Kenja's Consice Command and Emotes List
	COMMUNICATION COMMANDS
 afk <MESSAGE>: Marks the player as Away From Keyboard (with given message) 
 auction <MESSAGE>: Send message to Auction channel 
 beginchat: Starts chat-entry mode with given string
 b or broadcast <MESSAGE>:Sends the specified message on the Broadcast channel (only works on zone you are currently in)
 c or coalition <MESSAGE>:Sends the specified message on the Coalition channel. 
 e or emote <MESSAGE>or <COMMAND>:  Makes message appear as a thought bubble over your head or by using a command you make your toon do an action (i.e. dance, sit, yoga, etc.)
 f  <MESSAGE>:Sends the specified message on the Friend channel (Only those on your friend list and online will receive the message).
 g or team <MESSAGE>: Sends the specified message on the Team channel. (Also: team) 
 l or local <MESSAGE>: Sends the specified message on the Local channel. 
 Reply <MESSAGE>: 	Replies to the last person who sent you a /tell. 
 req or request <MESSAGE>: Sends the specified message on the Request channel.
 sg or supergroup <MESSAGE>: Send message to the supergroup channel. 
 t or tell name, <MESSAGE>:Sends a private message to a specific player. (can also be p or private or whisper)
NOTE:  If name is a character name, the message will fail unless the player is online. If name is a global name, the message will be delivered the next time that player is online. Note that the comma after name is required or the command will fail. 
 tell_last or tl <MESSAGE>: Sends a tell to the last player you sent a /tell to. 
 whisper <CHARACTER_OR_GLOBAL_NAME><MESSAGE>  : Sends a private message to a specific player. If name is a character name, the message will fail unless the player is online. If name is a global name, the message will be delivered the next time that player is online. Note that the comma after name is required or the command will fail. (Also: t or tell or p or private) 
 y or yell <MESSAGE>: Sends the specified message on the Broadcast channel but I believe it appears in all zones (needs confirmation)
        
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	CHANNEL COMMUNICATIONS COMMANDS
 chan_create  <CHANNEL NAME>: Create a new chat channel 
 chan_desc <CHANNEL NAME> <DESCRIPTION>: Set the channel's description 
 chan_Invite_sg <CHANNEL NAME> <RANK>: Invite your entire supergroup to a global chat channel. Only leaders may use this command. The rank parameter may be any of the ranks listed below. 
<ul type="square">Rank types to invite: 
0: Invite the entire supergroup (members, captains, and leaders). 
1: Invite captains and leaders only. 
2: Invite leaders only.[/list]
 chan_join <CHANNEL NAME>: Join an existing chat channel 
 chan_leave <CHANNEL NAME>: Leave a chat channel 
 chan_invite_team <CHANNEL NAME>: Invite your entire team or taskforce to a chat channel
 
 chan_invite_gf <CHANNEL NAME>: Invite your entire global friends list to a chat channel 
 chan_user_mode <CHANNEL NAME> <PLAYER_NAME> <OPTIONS>: Sets user permissions for specified user on channel. You must have operator status to set permissions. 
<ul type="square">Valid Options: 
-join kicks user from channel 
+send / -send gives/removes user ability to send messages to channel 
+operator / -operator gives/removes operator status from another user in the channel[/list]
 chan_mode<CHANNEL NAME> <OPTIONS>: Changes default access rights for new user who joins the channel. If you set -join, no one can join. 
<ul type="square">Valid Options: 
+join / -join: allows/disallows users from joining the channel 
+send / -send gives/removes user ability to send messages to channel 
+operator / -operator gives/removes operator status from another user in the channel[/list]
 chan_members <CHANNEL NAME>: List all members of channel 
 chan_motd <CHANNEL NAME> <MESSAGE>: Set the channel's Message Of The Day, which is sent to everyone that joins the channel 
 chan_send <CHANNEL NAME> <MESSAGE>: Send message to chat channel. You must be in the channel and have Send privileges. (Also: send) 
 chat_cycle:  Cycles through the default chat channels 
 chat_set string:  Sets the channel to the given string 
 chat: Toggles the chat window 
 chatoptions <WINDOW_NUMBER_0-4>:  Toggles chat options for specified window 
 copychat: Copy the entire chat history from specified chat Tab into the clipboard 
 logchat:  Toggle chat logging 
 watching:  List all channels that you belong to
        
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	SUPERGROUP COMMANDS 
 chan_Invite_sg <CHANNEL_NAME> rank: Invite your entire supergroup to a global chat channel. Only leaders may use this command. The rank parameter may be any of the ranks listed below. 
<ul type="square">0: Invite the entire supergroup (members, captains, and leaders). 
1: Invite captains and leaders only. 
2: Invite leaders only.[/list]
 coalition_Cancel <SUPERGROUP>: Cancel coalition with a supergroup. 
 coalition_Invite or ci <PLAYER>: Invite players supergroup to join coalition. 
 coalition_MinTalkRank <RANK>: Sets the minimum rank of members of a coalition supergroup who your supergroup can hear. 
 coalition_NoSend: Stop your supergroup from sending coalition chat to an ally supergroup. 
 gInvite_sg <CHANNEL_NAME><RANK>: Invite your entire supergroup to a global chat channel. Only leaders may use this command. The rank parameter may be any of the ranks listed below. (Also: chan_invite_sg) 
<ul type="square">0: Invite the entire supergroup (members, captains, and leaders). 
1: Invite captains and leaders only. 
2: Invite leaders only.[/list]
 sgInvite or sgi <CHARACTER>: Invite character to join supergroup. 
 sgKick or sgk <CHARACTER>: Kick character from supergroup. 
 sgLeave: Leave your current supergroup. 
 sgMode: Toggle Supergroup mode. 
 sgModeSet <MODE>: Set Supergroup mode. 
<ul type="square">0: Leave supergroup mode. 
1: Enter supergroup mode.[/list]
 sgSetMOTD <MESSAGE>: Sets supergroup Message Of The Day 
 sgRaid_Window daybits <HOUR>: Sets your supergroup raid window. 
 sgSetDescription <DESCRIPTION>: Sets your supergroup description. 
 sgSetMotto <MOTTO>: Sets your supergroup motto. 
 sgStats: Display supergroup info in chat window. Note: This command is currently non-functional. 
 supergroup or sg <MESSAGE>: Send message to the supergroup channel.
        
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	PET COMMANDS 
This applies more to the Mastermind AT than other AT with pets (i.e. controllers).  This commands are useful in Recluses Victory to control the Heavies/Spiders. 
The special thing about these commands is that you can use the first 3 letters of the power or pet name for the command.  This truncated system allows for an easier setup than having to spell out Zombie Horde, for example, every time you make a command. 
Be careful though, when a pet name is truncated, the order given will go to all pets that have the letters specified in their name. 
Petcom 
	 petcom <COMMAND>:  Sends command to your selected pet
	 petcom_all <COMMAND>:  Sends command to all pets
	 petcom_name <COMMAND>:  Sends command to named pets
	 petcom_pow <COMMAND>: Sends command to pets summoned by named power
	Petsay 
	 petsay <MESSAGE>:  Selected pet says the message. 
	 petsay_all <MESSAGE>: All pets say the message
	 petsay_name <MESSAGE>: Named pet says message
	 petsay_pow <MESSAGE>:  Pets summoned by named power says the message
 
Pet Emotes 
Using the emote command after any of the petsay commands will make your pets execute the emote.  To do this, you must use the <> symbols containing the emote command.
For example:    petsay_all <emote laptop> will make all your pets type on a laptop.
If you do not use the <> after the petsay command then your pets will actually say emote laptop instead of doing the animation.
	Naming your pet
	
 petrename <NAME> : rename your selected pet
 petrename_name <NAME>: Rename the named pet
Targeting your pet
 pet_select <INTERGER>: Selects a pet from the list, starting with 0 at the top
 pet_select_name <PET NAME>: selects the named pet
Stances 
 agg or aggressive: attack everything in sight. 
 def or defensive: retaliate to damage taken by the Player or other pets of the same player (also activates the bodyguard feature when also set to follow)
 pass or passive:   will not attack unless specifically told to 
Actions 
 att or attack:  Attacks the player's currently selected target, regardless of Stance. Will default back to Follow after target has been defeated. 
 fol or follow:  Follow the player. Stance still applies. 
 Stay: Will move short distances if in Aggressive and Defensive mode. 
 Goto: Gives the player a targeting reticule. Pets continuously attempt to goto the location  the player selects. Similar rules to Stay. 
 Dismiss:   Unsummons pets (may be used individually or use _all to dismiss all pets)
        
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	GAMEPLAY COMMANDS 
 afk <MESSAGE>: Marks the player as Away From Keyboard (with given message) 
 autorun: Toggles autorun 
 buffs:  Toggle team buff display 
 bug <BUG_SUBJECT_MESSAGE>: Report a Bug 
 camdist <DISTANCE_IN_FEET>: Sets the distance in feet that the third person camera pulls back behind the player 
 camreset:  Camreset is bound to the PageDown key (default) to reset the camera behind the player 
 camrotate:  Camrotate is bound to the PageUp key to allow controlled camera rotation around the player This command should not be invoked through the console! 
 canlook: Whether the player can use the mouse to look around 
 cc:  Open costume change window (Also: costume_change) 
 cc <COSTUME_SLOT_NUMBER_0-4>: Change costume to specified costume slot (Also: costume_change) 
 costume_change: Open costume change window (Also: cc) 
 costume_change <COSTUME_SLOT_NUMBER_0-4>: Change costume to specified costume slot (Also: cc) 
 estrange <CHARACTER NAME>: Remove character from friend list 
 ex or exemplar  <CHARACTER NAME>: Invite character to be your exemplar, must have character targeted if no name is provided
 friend <CHARACTER NAME>: Add character to friend list
 fl or friendlist: Display friend list (Also: fl) 
 getpos: Get current map coordinate position (Also: loc) 
 gfriend <CHARACTER NAME> or <GLOBAL @NAME>: Add player to your global friends list 
 gfriends:  Display all members of your global friends list 
 ghide: Make yourself invisible to your global friends. (Works independently of hide)
 gunfriend <CHARACTER NAME> or <GLOBAL @NAME>: Remove player from global friends list.
 gunhide: Make yourself visible to your global friends (Works independently form unhide)
 hide: Hide from other users 
 i or invite <CHARACTER NAME>: Invite character to join team 
 ignore <CHARACTER NAME>: Ignore character 
 ignorelist: Displays a list of ignored characters
 k or kick <CHARACTER NAME>: Remove character from team (Also: kick) 
 leaveteam: Leave your current team 
 lfg: Toggle looking for group status 
 lfgset <STATUS>: Sets your "looking for group" status. status is a parameter that indicates which status you wish to set and may be one of the following values. Setting the status to other values is undefined and may cause unexpected results. 
<ul type="square">Status codes are:
0: Not looking 
1: Looking for any 
2: Looking for Patrol 
4: Looking for Missions 
8: Looking for Task Force 
16: Looking for Trial 
32: Looking for Arena[/list] loc:  Get current map coordinate position (Also: getpos) 
 macro <MACRO_NAME> <MACRO_COMMAND_STRING>: Add a macro to first empty slot 
 macroslot <MACRO_SLOT><MACRO_NAME> <MACRO_COMMAND_STRING>: Add a macro to specified slot 
 manage:  Go to the enhancement management screen 
 ml or makeleader <CHARACTER_NAME>: Change the team leader to targeted character, must have character targeted if no name is provided 
 petition <PROBLEM_SUBJECT>: Sends in-game user petition to customer support 
 quit:  Quits game 
 release: Activate medicom unit for emergency medical transport when defeated
 rsk character_name: Invite character to be your exemplar, must have character targeted if no name is provided (Also: ex or exemplar) 
 sea or search <CHARACTER NAME>: If a name is provided, it will search for that character if not it will pop open the search window. 
 sk or sidekick  <CHARACTER_NAME>: Invite character to be your sidekick, must have character targeted if no name is provided. 
 stuck: Try to get unstuck you are stuck because of bugs 
 target_enemy_far:  Targets the farthest enemy 
 target_enemy_near: Targets the nearest enemy 
 target_enemy_next: Cycles through visible targetable enemies in near to far order 
 target_enemy_prev: Cycles through visible targetable enemies in far to near order 
 target_friend_far:  Targets the farthest friend 
 target_friend_near: Targets the nearest friend 
 target_friend_next: Cycles through visible targetable friends in near to far order 
 target_friend_prev: Cycles through visible targetable friends in far to near order 
 toggle_enemy_prev:  Cycles through targetable enemies in reverse order 
 toggle_enemy:  Cycles through targetable enemies starting with the closest 
 third: Toggles between first and third person camera
 unex: No longer be an aspirant or an exemplar (Also: unexemplar or unrsk) 
 unexemplar:  No longer be an aspirant or an exemplar (Also: unex or unrsk) 
 unfriend:  Remove character from friends list 
 unhide:  Stop hiding from other users 
 unignore character_name: Unignore character 
 unrsk:  No longer be an aspirant or an exemplar (Also: unex or unexemplar) 
 unsidekick: No longer be a mentor or a sidekick (Also: unsk) 
 unsk: No longer be a mentor or a sidekick (Also: unsidekick) 
 whereami:  Tells the name of the map you are on 
 whoall:  Shows who is on the current map 
 zoomin:  Zoom camera in 
 zoomout:  Zoom camera out
        
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	MISCELLANEOUS COMMANDS
 bind_load_file <DIR:\ FILE NAME>: Reads a list of keybinds from a file 
 bind_load:  Reads a list of keybinds from COH_INSTALL_DIRECTORY\keybinds.txt 
 bind_save_file <FILE NAME>: Saves all keybinds to specified file 
 bind_save:  Saves all keybinds to COH_INSTALL_DIRECTORY\keybinds.txt 
 bind <COMMAND STRING>: Binds a key to a command or group of commands 
 cursorcache: enable cursor cache for smoother cursor changes 
 demostop:  Stop demo record/play 
 demote character_name: Demote supergroup member one rank 
 dialog_answer yes_or_no_or_cancel_or_accept: Answer dialog with button matching provided text 
 dialog_no: Answer OK, No, or Cancel to current dialog 
 dialog_yes: Answer OK, Yes, or Accept to current dialog 
 disable2D: Disables 2D sprite drawing 
 kiosk: Pop up the kiosk info for the nearest kiosk if you're close enough 
 mouse_invert:  Invert meaning of mouseY for mouselook 
 mouse_look: Command key for mouselook 
 mouse_speed: Scale factor for mouse look 
 mousepitchmode: Set mouse pitch mode 
 netgraph: Displays network connection information 
 powexec_altslot <SLOT_NUMBER>: Executes the given power slot from the alternate tray 
 powexec_auto <POWER_NAME>: Sets the auto-attack power to given named power (or blank to shut it off, or toggles if it's on already) 
 powexec_name <POWER_NAME>: Executes a power with the given name 
 powexec_slot <SLOT_NUMBER>r: Executes the given power slot from the current tray 
 powexec_toggleoff <POWER_NAME>: Toggles a given power off. If its already off, does nothing 
 powexec_toggleon <POWER_NAME>: Toggles a given power on. If its already on, does nothing 
 powexec_tray <TRAY_NUMBER> <SLOT_NUMBER>: Executes a power in the given tray and slot (needs in-game confirmation of options) 
 stopinactivedisplay: Stops rendering when the game is not the foreground application 
 suppressCloseFx:  Hide all personal FX when the camera is closer than the suppressCloseFxDist 
 suppressCloseFxDist: Within this camera distance, personal FX will be suppressed. 
 screen screen_resolution: Sets X and Y screen dimensions, should be constrained to 640x480,1024x768, 1280x1024, 1600x1200, etc 
 screenshot:  Save a .jpg format screenshot 
 screenshottga: Save a .tga format screenshot 
 screenshotui <BOOLEAN>: Show ui in screenshots  [0=Turn off UI][1=Turn on UI]
 vis_scale draw_distance:  Controls draw distance (1.0=default) 
 window_color: Changes the window colors 
 window_hide: Forces the given window to be hidden. (Also: hide) 
 window_resetall: Resets all window locations, sizes, and visibility to their defaults. 
 window_scale: Change a single window scale. 
 window_show:  Forces the given window to be shown. (Also: show) 
 window_toggle:  Show a window if hidden, hide a window if shown. (Also: toggle) 
 windowcolor:  Changes the window colors
        
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	ALPHABETICAL COMMAND LISTING
afk message_text: Marks the player as Away From Keyboard (with given message) 
alttray Toggle the secondary tray while a key is being pressed (for keybinds) 
alttraysticky: Toggle the secondary tray 
assist:  Change your current target to selected allies target 
auction message_text: Send message to Auction channel 
autoreply: Start a reply for client 
autorun:  Toggles autorun 
b message_text: Send message to Broadcast channel (Also: broadcast or y or yell) 
backward: Move backwards 
beginchat:  Starts chat-entry mode with given string 
bind_load_file file_name: Reads a list of keybinds from a file 
bind_load: Reads a list of keybinds from COH_INSTALL_DIRECTORY\keybinds.txt 
bind_save_file file_name:  Saves all keybinds to specified file 
bind_save: Saves all keybinds to COH_INSTALL_DIRECTORY\keybinds.txt 
bind command_syntax: Binds a key to a command or group of commands 
broadcast message_text: Send message to Broadcast channel (Also: b or y or yell) 
buffs: Toggle team buff display 
bug bug_subject_message: Report a Bug 
c message_text: Send message on the Coalition channel (Also: coalition) 
camdist distance_in_feet: Sets the distance in feet that the third person camera pulls back behind the player 
camreset: Camreset is bound to the PageDown key (default) to reset the camera behind the player 
camrotate: Camrotate is bound to the PageUp key to allow controlled camera rotation around the player This command should not be invoked through the console! 
canlook: Whether the player can use the mouse to look around 
cc:  Open costume change window (Also: costume_change) 
cc costume_slot_number_0-4: Change costume to specified costume slot (Also: costume_change) 
chan_create channel_name: Create a new chat channel 
chan_desc channel_name description:  Set the channel's description 
chan_Invite_sg channel_name rank_types_to_invite: Invite your entire supergroup to a global chat channel. Only leaders may use this command. The rank parameter may be any of the ranks listed below. (Also: gInvite_sg) 
Rank types to invite: 
0: Invite the entire supergroup (members, captains, and leaders). 
1: Invite captains and leaders only. 
2: Invite leaders only. 
chan_join channel_name:  Join an existing chat channel 
chan_leave channel_name: Leave a chat channel 
chan_members channel_name:  List all members of channel 
chan_mode channel_name options:  Changes default access rights for new user who joins the channel. If you set -join, no one can join. 
Valid Options: 
+join / -join: allows/disallows users from joining the channel 
+send / -send: gives/removes user ability to send messages to channel 
+operator / -operator: gives/removes operator status from another user in the channel 
chan_motd channel_name message_text: Set the channel's Message Of The Day, which is sent to everyone that joins or logs into the channel 
chan_send channel_name message_text:  Send message to chat channel. You must be in the channel and have Send priviledges. (Also: send) 
chan_user_mode player_global_handle options: Sets user permissions for specified user on channel. You must have operator status to set permissions. 
Valid Options: 
-join: kicks user from channel 
+send / -send: gives/removes user ability to send messages to channel 
+operator / -operator: gives/removes operator status from another user in the channel 
change_handle new_global_handle_name: Change your global user name, if allowed 
chat_cycle:  Cycles through the default chat channels 
chat_set string:  Sets the channel to the given string 
chat:  Toggles the chat window 
chatoptions window_number_0-4:  Toggles chat options for specified window 
ci character_name:  Invite character's supergroup to join coalition (Also: coalition_Invite) 
cmdlist:  Prints out all commands available to chat window 
coalition message_text:  Sends the specified message on the Coalition channel (Also: c) 
coalition_Cancel supergroup_name: Cancel coalition with a supergroup 
coalition_Invite player: Invite players supergroup to join coalition (Also: ci) 
coalition_MinTalkRank rank:  Sets the minimum rank of members of a coalition supergroup who your supergroup can hear. 
coalition_sg_MinTalkRank rank: Sets the minimum rank of members of your supergroup who can use coalition chat. Note: This command is currently non-functional. 
coalition_NoSend: Stop your supergroup from sending coalition chat to an ally supergroup. 
copychat: Copy the entire chat history from specified chat Tab into the clipboard 
costume_change:  Open costume change window (Also: cc) 
costume_change costume_slot_number_0-4: Change costume to specified costume slot (Also: cc) 
cursorcache: enable cursor cache for smoother cursor changes 
demostop: Stop demo record/play 
demote character_name:  Demote supergroup member one rank 
dialog_answer yes_or_no_or_cancel_or_accept: Answer dialog with button matching provided text 
dialog_no:  Answer OK, No, or Cancel to current dialog 
dialog_yes: Answer OK, Yes, or Accept to current dialog 
disable2D: Disables 2D sprite drawing 
down:  Move down (if flying) 
e emote_text:  Emotes a text string or performs valid emote animation (Also: em or emote) 
e3screenshot: Enables special e3 2004 screenshot mode 
em emote_text: Emotes a text string or performs valid emote animation (Also: e or emote) 
emaildelete email_message_number:  Delete specified message 
emailsend character_names subject_text body_text:  Send in-game email message 
emote emote_text: Emotes a text string or performs valid emote animation (Also: e or em) 
estrange character_name:  Remove character from friend list 
ex character_name:  Invite character to be your exemplar, must have character targeted if no name is provided (Also: exemplar or rsk) 
exemplar character_name: Invite character to be your exemplar, must have character targeted if no name is provided (Also: ex or rsk) 
f message_text: Send message to friends channel 
first: Toggles between first and third person camera 
fl:  Display friend list (Also: friendlist) 
follow boolean: Set follow mode 
forward: Move forward 
friend character_name:  Add character to friend list 
friendlist:  Display friend list (Also: fl) 
fullscreen: Sets video mode to fullscreen 
g message_text: Sends the specified message on the Group/Team channel (Also: group or team) 
getpos: Get current map coordinate position (Also: loc) 
gfriend_player global_player_name: Add player to your global friends list (Also: griend) 
gfriend global_player_name: Add player to your global friends list (Also: gfriend_player) 
gfriends: Display all members of your global friends list 
ghide:  Make yourself invisible to your global friends. 
ginvite_sg channel_name ranks_to_invite:  Invite your entire supergroup to a global chat channel. Only leaders may use this command. The rank parameter may be any of the ranks listed below. (Also: chan_invite_sg) 
Ranks to invite: 
0: Invite the entire supergroup (members, captains, and leaders). 
1: Invite captains and leaders only. 
2: Invite leaders only. 
gmotd: View the global message again. 
goto_tray tray_number_1-9: Go to specified power tray number 
group message_text: Sends the specified message on the Group/Team channel (Also: g or team) 
gunfriend_player global_player_name: Remove player from global friends list (Also: gunfriend) 
gunfriend global_player_name: Remove player from global friends list (Also: gunfriend_player) 
gunhide: Make yourself visible to your global friends 
hide:  Hide from other users 
hideprimarychat Hide/unhide primary chat window text messages 
i character_name: Invite character to join team (Also: invite) 
ignore character_name:  Ignore character 
ignorelist: Displays a list of ignored characters 
inspexec_name inspiration_name: Activate an inspiration by name 
inspexec_slot:  Activate an inspiration slot in the first row (needs confirmation of possible options) 
inspexec_tray row_number column_number:  Activate an inspiration slot in the given row and column 
inspirationslot:  Activate an inspiration slot in the first row (needs confirmation of possible options) 
invite character_name: Invite character to join team (Also: invite) 
k character_name:  Remove character from team (Also: kick) 
kick character_name:  Remove character from team (Also: k) 
kiosk:  Pop up the kiosk info for the nearest kiosk if you're close enough 
l message_text: Sends the specified message on the Local channel. (Also: local) 
leaveteam:  Leave your current team 
left: Strafe left 
lfg: Toggle looking for group status 
lfgset status: Sets your "looking for group" status. status is a parameter that indicates which status you wish to set and may be one of the following values. Setting the status to other values is undefined and may cause unexpected results. 
0: Not looking 
1: Looking for any 
2: Looking for Patrol 
4: Looking for Missions 
8: Looking for Task Force 
16: Looking for Trial 
32: Looking for Arena 
loc:  Get current map coordinate location (Also: getpos) 
local message_text: Sends the specified message on the Local channel. (Also: l) 
logchat: Toggle chat logging 
lookdown: Pitch camera down 
lookup: Pitch camera up 
macro macro_name macro_command_string: Add a macro to first empty slot 
macroslot macro_slot macro_name macro_command_string:  Add a macro to specified slot 
makeleader character_name:  Change the team leader to targeted character, must have character targeted if no name is provided (Also: ml) 
manage: Go to the enhancement management screen 
map: Toggles the map window 
maximize:  Maximizes the window 
me:  Emotes a text string (needs ingame confirmation) 
menu:  Toggles the menu 
ml:  Change the team leader to targeted character, must have character targeted if no name is provided (Also: ml) 
mouse_invert: Invert meaning of mouseY for mouselook 
mouse_look:  Command key for mouselook 
mouse_speed:  Scale factor for mouse look 
mousepitchmode:  Set mouse pitch mode 
myhandle: Display your chat handle 
namecaptain new_captain_name: Renames the 'Captain' supergroup rank 
nameleader new_leader_name: Renames the 'Leader' supergroup rank 
namemember new_member_name : Renames the 'Member' supergroup rank 
nav: Toggles the navigation window 
netgraph: Displays network connection information 
next_tray_alt:  Go to next secondary tray 
next_tray: Go to next tray 
nojumprepeat:  Disable jump auto-repeat 
p character_name message_text:  Send message to only one character (Also: private, tell or t) 
petition problem_text:  Sends in-game user petition to customer support 
powers: Toggles the power inventory display 
powexec_abort: Cancels the auto-attack power and the queued power 
powexec_altslot slot_number: Executes the given power slot from the alternate tray 
powexec_auto power_name: Sets the auto-attack power to given named power (or blank to shut it off, or toggles if it's on already) 
powexec_name power_name:  Executes a power with the given name 
powexec_slot slot_number: Executes the given power slot from the current tray 
powexec_toggleoff power_name:  Toggles a given power off. If its already off, does nothing [/b]
powexec_toggleon power_name: Toggles a given power on. If its already on, does nothing 
powexec_tray tray_number slot_number: Executes a power in the given tray and slot (needs in-game confirmation of options) 
powexec_unqueue:  Cancels the currently queued power 
prev_tray_alt: Go to previous secondary tray 
prev_tray: Go to previous tray 
private character_name message_text: Send message to only one character (Also: p, tell or t) 
promote character_name:  Promote supergroup member one rank 
quickchat: Pops up the quickchat menu 
quit: Quits game 
release:  Activate medicom unit fot emergency medical transport when defeated 
reply message_text: Sends message to the last person who sent you a tell 
req message_text:  Send message to Request channel (Also: request) 
request message_text:  Send message to Request channel (Also: req) 
requestexitmission number: Leave the mission once it is completed. It requires a number argument, but the number doesn't seem to do anything. This command does not appear on the /CmdList. 
right: Strafe right 
rsk character_name:  Invite character to be your exemplar, must have character targeted if no name is provided (Also: ex or exemplar) 
s message_text: Sends the given text on the current chat channel (Also: say) 
say message_text:  Sends the given text on the current chat channel (Also: s) 
screen screen_resolution:  Sets X and Y screen dimensions, should be constrained to 640x480,1024x768, 1280x1024, 1600x1200, etc 
screenshot: Save a .jpg format screenshot 
screenshottga:  Save a .tga format screenshot 
screenshotui boolean: Show ui in screenshots 
sea character_name: Find a character (Also: search) 
search character_name:  Find a character (Also: sea) 
sell message_text:  Send message to the Auction channel 
send channel_name message_text: Send message to specified global chat channel 
set_title badge_title_number:  Set badge title, if you do not have the specified badge your current badge title will be cleared 
sg message_text: Send message to the supergroup channel (Also: supergroup) 
sgi character_name:  Invite character to join supergroup (Also: sginvite) 
sginvite character_name:  Invite character to join supergroup (Also: sgi) 
sgk character_name:  Kick character from supergroup (Also: sgKick) 
sgkick character_name:  Kick character from supergroup (Also: sgk) 
sgleave: Leave your current supergroup 
sgmode:  Toggle Supergroup mode 
sgmodeset boolean: Set Supergroup mode 
sgraid_window daybits hour: Sets your supergroup raid window. 
sgsetdemotetimeout days: Sets the number of days a leader in your supergroup has to log in before the leader is demoted. Note: This command is currently non-functional 
sgsetdescription description_text:  Sets your supergroup description. 
sgsetmotd message_text: Sets supergroup Message Of The Day 
sgsetmotto motto_text: Sets your supergroup motto. 
sgstats: Display supergroup info in chat window. Note: This command is currently non-functional 
shadowvol boolean: Controls whether or not shadow volumes are drawn 
show: Forces the given window to be shown (Also: window_show) 
showfps boolean: Show current framerate 
sidekick character_name: Invite character to be your sidekick, must have character targeted if no name is provided (Also: sk) 
sk character_name:  Invite character to be your sidekick, must have character targeted if no name is provided (Also: sidekick) 
slashchat: Starts chat-entry mode with slash 
speed_turn: Set the number of degrees for rotateleft/right 
ss boolean: Controls whether or not simple shadows are drawn 
startchat: Starts chat-entry mode 
stopinactivedisplay: Stops rendering when the game is not the foreground application 
stuck:  Try to get unstuck you are stuck because of bugs 
supergroup message_text: Send message to the supergroup channel. (Also: sg) 
suppressCloseFx:  Hide all personal FX when the camera is closer than the suppressCloseFxDist 
suppressCloseFxDist: Within this camera distance, personal FX will be suppressed. 
t name, message_text: Sends a private message to a specific player, if name is a character name, the message will fail unless the player is online. If name is a global name, the message will be delivered the next time that player is online. Note that the comma after name is required or the command will fail. (Also: tell or p or private or whisper) 
tabglobalnext: Cycle forward through all chat tabs in all windows, will open the corresponding chat window if necessary 
tabglobalprev: Cycle backward through all chat tabs in all windows, will open the corresponding chat window if necessary 
tabnext chat_window_number_0-4: Cycle forward through all chat tabs in specified chat window 
tabprev chat_window_number_0-4: Cycle backward through all chat tabs in specified chat window 
tabselect chat_tab_number: Select the given chat tab, will open the corresponding chat window if necessary 
tabtoggle: Make the previously active chat tab the new active tab 
target_enemy_far: Targets the farthest enemy 
target_enemy_near: Targets the nearest enemy 
target_enemy_next:  Cycles through visible targetable enemies in near to far order 
target_enemy_prev: Cycles through visible targetable enemies in far to near order 
target_friend_far:  Targets the farthest friend 
target_friend_near: Targets the nearest friend 
target_friend_next: Cycles through visible targetable friends in near to far order 
target_friend_prev: Cycles through visible targetable friends in far to near order 
target: Toggles the target window 
team message_text: Send message on the Team channel. (Also: g or group) 
team_select team_member_1-8: Select specified Team member 
tell character_or_global_name, message_text: Sends a private message to a specific player. If name is a character name, the message will fail unless the player is online. If name is a global name, the message will be delivered the next time that player is online. Note that the comma after name is required or the command will fail. (Also: t or p or private or whisper) 
tell_last message_text: Sends a tell to the last player you sent a tell to. (Also: tl) 
texwordeditor: Edit the text layout for translatable textures 
third: Toggles between first and third person camera 
tl message_text:  Sends a tell to the last player you sent a tell to. (Also: tell_last) 
toggle_enemy_prev: Cycles through targetable enemies in reverse order 
toggle_enemy: Cycles through targetable enemies starting with the closest 
toggle: Show a window if hidden, hide a window if shown. (Also: window_toggle) 
trade character_name: Invite character to trade, must have character targeted if no name is provided 
tray: Toggles the tray window 
turnleft turn_degrees: Rotate left a fixed number of degrees 
turnright turn_degrees:  Rotate right a fixed number of degrees 
unex: No longer be an aspirant or an exemplar (Also: unexemplar or unrsk) 
unexemplar: No longer be an aspirant or an exemplar (Also: unex or unrsk) 
unfriend: Remove character from friends list 
unhide:  Stop hiding from other users 
unignore character_name: Unignore character 
unrsk: No longer be an aspirant or an exemplar (Also: unex or unexemplar) 
unselect: unselects currently selected thing 
unsidekick: No longer be a mentor or a sidekick (Also: unsk) 
unsk: No longer be a mentor or a sidekick (Also: unsidekick) 
up: Jump or fly up 
vis_scale draw_distance: Controls draw distance (1.0=default) 
watching:  List all channels that you belong to 
whereami: Tells the name of the map you are on 
whisper character_or_global_name, message_text: Sends a private message to a specific player. If name is a character name, the message will fail unless the player is online. If name is a global name, the message will be delivered the next time that player is online. Note that the comma after name is required or the command will fail. (Also: t or tell or p or private) 
whoall: Shows who is on the current map 
window_color: Changes the window colors 
window_hide:  Forces the given window to be hidden. (Also: hide) 
window_resetall:  Resets all window locations, sizes, and visibility to their defaults. 
window_scale: Change a single window scale. 
window_show:  Forces the given window to be shown. (Also: show) 
window_toggle: Show a window if hidden, hide a window if shown. (Also: toggle) 
windowcolor: Changes the window colors 
y message_text: Send message to Broadcast channel (Also: b or broadcast or yell) 
yell message_text: Send message to Broadcast channel (Also: b or broadcast or y) 
zoomin: Zoom camera in 
zoomout:  Zoom camera out
        
Kenja's Logitec G15 Masters Guide
Kenja's Concise Commands and Emotes Guide (I10)
Kenja's Links Guide for Badge Collectors
Visit SalsaVille!
	LIST OF EMOTES
	AFK 
	Afraid 
	Akimbo 
	Angry 
	AssumePositionWall 
	AtEase 
	Attack 
	BatSmash 
	BatSmashReact 
	BB 
	BBAltitude 
	BBBeat 
	BBCatchMe 
	BBDance 
	BBDiscoFreak 
	BBDogWalk 
	BBElectroVibe 
	BBHeavyDude 
	BBInfoOverload 
	BBJumpy 
	BBKickIt 
	BBLooker 
	BBMeaty 
	BBMoveOn 
	BBNotorious 
	BBPeace 
	BBQuickie 
	BBRaver 
	BBShuffle 
	BBSpaz 
	BBTechnoid 
	BBVenus 
	BBWahWah 
	BBWindItUp 
	BBYellow 
	BeatChest 
	BigLaugh 
	BigWave 
	Binoculars 
	Boombox 
	Bow 
	Bowdown 
	Burp 
	BuzzOff 
	Camera 
	Cellphone 
	Champion 
	Cheer 
	Clap 
	Clipboard 
	Coin  
	CoinToss 
	Cower 
	CrossArms 
	Crouch 
	CurseYou 
	Dance 
	Dice 
	Disagree 
	DontAttack 
	Drat 
	DropBoombox 
	Drum 
	DrumDance 
	DrumLow 
	ELaugh 
	ElegantBow 
	EvilLaugh 
	Explain 
	FancyBow 
	Fear 
	Fishing 
	Flashlight 
	Flex 
	Flex1 
	Flex2 
	Flex3 
	FlexA 
	FlexB 
	FlexC 
	FlipCoin 
	FlippingCoin 
	FloatBooks 
	Frustrated 
	GoAway 
	Grief 
	Hand 
	Handsup 
	Hi 
	HoldTorch 
	Howl 
	Huh 
	JumpingJacks 
	Kata 
	Kneel 
	Laptop 
	Laugh 
	Laugh2 
	LaughToo 
	Lecture 
	Ledgesit 
	Lotus 
	MartialArts 
	MilitarySalute 
	Muahahaha 
	Newspaper 
	No 
	Nod 
	Noooo 
	OverHere 
	Panhandle 
	Paper 
	PeerIn 
	Point 
	Praise 
	Protest 
	RaiseHand 
	Research 
	ResearchLow 
	Roar 
	Rock 
	RollDice 
	Rooting 
	Salute 
	Scared 
	Scissors 
	Score1 
	Score10 
	Score2 
	Score3 
	Score4 
	Score5 
	Score6 
	Score7 
	Score8 
	Score9 
	Shucks 
	Sit 
	Slap 
	SlapReact 
	Slash 
	SlashThroat 
	Smack 
	SmackYou 
	Sorry 
	Stop 
	Surrender 
	Talk 
	TalkToHand 
	Tarzan 
	Taunt 
	Taunt1 
	Taunt2 
	TauntA 
	TauntB 
	Thanks 
	ThankYou 
	TheWave 
	ThreatHand 
	Thumbsup 
	Victory 
	VillainLaugh 
	VillainousLaugh 
	Waiting 
	WallLean 
	Wave 
	WaveFist 
	Welcome 
	What 
	Whistle 
	Wings 
	Winner 
	Wounded 
	Yata 
	YataYata 
	Yes 
	Yoga 
	YoureWelcome 
Flying Animation Emotes 
NOTE: These will only interrupt flying forward animations.
	FlyPose1 
	FlyPose2 
	FlyPose3 
	FlyPose4
        
Kenja's Logitec G15 Masters Guide
Kenja's Concise Commands and Emotes Guide (I10)
Kenja's Links Guide for Badge Collectors
Visit SalsaVille!
	A rather important bump....keeping people in the know  
        
Kenja's Logitec G15 Masters Guide
Kenja's Concise Commands and Emotes Guide (I10)
Kenja's Links Guide for Badge Collectors
Visit SalsaVille!
Nice guide. It's spelled "concise," though...
	you start writing all the ubb code and pages of red squigly lines (word is a spell check freak) and certain spellings will escape you too  
  
        
Kenja's Logitec G15 Masters Guide
Kenja's Concise Commands and Emotes Guide (I10)
Kenja's Links Guide for Badge Collectors
Visit SalsaVille!
	Great guide learned a lot from it. Thanks for all of your other guides too (just got a G15 keyboard so I've read more than one).
Oh and bump as well....
        
	Excellent Job!
Between this and the G-15 thread, maybe I can get this oversized paperweight to do more than glow that pretty blue color.
Bumpity Bumpity Bump
        
	Thank you for putting this list together!   
        
	Great...
<.< forgot the "targetcustom...." commands though. Things like /targetcustomnext notmypet (for finding those hidden glowies... not to mention odd things like random doors.) 
Not sure if we have a list of those or not. I know some Warshades use... think it's /targetcustomnext defeated... to find bodies. Not sure of all the parameters, though. 
Faved the thread. 
(And yeah. G15 user here, too, though I use the heck out of some of the keys - unfortunately my applet switching key seems to not be behaving.)
        
	I came across a strange one today.
I tried to put the emote stunned (from the others sectgion), but all I get is the statement.  No 'Stunned' stance...
The macro is </macro egg "say too much eggnog...$$ emote Stunned">
It works with emote point, emote sit, and others... what am I doing wrong?
  
        
	I have a question:
How do I save the text from my "Rewards" tab?
I tried the /copychat command you have a bunch of ways and can't seem to log my "rewards" chat. Please help.
        
	Dragon...will have to look into that...
Shorty...let me play with the command to figure out why it is not working (I use Herostats to copy my chat and rewards log) so bare with me whilst I experiment.
        
Kenja's Logitec G15 Masters Guide
Kenja's Concise Commands and Emotes Guide (I10)
Kenja's Links Guide for Badge Collectors
Visit SalsaVille!
	Nice list overall.
I had to learn the hard way earlier though, powexectray, it uses <slot> <tray> and not <tray> <slot> arguments for some freaky reason.
        
"I think you're confused. This is /b, not /b/."
Thank you! I've had my G15 for a while, and couldn't figure out how to make the function keys work. This guide helped get me going. I already have two "universals" programmed in, and look forward to more.
ok - stupid question i know BUUUUT --- i used to have (in my speach bubbles) text, backroundcolor and bordercolor all different---and it worked like this: <color blue><bgcolor red><border green> .... recently played that char after MANY moons and a free issue update or 2 or 3 or........anyway long story short the color commands no longer work and i simply cannot find new ones anywhere...any help ? // TYIA !
	[ QUOTE ]
Great...
<.< forgot the "targetcustom...." commands though. Things like /targetcustomnext notmypet (for finding those hidden glowies... not to mention odd things like random doors.) 
[/ QUOTE ]
That has never worked for me.  
[ QUOTE ]
I came across a strange one today.
I tried to put the emote stunned (from the others sectgion), but all I get is the statement.  No 'Stunned' stance...
The macro is </macro egg "say too much eggnog...$$ emote Stunned">
[/ QUOTE ]
There doesn't seem to be an emote called "stunned" so that could be the problem.  It's not on Mantid's list  either.
        
	Don't know off hand if /em Stunned worked or not, but if it does, I would guess it sets off the same emote as SlapReact
My list is far from complete when it comes to all the different names you can use to trigger an emote.    
        
	[ QUOTE ]
ok - stupid question i know BUUUUT --- i used to have (in my speach bubbles) text, backroundcolor and bordercolor all different---and it worked like this: <color blue><bgcolor red><border green> .... recently played that char after MANY moons and a free issue update or 2 or 3 or........anyway long story short the color commands no longer work and i simply cannot find new ones anywhere...any help ? // TYIA ! 
[/ QUOTE ]
If you didn't see it yet, the  chat color bind thread talks about that breaking and changing.
        

Welcome one and all to this intricate guide to commands. This should help anyone trying to create anything from a simple bind or macro to making full use of your G15 keyboard and my G15 Master Guide .
Commands take on several forms, and with introduction of City of Villains, specifically Masterminds, macros and binds, for many, have become a second language for the near necessity of micro managing pets. This guide simply breaks down commands by category followed by an alphabetical list of all commands.
Lets begin
Here is a list of the sections that will follow:
COMMUNICATION COMMANDS
CHANNEL COMMUNICATIONS COMMANDS
SUPERGROUP COMMANDS
PET COMMANDS
GAMEPLAY COMMANDS
MISCELLANEOUS COMMANDS
ALPHABETICAL LISTING OF COMMANDS
BONUS:LIST OF EMOTES
Kenja's Logitec G15 Masters Guide
Kenja's Concise Commands and Emotes Guide (I10)
Kenja's Links Guide for Badge Collectors
Visit SalsaVille!