Gravity (Again)


Airhammer

 

Posted

I think there is some appetite to fix old stuff, but as Gravity Control falls under "just about workable" and as you said Controllers as a whole are pretty overpowered, there is less of a need to make deserved changes to the set.


 

Posted

What about kill the cottage rule for once and make Grav a better powerset?

It was asked in the past and i think is the best idea for us if they gave a "Blackhole" power that give a reverse repel (packing all mob in a single spot) with some -recharge in place of Dimension Shift.
But, if making this new code is too difficult i'll like as the other Dimension Shift as a toggle ç____ç


 

Posted

Quote:
Originally Posted by Thaumator View Post
As a long-time grav/ player, I can certainly understand your frustration

IMHO, the only real change grav/ needs to be more competitive with other control primaries would be the following -

Gravity Distortion Field

1. decrease recharge time from 240 seconds to 120 seconds
I doubt they'll do this. To keep the power on par with the other AoE holds they'd need to change them all.


@Mazzo Grave
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Quote:
Originally Posted by BackAlleyBrawler View Post
you *******!!!!

 

Posted

Quote:
Originally Posted by Black_Marrow View Post
I doubt they'll do this. To keep the power on par with the other AoE holds they'd need to change them all.
Except that of course as so much else, it's not on really par with the other AoE holds as is.

Earth: Larger radius, longer duration, faster cast
Fire: Larger radius, faster cast
Ice: Larger radius
Mind: Similar
Plant: Slower cast


 

Posted

Quote:
Originally Posted by Seraphael View Post
Except that of course as so much else, it's not on really par with the other AoE holds as is.

Earth: Larger radius, longer duration, faster cast
Fire: Larger radius, faster cast
Ice: Larger radius
Mind: Similar
Plant: Slower cast
I'll agree that the AOE holds aren't all on the same level, but that's a bit of an over simplification. Those that boast a large AoE do so at the cost of range. GDF is on par with the other ranged AoE holds in it's family, Total Domination and Vines. (Volcanic Gases is an odd ball and a monster not welcome in civil dialog.)


 

Posted

<QR>

An idea I posted in a Dom thread:

Dimension Shift- Targeted summon pet with a 15-20ft range that constantly casts a short duration intangibility effect on *anyone* in range, friend or foe. Basically creates a field/bubble cage match, only players/foes inside can attack eachother. Foes/allies outside cannot affect enemies inside unless they enter the area and foes/allies inside cannot affect anyone outside unless they leave the area. I'd imagine the only effects that could be cast across the barrier are similar targeted summon powers like Blizzard, Rain of Fire, Oil Slick, Freezing Rain, Carrion Creepers, etc.

I believe it would provide a lot of AoE control. You can effectively split spawns and switch between which ones you're affecting, or if the majority of the enemies are inside/outside then that's a majority of enemies that can't fight back if you jump in/out.

Add some flavor to the power: The Gravity control user that is within his own pocket dimension makes the rules within it so his def/res/acc/dmg is buffed while standing inside it.

Oh, and if 2 or more Gravity control users use dimension shift on the exact same area, everything inside is instantly killed and all player characters within have their characters deleted

[EDIT]Thinking further on applications of such a power, this would seem broken in PvP...it'd force close combat as anything outside the range of this power does nothing...A Grav/FF controller inside his Dimension Shift with Force Bubble on? That'd be pretty annoying.


 

Posted

I like the idea of making lift an aoe knockup with a slightly longer recharge


Spines/ D A lvl 50 Scrap, stone/wm lvl 50 tank, Kat/reg lvl 50 Scrap
Grav/Kin lvl 50 Cont, Fire/Enegry lvl 50 Blast
Warshade lvl 50, PB lvl 39, nightwidow lvl 50, crab lvl 42
plant/thorns lvl 50 dom, ice/fire lvl 40 dom, grav/nrg lvl 41 dom