A truckload of NPCs not in the Codex.


Antimatter_NA

 

Posted

Scuzzbopper is going to hate me. A lot. I looked at slightly over 500 models that are not listed in the Codex today; and after removing the ones that are clearly testing models (though I did leave TWO with the word "test" in them because they're just too awesome) I ended up with 433 models. I'm not going to list them all because some of them look like they could be spoilers, but that's still a lot of things to add to the Codex. I'll decide if some of the things that may be spoilers aren't spoilers after all once I get some sleep. I'll start listing the most interesting things at the top, and move down to the least interesting things at the bottom. Some of them link to screenshots.

MUST SEE STUFF

Thug_Motorcycle_Test / Mastermind thug motorcycle! Spawns with an animation, may be possible to get rid of it somehow. Ends up on the floor, some PYR manipulation may make it useable if nothing else works.
Nemesis_test / Baby Nemesis. So cute!
V_Dest_Portal_tech_100 / Fully functional Portal, spinning and everything! I think this is a must-see because it allows demo editors to place portals anywhere they want to fit the storyline; I already know where I'm going to use one of those.

INTERESTING STUFF

OO_hollows_obelisk01 / Cavern trial obelisk, glowing. Probably has a MOV code to shine brighter, as when all 8 are clicked at once.
OO_RV_AR_Terminal01 / RV Arachnos Heavy terminal.
OO_RV_FC_Terminal01 / RV Freedom Corps Heavy terminal.
OO_RV_NT_Terminal01 / RV Neutral terminal.
pillbox_inactive_holo / Hologram that appears on the RV turrets.
Raid_Pylon / Pylon for disrupting base raids; neat spawning animation.
Signature_Mako_SpiritShark / One of Mako's Spirit Sharks, swimming.
V_Dest_Cot_Portal_100 / Oranbega portal. I confirmed it's destroyable. Hate the damn things.
V_Destmdr_mudoor_100 / Door to the vaults of Mu.
V_Destructible_Props_Obelisk / Really freaking huge obelisk. Camera at 200 units to see it.
V_Dest_Obelisk_of_Pain / Really huge obelisk with glowing runes and a beam on top.
V_Dest_LC_Rune_Debuff_01 / Floating black crystal.
V_Dest_LC_Rune_EndDrain_01 / Floating blue crystal.
V_Dest_LC_Rune_Fire_01 / Floating red crystal.
V_Dest_LC_Rune_Poison_01 / Floating green crystal.
V_Dest_LC_Rune_Summon_01 / Floating white crystal.
V_Dest_LC_Trap_EndDrain_01 / Debuff effect on the floor.
V_Spider_Swarm / Spiderling swarm, moving.
V_Spider_Swarm_Small /Spiderling swarm, moving.
V_Spider_Swarm_Tiny / Spiderling swarm, moving.
V_Tooth_Rune / Tooth of the Leviathan. Big; appears off-center.
Willforge / Big box spitting fire.

INTERESTING NPCS

Wedding_Lady_Grey_01 / Lady Grey, wedding dress. Guess she couldn't make it.
Wedding_MsLiberty_01 / Ms. Liberty, wedding dress. Guess she couldn't make it.
Wedding_Numina_01 / Numina, wedding dress. She's a ghost, why couldn't she go?
Rikti_Holiday_01 / A red, yellow and green rikti. W.T.F.?
Saint_peter / Saint Peter. What the...?

STATUES

V_Dest_Hero_Statue_01 / Really huge hero statue. Girl.
V_Dest_Hero_Statue_02 / Really huge hero statue. Guy.
V_Mayhem_Statue_Fem_Sml_01 / Statue of a girl, about 15 units tall.
V_Mayhem_Statue_Fem_Sml_02 / Statue of a girl, about 15 units tall.
V_Mayhem_Statue_Huge_Sml_01 / Statue of a huge hero, about 15 units tall.
V_Mayhem_Statue_Male_Sml_01 / Statue of a guy, about 15 units tall.
V_Mayhem_Statue_Male_Sml_02 / Statue of a guy, about 15 unita tall.

PROMO STUFF MODELS

I believe most (if not all) of those models were used in i9-i12 promo pics. Weird that they got their own model instead of just playing with the COSTUME command, but here you go.

Plantgirl_01 / Purple skin, green leaves.
Samurai_1 / Samurai costume dude.
Samurai_2 / Samurai costume dude.
Samurai_3 / Samurai costume dude.
Robot_01 / Guy with tech wings.
Stealth_01 / Black Stealth costume (guy).
Stealth_02 / Blue Stealth costume (girl).
Symbol_Man_01 / Vindicators chest emblem vet reward.
Symbol_Man_02 / Some NPC Group I Forget chest emblem vet reward.
Symbol_Man_03 / Freedom Phalanx chest emblem vet reward.
Symbol_Man_04 / Vanguard chest emblem vet reward.
Tech_Sleek_01 / Not sure what those are promoting.
Tech_Sleek_02 / Not sure what those are promoting.
Tech_Sleek_03 / Not sure what those are promoting.
Trench / Guy with a trenchcoat.
Tuxedo_Fem_01 / Bunny girl from the Tuxedo promo
Tuxedo_Fem_02 / Vamp wings from the Tuxedo promo.
Tuxedo_Huge_01 / Red tux dude from the Tuxedo promo.
Tuxedo_Male_01 / Dude with tuxedo from the Tuxedo promo.
Tuxedo_Male_02 / Dude with tuxedo from the Tuxedo promo.
Wing_Pics_01 / Probably from an i9 promo.
Wing_Pics_02 / Probably from an i9 promo.
Wing_Pics_03 / Probably from an i9 promo.
Wing_Pics_04 / Probably from an i9 promo.

SOME MORE OBJECTS

nature_rock_lrg / Stupidly huge rock, camera at 70 units to see it.
nature_rock_med / Not so stupidly large rock, camera is also at 70 units for comparison.
V_OO_Obelisk_Floor_01 Stupidly large obelisk. Camera at 200 units to see it.
V_OO_Warburg_Comp_Biological01 / Warburg: green computer.
V_OO_Warburg_Comp_Chemical01 / Warburg: purple computer.
V_OO_Warburg_Comp_Launch01 / Warburg: red computer.
V_OO_Warburg_Comp_Nuclear01 / Warburg: yellow computer.
OO_DE_wall_mud_text / A wall of mud, climbs about 30 units.
OO_Nexus_Of_Thorns / Tree of Thorns blinkie.
OO_rctr_cnsl_01 / Terra Volta reactor console.
OO_Reactor_Belt_01 / Terra Volta reactor coolant belt.
OO_ss_korablue_01 / Kora fruit, blue.
OO_ss_korablue_02 / Kora fruit, blue.
OO_ss_koragreen_01 / Kora fruit, green.
OO_ss_koragreen_02 / Kora fruit, green.
OO_ss_korapurple_01 / Kora fruit, purple.
OO_ss_korapurple_02 / Kora fruit, purple.
OO_ss_korared_01 / Kora fruit, red.
OO_ss_korared_02 / Kora fruit, red.
OO_ss_korayellow_01 / Kora fruit, yellow.
OO_ss_korayellow_02 / Kora fruit, yellow.
Prop_Garbage_Can / Garbage can with fire in it.
Prop_MoneyCart / Money cart normally inside bank vaults.
Pusher / A floating auto turret.
Rikti_Portal_Frame / Rikti portal without the portal effect.
V_Destructible_Props_Rune / This is a small rune that generates an odd effect behind it.

BANISHED PANTHEON GHOSTS

I guess it's not enough to die and be raised as a zombie, you have to die again and become a ghost. Sucks to be them.

Pantheon_Husk_Ghost_01
Pantheon_Husk_Ghost_02
Pantheon_Husk_Ghost_03
Pantheon_Husk_Ghost_04
Pantheon_Husk_Ghost_05
Pantheon_Husk_Ghost_06
Pantheon_Husk_Ghost_07
Pantheon_Husk_Ghost_08
Pantheon_Husk_Ghost_09
Pantheon_Husk_Ghost_10
Pantheon_Husk_Ghost_11
Pantheon_Husk_Ghost_12
Pantheon_Husk_Ghost_13
Pantheon_Husk_Ghost_14
Pantheon_Husk_Ghost_15

EVERYTHING ELSE

Note that there are lots of duplicate models for the blinkie mission objects, but they have different names. That's probably because it allows the devs to add new models and have them show in a specific type of map only at a later date. Some are already customized that way; Council desks have their logo, COT bookcases are rocks in the floor, etc.

Model_SidTheilman / Probably a rescuable NPC.
Model_Silver_Mantis_RV_01 / Silver Mantis with an orange ring.
Model_Slinger / Malta dude, I think the one from the RSF.
Model_SonicResearcher / Council scientist.
Model_Store_ShadowShard_01 / Military, blue ring.
Model_Store_ShadowShard_02 / Military, blue ring.
Model_Store_ShadowShard_03 / Military, blue ring.
Model_Store_ShadowShard_04 / Military, blue ring.
Model_Store_StrigaIsle_01 / Some dude, blue ring.
Model_Store_StrigaIsle_02 / Some dude, blue ring.
Model_Strongheart / Giant build looks like a hero.
Model_Sunstorm_NoRing / Sunstorm, combat model.
Model_Swan_RV_01 / Swan with a orange ring.
Model_TonyKim / Probably a rescuable NPC.
Model_Tsoo_Tub_Ci / Tsoo AV.
Model_Tundra / Giant build looks like a hero.
Model_Tutorial_HT / Villain tutorial, yellow ring.
Model_Vanessa_Verandi / COV rescuable NPC.
Model_Wretch_RV_01 / Wrech with an orange ring.
Mr_Suit_01 / White suit, red skin. No idea.
Mr_Suit_02 / Black suit, regular skin. No idea.
Necromancy_Ghost / Looks like a zombie to me.
Necromancy_Lich / Lich.
Nerva_Caleb / Caleb.
Nerva_Spectral_Demon_LT / Nerva Spectral Demon.
Night_Lycanthrope / 5th column dude
Object_Statue / Renders a Hess TF power generator.
OO_5th_Cardboard_Box_01 / Cardboard box
OO_5th_Cardboard_Box_Open_01 / Cardboard box
OO_5th_Desk_01 / 5th column desk
OO_5th_Drum_Barrel_01 / Yellow drum barrel
OO_5th_File_Cabinet_Lrg_01 / Black file cabinet
OO_5th_Gascanister_01 / Green and gray gas canisters
OO_5th_Lockers_01 / Lockers.
OO_5th_Refrigerator_01 / Biohazard sign refrigerator.
OO_All_Coffin_01 / Coffin.
OO_All_Mystical_Portal_01 / Those COT portals with green swirly stuff.
OO_All_Robot_Parts_01 / A box with electronics in it.
OO_All_WeaponRack_Military_01 / Weapon rack.
OO_All_WeaponRack_Tech_01 / Weapon rack.
OO_Aofc1_Bookcase_01 / Bookcase.
OO_Aofc1_Bulletinboard_01 / Square corkboard.
OO_Aofc1_Cardboard_Box_01 / Cardboard box.
OO_Aofc1_Cardboard_Box_Open_01 / Cardboard box.
OO_Aofc1_Computer_01 / Computer in a desk.
OO_Aofc1_Desk_01 / Desk with papers.
OO_Aofc1_Drum_Barrel_01 / Yellow drum barrel.
OO_Aofc1_File_Cabinet_Lrg_01 / White file cabinet.
OO_Aofc1_File_Cabinet_Sml_01 / Black file cabinet, small.
OO_Aofc1_Garbage_Pail_01 / Garbage can.
OO_Aofc1_Laptop_01 / Laptop on a desk.
OO_Aofc1_Museum_Display_Case_01 / A display case with a relic inside.
OO_Aofc1_Painting_01 / Pointillist picture.
OO_Aofc1_Refrigerator_01 / Biohazard sign refrigerator.
OO_Aofc1_Safe_Floor_01 / Floor safe.
OO_Aofc1_Safe_Wall_01 / Wall safe.
OO_Aofc1_Whiteboard_01 / Square whiteboard.
OO_Awrhs_Bookcase_01 / Bookcase.
OO_Awrhs_Bulletinboard_01 / Square corkboard.
OO_Awrhs_Cardboard_Box_01 / Cardboard box.
OO_Awrhs_Cardboard_Box_Open_01 / Cardboard box.
OO_Awrhs_Computer_01 / Computer on a desk.
OO_Awrhs_Crate_01 / Tech crate.
OO_Awrhs_Desk_01 / Desk.
OO_Awrhs_Drum_Barrel_01 / Grey drum barrell.
OO_Awrhs_File_Cabinet_Lrg_01 / White file cabinet.
OO_Awrhs_File_Cabinet_Sml_01 / Black file cabinet, small.
OO_Awrhs_Garbage_Pail_01 / Trashcan.
OO_Awrhs_Gascanister_01 / Green and gray gas canisters
OO_Awrhs_Laptop_01 / Laptop on a desk.
OO_Awrhs_Lockers_01 / Lockers.
OO_Awrhs_Museum_Display_Case_01 / Display case with a relic inside.
OO_Awrhs_Refrigerator_01 / Biohazard sign refrigerator.
OO_Awrhs_Safe_Floor_01 / Floor safe.
OO_Awrhs_Safe_Wall_01 / Wall safe.
OO_Awrhs_Whiteboard_01 / Square whiteboard.
OO_Cav_Bookcase_01 / Rock with books in it.
OO_Cav_Cardboard_Box_01 / Cardboard box.
OO_Cav_Cardboard_Box_Open_01 / Cardboard box.
OO_Cav_Crate_01 / Wood crate.
OO_Cav_Drum_Barrel_01 / Grey drum barrel.
OO_Cav_Garbage_Pail_01 / Garbage can.
OO_Cav_Refrigerator_01 / Biohazard refrigerator.
OO_Cav_Rubble_01 / Rubble.
OO_COT_Bookcase_01 / COT bookcase
OO_COT_Cardboard_Box_01 / Bunch of cardboard boxes
OO_COT_Cardboard_Box_Open_01 / Bunch of cardboard boxes
OO_COT_Crate_01 / Wooden crate
OO_COT_Desk_01 / COT desk with skull and books
OO_COT_Drum_Barrel_01 / Wood barrel.
OO_COT_Museum_Display_Case_01 / Relic on a stone display.
OO_Council_Cardboard_Box_01 / Cardboard box.
OO_Council_Cardboard_Box_Open_01 / Cardboard box.
OO_Council_Crate_01 / Wood crate with council logo.
OO_Council_Desk_01 / Desk with council logo.
OO_Council_Drum_Barrel_01 / Yellow barrel drum, biohazard logo.
OO_Council_File_Cabinet_Lrg_01 / Black file cabinet.
OO_Council_Gascanister_01 / Gas canisters.
OO_Council_Lockers_01 / Lockers.
OO_Council_Refrigerator_01 / Biohazard refrigerator.
OO_Ofc1_Bookcase_01 / Bookcase.
OO_Ofc1_Bulletinboard_01 / Square corkboard.
OO_Ofc1_Cardboard_Box_01 / Cardboard box.
OO_Ofc1_Cardboard_Box_Open_01 / Cardboard box.
OO_Ofc1_Computer_01 / Desk with computer.
OO_Ofc1_Crate_01 / Cardboard box.
OO_Ofc1_Desk_01 / Desk with papers.
OO_Ofc1_Drum_Barrel_01 / Yellow barrel drum.
OO_Ofc1_File_Cabinet_Sml_01 / Black file cabinet.
OO_Ofc1_Garbage_Pail_01 / Garbage can.
OO_Ofc1_Laptop_01 / Laptop on desk
OO_Ofc1_Museum_Display_Case_01 / Display case with relic.
OO_Ofc1_Painting_01 / Pointillist picture.
OO_Ofc1_Recycling_Bin_01 / Blue garbage can.
OO_Ofc1_Refrigerator_01 / Biohazard refrigerator.
OO_Ofc1_Safe_Floor_01 / Door safe
OO_Ofc1_Safe_Wall_01 / Wall safe
OO_Ofc1_Whiteboard_01 / Square whiteboard.
OO_Rikti_Computer_01 / Rikti computer.
OO_Rikti_Computer_02 / Rikti computer.
OO_SewerTrial_Rikti_Crate_01 / Crate from the sewer trial.
OO_SewerTrial_Rikti_Crate_02 / Crate from the sewer trial.
OO_ss_monument_01 / Shadow shard monument, small plaque.
OO_ss_monument_02 / Shadow shard monument, plaques spinning.
OO_ss_monument_03 / Shadow shard spherical monument
OO_ss_monument_04 / Shadow shard spherical monument
OO_strg_blueprint_01 / Hess TF MegaMech blueprints
OO_strg_gen_sml01_100 / Small power generator like from Hess TF.
OO_strg_gen_wall01_100 / HUGE power generator from Hess TF.
OO_Swr_Cardboard_Box_01 / Cardboard box.
OO_Swr_Cardboard_Box_Open_01 / Cardboard box.
OO_Swr_Crate_01 / Wood crate.
OO_Swr_Garbage_Pail_01 / Garbage can.
OO_Swr_Gascanister_01 / Gas canisters.
OO_Swr_Refrigerator_01 / Biohazard refrigerator.
OO_Swr_Treasure_Chest_01 / Wood treasure chest.
OO_Tek1_Drum_Barrel_01 / Tech drum barrel.
OO_Tek1_Gascanister_01 / Tceh gas canisters.
OO_Tek1_Refrigerator_01 / Biohazard refrigerator.
OO_Tek1_Safe_Wall_01 / Tech wall safe.
OO_Wrhs_Bulletinboard_01 / Square corkboard.
OO_Wrhs_Cardboard_Box_01 / Cardboard box.
OO_Wrhs_Cardboard_Box_Open_01 / Cardboard box.
OO_Wrhs_Computer_01 / Computer on desk.
OO_Wrhs_File_Cabinet_Lrg_01 / White file cabinet.
OO_Wrhs_File_Cabinet_Sml_01 / Black file cabinet (small)
OO_Wrhs_Garbage_Pail_01 / Garbage can.
OO_Wrhs_Laptop_01 / Laptop on desk.
OO_Wrhs_Lockers_01 / Lockers.
OO_Wrhs_Refrigerator_01 / Biohazard refrigerator.
OO_Wrhs_Safe_Floor_01 / Floor safe.
OO_Wrhs_Safe_Wall_01 / Wall safe.
OO_Wrhs_Whiteboard_01 / Square whiteboard.
PPD_Detective_Kowalski / Yellow ring.
PPD_Detective_LT_01 / PPD Detective.
PPD_Detective_LT_02 / PPD Detective.
PPD_Detective_LT_03 / PPD Detective.
PPD_Detective_LT_04 / PPD Detective.
PPD_Police_Drone / Floating police drone.
Rikti_Armour_01 / Alternate model name I guess.
Rikti_Armour_02 / Alternate model name I guess.
Rikti_Armour_03 / Alternate model name I guess.
Rikti_Armour_04 / Alternate model name I guess.
Rikti_Armour_05 / Alternate model name I guess.
Rikti_Armour_06 / Alternate model name I guess.
Rikti_Armour_07 / Alternate model name I guess.
Rikti_Armour_08 / Alternate model name I guess.
Rikti_Armour_Gunman_Teleport_05 / Spawns by teleporting in.
Rikti_Armour_Lieutenant_Teleport_05 / Spawns by teleporting in.
Rikti_Armour_Minion_Teleport_05 / Spawns by teleporting in.
Rikti_Bomb / Rikti UXB.
Rikti_Dragon_01 / Dra'gon from the LGTF.
Rikti_Heavy_02 / Rikti Heavy Assault Suit.
Rikti_HeavyAssaultSuit_TeleportDeath / Rider from the LGTF, teleports away on death.
Rikti_New_Armor_Lieutenant_01 / Alternate model name I guess.
Rikti_New_Armor_Minion_01 / Alternate model name I guess.
Rikti_New_Armor_Minion_02 / Alternate model name I guess.
Rikti_New_Armor_Minion_03 / Alternate model name I guess. Red and light grey Rikti.
Rikti_New_Armor_Minion_04 / Alternate model name I guess.
Rikti_New_Armor_Minion_05 / Alternate model name I guess.
Rikti_New_Gunman_Minion_01 / Alternate model name I guess.
Rikti_New_Worker_Minion_01 / Alternate model name I guess.
Rikti_New_Worker_Minion_02 / Alternate model name I guess.
Rikti_Scout_LkOnik_01 / Lk'Onik, green and blue armor.
Rikti_XB / Rikti UXB.
Rogue_Tarantulas_Queen / Tarantula queen.
Roman_01 / Cimeroran.
Roman_02 / Cimeroran.
Roman_03 / Cimeroran.
Roman_04 / Cimeroran.
Roman_05 / White armor with wings. No idea who he is.
Roman_Daedalus_01_Contact / Daedalus with a purple ring.
Roman_Romulus_Commoner_01 / Roman NPCs.
Roman_Romulus_Commoner_02 / Roman NPCs.
Roman_Romulus_Commoner_03 / Roman NPCs.
Roman_Romulus_Commoner_04 / Roman NPCs.
Roman_Romulus_Constable_01 / Roman NPCs.
Roman_Romulus_Constable_02 / Roman NPCs.
Roman_Romulus_Constable_03 / Roman NPCs.
Roman_Romulus_Constable_04 / Roman NPCs.
Roman_Romulus_Grunt_01 / Roman NPCs.
Roman_Romulus_Grunt_02 / Roman NPCs.
Roman_Romulus_Grunt_03 / Roman NPCs.
Roman_Romulus_Grunt_04 / Roman NPCs.
Roman_Romulus_Guard_01 / Roman NPCs.
Roman_Romulus_Guard_02 / Roman NPCs.
Roman_Romulus_Guard_03 / Roman NPCs.
Roman_Romulus_Guard_04 / Roman NPCs.
Roman_Romulus_Minstrel_01 / Roman NPCs.
Roman_Romulus_Minstrel_02 / Roman NPCs.
Roman_Romulus_Minstrel_03 / Roman NPCs.
Roman_Romulus_Minstrel_04 / Roman NPCs.
Roman_Romulus_Reeve_01 / Roman NPCs.
Roman_Romulus_Reeve_02 / Roman NPCs.
Roman_Romulus_Reeve_03 / Roman NPCs.
Roman_Romulus_Reeve_04 / Roman NPCs.
Roman_Romulus_Senator_01 / Roman NPCs.
Roman_Romulus_Senator_02 / Roman NPCs.
Roman_Romulus_Senator_03 / Roman NPCs.
Roman_Romulus_Senator_04 / Roman NPCs.
Roman_Romulus_Slave_01 / Roman NPCs.
Roman_Romulus_Slave_02 / Roman NPCs.
Roman_Romulus_Slave_03 / Roman NPCs.
Roman_Romulus_Slave_04 / Roman NPCs.
Rularuu_Faathim_Contact / Faathim the Kind, yellow ring.
Rularuu_Faathim_Ring_01 / Faathim the Kind, yellow ring.
Signature_Foreshadow_Trainer / Foreshadow, green ring.
Signature_Lord_Recluse_Contact / Lord Recluse, yellow ring.
Signature_MirrorSpirit_Contact / Mirror Spirit, yellow ring.
Snakeman_Boss_02 / Big ugly snake.
Snakeman_Boss_03 / Big ugly snake.
SoulCrystalDaemon / COT Ghost
Sprocket_191 / Clockwork Sprocket.
Sprocket_192 / Clockwork Sprocket.
Sprocket_193 / Clockwork Sprocket.
Sprocket_194 / Clockwork Sprocket.
ss_monument / Spherical Shadow Shard monument.
Swat_Operative / SWAT dude.
The_Center / The Center, yellow ring.
Thug_010 / Thug.
Thug_011 / Thug.
Thug_012 / Thug.
Thug_013 / Thug.
Thug_014 / Thug.
Thug_110 / Thug.
Thug_111 / Thug.
Thug_112 / Thug.
Thug_113 / Thug.
Thug_114 / Thug.
Thug_12 / Thug.
Thug_13 / Thug.
Thug_14 / Thug.
Thug_15 / Thug.
Thug_16 / Thug.
Thug_17 / Thug.
Thug_18 / Thug.
Thug_19 / Thug.
Thug_20 / Thug.
Thug_Invincible / Thug.
Thug_Unconquered / Thug
Uber_Lycanthrope / 5th column something.
Univ_InvStation / Invention table, wood base.
V_Arachnos_Mine / Omega device (has spawn animation)
V_Arachnos_Security_Camera / Spherical security camera.
V_Arachnos_Stealth_Camera / Spherical security camera.
V_Com_Bug_prop / Radio device to be planted in arachnos flyers.
V_Dest_cocoon / Arachnoid cocoon, I think.
V_Destructible_Props_Tech_Generator / A power generator.
V_Destructible_Props_Wood_Pile_01 / Tied up pile of wood plaques.
v_destsoulcryst_soul_crystal / Soul crystal.
V_Door_reclpad / Arachnos hospital ring.
V_Growth_Bomb / Transparent drum with green liquid.
V_Mayhem_Barrel_Group_01 / Barrel drums.
V_OO_Arachnos_Safe_Org_02 / Arachnos floor safe.
V_OO_Goldbricker_Rocketpack_01 / Goldbricker rocket pack.
V_OO_TimeBomb_01 / Dynamite with a clock in it.
V_OO_Vahzilok_Operating_Table / Vahz operating table.
V_Summon_Circle_Podium / COT podium with a green swirly thing on top.
Veteran_Pet_Cherub_01 / Baby new year with wings. Ew.
Villain_Security_Guard_07 / Policeman.
Villain_Security_Test_01 / Security person.
Villain_Wyvern_Wing_Raptor_Agent_01 / Wyvern agent.
Villain_Wyvern_Wing_Raptor_Agent_02 / Wyvern agent.
Wolf_Arachnos_STF_Technician_1 / The Web turret repairmen?
Wolf_Arachnos_STF_Technician_2 / The Web turret repairmen?
Wolf_Arachnos_STF_Technician_3 / The Web turret repairmen?
Xmas_gift / Winter event glowie.
Zapper / A relic inside a wood display case.

That leaves 43 objects from this batch that I believe to be spoilerish and I'm not posting until I get some sleep and consult some people. Don't wanna go around spoiling things for everybody. There are probably another 500 objects I haven't found yet, but I think Scuzzbopper hates me enough already.


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Posted

OK, actually, here's a truckload more.

RANDOM NPCS
Chimera_Minions_02 / One of Chimera's ninjas.
Circle_Mage_Archus / AV at the end of Ice Mistral's SF.
CoTUniqueThreatLevel1 / Green mage.
CoTUniqueThreatLevel2 / Red mage.
Council_Vampyri_00
Council_Vampyri_09
Council_Vampyri_10
Council_Vampyri_19
Council_Vampyri_20
Council_Vampyri_29
Council_Zenith_Boss
CREUniqueTheatLevel2 / Crey tank.
Croatoa_Cabal_Beth_Jonsson_Ghost / Amy Jonsson ghost.
Croatoa_Cabal_Jennet_MacComber / Must be related to Mary.

OBJECTS
Crater / Fortification with sandbags and such.
Crater_Low / Fortification with sandbags and such.
Crater_Mid / Fortification with sandbags and such.

COSTUME SETS

I gather those are from where the costume creator pulls the premade sets. Most are just grey.

CosSet_Armored_Female_01
CosSet_Armored_Huge_01
CosSet_Armored_Male_01
CosSet_Average_Female_01
CosSet_Average_Huge_01
CosSet_Average_Male_01
CosSet_Bare_Female_01
CosSet_Bare_Huge_01
CosSet_Bare_Male_01
CosSet_Biker_Female_01
CosSet_Biker_Female_02
CosSet_Biker_Huge_01
CosSet_Biker_Huge_02
CosSet_Biker_Male_01
CosSet_Biker_Male_02
CosSet_Bio_Female_01
CosSet_Bio_Huge_01
CosSet_Bio_Male_01
CosSet_Boxer_Female_01
CosSet_Boxer_Huge_01
CosSet_Boxer_Male_01
CosSet_Bride_Female_01
CosSet_Buckeled_Female_01
CosSet_Buckeled_Huge_01
CosSet_Buckeled_Male_01
CosSet_Chaos_Female_01
CosSet_Chaos_Huge_01
CosSet_Chaos_Male_01
CosSet_Chiton_Female_01
CosSet_Chiton_Huge_01
CosSet_Chiton_Male_01
CosSet_Doctor_Female_01
CosSet_Doctor_Huge_01
CosSet_Doctor_Male_01
CosSet_Electron_Female_01
CosSet_Electron_Huge_01
CosSet_Electron_Male_01
CosSet_Enforcer_Female_01
CosSet_Enforcer_Female_02
CosSet_Enforcer_Huge_01
CosSet_Enforcer_Huge_02
CosSet_Enforcer_Male_01
CosSet_Enforcer_Male_02
CosSet_ExoProto_Female_01
CosSet_ExoProto_Huge_01
CosSet_ExoProto_Male_01
CosSet_Fighter_Female_01
CosSet_Fighter_Huge_01
CosSet_Fighter_Male_01
CosSet_Flack_Female_01
CosSet_Flack_Huge_01
CosSet_Flack_Male_01
CosSet_General_Female_01
CosSet_General_Huge_01
CosSet_General_Male_01
CosSet_Genie_Female_01
CosSet_Greek_Female_01
CosSet_Greek_Huge_01
CosSet_Greek_Male_01
CosSet_Inscect_Armor_Female_01
CosSet_Inscect_Armor_Huge_01
CosSet_Inscect_Armor_Male_01
CosSet_Insectoid_Female_01
CosSet_Insectoid_Huge_01
CosSet_Insectoid_Male_01
CosSet_Jester_Female_01
CosSet_Jester_Huge_01
CosSet_Jester_Male_01
CosSet_Justice_Female_01
CosSet_Justice_Huge_01
CosSet_Justice_Male_01
CosSet_KungFu_Master_Female_01
CosSet_KungFu_Master_Huge_01
CosSet_KungFu_Master_Male_01
CosSet_Leather_Female_01
CosSet_Leather_Straps_Huge_01
CosSet_Leather_Straps_Male_01
CosSet_Lizard_Female_01
CosSet_Lizard_Huge_01
CosSet_Lizard_Male_01
CosSet_Lowlander_Huge_01
CosSet_Lowlander_Male_01
CosSet_Medieval_Female_01
CosSet_Medieval_Huge_01
CosSet_Medieval_Male_01
CosSet_Metallic_Female_01
CosSet_Metallic_Huge_01
CosSet_Metallic_Male_01
CosSet_Ninja_Female_01
CosSet_Ninja_Huge_01
CosSet_Ninja_Male_01
CosSet_Pilot_Female_01
CosSet_Pilot_Huge_01
CosSet_Pilot_Male_01
CosSet_Pirate_Female_01
CosSet_Pirate_Huge_01
CosSet_Pirate_Male_01
CosSet_Plain_Female_01
CosSet_Plain_Huge_01
CosSet_Plain_Male_01
CosSet_Plant_Female_01
CosSet_Plant_Huge_01
CosSet_Plant_Male_01
CosSet_POO
CosSet_Reptillian_Female_01
CosSet_Reptillian_Huge_01
CosSet_Reptillian_Male_01
CosSet_Robot_Female_01
CosSet_Robot_Huge_01
CosSet_Robot_Male_01
CosSet_Roman_Female_01
CosSet_Roman_Huge_01
CosSet_Roman_Male_01
CosSet_Samurai_Female_01
CosSet_Samurai_Huge_01
CosSet_Samurai_Male_01
CosSet_School_Girl_Female_01
CosSet_Secretary_Female_01
CosSet_Sinister_Female_01
CosSet_Sinister_Huge_01
CosSet_Sinister_Male_01
CosSet_Soldier_Female_01
CosSet_Soldier_Huge_01
CosSet_Soldier_Male_01
CosSet_Stealth_Female_01
CosSet_Stealth_Huge_01
CosSet_Stealth_Male_01
CosSet_Steampunk_Female_01
CosSet_Steampunk_Huge_01
CosSet_Steampunk_Male_01
CosSet_Stone_Female_01
CosSet_Stone_Huge_01
CosSet_Stone_Male_01
CosSet_Suit_Female_01
CosSet_Suit_Huge_01
CosSet_Suit_Male_01
CosSet_Super_Hero_Female_01
CosSet_Super_Hero_Huge_01
CosSet_Super_Hero_Male_01
CosSet_Tech_Banded_Female_01
CosSet_Tech_Banded_Huge_01
CosSet_Tech_Banded_Male_01
CosSet_Tech_Bot_Female_01
CosSet_Tech_Bot_Huge_01
CosSet_Tech_Bot_Male_01
CosSet_Tech_Crey_Female_01
CosSet_Tech_Crey_Huge_01
CosSet_Tech_Crey_Male_01
CosSet_Tech_Sleek_Female_01
CosSet_Tech_Sleek_Huge_01
CosSet_Tech_Sleek_Male_01
CosSet_Tech_Wired_Female_01
CosSet_Tech_Wired_Huge_01
CosSet_Tech_Wired_Male_01
CosSet_Tuxedo_Huge_01
CosSet_Tuxedo_Male_01
CosSet_Valkyrie_Female_01
CosSet_Valkyrie_Huge_01
CosSet_Valkyrie_Male_01
CosSet_Vanguard_Female_01
CosSet_Vanguard_Huge_01
CosSet_Vanguard_Male_01
CosSet_Viking_Female_01
CosSet_Viking_Huge_01
CosSet_Viking_Male_01
CosSet_Villian_Female_01
CosSet_Villian_Huge_01
CosSet_Villian_Male_01
CosSet_Wolf_Female_01
CosSet_Wolf_Huge_01
CosSet_Wolf_Male_01
CosSet_Zombie_Female_01
CosSet_Zombie_Huge_01
CosSet_Zombie_Male_01

And now, yes, sleep!


www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!

 

Posted

Holy Frijoles, Leandro!

Well, I'll get these added at some point. Starting tomorrow, I'm going to be working 7 days a week for the next few weeks, so it won't be real soon, but I'll get 'em in the pipe.


CoH Codex : Demo Models/FX/MOVs : Demo Info

Arc 111022: "Doctor Geist and the Scientific Method"

 

Posted

Okay, I'll be the first one to say it here.

Leandro is fricking awesome for constantly digging up new stuff that the videographers can use in their vids.

Scuzzbopper is fricking awesome for hosting the site that has all this stuff and MORE on it for the videographers to use in their vids.

Scuzz, let me know if you've got a donation link (as in PayPal) - the wheel of karma continues to turn.

I feel absolutely awful that I'm not doing more stuff like you two are for this game. I wish I had the time to, but a 40-50 hour/week job makes it hard. :S

Michelle
aka
Samuraiko/Dark_Respite


Dark_Respite's Farewell Video: "One Last Day"
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)

 

Posted

Do you think there's an animation pose for what the Thug Bruiser does with the Motorcycle that could be ripped out and applied to any chqracter for moving making? It might require a lot of point manipulation to make it look like they're using a motorcycle, but without an animation for first sitting on the motorcycle there wouldn't be much point.


 

Posted

[ QUOTE ]
Do you think there's an animation pose for what the Thug Bruiser does with the Motorcycle that could be ripped out and applied to any chqracter for moving making? It might require a lot of point manipulation to make it look like they're using a motorcycle, but without an animation for first sitting on the motorcycle there wouldn't be much point.

[/ QUOTE ]

Maybe, soon, we won't need to limit ourselves to the MOVs that are available.


www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!

 

Posted

Hehe, maybe, though those will still be a lot harder to use than a quick MOV command.

Oh! You're using Dr. Leo as your sample! But that's how *I* was going to torture him!


 

Posted

[ QUOTE ]
Oh! You're using Dr. Leo as your sample! But that's how *I* was going to torture him!

[/ QUOTE ]

Well, he got all pissed off when I made Fusionette the star of the video and he only got a cameo, so I promised him he'd be featured prominently in whatever I did next.

Sucks for him it happened to be this.


www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!

 

Posted

Would you like a test of the app in Linux? (so far few of the CoH tools work under Linux)


 

Posted

Leandro, is it safe to ask about what you're working on there? I saw your site and (maybe it's because I haven't had any lunch yet) I was a bit stunned. Would this project of yours accept emotes from the game? Would it also accept player characters I've made up or which appear in a demo file?


 

Posted

Hmm, i wonder if any of the other IoPs are still in the datafiles...


 

Posted

[ QUOTE ]
Tech_Sleek_01 / Not sure what those are promoting.
Tech_Sleek_02 / Not sure what those are promoting.
Tech_Sleek_03 / Not sure what those are promoting.

[/ QUOTE ]
The Tech Sleek skins, obviously. Did you forget that Tech Sleek is a Vet Reward?

[ QUOTE ]

Do you think there's an animation pose for what the Thug Bruiser does with the Motorcycle that could be ripped out and applied to any chqracter for moving making? It might require a lot of point manipulation to make it look like they're using a motorcycle, but without an animation for first sitting on the motorcycle there wouldn't be much point.


[/ QUOTE ]

I did something similar before Thugs came out. I made myself a demo of my Mercs MM summoning his minions and saw that all the minions used the MOV "BASIC_SPAWN," even though the entrance animation was different for each minion. I was able to get one of my heroes to parachute in like the Commando by creating him as a Commando NPC model, telling him to do the BASIC_SPAWN animation, and then 1 millisecond later changing his costume to that of my hero. This demo still works today (no crashes) so it might work for making a custom hero ride a motorcycle in. However, since changing model skeletons in the middle of animations tends to make the demo player crash, I would guess that if the same trick did work for the Bruiser's motorcycle animation, it would only work for models using the "Huge" skeleton.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

I wish there was a helicoptor vehicle....


 

Posted

Just FYI (since this thread is seeing some activity), the Codex model names should be caught up with all these now.


CoH Codex : Demo Models/FX/MOVs : Demo Info

Arc 111022: "Doctor Geist and the Scientific Method"