Completely OOC... Odd things you notice here!


Arashi

 

Posted

I know its hard to play, that's why I've never heard a really good Clarinet player.

I play an alto sax IRL.

So many buttons, and none of em makes me a milkshake.

Fun stuff though


Arc ID: 475246, "Bringing a Lord to Power"

"I'm only a simple man trying to cling to my tomorrow. Every day. By any means necessary."
-Caldwell B. Cladwell

 

Posted

Yay, a fellow sax player! The sexiest of all instruments!


 

Posted

Rache would like to sing, mainly because that's the closest she gets to playing anything. So if she had to play something, best give her something simple to learn on first.

I, personally, played clarinet in high school. Not exceptionally well mind you, but I was mostly annoyed because I had wanted to play sax. Too many sax players already by the time she got to me though. ;_;


Pinnacle
Heroes
When in danger, or in doubt; Run in circles, scream and shout.

 

Posted

Yeah, my band has about 5 altos and 2 tenors.

The marching band has roughly 12 altos, 6 tenors, and two baritones O.o

Oh! And we have 1 piccolo


Arc ID: 475246, "Bringing a Lord to Power"

"I'm only a simple man trying to cling to my tomorrow. Every day. By any means necessary."
-Caldwell B. Cladwell

 

Posted

That's why you pick up all the saxes to even them out. And who needs a piccolo when you can jam out on a spoprano.


 

Posted

I heartily agree with you, Ian. Because sitting in front of the piccolos has convinced me that even one piccolo in a highschool band is one too many.


Japancakes.

Art - Theme 005 - Seeking Solace

 

Posted

You know...I'm going to have to make my robots play an instrument now cause you guys have been talking about it so much.

Mini Bot: Bagpipes

Combat Toy: Drums

Large Toy: Trombone

Block Bot: Flute

Toy Bot: Keyboard

Small Toy: Triangle

Toy Dispenser: Guitar (Cause he likes the attention.)

UNITED WE ARE, TOY'S BOTS!

*goes off to write music and make millions of dollars*


Statesman said let there be heroes, and there were heroes.

Lord Recluse said let there be villains, and there were villains.

NCsoft said let there be nothing, and there was nothing.

 

Posted

[ QUOTE ]
I heartily agree with you, Ian. Because sitting in front of the piccolos has convinced me that even one piccolo in a highschool band is one too many.

[/ QUOTE ]
But you can never have too much Yazz Flute


 

Posted

[rant]
I noticed that the boards are very flavor of the week. That there are posters that prefer quantity over quality, in that threads become ignored due to the latest new thread, that people are posting to so fast that they no longer have time for or no longer bother with the existing threads that they already had joined.

I also noticed that some posters are purely conflict driven. If there isn’t a conflict going on that they can actively be apart of they do not to post at all, and only reappear to immerse themselves in a brief conflict then they disappear again until the next conflict. There shouldn’t be an issue about writing about the mundane as long as it gives insight to the character.

I think there ought to be more limitations on magic/technology in threads. The in-game limitations making the best framework of what should and shouldn’t be done. After all the game went through tons of ‘balance’. There should be things in technology that trump magic and vice versa, but neither should be all powerful. Both sources of power should have a cost. Technologies cost being more literal, where magical cost depending on the source should have its own cost. There are technology devices that are issued to every foot soldier that should only have one in existence anywhere, or that require so much power or energy to operate if the solution to that power problem is achieved patent it and retire, or at least give it some limitations such as duration.

It is difficult for super-X who maybe a mutant or altered human or whatever that can do A, B, C with their powers to deal with tech/magic-Y who can do whatever you feel like writing with whatever you feel like pulling out. Yes, normal humans do need an edge when dealing with supers, generally that edge comes in numbers not in hyperflexible technology.

Yes, artistically we should not limit ourselves to the in game powers and their descriptions, but we need to set limits for ourselves, or the GMs need to impose limits.
[/rant]


As for music:

Shane no talent with instrument or vocal, though he has the potential to learn an instrument if he decided to dedicate the time to it.

Ella would have a great singing voice if trained, however currently lacks the patience, also she would break instruments accidentally in frustration while trying to learn.

Sienna has a powerful and moving voice as she is born of fairies and a Sonic primary

Lotus can play instruments probably something like the mandolin.


HaloInc
Triumph:
Heroes: Lady Halifax, Miss Kia, WhiteLotus, Agent Immolate, Lady Empathy, Sylence Fyredancer, Maiden of Fire
Villains: Innocent-Ella, Aegis-Sprite, Midnight Dragonfly

 

Posted

[ QUOTE ]


I also noticed that some posters are purely conflict driven. If there isn’t a conflict going on that they can actively be apart of they do not to post at all, and only reappear to immerse themselves in a brief conflict then they disappear again until the next conflict. There shouldn’t be an issue about writing about the mundane as long as it gives insight to the character.


[/ QUOTE ]
To be fair, conflict is more interesting than, say, sitting in a room doing nothing. People wanna participate y'know.


 

Posted

I find that an excellent way to make it easier to write when there is no conflict is to have two characters who work well together. This is what I try to do with Hallucinogen and Moonscribe in Crown of Thorns. . . I can almost always think of something amusing for those two to say to each other. If you don't like having your characters think to themselves, that's a good solution.


 

Posted

[ QUOTE ]
[ QUOTE ]


I also noticed that some posters are purely conflict driven. If there isn’t a conflict going on that they can actively be apart of they do not to post at all, and only reappear to immerse themselves in a brief conflict then they disappear again until the next conflict. There shouldn’t be an issue about writing about the mundane as long as it gives insight to the character.


[/ QUOTE ]
To be fair, conflict is more interesting than, say, sitting in a room doing nothing. People wanna participate y'know.

[/ QUOTE ]

Yes, I agree conflict is much more interesting. However to only partcipate in a thread when there is direct conflict is the gripe. To disappear for extended periods of inactivity to only pounce(post) on conflicts is more specific.

Also what is truely doing nothing? Sleeping? write dreams. Meditating? okay that's a tough one. Chances are your character isnt truely doing 'nothing'. I don't think writing the internal thought processes is a bad thing, if there is nothing actively going on write about internal worries, go over how the days events affected the character or what they feel about them, or even write a daydream or fantasy (keep it PG )

Some people don't like writing internal thought processes, I happen to like to. It helps develope the character more to yourself and to others. Not to mention in many of these threads there are telepaths that would know some of these things anyway


HaloInc
Triumph:
Heroes: Lady Halifax, Miss Kia, WhiteLotus, Agent Immolate, Lady Empathy, Sylence Fyredancer, Maiden of Fire
Villains: Innocent-Ella, Aegis-Sprite, Midnight Dragonfly

 

Posted

[ QUOTE ]
Also what is truely doing nothing? Sleeping? write dreams. Meditating? okay that's a tough one. Chances are your character isnt truely doing 'nothing'. I don't think writing the internal thought processes is a bad thing, if there is nothing actively going on write about internal worries, go over how the days events affected the character or what they feel about them, or even write a daydream or fantasy (keep it PG )

Some people don't like writing internal thought processes, I happen to like to. It helps develope the character more to yourself and to others. Not to mention in many of these threads there are telepaths that would know some of these things anyway.

[/ QUOTE ]

On the flipside- reading internal thought processes can be *BORING*!

[ QUOTE ]
Although Ian was meditating to further his spiritual development, his mind shifted to what he had for breakfast. It was toast with a little jam. It was a little dry but less fattening than butter. He wasn't the biggest fan of toast because when you bite it, crumbs get all over your shirt and...

[/ QUOTE ]

I'm not saying it always has to be that way but sometimes it's not the most entertaining thing to write about if it's not something important or insightful. Another thing on internal thought processes, how many times does one go over the same event from one day in their head before people get tired of reading it?


 

Posted

[ QUOTE ]

On the flipside- reading internal thought processes can be *BORING*!

[ QUOTE ]
Although Ian was meditating to further his spiritual development, his mind shifted to what he had for breakfast. It was toast with a little jam. It was a little dry but less fattening than butter. He wasn't the biggest fan of toast because when you bite it, crumbs get all over your shirt and...

[/ QUOTE ]

I'm not saying it always has to be that way but sometimes it's not the most entertaining thing to write about if it's not something important or insightful. Another thing on internal thought processes, how many times does one go over the same event from one day in their head before people get tired of reading it?

[/ QUOTE ]

Some people are better at it than others I guess*. However I found the above sample on 'toast' entertaining in a quirky way, that makes Ian seem more human as to opposed to just picking fights.

Yes it would get boring if the same was used everyday or everytime he had toast, but its up to the writter to find something to write about. Next time he has toast he can daydream about any of his teachers while he gets himself all crumby. Also up to the writer to not be repetative in going over events in their head. Maybe something new happened that changed their perspective or their mood changed and therefore their perception of events.


*Not saying I am, but I am working on it


HaloInc
Triumph:
Heroes: Lady Halifax, Miss Kia, WhiteLotus, Agent Immolate, Lady Empathy, Sylence Fyredancer, Maiden of Fire
Villains: Innocent-Ella, Aegis-Sprite, Midnight Dragonfly

 

Posted

[ QUOTE ]
He wasn't the biggest fan of toast because when you bite it, crumbs get all over your shirt and...

[/ QUOTE ]

HERESY.

Anyway.

I'd just like to pipe up and say that, sometimes it's very difficult to respond to everything you want to respond to in one post. So if you've felt ignored by me, please take this as my apology. I tend to take on a lot and make my head explode. D:

*Ess-plode*

*toast flies everywhere*


Japancakes.

Art - Theme 005 - Seeking Solace

 

Posted

[ QUOTE ]
[ QUOTE ]
Also what is truely doing nothing? Sleeping? write dreams. Meditating? okay that's a tough one. Chances are your character isnt truely doing 'nothing'. I don't think writing the internal thought processes is a bad thing, if there is nothing actively going on write about internal worries, go over how the days events affected the character or what they feel about them, or even write a daydream or fantasy (keep it PG )

Some people don't like writing internal thought processes, I happen to like to. It helps develope the character more to yourself and to others. Not to mention in many of these threads there are telepaths that would know some of these things anyway.

[/ QUOTE ]

On the flipside- reading internal thought processes can be *BORING*!

[ QUOTE ]
Although Ian was meditating to further his spiritual development, his mind shifted to what he had for breakfast. It was toast with a little jam. It was a little dry but less fattening than butter. He wasn't the biggest fan of toast because when you bite it, crumbs get all over your shirt and...

[/ QUOTE ]

I'm not saying it always has to be that way but sometimes it's not the most entertaining thing to write about if it's not something important or insightful. Another thing on internal thought processes, how many times does one go over the same event from one day in their head before people get tired of reading it?

[/ QUOTE ]
excellent point
I'm not just writing my stories to progress a character inch by inch, i'm also writing to keep the reader entertained. Writing about certain thought processes is, of course, key to understanding the character.
But writing down everything about a character just to fill gaps is the same as appearing only for conflict and disappearing:
1) It's boring. I know sometimes (mostly early on) I sometimes gloss over or skim certain paragraphs because I know they're basically about nothing.
2) It loses impact. If you're writing constantly about internal monologues, then they become hard to remember. And if it becomes important later on, people have to sift through a ton of text to find it.
3) Do you REALLY want to internal monologue everything? There's some information some people want to keep from other players. Like, perhaps character X has a big dark secret that only they know about. Internal monologues are good for hinting, but for the biggest impact it has to be a surprise for the audience AND the participants.


 

Posted

[ QUOTE ]
[ QUOTE ]

I'm not saying it always has to be that way but sometimes it's not the most entertaining thing to write about if it's not something important or insightful. Another thing on internal thought processes, how many times does one go over the same event from one day in their head before people get tired of reading it?

[/ QUOTE ]
excellent point
I'm not just writing my stories to progress a character inch by inch, i'm also writing to keep the reader entertained. Writing about certain thought processes is, of course, key to understanding the character.
But writing down everything about a character just to fill gaps is the same as appearing only for conflict and disappearing:
1) It's boring. I know sometimes (mostly early on) I sometimes gloss over or skim certain paragraphs because I know they're basically about nothing.
2) It loses impact. If you're writing constantly about internal monologues, then they become hard to remember. And if it becomes important later on, people have to sift through a ton of text to find it.
3) Do you REALLY want to internal monologue everything? There's some information some people want to keep from other players. Like, perhaps character X has a big dark secret that only they know about. Internal monologues are good for hinting, but for the biggest impact it has to be a surprise for the audience AND the participants.

[/ QUOTE ]


I agree that I wouldn't want to read Ian's views on every breakfast item he eats, but as a solitary example I found the sample entertaining to read. Some times I do use an internal monologue to bump a thread. It doesn't exactly advance the story line per say, but shows that I am still paying attention and reading what is going on, and its much more thread friendly than posting ((bump)) IMHO

All valid.

1.) Up to the writer to make it not boring.

2.) My view is that it makes you more in-touch with the character you are writting so that reactions become more second nature and easier to write.

3.) You can internal monalogue but only elude to Mystery-X, therefore creating suspense early on so mystery-x doesn't seem out of left field when it does apply. I try to be purposefully vague about some details while purposefully leaving out others to build suspence


HaloInc
Triumph:
Heroes: Lady Halifax, Miss Kia, WhiteLotus, Agent Immolate, Lady Empathy, Sylence Fyredancer, Maiden of Fire
Villains: Innocent-Ella, Aegis-Sprite, Midnight Dragonfly

 

Posted

[ QUOTE ]
I agree that I wouldn't want to read Ian's views on every breakfast item he eats, but as a solitary example I found the sample entertaining to read.

[/ QUOTE ]

I might have to try it more often then. Look out lunch, here I come.


 

Posted

And now for something different, an odd thing that no one seems to notice.

Cobalt Stinger's backpack is obviously a portal to hammerspace. Khellos is the only one to ever have a character notice that and it was way back in SV101.


 

Posted


I didn't notice it until Bright Star, when the unusually big hammer came out of it.

On another note, I didn't realize there was an actual name for that. Thats awesome!


HaloInc
Triumph:
Heroes: Lady Halifax, Miss Kia, WhiteLotus, Agent Immolate, Lady Empathy, Sylence Fyredancer, Maiden of Fire
Villains: Innocent-Ella, Aegis-Sprite, Midnight Dragonfly

 

Posted

Among the things seen coming out of Cobalt's backpack:

Caltrops, lots of caltrops (SV101, AH101)
An energy rifle that is nearly bigger than herself (SV101, AH101)
Numerous little robot drones (SV101, AH101, Bright Star)
Various grenades (SV101, AH101, Bright Star)
At least two acid mortars (AH101)
Force field generator bot (SV101, AH101)
A giant nerf mallet (Bright Star)
A gatling nerf gun (Bright Star)
A large number of beanie baby dolls (Bright Star)
A laptop (only seen once in SV101)
A nuclear handgrenade (AH101)
A Nearly-Infinite Mashed Potato Producer (AH101)

That's all that I remember pulling out of it so far.


 

Posted

Before I withdrew from Greatest Tale Every Told, I planned to explain that Cobalt got into the pocket universe by being sucked into her backpack while reaching to far in for something inside.


 

Posted

I'm pretty sure I never called it Hammerspace, but yeah, Data Bomb was all about how illogical that was. Had it stuck in a loop for minutes.


Statesman said let there be heroes, and there were heroes.

Lord Recluse said let there be villains, and there were villains.

NCsoft said let there be nothing, and there was nothing.

 

Posted

It makes writing for her so much more enjoyable, just have to resist the urge to pull deus ex machina items out of it all of the time.