The CoX Duel Ladder Thread


77element_fist

 

Posted

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i don't know why fire/ and ice/ doms are being removed... i thought mind/ was the only real problem

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fire/fire is broken. It scares other doms.

[/ QUOTE ]hoho ssbb is safe


 

Posted

My Bots/Dark will rise again...I'm for this...so for this.


 

Posted

Theirs plenty of top end dueling builds. I disagree with some of the people who think dual phased blasters are ridiculously hard to be beat, Ive beaten them with a few of the different builds I have, from my ice/kin to my storm/psy- neither of which would be considered the top tier of dueling builds, they wouldn't be considered gimp.

Theirs only two builds and one situation, I see as a pointless duel. A dual phased ice tank, take an idiot not to draw out a tie against the majority of opponents. Any stalker poses a problem with the large number of archtypes which cannot see them with out popping yellows which just is not a viable option, really the same problem fighting an ice tank poses, a monkey at the keyboard can at worst get a draw. Finally a melee toon with no repel resistance against anything with tk is pointless duel.

Other than those situations or builds, I don't see the need for this thumbed down ladder. As someone stated by eliminating somethings, other sets all of sudden take their place of being unbeatable. If anyone ever wants to duel hit me up @Felonious1 on live, Im on Infinity can do live duels there. Think I have a dueler or two on test not sure what.


 

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My Bots/Dark will rise again...I'm for this...so for this.

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I'll just bring my ill/storm


 

Posted

Before the Defiance 2.0 buff they were a good dueling toon but could be handled with skill and precision. Now I don't know who you duel or what you duel with but a good /em blaster will give you a 20 second window to kill him. During that 20 seconds you have to deal with Aim, Build up, 2 boost ranges, around 30-40% damage and 1500+ hit points, and around 120% or so recharge which equal 2-3 shotting squishes.


 

Posted

Things I'd eliminate to make the ladder fun:

Double Phase
Telekenesis
Rad across the board
Fire/Ice Blaster
Energy Melee
Cold Domination
Regen
Poison
Warshades


 

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Things I'd eliminate to make the ladder fun:

Warshades

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Now this is [censored] serious business, [censored]


 

Posted

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Fire/Ice Blaster

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fire/ice blasters are mad hax yo


 

Posted

They can still be handled with precision and skill, The other day when I was in the LL tournament on Infinity, between rounds I dueled a dual phased fire/em blaster IOed who went to the finals to team with killobot. I think Fire Assailant was his name, I dueled him with my storm/psy which while it has alot of IOs isnt completely purped out the way i would have it on test. Anyways I got up 1-0 around the 6 minute mark and held the lead till with 2 minutes left I got sloppy and with got stunned while i had 4 breaks still in my tray. Point is I wasnt blown out by him, quite frankly he was the fortunate one to tie it up at the end. ive beaten other blasters with my ice/kin and likewise have gotten [censored] by the better blasters on it who can stay away from my PB transfusion. I also beat a fire/em on Infinity with my WP/EM tank whether he was any good I dunno, I wouldn't say Im good on my tank though. Theirs a variety of builds that can handle dual phased IOed blasters. Not all of them are fotms, but none of them are gimped builds any pvper would think about bringing.


I think you have tunnel vision, in that something you dueled with was once viable against these blasters isnt anymore. Well let be tell a quick parable. When I used to duel with my mind/FF troller back in the good old days I could kill a regen with IH up and or dual phased ice tank by popping some reds. Then came the triple containment nerf to just double with no debuffs/pet to make the damage I was unable to scratch out my 1-0 victories I used too. IOs and all the plus recharge came out and exacerbated the problem even more. Same with Doms, I used to beat the shi*t out of Iroxor on his fire/fire dom with my mind/bub like scores would be 8-0, boom Doms get their mez/repel buff and the matches turn into the same score just he has the 8 and I have the 0 I also know the same dominator will fall to any rad played decently.

I don't buy a mediocre player on a dual phased IOed out blaster can destroy 99% of the people/builds out there on . They can just destroy your poison mm which you said you squeaked by on before.


 

Posted

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Fire/Ice Blaster

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fire/MindFiyahPsnColdRadEMRegenHibernoobPhasingPFFBGMod e blasters are mad hax yo

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fixt.


 

Posted

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They can still be handled with precision and skill, The other day when I was in the LL tournament on Infinity, between rounds I dueled a dual phased fire/em blaster IOed who went to the finals to team with killobot. I think Fire Assailant was his name, I dueled him with my storm/psy which while it has alot of IOs isnt completely purped out the way i would have it on test. Anyways I got up 1-0 around the 6 minute mark and held the lead till with 2 minutes left I got sloppy and with got stunned while i had 4 breaks still in my tray. Point is I wasnt blown out by him, quite frankly he was the fortunate one to tie it up at the end. ive beaten other blasters with my ice/kin and likewise have gotten [censored] by the better blasters on it who can stay away from my PB transfusion. I also beat a fire/em on Infinity with my WP/EM tank whether he was any good I dunno, I wouldn't say Im good on my tank though. Theirs a variety of builds that can handle dual phased IOed blasters. Not all of them are fotms, but none of them are gimped builds any pvper would think about bringing.


I think you have tunnel vision, in that something you dueled with was once viable against these blasters isnt anymore. Well let be tell a quick parable. When I used to duel with my mind/FF troller back in the good old days I could kill a regen with IH up and or dual phased ice tank by popping some reds. Then came the triple containment nerf to just double with no debuffs/pet to make the damage I was unable to scratch out my 1-0 victories I used too. IOs and all the plus recharge came out and exacerbated the problem even more. Same with Doms, I used to beat the shi*t out of Iroxor on his fire/fire dom with my mind/bub like scores would be 8-0, boom Doms get their mez/repel buff and the matches turn into the same score just he has the 8 and I have the 0 I also know the same dominator will fall to any rad played decently.

I don't buy a mediocre player on a dual phased IOed out blaster can destroy 99% of the people/builds out there on . They can just destroy your poison mm which you said you squeaked by on before.

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Do use perma tk snowstorm?


 

Posted

I'd be up for a gimp ladder but nvm cause I'm not willing to pl anything gimp and the most gimp char that I actually levelled was storm/elec and that accounts banned..so..yay @ starting post-I4 and loving PvP from the get-go, never got anything too crappy to 50 cuz I never would have been able to level anything that I couldn't take PvP breaks on.


 

Posted

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They can still be handled with precision and skill, The other day when I was in the LL tournament on Infinity, between rounds I dueled a dual phased fire/em blaster IOed who went to the finals to team with killobot. I think Fire Assailant was his name, I dueled him with my storm/psy which while it has alot of IOs isnt completely purped out the way i would have it on test. Anyways I got up 1-0 around the 6 minute mark and held the lead till with 2 minutes left I got sloppy and with got stunned while i had 4 breaks still in my tray. Point is I wasnt blown out by him, quite frankly he was the fortunate one to tie it up at the end. ive beaten other blasters with my ice/kin and likewise have gotten [censored] by the better blasters on it who can stay away from my PB transfusion. I also beat a fire/em on Infinity with my WP/EM tank whether he was any good I dunno, I wouldn't say Im good on my tank though. Theirs a variety of builds that can handle dual phased IOed blasters. Not all of them are fotms, but none of them are gimped builds any pvper would think about bringing.


I think you have tunnel vision, in that something you dueled with was once viable against these blasters isnt anymore. Well let be tell a quick parable. When I used to duel with my mind/FF troller back in the good old days I could kill a regen with IH up and or dual phased ice tank by popping some reds. Then came the triple containment nerf to just double with no debuffs/pet to make the damage I was unable to scratch out my 1-0 victories I used too. IOs and all the plus recharge came out and exacerbated the problem even more. Same with Doms, I used to beat the shi*t out of Iroxor on his fire/fire dom with my mind/bub like scores would be 8-0, boom Doms get their mez/repel buff and the matches turn into the same score just he has the 8 and I have the 0 I also know the same dominator will fall to any rad played decently.

I don't buy a mediocre player on a dual phased IOed out blaster can destroy 99% of the people/builds out there on . They can just destroy your poison mm which you said you squeaked by on before.

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Do use perma tk snowstorm?

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Try keeping perma tk/snowstorm up with everything else needed to keep up without an outside end buff/or geas running then get back to me on how far your attack chain goes. I do use perma steamy mist, its so hax, mitigating the fire dmg that way.


 

Posted


If people want to start a new ladder, that can be done…

Of course, there's no reason why folks can't fight with "gimp" toons on the existing ladder. Sure, blasters rule the top spots right now, but there's no reason why you or anyone can't take pride in having the highest ranked Warshade on the ladder. I mean, I was fightin' with my ice/thermal with full knowledge that I couldn't beat any of the top builds.

Anyone can agree to a ladder match with whatever character they want.

That being said, I could certainly create a "B-Ladder" where only certain builds are eligible. Based on comments in this thread, and my general thoughts, I think that the following should be excluded from the B-Ladder:

-Blasters
-Stalkers
-Dominators
-Masterminds
-Radiation Emission
-Ice Tanks
-Granite Tanks/Brutes
-Ice Control (cont)
-Cold Domination (corr)


I have no problem starting a second ladder for those characters that fall outside of the above. Of course, just because someone is eligible for the B-Ladder doesn't mean that they can't fight on the regular ladder if they want to.

So, what do you think? Should I create the B-Ladder? Should any sets be added/removed from the above list?

Let me know your thoughts.

Thanks,

Terp


 

Posted

I don't really see the need to eliminate archetypes. I'd go with

Fire Blast (just blasters)
Ice Blast (just blasters)
Ice Control
Radiation Emission (corrs allowed)
Psychic Blast
Ice Tankers
Stalkers
Mind Control
Fire Control (just doms)
Cold Domination
Poison


 

Posted

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I don't really see the need to eliminate archetypes. I'd go with

Fire Blast (just blasters)
Ice Blast (just blasters)
Ice Control
Radiation Emission (corrs allowed)
Psychic Blast
Ice Tankers
Stalkers
Mind Control
Fire Control (just doms)
Cold Domination
Poison

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:F
Energy Melee? With the exception of maybe spines nothing else for stalkers is remotely good rly.


 

Posted

Ya but something that should never die in duels is too gay for a B-ladder. Same reason I'd take out non-EM Ice tanks. What the hell is the point in fighting an ice tank or a stalker.


 

Posted

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Ya but something that should never die in duels is too gay for a B-ladder. Same reason I'd take out non-EM Ice tanks. What the hell is the point in fighting an ice tank or a stalker.

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stalkers aren't even close to as hard to kill when they don't have the stun and damage of EM, needing moar BFs and greens (depending on the build) or just needing to be more careful around them is a huge part of why they are harder to kill.


 

Posted

I need to fight a good stalker because all the ones I've dueled have given me bad impressions of the AT as a whole... never lost/tied one (no stalker has ever hidden the whole match).


 

Posted

Roxy Garner (fire/em blaster) defeats VX (rad/psy defender) two times in a row.

Roxy Garner moves to #1 on the ladder!

Congratulations Roxy! Good fights!


 

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Here are the basic tourney rules I will be using for some upcoming duel ladder events.


The tournament match-ups will be set up at random.

It's all in good fun. If you do enter, please attempt to exhibit good sportsmanship.

<ul type="square">[*] 1st round matches will start promptly (please) at 9:00pm ET My first round match will start at 9:05 ET and all other matches should start before mine. If your opponent does not show up and no replacement is available, you will win by forfeit, and a loss will be credited to your opponent (A loss will only be credited to the opponent if he does not cancel his entry prior to the match-ups being posted and no replacement can be found). This is the same for every round.[*] 2nd round matches will start at 9:25pm ET(If I'm still in, my matches will start 5 minutes later than the rounds' posted start time to ensure everyone gets started.) [*] The Championship match will start at 9:45pm ET [/list]

There may be byes in the 1st round of the tournament, depending on the number of entrants. The deadline for entry is one day before the match.

Once I set the match-ups, I will stick to them (However, I will do my best to have late arrivals replace any no-shows). I will draw names out of a hat to determine the match-ups.

Please try to be logged in to the test server at least 10 minutes prior to the tournament start time so we can verify that you are online and ready to fight, and you can set up the match with your opponent. If you and your scheduled opponent are ready to fight your first round match prior to the scheduled start time, you may certainly do so (This is true for any round. If you and your opponent are ready to go, you do not need to wait for the scheduled start time).

Rules:

It will be set up for 2 (1 round), 4 (2 rounds), or 8 (3 rounds) people depending on how many people respond to say they are in.

Meet in Pocket D

The match should be set for Super Heavy Weight (lvl 48 - 50).

It should be set as a 10 minute match

No additional options should be selected (e.g., No Travel Powers, Max Recovery). It should just be the standard match options.

Inspirations:
Only store bought inspirations should be used. Everyone should be using store bought inspirations. Arrange a swap/burn with your opponent if you feel it's needed.

No build switching (i.e. if you play as Terp Man 6 in round 1, you can't play as Terp Man 3 in round 2, etc...).

Replacement Rules:

Any players that sign up after the deadline or are present at the time of the tournament can be used as replacements for any players that don’t show up, or to fill in byes.

Disconnect Rules:
If a player disconnects during the match, that player is credited with a loss, and the other player will advance. However, if the tournament is down to the Final 4, and your opponent (who was not diconnected) agrees to a rematch, you two can restart the match.

If a player does not zone in to a match before the countdown has been completed, the match should be restarted.

If both players are booted from the match, the match should be restarted.

Maps:
Matches should be restarted in the Monkey Cage or Small Office Map

Ties:
In the event of a tie, the players will fight a rematch (unless both players feel a rematch would also result in a tie). If the rematch is a tie, players will fight in a last man standing match. If both players feel that a rematch, even a last man standing match will be pointless, the winner will be decided by rock/paper/scissors.

Stalkers lose ties by default to any other AT.

Deadline for Entry:
One day before the match


 

Posted

Give me a date please


 

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lmao

i smell necro/poison / necro/storm love


 

Posted

I have no idea what you are talking about