like to try it blueside as well but do not have the space for it.

The main reason I ask on this Forum is I'm wondering if this will make it easier or harder with regards to the Market. By level 30, with normal play, can I expect enough of the right kind of salvage to drop to craft everything?

If not can I expect enough sellable stuff to drop that I can expect be able to afford to buy what I need?

This is more of an intellectual exercise than anything but I may try it this summer as a test. Just wondered what the experts thought...


"Comics, you're not a Mastermind...you're an Overlord!"

 

Posted

I have done something like this. I typically determine what set bonuses I'm going to need the most for a character, and start looking for deals on the recipes. Of course, since I work the market in addition to normal play, I can't help with determining whether or not you'll have enough in drops to do it. I would suspect you won't have enough without either marketeering, turning off XP to earn extra inf, getting a lucky drop, or using a sugar-daddy character to fund it.

When I plan ahead, I put in super lowball bids across a couple of levels and try to get some lucky buys. When I get within 10-20 hours of hitting 30th, I start putting in some more legitimate buys. Typically, I don't actually get everything I want until I'm well into my 30s, and I use common IOs or cheap multi-aspect set pieces to fill in the slots I'm leaving for later set pieces.

I also tend to over-buy what I need, so I can sell excess to recoup some inf.

RagManX


"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2

The economy is not broken. The players are

 

Posted

Almost every type of midrange common salvage can be gotten, with a week of planning, for 1-2K apiece blueside. If you list the [midrange, common] stuff you don't need for 9K and, again, leave it for a week you should be able to sell a lot of it.

Level 27, you're going to have about 47 slots. One IO uses 2-4 pieces of salvage [2 or 3 for a generic IO, 3 for most uncommon set recipes, 4 for most rare recipes.] So we're looking at 150-200 pieces of salvage. About 100 of those will be commons, of which there are 12 types, so about... 8 of each type. More or less. 30 in the vault, and 10-stacks in some of your market slots, should help store most of them.

Whether "you'll have enough salvage" sort of depends on what kind of IO's you are planning on slotting. If you have 15 recipes that take a rare salvage each [or you have procs, which tend to take TWO] then you will probably not have enough salvage.

I've lost track of uncommon prices. They used to be trivial. I think ... with a week lead time, they are trivial (by which I mean under 2K each) again. But that may not be the case. I know that Thorn Tree Vines stayed over 20K for over a week at one point.

Should be doable with patience, unless you're really heavy on Alch Silver or something.


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Posted

Yes, I've done this. You have to focus on arcane enemies only while leveling. Arcane salvage still commands the best prices in the blue side market at least until you hit tier 3 where it balances out a bit better.

In the tier 1 salvage band you won't get enough salvage to craft all the IOs you want especially if you team. You may get enough total salvage numerically speaking but it won't be the right spread of what you actually need to craft the IOs you will use.

In the tier 2 band I found that (numerically speaking) roughly twice as many pieces of salvage drop than you will actually use. More if you solo less if you team. (Actively using patrol XP throws these ratios off by quite a bit).

If you solo heroic through these levels and complete mission goals rather than turn every thing into a defeat all you will find that about half the time you are fighting blues and greens. XP smoothing means that you will be at or near the level cap of many arcs when you receive them.

If you have done only the Magic and Natural content or you have focused on arcane dropping foes where ever you can, you can easily sell all surplus arcane salvage and turn around and buy which ever pieces of tech salvage you haven't gotten from the dual droppers, and still have quite a large surplus.

You will be short on rares but if you spend the last few bubs of level 29 running heroic MA missions you can get enough tickets to solve that problem.

So as far as salvage goes yes you can. Recipes are a different matter but, by listing your salvage at 10-15% over going rate, and letting it sell over weekends, you can get a nice large chuck of that out of the way early too.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson

 

Posted

You can earn some tickets in MA and randomly buy from the group you want and sell your excess.

[edit] oops I see Miladys_Knight covered that.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

I did a "Mids build" once and saved up everything I needed for when I hit level 25. Recipe and enhancement storage space turned out to be much larger problems than salvage storage or market prices.


 

Posted

[ QUOTE ]
Has anyone ever tried to do this...plot out their build from lvl 1 and then horde what they needed/sell what they didn't?

[/ QUOTE ]

I've never gone to that length for a few reasons:

1) I'm just not that organized.
2) I tend to use the market as a giant storage device (if I sell it now, I can probably buy it later)
3) Not every piece in a set needs the same level of patience to get.
4) I frankenslot at level 12/17/22-23

Since I'm IOed pretty early on (#4), there's no rush to get moving from level 30-33, other than I'd like to get the money powers taken care of ASAP.

#3 is the big deal. Each alt is usually pretty set for cash by hitting the 20s (some more than others). As soon as I can, I'll lay in bids for the "problem children" like Oblit quads, Posi triples, etc. By 27-33, they will usually come in.

And since I try to hit as much merit stuff as I can along the way, I usually have between 60-80 merits waiting to cash in. I'll take my rolls when I can't stand it any more, sell stuff, and then lay in another round of patient bids during the slower 33-40 phase.

And had I known that there is so little of the Touch of the Nictus acc/end/rech piece in circulation, I would have laid in bids months ago, preferably on a stack.


President of the Arbiter Sands fan club. We will never forget.

An Etruscan Snood will nevermore be free

 

Posted

I like to do this when I get the chance, plan out the build, decide on the sets and plain IOs I want, buy them, craft them, etcetera, but I generally prefer to wait until the character is up into the late 30 before I really start getting serious about getting everything I need together to begin crafting. That’s more a matter of personal taste than any kind of hard and fast rule. If you want to have your character set out by 35 or even 25, go for it.

I usually don’t do much salvage and recipe hording, I just make the enhancement and store it. The main reason is to save space. Rather than fill up my slots on the market and my personal salvage storage, which can take up to three or more storage slots, I just use the one slot for the finished product.

The other upside I’ve found for getting your build organized in advance is you can place some nice lowball bids for whatever you’re after far in advance of when you want to start using them. That way it isn’t just “wait until after the weekend,” its “wait for after a couple of weekends.” That can save you a whole lot of game cash.

The best personal anecdote I can think of was placing bids for five pieces of Absolute Amazement around level 38 or 39 on my Huntsman. I kept a stash of rare and uncommon salvage I needed on hand so I could craft them. Once I managed to buy one, it was made, stored, and waited for me to hit 50. If memory serves, I spent around 4-5M per recipe and used tickets for the bulk of the rare salvage.

Even doing it that way, I had some issues with available market slots. I was still buying other recipe sets and had to sell my drops, so leaving those bids up there while managing the rest of my business took a little juggling, but it was worth it in the end.


---
I've been told that sometimes my lucidity is frightening.
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Your logic is no match for concentrated stupid. - Organica
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Current MAs:
Stop the catgirl rampage! #66361

 

Posted

[ QUOTE ]
I did a "Mids build" once and saved up everything I needed for when I hit level 25. Recipe and enhancement storage space turned out to be much larger problems than salvage storage or market prices.

[/ QUOTE ]


This was my big concern. When I saw the sheer amount of stuff that I'd need (and I have no problem letting the cheap stuff wait until Crafting Day to buy to save space) even just storing the recipes looked daunting. I may try to work up a solo SG from an established alt to try this and see how it goes if storage is available.

Thanks for all of the help and advice.


"Comics, you're not a Mastermind...you're an Overlord!"

 

Posted

i actually started at lvl 20 with one of my builds, ma/sr scrapper, i used my 50 saved up like 150 mil, traded it to player, player traded it to scrapper