Discussion: The Rikti Return!


 

Posted

The only bad thing about the invasion is it lags some older comps. I feel for those players. Other than that it's gold. If you're on a hunt mission then take a 5 minute break or something. It breaks up the monotiny of this game.

There is a serious lack of variety in this game. Don't complain when we get some variety and a change of pace


 

Posted

I have one of those systems that lag badly during an invasion, but I still love them.

Keep the invasions.


 

Posted

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I despise the invasions and I did my happy dance today since its over for the time being. I have no problem with others doing them but they tend to interfere with alot of the hunt mishs. IMHO the devs should either kill all hunt mishs or limit the invasions to segments of zones instead of the entirety of a zone.

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I think it might be a good idea if the Rikti changed tactics and tried to take over the Hazard Zones. This would solve a couple problems. Playerss who consider them annoying distractions wouldn't be bothered and it would make the Hazard Zones useful - currently most people ignore them and avoid them unless forced by a mission to go there and that is a crying shame!!

I repeat my proposal that some minor changes be incorporated each week an Invasion occurs. These changes could be minor but used to slowly move the story along (advance the plot) and give players more of a reason to fight the Rikti.

(1) The changes could be attempts to take over important objectives - no more of the "Rally at Ms Liberty" tedium.

(2) There could also be Rikti chatter going on that would help clue us into their plans and be an important piece of info that Players could use to piece together clues (and make it more important that more people participate)

(3) The Rikti could have specific objectives like taking down a section of the War Walls thus allowing them to re-invade the nion-hazard zones again. (Again, a reason for large numbers of players to particapate.)

(4) The Rikti could have differing objectives each time - objectives that they intend to destroy. If destroyed, again it would advance their goals in some manner.

(5) The Rikti attacks coiuld leave behind buildings or structures destroyed if the Players don't respond quickly enough. The more areas destroyed during these invasions, the greater the possibility that the Rikti gain a foothold on the Non-Hazard zones.


 

Posted

Agree with Jazman and Tripp.

The Invasions are awesome cool...and I finally got my Rikti Axe on my Fire Tanker woot.

Keep them as is and cycle them into gameplay once every few months.


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