Can a Hero Be Captured and Be Put In Prison?


BashfulBanshee

 

Posted

Hi all. LOVE the new archecture update. I'm designing a mission arc and wondering if the hero (or villain) playing the mish can be captured? Like in some of the missions if they are defeated they wind up in jail, etc. In one my missions I would like the hero to fall into a trap and captured and then have to escape and fight his way out in order to stop the villain from pulling off his big plan. Anyway, if the capture/defeat/prison isn't available yet, I'm tossing a vote nito the ring and askign for it. Thanks.


 

Posted

All there is is the existing prison cells/defeat functionality the same as you'd encounter on a regular game arc.

There's no way to "force" a capture.


In general, I'd be surprised if most players would really enjoy a mission where they get defeated/captured with no way to avoid it. I'm sure Venture would have a few choice words to say about an arc like that.

One way they could do it that might be a bit less aggravating to a player is to have some maps where the mission entrance is actually inside a prison cell. That way you start the story from that point without actually requiring a player to fall into a trap and be defeated with no control (at least during the actual course of play).


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Arc 111022: "Doctor Geist and the Scientific Method"

 

Posted

[ QUOTE ]
...One way they could do it that might be a bit less aggravating to a player is to have some maps where the mission entrance is actually inside a prison cell...

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Better yet, they could for example let us choose the maps' entry/exit-point and completely rejuvenate our missions!


I believe that a Kheldian Gold Standard should be based on SO's, and for anything above that... there's Platinum!

Save Ms. Liberty (#5349) Augmenting Peacebringers The Umbra Illuminati

 

Posted

[ QUOTE ]
All there is is the existing prison cells/defeat functionality the same as you'd encounter on a regular game arc.

[/ QUOTE ]
Not quite. The jails appear to be broken on Longbow maps. This seems to be true in normal missions, though.


Arc #41077 - The Men of State
Arc #48845 - Operation: Dirty Snowball

 

Posted

is the prison map for Breakout available?

You could have them appear in prison that way


 

Posted

Yes, it is. I think it's a "later" map than the actual Breakout (I don't know enough about redside to confirm, but I read that), but it's still the Zig prison map.


Dec out.

 

Posted

[ QUOTE ]
is the prison map for Breakout available?

You could have them appear in prison that way

[/ QUOTE ]
The prison map that you can choose has the player enter at the Arachnos flier.


 

Posted

This actually sounds good to me. It would be like running into the Mastermind's Death Trap on the way to capture him. It would be Epic and Classical. Bring on the Death Trap devices please.


Enjoy your day please.

 

Posted

put 'entry point configurable on jail/prison maps' in the Suggestions forum.

It's actually a really fun idea, and the Dev mission designers might like it as well.



"City of Heroes. April 27, 2004 - August 31, 2012. Obliterated not with a weapon of mass destruction, not by an all-powerful supervillain... but by a cold-hearted and cowardly corporate suck-up."