do healing IO set bonuses boost Transfusion?
I'm pretty confident that it does.
On a related note, does Heal Bonus also affect self-heals?
Joy: Yes, though it seems to occasionally not work, since the heal is based on summoning a pet, which needs to inherit the short-term buff from you. If the timing on the set bonus is just off, it's possible to have the set bonus not apply
Enerix: Yes, with a condition. Yes, +Heal affects self heals. However, some self-heals also have +Res (most often Toxic). When the +Res is enhanceable, the power must be flagged as not accepting buffs, otherwise damage buffs will buff the +Res. For powers which do not accept buffs, +Heal will not affect the self heal.
Rule of thumb: If you can slot the power with Heal enhancements and with Resist enhancements, +Heal set bonuses won't apply to it.
http://www.fimfiction.net/story/36641/My-Little-Exalt
So that means that Siphon Life should be effected by +Heal set bonuses, yes?
Wavicle, Energy/Energy Blaster, dinged 50 in Issue 4, summer of 2005.
@Wavicle, mostly on the Justice server.
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Enerix: Yes, with a condition. Yes, +Heal affects self heals. However, some self-heals also have +Res (most often Toxic). When the +Res is enhanceable, the power must be flagged as not accepting buffs, otherwise damage buffs will buff the +Res. For powers which do not accept buffs, +Heal will not affect the self heal.
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Ah, thanks for clearing that up.
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So that means that Siphon Life should be effected by +Heal set bonuses, yes?
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Yes, and Reconstruction is not.
-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
if you ask me, most people would probably be happy to make the dmg res in Recon (and Healing Flames, and...Alkaloid...and...?) unenhanceable in order to have the set bonuses effect it (them)
Wavicle, Energy/Energy Blaster, dinged 50 in Issue 4, summer of 2005.
@Wavicle, mostly on the Justice server.
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if you ask me, most people would probably be happy to make the dmg res in Recon (and Healing Flames, and...Alkaloid...and...?) unenhanceable in order to have the set bonuses effect it (them)
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Definitely. iirc, this is a bug and something the devs can't easily fix with the way the coding works. I'm just glad it's only damres and not other secondary effects like recovery debuff (which is why I was wondering about transfusion).
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if you ask me, most people would probably be happy to make the dmg res in Recon (and Healing Flames, and...Alkaloid...and...?) unenhanceable in order to have the set bonuses effect it (them)
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The powers system doesn't allow it. The way Castle explained it was that the unenhanceable flag would apply to the entire power, not just the resistance component.
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if you ask me, most people would probably be happy to make the dmg res in Recon (and Healing Flames, and...Alkaloid...and...?) unenhanceable in order to have the set bonuses effect it (them)
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The powers system doesn't allow it. The way Castle explained it was that the unenhanceable flag would apply to the entire power, not just the resistance component.
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You sure about that? Mids is telling me Power Boost effects Alkaloid just fine (the Resistance in that power IS unenhanceable).
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
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if you ask me, most people would probably be happy to make the dmg res in Recon (and Healing Flames, and...Alkaloid...and...?) unenhanceable in order to have the set bonuses effect it (them)
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The powers system doesn't allow it. The way Castle explained it was that the unenhanceable flag would apply to the entire power, not just the resistance component.
[/ QUOTE ]That's incorrect.
For any given power effect, in order to make it unaffected by buffs, Castle can do one of two things:
1) Flag the power effect as both unenhanceable and unaffected by buffs
2) Flag the entire power as unaffected by buffs (allowing the effect in question to be enhanced)
If Castle wants a heal's +Res to be enhanceable (and in many cases, the self heal's +Toxic res is the only source of protection from Toxic the set gets), he has to mark the whole power as unbuffable. He could make the heal buffable by setting the resistance to be unenhanceable and unbuffable, but it seems he's unwilling to do that.
http://www.fimfiction.net/story/36641/My-Little-Exalt
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iirc, this is a bug
[/ QUOTE ]It's not a bug, it's the way the powers system works.
http://www.fimfiction.net/story/36641/My-Little-Exalt
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If Castle wants a heal's +Res to be enhanceable (and in many cases, the self heal's +Toxic res is the only source of protection from Toxic the set gets), he has to mark the whole power as unbuffable. He could make the heal buffable by setting the resistance to be unenhanceable and unbuffable, but it seems he's unwilling to do that.
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Considering how rarely you'll actually see anyone slotting any of the resistant heals for +res, I'm pretty sure that there would be a significant shout for joy if he made the resistance unenhanceable and unbuffable and allowed the heal to benefit from outside buffs. But I doubt he will because that would be a buff to */regen and */fire.
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if you ask me, most people would probably be happy to make the dmg res in Recon (and Healing Flames, and...Alkaloid...and...?) unenhanceable in order to have the set bonuses effect it (them)
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The powers system doesn't allow it. The way Castle explained it was that the unenhanceable flag would apply to the entire power, not just the resistance component.
[/ QUOTE ]That's incorrect.
For any given power effect, in order to make it unaffected by buffs, Castle can do one of two things:
1) Flag the power effect as both unenhanceable and unaffected by buffs
2) Flag the entire power as unaffected by buffs (allowing the effect in question to be enhanced)
If Castle wants a heal's +Res to be enhanceable (and in many cases, the self heal's +Toxic res is the only source of protection from Toxic the set gets), he has to mark the whole power as unbuffable. He could make the heal buffable by setting the resistance to be unenhanceable and unbuffable, but it seems he's unwilling to do that.
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If losing resistance to Toxic was a problem, he could give these powers their full enhanced resistance as an unenhanceable and ubuffable base value, and then allow buffing on the power. Or some happy medium between the full enhanced resistance and the current base value.
Wavicle, Energy/Energy Blaster, dinged 50 in Issue 4, summer of 2005.
@Wavicle, mostly on the Justice server.
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If Castle wants a heal's +Res to be enhanceable (and in many cases, the self heal's +Toxic res is the only source of protection from Toxic the set gets), he has to mark the whole power as unbuffable. He could make the heal buffable by setting the resistance to be unenhanceable and unbuffable, but it seems he's unwilling to do that.
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Considering how rarely you'll actually see anyone slotting any of the resistant heals for +res, I'm pretty sure that there would be a significant shout for joy if he made the resistance unenhanceable and unbuffable and allowed the heal to benefit from outside buffs. But I doubt he will because that would be a buff to */regen and */fire.
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Keep in mind that making the heal unbuffable also makes it un-debuffable. Quite welcome when fighting things like mitos. Not sure that I would welcome the change on my /regen or /fire if it meant that Reconstruction and Healing Flames were now subject to -heal.
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Considering how rarely you'll actually see anyone slotting any of the resistant heals for +res, I'm pretty sure that there would be a significant shout for joy if he made the resistance unenhanceable and unbuffable and allowed the heal to benefit from outside buffs.
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/Ninjitsu Stalkers everywhere would hunt down and group AS anyone responsible for such a change.
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If Castle wants a heal's +Res to be enhanceable (and in many cases, the self heal's +Toxic res is the only source of protection from Toxic the set gets), he has to mark the whole power as unbuffable. He could make the heal buffable by setting the resistance to be unenhanceable and unbuffable, but it seems he's unwilling to do that.
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Antidote has an enhanceable Resistance component.
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Pretty sure Antidote is not a Heal.
If the base amount was raised considerably, even Nin stalkers might not complain.
I'm confused...how is it that Alkaloid is Power Boostable if it has an enhanceable resistance component...wasn't that the whole point that was just discussed?
Wavicle, Energy/Energy Blaster, dinged 50 in Issue 4, summer of 2005.
@Wavicle, mostly on the Justice server.
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Pretty sure Antidote is not a Heal.
If the base amount was raised considerably, even Nin stalkers might not complain.
I'm confused...how is it that Alkaloid is Power Boostable if it has an enhanceable resistance component...wasn't that the whole point that was just discussed?
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My point exactly.
Alkaloid's Toxic Resistance is not enhanceable.
Antidote's Toxic Resistance is.
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
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how is it that Alkaloid is Power Boostable if it has an enhanceable resistance component...wasn't that the whole point that was just discussed?
[/ QUOTE ]... Alkaloid doesn't have enhanceable resistance. Which is why he power itself can be buffed.
http://www.fimfiction.net/story/36641/My-Little-Exalt
Ah, gotcha, so Alkaloid is Not in the same category with Healing Flames, Recon, etc.
Wavicle, Energy/Energy Blaster, dinged 50 in Issue 4, summer of 2005.
@Wavicle, mostly on the Justice server.
Right. The two options are "This power cannot be buffed", and "This power effect cannot be enhanced or buffed".
Reconstruction is the former, which lets you put in Resistance enhancements. Alkaloid is the latter, which prevents you from doing so.
http://www.fimfiction.net/story/36641/My-Little-Exalt
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Considering how rarely you'll actually see anyone slotting any of the resistant heals for +res, I'm pretty sure that there would be a significant shout for joy if he made the resistance unenhanceable and unbuffable and allowed the heal to benefit from outside buffs. But I doubt he will because that would be a buff to */regen and */fire.
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Keep in mind that making the heal unbuffable also makes it un-debuffable. Quite welcome when fighting things like mitos. Not sure that I would welcome the change on my /regen or /fire if it meant that Reconstruction and Healing Flames were now subject to -heal.
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You sure about that? I'm pretty sure I recall having Recon and DP reduced to nothing by green Mitos during Hami raids already.
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Considering how rarely you'll actually see anyone slotting any of the resistant heals for +res, I'm pretty sure that there would be a significant shout for joy if he made the resistance unenhanceable and unbuffable and allowed the heal to benefit from outside buffs. But I doubt he will because that would be a buff to */regen and */fire.
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Keep in mind that making the heal unbuffable also makes it un-debuffable. Quite welcome when fighting things like mitos. Not sure that I would welcome the change on my /regen or /fire if it meant that Reconstruction and Healing Flames were now subject to -heal.
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You sure about that? I'm pretty sure I recall having Recon and DP reduced to nothing by green Mitos during Hami raids already.
[/ QUOTE ]Mitos don't have -Heal, they have +Res(Heal). They don't reduce your heal's effectiveness, they make you resistant to healing. An Empath hit with some Endocronic Blasts healing someone that was unaffected would heal for the full value, despite the "debuff".
http://www.fimfiction.net/story/36641/My-Little-Exalt
Such as the 5% bonus in Touch of the Nictus.