Virtue Hamidon Raid Schedule and Procedures


Coyote_Seven

 

Posted

The normal server-wide raid times are:

Saturday, 6 PM Eastern/5 PM Central/4 PM Mountain/3 PM Pacific
Sunday, 8 PM Eastern/7 PM Central/6 PM Mountain/5 PM Pacific
Wednesday 8 PM Eastern/7 PM Central/6 PM Mountain/5 PM Pacific

There is no discouragment of anyone choosing to organize a raid on a different day. If you do choose to do so, feel free to advertise on VirtueUnited, and the mods will assist in making it known that you're forming up a non-scheduled raid.

The VirtueUnited MOTD will be updated as possible to reflect raid status, targetter, taunter, and IAF leader.

All raid leaders use the Request channel to issue instructions, requests, and general communication with raiders. Please monitor this channel. Please do not use it if you are not a raid leader. Broadcast is used for general chatter throughout the course of the raid.

Raid Definitions
Organizer: The person stuck with the job of herding all the cats into a coherent whole, usually an experienced Hamidon raider. Virtue uses this position intermittently, as we are generally relatively well organized and know who most of the experienced raiders are. Raid Leader position.

Taunter: A Tanker who will taunt the Hamidon throughout the raid in order to keep him from hitting the Mito Teams and/or the Holders. Raid Leader position.

Targetter: This person leads the Mito Teams. All Mito Team members will place this person on follow and target through them. This ensures that all Mito Teams are hitting the same Mito. Raid Leader position.

Illusionist Air Force: (AKA IAF or ISS) Formerly known as the Illusionist Suicide Squad, this is a team of four to eight Illusion Controllers. They (currently) fly above Hamidon and air-drop Phantom Army into the goo to take aggro off the Mito teams. Formerly, they went into the goo directly; this practice was discontinued as of I7.

Taunter Healing Team: (AKA THT or Aggro Team) 2-5 characters with a single target heal, preferably Empaths, Stormies, and Peacebringers. This team keeps the Taunter alive while he's keeping Hamidon's attention. They are always teamed with the Taunter.

Mitochondria: Hamidon's bodyguards. These are AV-class bad guys, of three types. Blue Mitos have a single-target hold and DOT attack. Yellow Mitos have a single-target heavy damage attack. Green Mitos heal Hamidon and other Mitos. If any Mito is not held when it reaches 1/4th of its' hit points, it will split into two mitos. These split mitos are not necessarily the same color as the original one.

Raid Phases
Organization Phase: All raiders gather on the Safe Rock. Targetter, Taunter, and IAF Leader are chosen. All characters with an aura heal put their heal on autofire to test the healing bubble. Force Field users activate Dispersion Bubble. The IAF takes position above Hamidon and begins dropping Phantom Armies. Note: Due to the graphics being a migraine trigger for multiple people, Sonic Resonance users DO NOT activate their bubbles at any point during the raid. Disabling a third of the raid is a bad thing.

Mito Phase: All Mito Teams and the THT enter the goo in one large group, protected by the multiple AOE heals and bubbles. The Targetter selects a Mito and everyone attacks as a group. Once a small pocket of Mitos has been cleared, the THT sets up and the Taunter begins to hold Hamidon's aggro. When the Blue and Yellow Mitos are cleared, AOE heals are turned off and the IAF joins the Mito Teams.

Hold Phase: Once all Mitos are destroyed, all raiders except for the Taunter and two of her Healers gather on Hamidon. Tanker and Defender duos patrol the goo for stray or trained monsters. All characters with a hold power (I.E. a power which takes a Hold Enhancement) put their Hold on autofire and proceed to stack enough hold magnitude to hold the Hamidon. No non-holds are used at this time. Note: Hold can only be determined by visual means at this time. Raid members and leaders watch for Ice and Earth hold graphics around Hamidon. They will observe to ensure that there is a solid, unwavering hold for 4 minutes prior to calling Attack Phase.

Attack Phase: Once hold is stable for four minutes on Hamidon, Attack Phase will be called. All raiders with the exception of the Monster Patrols and the remaining THT begin attacking full-force. A raider with visual sight of Hamidon will call out his HP and monitor hold status. If hold drops at any point, attack will immediately be halted and Hold Phase will resume. This continues until Hamidon is defeated. Ensure you have a free enhancement slot at the start of this phase, and ensure that you get at least one hit in on Hamidon if you are otherwise occupied.

Bud Phase: Once Hamidon is defeated, a large number of Hamidon Buds, boss-class critters, will spawn where he was. Defeat these for fun and profit. Or don't. This is also the point where everyone starts trading their enhancements around.

Frequently Asked Questions
Why do we hold Hamidon? Because if Hamidon drops below 50% health and is not held at any point, he will spawn one yellow mito for each hero in the zone. At most raids, that's upwards of 100 yellow mitos. This is called an Uncontrolled Mito Spawn or a Yellow Dawn, and is an immediate failure of the raid. Should this happen, there will be no Hamidon raids until the server is reset. There is no recorded recovery from a UMS. Attempts have been made, and failed. Miserably.

Why do we have a Taunter and a Targetter? Without a Taunter, Hamidon fires an AOE attack at the Mito Teams once every 30 seconds. This is an auto-hit, untyped damage attack against which there is no defense except healing. It two-shots anything but Tankers, and 3-shots Tankers unless there is a significant hit point buff (Dull Pain, Earth's Embrace, Hoarfrost) active. The Targetter ensures that everyone in the raid is attacking the same mito for better efficiency and to reduce the chance of a mito split. The Taunter and THT keeps the rest of the raid from hitting the dirt.


@SithRose and @Sith Rose
Permanent resident of Virtue
"Mommy, I need Cthulhu. He keeps the bad dreams away."

 

Posted

A couple of useful binds/macros to set up for Hamidon raids:

/bind numpad6 "target_custom_near singularity" - This will target the nearest Singularity for Hold phase.

/bind numpad 5 "target_custom_near $targetter" - $targetter should be replaced with the targetter's name. So if Nucess-PB is targetting for the raid, the string would read "target_custom_near Nucess-PB". If you're in visual range of the targetter, this will reacquire them for you without having to open the Friends list.

/bind numpad4 "target_custom_next Mitochondrial Antibodies" or "target_custom_next Mending Mitochondria" or...well, you get the idea. Targets the next visible one of whichever you've placed in that bind, and cycles through them in near to far order when pressed repeatedly.

You can also do a "target_custom_near $mitotype$$target_custom_near $mitotype" to target the nearest varying types of mitos in order with one button. This works better if you can maintain solid visuals of the mitos - If you can't see it, you can't target it.

The "next" variable targets them in near to far order, and cycles through the targets when pressed. The "near" variable only targets the nearest visible one.


@SithRose and @Sith Rose
Permanent resident of Virtue
"Mommy, I need Cthulhu. He keeps the bad dreams away."

 

Posted

stop griefing hami .. he's just sitting there for the time spent badge!


Freedom Server & Virtue Server - @Bugnoy
LEGIT (Leader), SiK (Leader), S.i.K. (Leader)


 

Posted

[ QUOTE ]
Good post. All is going to be worthless, no doubt, once I9 goes live though.

[/ QUOTE ]

I like the post. I don't think it'll me worthless, but it'll certainly need updating.


Malakim

-Playing since COH beta and still love the game!

 

Posted

[ QUOTE ]
Good post. All is going to be worthless, no doubt, once I9 goes live though.

[/ QUOTE ]Hehe, well yea it will all be worthless come i9 as the strategy compeltely changes, but Hamidon is not open to more than one tactic, and unlike it is now, can be spawned at will, and even if say a raid fails, it isn't a total loss and can be picked back up the next day, provided there isn't a server reset, or in a few hours if ppl just want a break.


 

Posted

Eh. I know full well it'll become worthless when I9 goes live. At that point, I expect someone like Silverspar or ZombieMan to write you lot a nice guide to how to raid the new Hamidon, and have it get all stickied up here. Why not me? Because I haven't been doing it villainside, and thus can't write much in the way of a guide for the villains as well as for the heroes. Besides, I probably won't be raiding as often as I do presently once I9 goes live.


@SithRose and @Sith Rose
Permanent resident of Virtue
"Mommy, I need Cthulhu. He keeps the bad dreams away."

 

Posted

Actually I am working on the new guide for villains. Of course I don't fill in strategies, because unlike the current hami, there is more than one key to doing it, and since the zone limit is 50, so raid leaders will have to adapt to their particular instance.


 

Posted

[ QUOTE ]
Actually I am working on the new guide for villains. Of course I don't fill in strategies, because unlike the current hami, there is more than one key to doing it, and since the zone limit is 50, so raid leaders will have to adapt to their particular instance.

[/ QUOTE ]

Then what would the guide have in it if it did not have strategies?


Paragonian Knights
Justice Company

 

Posted

The uses the particular ATs and team roles can be done as well as information on the particular zones as can be read here. There is more to a guide than putting down strategies, there is offering up advise. The new hami, everyone will have their own method of tackling the beast, since the PA army no longer works, and there is no stopping hami from spawning a new wave of mitos this time. Basically a guide is to provide information, if it was a strategy post, then it would be something else.


 

Posted

Anyone interested in getting this started up? Every night of the week might be tough to pull off in the beginning but perhaps twice hero side and twice villain side per week .

I can not offer alot of support villain side but hero side the PK has about 135 level 50s so I may be able to round up one or two .

I would much rather see this as a community effort rather than just branching out on our own.


Paragonian Knights
Justice Company

 

Posted

Friday through to Monday are teh best days for me villain side. Tuesday through Thursday are class nights for me.


 

Posted

My question is, how would one join a Hami raid? Do you need to be a part of a certain channel? Would one just sit around in the Hive and wait to be invited, or wait elsewhere?
I just dinged 45, and I'm new to this...


@Dragonistic

Unless I'm quoting someone, EVERY SINGLE post above is QR.
<----Female
Dragonistic, Kheldragon, Ink Dyne, KheIdragon, Squiddy Attack

Total level is about 149.

EVILCAT

SEZ YOUR COMPU-TAR TASTE LIKE CHIKIN

 

Posted

I know VirtueUnited for Hero Hami stuff. Think The Virtue LRSF channel villain side. But generally don't need alot to get hami up, and news travels fasts through coalitions. Great thing about the new hamidon, you can summon him at your liesure.

It's no more of the yellow dawn, raid failed non-sense.


 

Posted

Here's another n00bish question: What does it take to spawn Hamidon? Do you need a specific mission for him to spawn? Do you need a certain amount of people, or one person of a certain level?

(I stupidly went exploring in the Hive today. No Hami.)


@Dragonistic

Unless I'm quoting someone, EVERY SINGLE post above is QR.
<----Female
Dragonistic, Kheldragon, Ink Dyne, KheIdragon, Squiddy Attack

Total level is about 149.

EVILCAT

SEZ YOUR COMPU-TAR TASTE LIKE CHIKIN

 

Posted

You need to defeat the monster DE in the Abyss. The total number is random, from 8 to 50 according to BackAlleyBrawler. This was the exact reason villains needed a seperate Monster Island, otherwise it would be near impossible for villains to gather EoEs consistantly.

Sometimes you get lucky and yous pawn hamidon rapidly, sometimes you gotta work at it. You can always tell when Hami spawns whent he Mosnter De start making a breakf or it (running for those giant doors in the Abyss or where ever they might go in the Hive). Basically it gives control to do Hami and your leisure and not an all or nothing event.


 

Posted

oh that's what those big doors are for...

the DE just kinda disapear in the hive whe hami spawns


V-Tronix - Angry Angels
V-Tron Elec/EM - V-Tron X EM/EA

To Build a Better Hero #53098 [Newly edited and looking for Feedback] - Renegade Robots: V-Tron's Task Force # - A Summer Song and A Winters Tail #104106

 

Posted

So, we using VirtueUnited to plan both sides now?


PERC Supporter
La Pucelle (BS/SR)
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Coldsmoke (Ice/Dark)
Saber Maid (BS/Regen)
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Posted

I think that would create way too much confusion honestly, but meh.


 

Posted

I don't see how it would. But then i don't want more chanels ...


 

Posted

Because there will always be a few who don't see the hero or villain hami raid hehe, so you have ppl going where is everyone. Just one of those things I guess.


 

Posted

On the other hand... well, VU was designed for everyone, and to announce raids on. And I don't know about you, but I'm out of channels.


PERC Supporter
La Pucelle (BS/SR)
Miseria Bella (Sonic/Dark)
Wrangler Annie (SS/Elec)
Coldsmoke (Ice/Dark)
Saber Maid (BS/Regen)
and others...

 

Posted

So, has Virtue attempted a Hamidon event since I9 came out? Either hero side, or villain side?

Who's interested?


 

Posted

I don't think it will really get off the ground until the newness rubs out of everyones eyes for issue 9