What animations were removed in Today's Patch?


Decorum

 

Posted

I didnt see a list in todays patch notes. It says:

[ QUOTE ]
The 'chicken tug' animation is no longer selectable for critters through the Mission Architect UI

[/ QUOTE ]

But I went in to finish an arc and it looks like Jeer is now missing. I caught this because just last nite I set all my mobs to jeer. This morning, not there.

Anything else gone missing? Bug or intended?

EDIT

I found jeering in ENEMY GROUP animations but it isnt an option for bosses anymore from what i can tell


 

Posted

jeering gone?

That's bad because I used that one a bunch


 

Posted

I'm so glad I didn't fix my arc last week only to have it broken again this week.

Any more maps missing? I sent pohsyb a PM regarding last week's patch, and he's read it, but no reply yet.


And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines

 

Posted

Why are so many animations and map? and enemis group being remouved?

I dont get it.


 

Posted

[ QUOTE ]
Why are so many animations and map? and enemis group being remouved?

I dont get it.

[/ QUOTE ]

Spite. Pure, unbridled spite directed at you. Specifically you.

You did this to us.

Jerk.


 

Posted

It's funny. The only change so far that's cheesed me off is the removal of chicken tug.

Why? WHYYYYY??


 

Posted

[ QUOTE ]
It's funny. The only change so far that's cheesed me off is the removal of chicken tug.

Why? WHYYYYY??

[/ QUOTE ]

There there...we'll struggle through this..**sniff**...somehow...


Dec out.

 

Posted

[ QUOTE ]
Somebody probably stayed up nights figuring out how to use the animation to get something for nothing.

[/ QUOTE ]

Mayhap the animation was too amusing when compared to the amount of risk necessary to see it.


 

Posted

[ QUOTE ]
It's funny. The only change so far that's cheesed me off is the removal of chicken tug.

Why? WHYYYYY??

[/ QUOTE ]

I [censored] you not: The animation is really long and mobs were getting "stuck" in it. So people were using it for NPC's as an exploit to keep them from being able to attack before a group could come in and wipe out a mob while they were still tugging on their chickens.

So to speak.


 

Posted

[ QUOTE ]
[ QUOTE ]
It's funny. The only change so far that's cheesed me off is the removal of chicken tug.

Why? WHYYYYY??

[/ QUOTE ]

I [censored] you not: The animation is really long and mobs were getting "stuck" in it. So people were using it for NPC's as an exploit to keep them from being able to attack before a group could come in and wipe out a mob while they were still tugging on their chickens.

So to speak.

[/ QUOTE ]

Heh -- abusive chicken tugging.


 

Posted

[ QUOTE ]
Somebody probably stayed up nights figuring out how to use the animation to get something for nothing.

[/ QUOTE ]

And then someone similar to Doc Wormwood cried foul, and thus chicken tug was ruined for all...


<sigh> Viv says its no longer "all me".
http://wendy-mags.mybrute.com/

 

Posted

[ QUOTE ]
[ QUOTE ]
Somebody probably stayed up nights figuring out how to use the animation to get something for nothing.

[/ QUOTE ]

And then someone similar to Doc Wormwood cried foul, and thus chicken tug was ruined for all...

[/ QUOTE ]

Why couldn't he just let us tug our chickens in peace? Did it really affect him? What kind of person gets upset because someone else is tugging their chickens in their own home, not bothering anyone? Just because I might enjoy tugging chickens and you think I should play some other way doesn't mean you have the right to tell me how to amuse myself.

Thank God there's no monkey spanking emote.


 

Posted

[ QUOTE ]
[ QUOTE ]
It's funny. The only change so far that's cheesed me off is the removal of chicken tug.

Why? WHYYYYY??

[/ QUOTE ]

I [censored] you not: The animation is really long and mobs were getting "stuck" in it. So people were using it for NPC's as an exploit to keep them from being able to attack before a group could come in and wipe out a mob while they were still tugging on their chickens.

So to speak.

[/ QUOTE ]

Seriously, farmers were doing this?

You know, if I were omnipotent, I'd lose little sleep over removing all trace of these people from history.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

It's likely that chicken tug will come back, but be an interruptible emote or just have the animation cycle duration down.

Of course, we're still waiting on the return of various objects and maps that haven't come back either...


Dungeoncleaners! (ID#125715): Slay the Adventurers! Rescue the Monsters! Return the Treasure!
Peppermint Cat-- Lv50 Mewtant Ice/Eng Bls

 

Posted

[ QUOTE ]
It's likely that chicken tug will come back

[/ QUOTE ]

I think we'll get the egg emote first


 

Posted

[ QUOTE ]
I didnt see a list in todays patch notes. It says:

[ QUOTE ]
The 'chicken tug' animation is no longer selectable for critters through the Mission Architect UI

[/ QUOTE ]

for non-custom critters, each character has its own list of animations. They don't all work with everyone.


But I went in to finish an arc and it looks like Jeer is now missing. I caught this because just last nite I set all my mobs to jeer. This morning, not there.

Anything else gone missing? Bug or intended?

EDIT

I found jeering in ENEMY GROUP animations but it isnt an option for bosses anymore from what i can tell

[/ QUOTE ]


 

Posted

[ QUOTE ]
[ QUOTE ]
It's likely that chicken tug will come back

[/ QUOTE ]

I think we'll get the egg emote first

[/ QUOTE ]

Or maybe the genetically alter emote that turns into a squat emote....which turns into an egg emote....which turns into the chicken tug.