Pole Sort of Topic - NO XP in Arcs.
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I would even accept certain limits on the xp and how it is gained, say half xp for the mobs and then when you actually finish the arc you get bonus xp equal to what you earned. This would make players actually finish the stories instead of abandoning them. You could also cap the amount of XP based on Length of Mission, Difficulty Level and computed "Challenge Rating" of the mission, and which mission number it is in the arc (first mission doesn't give out as much as the second and so on). I would also be fine if they added XP debt into the MA system which is the single biggest reason in my mind for playing even crappy arcs because there is no risk involved
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THIS
While XP shouldn't be removed entirely, these limits should have been in place from the start. It would even allow some form of power leveling without it being gamebreaking.
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No.
I see the Mission Architect as an alternative to running the same missions over and over and over. If we don't get XP, then there's absolutely no reason to do MA missions until you're level 50.
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My thoughts exactly.
(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon
No. MA is a great way to start new toons without having to do all the same run all over the world maps.
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Would you be okay with NO XP in Arcs?
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Well, I'd never use it. I guess I'd be OK with that, but it seems like a big waste to me.
By the way, I think you meant "Poll", not "Pole".
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Nyet. I don't see why I should get less XP for killing clocks in an MA mission than I do killing clocks in a paper or arc mission.
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So I am curious, a simple Yes or No from people and maybe a little comment... but mainly just Yes/No...
Would you be okay with NO XP in Arcs?
Originally I thought they said MA wouldn't give XP, as their way to prevent "Farming" but of course we all know they let XP be gained.
I personally think Zero XP would be fine. I mean, we play Arcs for the Stories correct? You play to enjoy the content someone made, missions, characters, comedy...
and besides, gaining Prestige, Inf. and Tickets to me is more then enough. Heck, I wouldn't care if you only gained Tickets but that's just because of my strong way of thinking that MA should be about enjoying stories.
In any case, as sort of a "Pole" I'd like to know what you all think about gaining no XP in Arcs.
Yes or No?
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Now that I thought more about this my question to you is "if" you would be ok with it then fine turn off "your" xp when you play MA missions.
This is obvoiusly not about "you" its about you wanting to control what others get, how much they get etc... and it is pathetic.
Just needed to get that off my chest. Carry on.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
I would not play them for no exp/reward for the same reason I don't like PP.
Once I get a character to 50 I never play them again (I have no interest in equiping out). Getting nothing for my efforts and taking no risk makes the whole thing feel pointless.
It probably is anyway but it feels more that way to me when it is thrown in my face that way.
This question is related to another question:
Would you play if you started at 50 fully equipped and just played for the combat? How long would you stick around for that?
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You can't please everyone, so lets concentrate on me.
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I'd much rather help Frostfire save his little brother's bizzare troll-crossed romance or what have you than go beat up Frostfire for the 8 bajillionth time.
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Take the Xp out. The anti farmers will play the stories till they close down the servers...... theyll also still be lvl 1 but who cares?