Moon Hazard Zone
Grats on 20K GA
Chief of Domestic Affairs. Bring on the ladies.
@TurboninjaBK
I11 - The Last Issue
Updated 08/17/2006
A few new badges have been added along with a zone level upgrade.
Moon Hazard Zone Level 50+ Zone
Zone Level
The areas surrounding the both bases are level 50 51, the majority of the zone is 50 52, with one area that is level 52 53, which has one small part in the center that is level 53 - 54s I figured you needed one area that is extremely difficult. Im thinking the level 54 area should be at the bottom of a large crater to help separate it from the rest of the zone (Valeron Valley).
Discovery
Mare Vaporum or "Sea of Vapors" as it is known in English is an area that is shrouded in mystery. For unknown reasons it maintains a temperate environment and a breathable atmosphere. The Atmosphere in the Mare Vaporum was first discovered in the late 1940s after the Second World War but was classified Eyes Only because of political tensions at the start of the cold war.
Exploration
NASA during the 1960s finally explored the Mare Vaporum, albeit in secret, and a secret permanent base was established in the mid 1970s. All contact to the base was lost during the late 1970s. Satellite surveillance showed the base in total disarray and Igneous like creatures roaming the grounds. The base and all personnel were written off as a loss. However, the United States Government and its Allies decided not to abandon the Sea of Vapors for Scientific, Political and Military reasons. A new landing site was selected at a more secure location and in the late 1980s Moon Base Beta was completed. Moon Base Beta was built with defense as a priority, and while it is primarily a scientific research station, Beta more closely resembles a fortress. To this day Beta is manned by a secret cadre of allied scientists, and astronauts and is protected by Task Force Beta a Top Secret military unit. With the advent of Teleportation, Personnel and Supplies are now routinely Teleported to Moon Base Beta.
Ecosystem
Scientific studies of the local ecosystem have convinced our experts that the atmospheric bubble that surrounds the Mare Vaporum has been in place for many centuries. The plant life, within the Sea of Vapors, appears to be terrestrial, and extraterrestrial in origin. In some areas the two differing flora genomes appear to coexist in harmony, while in others the terrestrial and extraterrestrial vegetation are in a constant state of war. These areas are extremely dangerous as the plants are constantly mutating into new and dangerous forms and attack anything that moves. Extreme caution is advised in these areas. The most dangerous of which is in a large crater in the center of the Sea of Vapors. This area has been dubbed the Valeron Valley. Moon Base Beta is slowly being encroached by the more hostile plant life. Task Force Beta patrols the area outside the base and is attempting to curtail the incursion of the hostile foliage. The local vegetation is slowly overwhelming task Force Beta and any help you can give them is welcomed.
Terrain
The Mare Vaporum is a huge area that varies from lush vegetation, to desert like conditions. The most dangerous part of the zone is Valeron Valley where Igneous, like creatures and many varieties of plants fight for dominance. The zone is overshadowed by the giant twin peaks of Sugar and Spice. Ancient buildings can be found throughout the entire zone.
Recent news
It has been recently discovered that the original moon base was taken over by the 5th Column in the late 1970s and has been in their hands ever since. The fighting and the explosions caused during the 5th Columns takeover caused cave-ins, which disturbed the Moon Igneous and forced them to the surface. The 5th Column units on the moon were cut off from the rest of the 5th column that were on earth when the war with the council took place, leaving the moon as the last bastion of the 5th column. Military Intelligence believes that the 5th Column is building their strength in secret to over throw the Council back on earth. 5th Column patrols can be found fighting with Moon Igneous in the area surrounding the base. It is a hazardous area where an unwary hero could easily stumble upon on going battles between the 5th Column and Moon Igneous, or into traps set by either group.
ArchVillain
A new 5th Column ArchVillain living in the original base. (A kill all mission) Retake Base Alpha!
An Igneous ArchVillain living in the Caves near the original base. (A find the missing object mission) Find the Missing Satellite!
New Story Arc
With thanks to Weisse_Sturm for giving me the idea "Really, I don't see anyone better to build a giant planetthreatening laser than the 5th. Freaking Nazis, always doing stuff like that. Weisse_Sturm" StoryArc: Starts out small something like defeat 50 Nazis to gather information. You discover they have been working on a top-secret project for years, but are unable to find out where they are working on it. But you do discover the location of a cave of Moon Igneous. After defeating all Igneous in the cave (By the way these Igneous are upgraded. They can climb cave walls and ceilings, and drop onto unwary visitors) you discover the remnants of a Nazi research station. Your contact is able to tell you that it appears that the Nazis were doing Laser research. Take down another 50 Nazis, and you are directed toward another research outpost. This time you must travel deep within "Valeron Valley" the most dangerous jungle in the Sea of Vapors. Fight your way through the jungle to the old Research Station. Find all the clues left behind by the staff when it was abandoned. You discover the location of the laser. Its being built in a side cavern along the wall of the Sea of Vapors. Find it and destroy it. Its defended by guards and pillboxes, take them out and then take out the Laser.
Taskforce
With special thanks to Soltares for some new Ideas. (I have in mind something like an Ancient Alien artifact that causes the Mare Vaporum to have a livable environment) Discover the secrets of the Mare Vaporum Several tasks, the first of which is to find out what the 5th Column has been working on in a hidden lab. A kill all mish, which ends when each team member has collected one of the items the 5th Column was working on. (each team member would have to collect an experimental alien tech Atmospheric Belt, much like in the Terra Volta Reactor core for the mission to end) You discover that the 5th Column has uncovered some of the alien atmosphere sustaining technology, and have taken samples of it, and have discovered the location of several ancient alien bases located outside of the atmospheric bubble. Your contact has directed you use the Atmospheric Belts to explore each of the alien bases outside the Mare Vaporum on the lifeless surface of the moon.
The bases contain a new race of aliens that appear to have been here for a very long time. The aliens seem to go into a state of hibernation or suspended animation when caught in a vacuum. Some sort of accident a long time ago caused the Atmospheric bubble to shrink to its present size. All the aliens caught outside the Atmospheric bubble went into hibernation awaiting to be awakened by the fist trace of an atmosphere. This race of aliens appears to have been kidnapping people from the earth using Teleportation for hundreds if not thousands of years. Each base contains several ancient humans being held in suspended animation chambers. Your job, defeat all the aliens, rescue the humans and bring them back to the atmospheric bubble of the Mare Vaporum. You must keep them close to you so they remain within the atmospheric bubbles created by your belts when you take them to the bubble. (History Badge Ancient Knowledge: If you rescue all the ancient humans you discover facts about the past never known before.)
Final Mission your contact has been able to decipher the alien language and has discovered the whereabouts of an extremely powerful Teleportation device capable of transmitting people across interstellar distances. Your task is to defeat all aliens in the base and to disable the device before it can be used to call reinforcements from their home planet. Unfortunately, the return of breathable atmosphere to the base has caused the hibernating aliens within it to awaken as well, ravenous for food after their long slumber... Im thinking about a nice battle like in the Terra Volta Reactor Core only youre the one trying to destroy the core / Teleporter with awakened aliens coming in waves trying to stop you from destroying the Teleportation device, and a few waves coming from the aliens home planet via the Teleportation Device.
Upon completion of the Taskforce You find a nice souvenir, a book written in alien script entitled "To Serve Man".
Second Moon Taskforce Finding the Core
With thanks to graywolf10 for the idea. You speak with Astronaut Lonith located in Base Beta who informs you of a little task that he needs accomplished.
1st Mission I want you to talk to my fellow astronauts located around the moon, come back when finished. you are directed to speak with 5 different astronauts to learn more about the moon.
2nd Mission Astronaut Lonith informs you that there has been an Alien Invasion, You must hurry to their Space Ship and defeat them before they can attack! The Space Ship is located in a crater full of all sorts of nasty surprises. You must defeat them all. After defeating them, return to Astronaut Lonith.
3rd Mission Astronaut Lonith states "Good Job destroying those aliens! Now I need you to find a Drill, a very Large Drill. Ive heard rumors that the aliens had these in some of their labs. Take this map. Ive marked down the location of a lab that is believed to have some of these drills. You will need one of these special Atmospheric Belts to survive in the vacuum outside the Atmospheric Bubble where the lab is located. Take this homing beacon and attach it to the drill so it can be teleported away when you find it. defeat all aliens in the lab and retrieve the drill
4th Mission Astronaut Lonith informs you "Good job! I had the drill sent to a good friend of mine Jim Foro makes and installs Cockpits. He is installing a cockpit on the drill as we speak for you and your teammates. I need you to take the drill down to the center of the moon. Go talk to Jim he should have it ready when you get there. Hes in a lab on the other side of the zone.
5th Mission Jim Foro tells you "The cockpit is installed. I have a message from Lonith, he needs you to travel to the core and kill the Alien Lord and the Moon Igneous Lord. They are very tough I wish you the best of luck...I hope your Ready. defeat all aliens and Igneous. Upon completion you are awarded the Moon Miner Badge"
Travel Power Suppression.
The mysterious energy that causes the temperate environment and a breathable atmosphere in the Sea of Vapors also cancels out all travel powers (make the high level Heroes trudge through the Hazard Zone just like the low levels have to do in the Hollows). Upon the completion of the Taskforce you get a special artifact that counters this effect (Allows you to use your travel powers again).
Special Powers
Lower Gravity Everyone has a temporary power that allows you to jump much higher than on the earth. (I believe the programming and physics could be worked out quite nicely, perhaps adding some extra knockback to attacks also).
Badges Special thanks to graywolf10 for some of the badge and Accolade ideas.
Astronaut Badge You arrived on the moon. (Located right inside of the Teleporter)
Cosmonaut Badge You found the missing satellite. . (You found a crashed Russian Satellite)
Monolith You discovered an alien artifact. (Located on a Large Black Monolith)
Crater Badge you have explored one of the deepest craters on the moon . (located at the bottom of the deepest crater).
CuppaJo Badge You find the coffee shop, inside Moon Base Beta and you order a CuppaJo from CuppaJo (who else?). She is standing behind the bar, drinking a coffee of course. Costs you 500 Influence. After drinking 100 coffees with CuppaJo she gives you a badge. (Hey! Before you complain about the cost remember this is the moon! You're lucky you even get coffee! >< CuppaJo you will be missed)
Terminator 1 You have stood atop Mount Sugar as the Terminator passed over you, and watched the moon change from light to darkness. (The terminator is the scientific name for dividing line between the sunlit side and the shadowed portions of the Moon's surface. You can only get the badge at dusk. Thanks to Virginia_Belle for the badge idea.)
Terminator 2 You have stood atop Mount Spice as the Terminator passed over you, and watched the moon change from darkness to light. (The terminator is the scientific name for dividing line between the sunlit side and the shadowed portions of the Moon's surface. You can only get the badge at dawn. Thanks to Virginia_Belle for the badge idea.)
Sugar and Spice Badge you have climbed both the mountains Sugar and Spice (Awarded upon reading the plaque on the top of both mountains)
Moon Man you have spent 20 hours on the moon (Awarded upon staying 20 hours on the moon).
History badge Ancient Knowledge Badge You discover facts about the past never known before. Granted after you have rescued all the ancient humans from the first task force.
History badge Spaceman Badge You discovered the secrets of the Moon. (Awarded after reading 3 plaques about the First landing site, The First hero on the moon, and Hostile plant life).
History badge Shadow of Man Badge You have seen and learned why there is a man in the moon. Awarded after reading 7 plaques located throughout the Mare Vaporum, and one located on earth in the Teleporter departure room.
Alien Vanquisher You have struck fear into the aliens of the moon. (Kill 150 Aliens of any kind)
Flora Badge you have stopped the encroachment of the hostile Vegetation. (Kill 500 hostile plants)
Moon Igneous You discovered the Secret of the Moon Igneous. (Kill 500 Moon Igneous)
Alpha Badge You have found out how the 5th Column took over the original base. (kill 100 5th Column)
Laser Badge you have destroyed a giant planetthreatening laser (awarded upon completion of the Laser Story Arc)
Moon Miner Badge you have destroyed all creatures at the core of the moon. (awarded upon completion of the Finding the Core Taskforce)
Accolades
Moon Accolade You have completed the Moon Task Force (gives you the power to use your travel powers again)
Moon Logistics Accolade Obtained by getting, Cosmonaut Badge, Astronaut Badge, Laser Bade, Alpha Badge, Spaceman Badge and the Sugar and Spice Badge. Effects: +DEF to Psi +Res (Mez, Confuse, Stun, Hold) Self Click lasts 2 minutes, Recharge Very long.
Space Explorer Accolade Obtained by, gaining the following badges Moon Miner Badge, Moon Igneous Badge, Flora Badge, Monolith Badge, Crater Badge, Ancient Knowledge Badge, Shadow of Man Badge, and the Alien Vanquisher badge. Effects: + 10% Jump Height (all jumping powers), Run Speed (all running powers), Flight Speed (all flying powers), +TP distance (on all Teleport powers). Auto (always on).
I would love to hear any suggestions and ideas from you for new badge ideas.
Footnotes
Why I picked Igneous.
The Igneous are only in the hollows as it stands now. I was thinking it would be fairly simple to upgrade them and put them on the moon, and make the zone level 50 - 54. Other monster groups are in several zones so having some of them on the moon seemed like a good idea. I was thinking that since they are Moon Igneous their powers could be a bit different too. Perhaps cold or, radiation based for the bosses and or the Lieutenants.
The reason for wanting to suppressing travel powers.
Suppressing travel powers would make traveling from one place on the zone to another a bit more of a challenge for what heroes of this range level are used to, and I believe it would enhance the overall enjoyment of the zone. Allowing them to get up close and personal with all the hazards that are available. (Now who would want to miss that?) As stated this is only temporary until the Task Force is completed.
I would like to thank everyone who helped come up with some of these ideas.
I am open to any and all ideas; please let me know what you think. Thanks
GA
[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]
[url=http://boards.cityofheroes.com/showthread.php?t=114726][color=black][b][size=5]Moon [color=red]Hazard [color=black]Zone![/size][/color][/color][/color][/b][/url]
This is a great idea!
/signed, along with my 5 *'s.
Its an awesome idea.... i love it!
Maybe add in some shivians too while you are at it.
Still awesome, I'd love to see this.
Any thoughts on the aliens themselves?
Back around page nine, I had some ideas or them, but I'd like to hear yours. Psi based? Tech based? Crystalline silica-based critters with light / laser powers?
I havent goon into great detail on them, but from the story line I would hazard to guess that they are oxygen breathers that are very advanced in both the ways of genetics (moving plants, hibernate in vacuum, etc...), and physical science (a method of keeping atmosphere inside the Mare Vaporum, teleportation (SG1 wormhole?) between planets). So both their sciences are equally advanced.
Perhaps aliens with advanced weapons (energy) along with genetically advanced abilities to do Toxic and Psychic Damage or even to Shape change.
Just a thought.
[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]
[url=http://boards.cityofheroes.com/showthread.php?t=114726][color=black][b][size=5]Moon [color=red]Hazard [color=black]Zone![/size][/color][/color][/color][/b][/url]
I think this is a very good idea and all, but what about kheldians? If they turn into nova form will they be forced to slither along ? But besides that, I would love to fight on the moon.
Very nice work - some excellent ideas here!
/sign
[ QUOTE ]
I havent goon into great detail on them, but from the story line I would hazard to guess that they are oxygen breathers that are very advanced in both the ways of genetics (moving plants, hibernate in vacuum, etc...), and physical science (a method of keeping atmosphere inside the Mare Vaporum, teleportation (SG1 wormhole?) between planets). So both their sciences are equally advanced.
Perhaps aliens with advanced weapons (energy) along with genetically advanced abilities to do Toxic and Psychic Damage or even to Shape change.
Just a thought.
[/ QUOTE ]
My suggestion was that since Psychic powers and high-tech were both heavily represented in the Rikti / Lost, to have the *new* aliens be something a little newer, basing them heavily off of organic technology (and being responsible for the rampant flora, for one thing).
Being based on biotech, they would be less likely to be responsible for any sort of teleportal to other places. They quite possibly arrived as seed-pods, took root on the moon and began to 'grow' an area suitable for their type of life, with an atmosphere, before decanting and starting to intelligently change things. The teleportal would be something they found, and are trying to seize control of, so that they can reach the *much*-tastier Earth...
[ QUOTE ]
But the TF aliens would ideally be something new. I'd love to see a race of what looks like seven foot tall, skeletally thin big-headed large-black-eyed 'grey' aliens, but instead of using Psionics (like the Rikti), they use advanced Shapechanging powers. Upon aggroing, the lower-ranks transform into monstrous creatures, all crab-like exoskeleton and big claws (bulky, like a WarWolf, with one huge left claw, and one smaller piercing claw, using Lunge / Swipe like attacks). The mid-ranks stand back and transform also into ranged combatants, spewing cones of acid (Toxic attack) and / or throwing spines at foes engaged with the front ranks. The higher ranks would be a mixture of both, close in tanks with chitinous armor, a toxic spew and dangerous spined attacks that inflict both lethal and toxic damage. The leaders might be surrounded with a close range toxic version of the Spines PBAoE effect, representing their acid blood spewing out over close-in attackers.
Some specialized servant creatures might float into the midst of battle and just explode (like Embalmed, but using a Rularuu-like graphic) in a toxic explosion of acid and venom, while others would sit in one place (some rooted the ground, others rooted to the walls, or even hanging down from the ceiling!) and spit toxin-coated Spine attacks at intruders, a living defense turret of sorts.
[/ QUOTE ]
But the idea of a silica-based race that appears crystalline and uses blinding flashes of light to debuff Acc and possibly Disorient, and then laser beams (Energy damage, -Acc secondary effect) from their eyes and hand to hand lethal attacks with their crystalline claws, could be neat as well.
But the silicon-based option doesn't work so well with the plant infestation and oxygen-based atmosphere. Perhaps these crystal-dudes could be the tweaked Moon Igneous...
More advanced silicates could avoid melee combat, and have the ability to whip up 'dust storms' of silicates that act like the Waterspout pet, but do lethal DoT from the razor-edged crystalline shards.
[ QUOTE ]
I think this is a very good idea and all, but what about kheldians? If they turn into nova form will they be forced to slither along ? But besides that, I would love to fight on the moon.
[/ QUOTE ]
Although the idea of the Kheldians being forced to slither along on the ground does have merit... I had never considered the Khelds. I might have to rethink the issue.
[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]
[url=http://boards.cityofheroes.com/showthread.php?t=114726][color=black][b][size=5]Moon [color=red]Hazard [color=black]Zone![/size][/color][/color][/color][/b][/url]
/signed
I like your idea for the return of the 5th column, but I would rather not have another hazard zone, just make the zone 44+ or something so that ppl can sk into it.
I've been thinking about that. to some extent. but still 50+ mobs we need more end game.
[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]
[url=http://boards.cityofheroes.com/showthread.php?t=114726][color=black][b][size=5]Moon [color=red]Hazard [color=black]Zone![/size][/color][/color][/color][/b][/url]
[ QUOTE ]
[ QUOTE ]
I havent goon into great detail on them, but from the story line I would hazard to guess that they are oxygen breathers that are very advanced in both the ways of genetics (moving plants, hibernate in vacuum, etc...), and physical science (a method of keeping atmosphere inside the Mare Vaporum, teleportation (SG1 wormhole?) between planets). So both their sciences are equally advanced.
Perhaps aliens with advanced weapons (energy) along with genetically advanced abilities to do Toxic and Psychic Damage or even to Shape change.
Just a thought.
[/ QUOTE ]
My suggestion was that since Psychic powers and high-tech were both heavily represented in the Rikti / Lost, to have the *new* aliens be something a little newer, basing them heavily off of organic technology (and being responsible for the rampant flora, for one thing).
Being based on biotech, they would be less likely to be responsible for any sort of teleportal to other places. They quite possibly arrived as seed-pods, took root on the moon and began to 'grow' an area suitable for their type of life, with an atmosphere, before decanting and starting to intelligently change things. The teleportal would be something they found, and are trying to seize control of, so that they can reach the *much*-tastier Earth...
[ QUOTE ]
But the TF aliens would ideally be something new. I'd love to see a race of what looks like seven foot tall, skeletally thin big-headed large-black-eyed 'grey' aliens, but instead of using Psionics (like the Rikti), they use advanced Shapechanging powers. Upon aggroing, the lower-ranks transform into monstrous creatures, all crab-like exoskeleton and big claws (bulky, like a WarWolf, with one huge left claw, and one smaller piercing claw, using Lunge / Swipe like attacks). The mid-ranks stand back and transform also into ranged combatants, spewing cones of acid (Toxic attack) and / or throwing spines at foes engaged with the front ranks. The higher ranks would be a mixture of both, close in tanks with chitinous armor, a toxic spew and dangerous spined attacks that inflict both lethal and toxic damage. The leaders might be surrounded with a close range toxic version of the Spines PBAoE effect, representing their acid blood spewing out over close-in attackers.
Some specialized servant creatures might float into the midst of battle and just explode (like Embalmed, but using a Rularuu-like graphic) in a toxic explosion of acid and venom, while others would sit in one place (some rooted the ground, others rooted to the walls, or even hanging down from the ceiling!) and spit toxin-coated Spine attacks at intruders, a living defense turret of sorts.
[/ QUOTE ]
But the idea of a silica-based race that appears crystalline and uses blinding flashes of light to debuff Acc and possibly Disorient, and then laser beams (Energy damage, -Acc secondary effect) from their eyes and hand to hand lethal attacks with their crystalline claws, could be neat as well.
But the silicon-based option doesn't work so well with the plant infestation and oxygen-based atmosphere. Perhaps these crystal-dudes could be the tweaked Moon Igneous...
More advanced silicates could avoid melee combat, and have the ability to whip up 'dust storms' of silicates that act like the Waterspout pet, but do lethal DoT from the razor-edged crystalline shards.
[/ QUOTE ]
I'm a firm believer that any race advanced enough to travel the stars would have High tech. Now they might also have High Biotech too. I would think that it would be almost mandatory that they are advanced in all areas of science.
[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]
[url=http://boards.cityofheroes.com/showthread.php?t=114726][color=black][b][size=5]Moon [color=red]Hazard [color=black]Zone![/size][/color][/color][/color][/b][/url]
[ QUOTE ]
I'm a firm believer that any race advanced enough to travel the stars would have High tech. Now they might also have High Biotech too. I would thing that it would be almost mandatory that they are advanced in all areas of science.
[/ QUOTE ]
Hmm... You could use some training in the subtlety of your bumps...
actually I don't check this that often. usually about once a week, and I missed his post from the last time I checked.
Good response time on your post though. You responded in less than a minute. while it's taken me nearly a week to see yours.
[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]
[url=http://boards.cityofheroes.com/showthread.php?t=114726][color=black][b][size=5]Moon [color=red]Hazard [color=black]Zone![/size][/color][/color][/color][/b][/url]
[ QUOTE ]
My suggestion was that since Psychic powers and high-tech were both heavily represented in the Rikti / Lost, to have the *new* aliens be something a little newer, basing them heavily off of organic technology (and being responsible for the rampant flora, for one thing).
Being based on biotech, they would be less likely to be responsible for any sort of teleportal to other places. They quite possibly arrived as seed-pods, took root on the moon and began to 'grow' an area suitable for their type of life, with an atmosphere, before decanting and starting to intelligently change things. The teleportal would be something they found, and are trying to seize control of, so that they can reach the *much*-tastier Earth...
[/ QUOTE ]
To many DE now.
Valeron � Sonic / Energy Blaster
Sugar and Spice � Empathy / Psionic Defender
Naughty and Nice � Willpower / Super Strength Tanker
Lady Sword � sword/ Shield Scrapper
Woot! It's on fire! Hi Val! WB
[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]
[url=http://boards.cityofheroes.com/showthread.php?t=114726][color=black][b][size=5]Moon [color=red]Hazard [color=black]Zone![/size][/color][/color][/color][/b][/url]
What's on fire?
Valeron � Sonic / Energy Blaster
Sugar and Spice � Empathy / Psionic Defender
Naughty and Nice � Willpower / Super Strength Tanker
Lady Sword � sword/ Shield Scrapper
wow you realy thought this through way better than i did on mine. someone who thinks of something this detailed deserves to at least have some approval.
/signed
/signed
then logs to another name and /signs again and again and again
[ QUOTE ]
wow you realy thought this through way better than i did on mine. someone who thinks of something this detailed deserves to at least have some approval.
/signed
[/ QUOTE ]
He really did put a lot of work into it. and He seems to add to it every month when someone adds an idea he likes.
Ace is a real sweatheart.
[he also seems fixated on the moon]
Valeron � Sonic / Energy Blaster
Sugar and Spice � Empathy / Psionic Defender
Naughty and Nice � Willpower / Super Strength Tanker
Lady Sword � sword/ Shield Scrapper
/signed
What can I say but brilliant! I would love to play that zone - shame I read everything though.
(You wouldn't be bucking for a job as writer for NC would you )
[ QUOTE ]
/signed
What can I say but brilliant! I would love to play that zone - shame I read everything though.
(You wouldn't be bucking for a job as writer for NC would you )
[/ QUOTE ]
LOL! No, but I do thank you for the kind words.
It's not all my doing I had some help from people with Ideas that I thought worked well with the zone.
My wish is that if they do decide to make the zone they will at least take some of the ideas out there and add them to the zone.
[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]
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I have to admit I like the mountains you put in there.
Valeron � Sonic / Energy Blaster
Sugar and Spice � Empathy / Psionic Defender
Naughty and Nice � Willpower / Super Strength Tanker
Lady Sword � sword/ Shield Scrapper
/signed,
Awesome idea.