Guide to Salvage & Crafting


alphabetagamma

 

Posted

Introduction
This is a guide to explain what the various different types of Salvage are, how they are refined, and how they are used to build items for bases.

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Salvage (or "What is all this junk?")
The Salvage you get from drops is the lowest tier in the construction of items for the SG base. You can see what Salvage you are currently carrying by opening the Salvage window (you can access it from the top of your power tray by clicking on the word 'Salvage' next to 'Enhancements' and 'Inspirations'). Salvage can be expressed as 4 basic categories: common, uncommon, rare, and special (note these terms aren't used in the actual game, they are just used to illustrate the relative frequency of the Salvage drops). You are awarded one piece of Special Salvage at the end of a Task Force, Strike Force, Trial, or PvP mission, adn also for defeating an AV or Hero - you won't get it anywhere else. All the rest is earned at random during normal play. You tend to find the less common Salvage at higher levels. Below is a (hopefully) comprehensive list of all the raw Salvage that exists in the game, which category it falls under and which Tree(s) it ends up being used in (I will explain the +/-/+ - classification later). I have then listed them all alphabetically along with the villain/hero groups that drop them:

Common:
<font class="small">Code:[/color]<hr /><pre>Amulet (+) ................ Arcane/Tech
Arachnoid Blood (+) ....... Tech
Arachnos Gun .............. Tech
Arcane Powder (+) ......... Arcane
Armor Shard (+) ........... Tech
Bio Sample ................ Arcane/Tech
Black Box ................. Tech
Black Market Super Gear ... Tech
Blood Sample (+) .......... Arcane/Tech
Body Armor Fragment (+) ... Tech
Bone Fragment (+) ......... Arcane
Bracer (+) ................ Arcane
Ceramic Compound (+) ...... Tech
Charm ..................... Arcane
Clockwork Fragment ........ Arcane/Tech
Coins ..................... Arcane
Coralax Hybrid Blood ...... Arcane
Crystal Skull ............. Arcane
Cybernetic Implant ........ Tech
Devouring Culture (+) ..... Tech
DNA Mutation .............. Tech
Dread Tramalian (+) ....... Arcane
Echip (+) ................. Tech
Ectoplasmic Residue ....... Arcane/Tech
Energy Source (+) ......... Tech
Fir Bolg Straw (+) ........ Arcane
Ghost Trinket (+) ......... Arcane
Glittershrooms ............ Arcane
Golden Skin ............... Tech
Hex ....................... Arcane
Lev Disk .................. Tech
Luddite Pouch ............. Arcane
Magma ..................... Arcane
Nictus Memento (+) ........ Tech
Orichalcum (+) ............ Arcane
Paragon Police Files ...... Tech
Pumice .................... Arcane
Rikti Armor Fragment ...... Tech
Saber ..................... Arcane
Shivan Ectoplasm (+) ...... Arcane
Sigil ..................... Arcane
Sky Raider Device ......... Tech
Snake Fang ................ Arcane
Snake Venom ............... Arcane
Spark ..................... Arcane
Static Charge ............. Arcane
Superadine Extract ........ Tech
Tattoo .................... Arcane
Treatise .................. Arcane
Trick Arrows .............. Tech
Vacuum Circuits ........... Tech
Witchs Hat (+) ............ Arcane</pre><hr />
Uncommon
<font class="small">Code:[/color]<hr /><pre>Ancient Weapon .............. Arcane
Broken Crey Pistol (-) ...... Tech
Broken Crey Rifle ........... Tech
Broken Rikti Weapon ......... Tech
Carapace (+ -) .............. Tech
Claw (-) .................... Arcane
Clockwork Plate ............. Arcane
Coral Shard ................. Arcane
Cybernetic Charger (+ -) .... Tech
Dangerous Chemicals (+) ..... Arcane/Tech
Data Files (+) .............. Tech
Demonlogica ................. Arcane
Elemental Manual (-) ........ Arcane
Etherium .................... Arcane
Exotic Compound ............. Arcane/Tech
Fetish ...................... Arcane
Fir Bolg Hand (-) ........... Arcane
Fish Scale .................. Arcane
Graphite Composite (+) ...... Tech
Hamidon Lichen (+ -) ........ Tech
Headset ..................... Tech
Hydra DNA Sample (+) ........ Tech
Lens (+ -) .................. Tech
Meat Cleaver ................ Tech
Mercury Circuits (+ -) ...... Tech
Mutated Sample (+) .......... Arcane/Tech
Necklace of Teeth ........... Arcane
Nictus Ammo (-) ............. Tech
Phantom Tears ............... Arcane
Pumpkin Bomb ................ Arcane
Redcap Pouch ................ Arcane
Scrolls (+) ................. Arcane
Sky Raider Anti Grav Unit ... Tech
Sky Raider Weapon ........... Tech
Slag Culture (-) ............ Tech
Spider Eye (+ -) ............ Tech
Spielmans Signet ............ Arcane
Steam Powered Engine (+) .... Tech
Steam Tech Implant (+) ...... Tech
Synthetic Drug .............. Tech
Synthetic Organs ............ Tech
Talisman .................... Arcane
Titanium (-) ................ Arcane/Tech
Tools of the Trade (-) ...... Arcane
Tsoo Ink (+) ................ Arcane
Tuatha Furs ................. Arcane
Verminous Victuals .......... Arcane</pre><hr />
Rare
<font class="small">Code:[/color]<hr /><pre>Ancestral Weapon .................. Arcane
Arachnoid Venom ................... Tech
Blaster Tech ...................... Tech
Broken Mask ....................... Arcane
CIA Files ......................... Tech
Communication Device (-) .......... Tech
Cortex Device (-) ................. Tech
Crey Tech (-) ..................... Tech
Ectoplasm ......................... Arcane/Tech
Exotic Alloy (-) .................. Arcane/Tech
Falak Amulet ...................... Arcane
Freakshow Cybernetics (-) ......... Tech
Hamidon Spore ..................... Tech
Innovative Code ................... Tech
Military Intelligence (-) ......... Tech
Nanites ........................... Tech
Nemesis Weapon .................... Tech
Neo Organics ...................... Tech
Nictus Tech ....................... Tech
Portal Tech ....................... Tech
Potion (-) ........................ Arcane
Powered Armor Circuitry ........... Tech
Rikti Communications Device (-) ... Tech
Rikti Control Unit ................ Tech
Rikti Plasma Rifle ................ Tech
Ring (-) .......................... Arcane
Rylehs Rain (-) ................... Arcane
Spirit Guide ...................... Arcane
Stable Protonium (-) .............. Tech
Thorn Fragment .................... Arcane
Ur-Metal (-) ...................... Arcane</pre><hr />
Special
<font class="small">Code:[/color]<hr /><pre>Aberrant Tech ............. Tech
Aeon Tech ................. Tech
Alien Tech ................ Tech
Astrology Book ............ Arcane
Crystal Codex Fragments ... Arcane
Demon Heart ............... Arcane
Nano Fluid ................ Tech
Rikti Data Pad ............ Tech
Scent of Brimstone ........ Arcane
Spells of Power ........... Arcane
Unstable Rad Pistol ....... Tech
Weapon of Mu .............. Arcane</pre><hr />
Sources of Salvage
<font class="small">Code:[/color]<hr /><pre>Abberant Tech
- SPECIAL
Aeon Tech
- SPECIAL
Alien Tech
- SPECIAL
Amulet
- Carnival
- Outcasts
- Wailers
- Circle of Thorns
- Prisoners
Ancestral Weapon
- Tsoo
Ancient Weapon
- Warriors
Arachnoid Blood
- Arachnoids
Arachnoid Venom
- Arachnoids
Arachnos Gun
- Arachnoids
- Arachnos
- Rogue Arachnos
Arcane Powder
- Tsoo
Armor Shard
- Arachnos
- Rogue Arachnos
- Sky Raiders
Astrology Book
- SPECIAL
Bio Sample
- Coralax
- Infected
- Devouring Earth
- Hydra
- Trolls
- Vahzilok
Black Box
- Good Turrets
- Nictus
- Rogue Robots
- Turrets
Black Market Super Gear
- Mooks
- Prisoners
- The Family
Blaster Tech
- Arachnoids
- Arachnos
- Rogue Arachnos
Blood Sample
- Scrapyarders
- Infected
- Tuatha
- Thugs
Body Armor Fragment
- 5th Column
- Axis America
- Crey
- Rogue Island Police
- Security Guards
- Council Empire
- Council
- Freedom Corps
- Knives of Artemis
- Mooks
- Paragon Protectors
- Spetsnaz Commando
- Thugs
- Wyvern
Bone Fragment
- Shivans
Bracer
- Warriors
Broken Crey Pistol
- Crey
Broken Crey Rifle
- Crey
Broken Mask
- Banished Pantheon
Broken Rikti Weapon
- The Lost
Carapace
- Arachnoids
Ceramic Compound
- 5th Column
- Axis America
- Consortium Guards
- Rogue Robots
Charm
- Circle of Thorns
- Wailers
CIA Files
- Consortium Guards
- Malta
Claw
- Wailers
Clockwork Fragment
- Psychic Clockwork
Clockwork Plate
- Psychic Clockwork
Coins
- Red Caps
Communication Device
- Crey
Coral Shard
- Coralax
Coralax Hybrid Blood
- Coralax
Cortex Device
- Rikti
Crey Tech
- Crey
- Prisoners
Crystal Codex Fragments
- SPECIAL
Crystal Skull
- Skulls
Cybernetic Charger
- Freakshow
- Prisoners
- The Family
Cybernetic Implant
- Vahzilok
Dangerous Chemicals
- Shivans
- 5th Column
- Axis America
- Council Empire
- Council
- Rogue Robots
Data Files
- The Family
Demon Heart
- SPECIAL
Demonlogica
- Circle of Thorns
- Wailers
Devouring Culture
- Devouring Earth
DNA Mutation
- Rikti
- The Lost
Dread Tramalian
- Legacy Chain
Echip
- Consortium Guards
- Council Empire
- Council
- Freedom Corps
- Knives of Artemis
- Malta
- Paragon Protectors
- Rogue Island Police
- Security Guards
- Spetsnaz Commando
Ectoplasm
- Hydra
- Psychic Clockwork
Ectoplasmic Residue
- Banished Pantheon
- Croatoa Ghosts
- Ghost
- Hydra
Elemental Manual
- Legacy Chain
Energy Source
- Freakshow
Etherium
- Croatoa Ghosts
- Ghost
- Wailers
Exotic Alloy
- 5th Column
- Axis America
- Consortium Guards
- Council Empire
- Council
- Good Turrets
- Malta
- Nemesis Automatons
- Nemesis
- Rogue Island Police
- Rogue Robots
- Security Guards
- Sky Raiders
- The Lost
- Turrets
- Psychic Clockwork
Exotic Compound
- Warriors
- Devouring Earth
- Slag Golems
Falak Amulet
- Legacy Chain
Fetish
- Banished Pantheon
Fir Bolg Hand
- Tuatha
- Cabal
- Fir Bolg
Fir Bolg Straw
- Fir Bolg
Fish Scale
- Coralax
Freakshow Cybernetics
- Freakshow
Ghost Trinket
- Croatoa Ghosts
- Ghost
- Spectral Pirates
Glittershrooms
- Red Caps
- Tuatha
Golden Skin
- Gold Bricker
Graphite Composite
- Freedom Corps
- Knives of Artemis
- Arachnos
- Consortium Guards
- Good Turrets
- Rogue Arachnos
- Rogue Island Police
- Security Guards
- Turrets
- Wyvern
Hamidon Lichen
- Devouring Earth
Hamidon Spore
- Devouring Earth
Headset
- Wyvern
Hex
- Hellions
- Skulls
Hydra DNA Sample
- Hydra
Innovative Code
- The Family
Lens
- Nictus
- 5th Column
- Axis America
Lev Disk
- Gold Bricker
Luddite Pouch
- Luddites
Magma
- Igneous
Meat Cleaver
- Vahzilok
Mercury Circuits
- Council Empire
- Council
- Good Turrets
- Malta
- Rogue Robots
- Turrets
- Axis America
- 5th Column
Military Intelligence
- Freedom Corps
- Knives of Artemis
- Consortium Guards
- Malta
Mutated Sample
- Scrapyarders
- Hydra
- Paragon Protectors
- Slag Golems
- The Lost
Nanites
- Freedom Corps
- Knives of Artemis
Nano Fluid
- SPECIAL
Necklace of Teeth
- Banished Pantheon
Nemesis Weapon
- Nemesis Automatons
- Nemesis
- Prisoners
Neo Organics
- Hydra
- Devouring Earth
Nictus Ammo
- Nictus
Nictus Memento
- Nictus
Nictus Tech
- Nictus
Orichalcum
- Circle of Thorns
Paragon Police Files
- The Family
Phantom Tears
- Croatoa Ghosts
- Ghost
Portal Tech
- Knives of Artemis
- Sky Raiders
- The Family
Potion
- Carnival
- Tsoo
- Outcasts
- Warriors
Powered Armor Circuitry
- Arachnos
- Freakshow
- Paragon Protectors
- Rogue Arachnos
- Rogue Robots
Pumice
- Igneous
Pumpkin Bomb
- Fir Bolg
Redcap Pouch
- Fir Bolg
- Red Caps
Rikti Armor Fragment
- Rikti
Rikti Communications Device
- Rikti
Rikti Control Unit
- Rikti
Rikti Data Pad
- SPECIAL
Rikti Plasma Rifle
- Rikti
- The Lost
Ring
- Carnival
- Circle of Thorns
Rylehs Rain
- Legacy Chain
Saber
- Spectral Pirates
Scent of Brimstone
- SPECIAL
Scrolls
- Tsoo
Shivan Ectoplasm
- Shivans
Sigil
- Banished Pantheon
Sky Raider Anti Grav Unit
- Sky Raiders
Sky Raider Device
- Sky Raiders
Sky Raider Weapon
- Prisoners
- Sky Raiders
Slag Culture
- Slag Golems
Snake Fang
- Snakes
Snake Venom
- Snakes
Spark
- Cap au Diable Demons
Spells of Power
- SPECIAL
Spider Eye
- Arachnoids
- Arachnos
- Rogue Arachnos
Spielmans Signet
- Legacy Chain
Spirit Guide
- Banished Pantheon
- Circle of Thorns
- Tsoo
Stable Protonium
- Council Empire
- Council
- Crey
- Freedom Corps
- Good Turrets
- Nictus
- Paragon Protectors
- Rogue Island Police
- Security Guards
- Turrets
- 5th Column
- Axis America
Static Charge
- Cap au Diable Demons
Steam Powered Engine
- Nemesis Automatons
- Nemesis
Steam Tech Implant
- Nemesis
- Nemesis Automatons
Superadine Extract
- Trolls
Synthetic Drug
- Paragon Protectors
Synthetic Organs
- Vahzilok
Talisman
- Circle of Thorns
Tattoo
- Hellions
Thorn Fragment
- Circle of Thorns
Titanium
- Psychic Clockwork
- Good Turrets
- Turrets
- Freakshow
- Malta
- Nemesis Automatons
- Nemesis
- Slag Golems
- The Lost
Tools of the Trade
- Scrapyarders
Treatise
- Luddites
Trick Arrows
- Wyvern
Tsoo Ink
- Tsoo
Tuatha Furs
- Cabal
- Tuatha
Unstable Rad Pistol
- SPECIAL
Ur-Metal
- Psychic Clockwork
- Scrapyarders
- Legacy Chain
- Shivans
- Carnival
Vacuum Circuits
- Nemesis Automatons
- Nemesis
Verminous Victuals
- Cabal
- Red Caps
Weapon of Mu
- SPECIAL
Witchs Hat
- Cabal</pre><hr />
[Thanks to MadScientist for the breakdown of salvage rarity, and GreenBlade's Salvage site for the drop-sources]

You can carry up to 20 of each type of Salvage on any one character.

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Components (or "What do you do with all the junk?")
In order to be useful, all Salvage (except special Salvage drops - we'll come to those later) needs to be refined into the second tier of the crafting process: Components. Components are split into two trees of crafting - the Arcane tree and the Tech tree. Within each tree there are three levels of complexity of Component. Below are the various different Components that can be made, and which tree/level they fall under:

Basic Tech
Tech Material
Tech Power

Basic Arcane
Mystic Element
Mystic Foci

Advanced Tech
Tech Hardware
Tech Prototype

Advanced Arcane
Arcane Essence
Arcane Glyph

Expert Tech
Tech Software
Experimental Tech

Expert Arcane
Magical Ward
Magical Artifact

As you have probably guessed, the various Components are refined at their respective crafting bench in the base - so Tech Power Components can only be made at a Basic Tech Worktable, while Arcane Glyph Components can only be made at an Advanced Arcane Forge.

If you visit the crafting tables in the base, you will be able to see there are lots of different recipes for all these Components - that is to say there are many different ways you can combine raw Salvage to make each Component. It doesn't matter which recipe is used though, Components are the same no matter what Salvage was used to make them.

If you look back at the raw Salvage list you will see that there were 3 main categories and a fourth 'Special' category. Basically "Common Salvage" is needed to make Basic Components, "Uncommon Salvage" is needed to make Advanced Components, and "Rare Salvage" is needed to make, yup, Expert Components. However... some of the Common Salvage also features in Advanced or Expert Recipes (these were marked with a '+' in the salvage lists, to indicate they can be used in 'higher' recipes), and some of the Uncommon Salvage can be in Basic (-), Expert (+), or both (+-) recipes, and some of the Rare Salvage is used in lower recipes too (-). This is where we encounter our first potential problem. If you just visit crafting tables regularly and refine whatever Salvage you have at the time, chances are you will often have the right ingredients to make Basic Components, but might be just short of an Advanced recipe, or possibly an Expert one - but if you make a Basic Component then you may be using up Salvage that could have been used to make an Advanced or Expert Component. For this reason it is usually wise to wait until you have lots of Salvage and then try the workbenches in order, starting with the highest level first. That way you reduce the chances of missing out on the more difficult to make Components due to using up Salvage on the easy to make ones.

Once you have refined Salvage into a Component it cannot be broken back down. The Component takes the place of whatever bits of Salvage were used to make it and is listed in your Salvage window alongside your other unrefined raw Salvage - you can filter to see just your Components by clicking on the Components tab in the Salvage window.

You can carry up to 99 of each type of Component on any one character.

[/ QUOTE ]
Items (or "What are Components used for?")
Once we are armed with all these Components we can then move onto the final phase - actually building Items for the base. Like Components, Items are part of either the Tech tree or the Arcane tree, and they are also built at either the Basic, Advanced or Expert crafting tables. Basic Item recipes only need Basic Components, but Advanced Items need both Basic and Advanced Components. Expert Items usually need all three types of Components - and some also require some of the Special Salvage that we mentioned earlier. Special Salvage is either Arcane or Tech.

When you build an Item it is added to your 'Personal Items', ready to be installed into the base. You can see your Personal Items by going to the entrance room in the base and clicking 'Add Personal Item' - this will put you in a basic base editor mode which will only allow you to add Items you have made - once they are placed you no longer have any control over them. Most Items can only be placed in one particular type of room in the base (the Info box can tell you which) and placing an Item costs a certain amount of Prestige (indicated below the Item). Items also require both Control and Power to operate, and we have only a limited amount of each in the base. Personal Items which are sold are lost forever with no refund of Components used to make them. Once Items are made they cannot be broken back down into Components.

There is no limit to the number of Personal Items you can have waiting to be installed, but if you leave an SG then any non-installed Personal Items are lost permanently, with no refund of the Components that were used to build them.

[/ QUOTE ]
I hope you've found this useful and not too heavy-going! If you have any suggestions for improvements then please let me know and I will try to incorporate them in the next revision.


 

Posted

Excellent work! Thank you very much!


www.paragonwiki.com is a great source of information for this game.

New or returning to the game? Want advice from experienced players who want to help YOU?
The Mentor Project: Part of the New Player Council.

 

Posted

Does salvage have a higher drop rate when you're playing in SG mode?


 

Posted

Great list, btw. Umm...I see where the first 3 categories of salvage go, but what use is special salvage? Any ideas here?


 

Posted

The special salvage is picked up in PvP zone missions mostly and is used in elite defense items.


 

Posted

It drops ONLY in SG mode. I know, I've tried.


 

Posted

Which rare salvage pieces drop most often?


 

Posted

[ QUOTE ]
It drops ONLY in SG mode. I know, I've tried.

[/ QUOTE ]

That can't be true. I've never played 1 second in SG mode and I have salvage. But I can certainly believe it comes faster


 

Posted

wow awsome job at putting this together.. many many thanks..


 

Posted

[ QUOTE ]
[ QUOTE ]
It drops ONLY in SG mode. I know, I've tried.

[/ QUOTE ]

That can't be true. I've never played 1 second in SG mode and I have salvage. But I can certainly believe it comes faster

[/ QUOTE ]

Agreed, I never play in SG mode, and I have a ton of salvage.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It drops ONLY in SG mode. I know, I've tried.

[/ QUOTE ]

That can't be true. I've never played 1 second in SG mode and I have salvage. But I can certainly believe it comes faster

[/ QUOTE ]
Agreed, I never play in SG mode, and I have a ton of salvage.

[/ QUOTE ]

I'm not in a SG and I have lots of salvage.

It drops only if at least one member of your team is in SG mode.


 

Posted

There is a bug invoving being teamed side kicking and someone else being in SG mode. I've recieved salvage in those cases as well. Observed this in COV beta actually and reported it then. It hasn't apparently been fixed.


But it's MY sadistic mechanical monster and I'm here to make sure it knows it. - Girl Genius

List of Invention Guides

 

Posted

I recently got 'gifted' with a piece of Salvage that allowed me to get the codes for the warburg rocket w/ only 2 Techs. Think it was called Security Bypass (Might be wrong I read the salvage info and promptly went to Warburg to get 2 Techs to try it out and it worked and the salvage got used) been trying to find it again with no luck.


 

Posted

Thanks for the guide.


 

Posted

Anyone know what PVP Zone you would get the "Astrology Book" Special Salvage?


 

Posted

ive been searching forever and still cant find it so does anyone know if there is anyhting anywhere that uses the alien tech salvage???? my sg has about 500 of it and we cant figure out what to do with it.


"You, dear sir, are a legend. "- nelly. "PIE DOESN'T HAVE TENTACLES!"
Bladewing Draconian lvl 30 KAT/SR scrapper
DarkNinjutsu lvl 50 DM/REG scrapper
Dajoji Hino lvl 50 elm/ela scrapper
Bloody Byakko lvl 20 claws/sr scrapper

 

Posted

I believe Alien Tech salvage comes mainly from running Bloody Bay missions. According to PDF Recipe List – Tech &amp; Arcane, Alien Tech salvage can only be used to create basic Tech base defenses including Chill Cannons, Improved Chain Guns, Sappers, and Tesla Cages. The more advanced versions of these items use Unstable Rad Pistols, which mainly come from Warburg missions. If you're not into base raiding, you won't need Alien Tech at all. If you are into base raiding, you'll want the better versions of those defenses. So Alien Tech is pretty much useless.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

Does anyone have any more information about the special tech salvage Unstable Rad Pistol? Do they drop from missions in any pvp zone or only certain ones/at certain levels? Any extra info about these would be much obliged.


Debt is temporary, prestige is forever


My Screenies and Videos :: My Toon List

 

Posted

The Unstable Rad Pistol is common base technical salvage. It can be used to build base items, or fuel temporary buffs using the base empowerment stations. It seems to used to build a variety of specific base items, including some rare ones.

My first inclination, since it is base salvage, and technical salvage, is that it is not very valuable. However, a quick trip to Wentworths or the Black Market will tell you what other people think.

I'd do that myself, but I can barely stay connected for two minutes tonight.

Best of luck.


www.paragonwiki.com is a great source of information for this game.

New or returning to the game? Want advice from experienced players who want to help YOU?
The Mentor Project: Part of the New Player Council.

 

Posted

It is used in contruction of atleast one elite turret for base defenses, which is why I am wanting to know how/where to get them. So if I were to run missions in a pvp zone these should drop? In any zone? I'm trying to find out if they only drop under certain circumstances, or when/how you're most likely to get them.


Debt is temporary, prestige is forever


My Screenies and Videos :: My Toon List

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It drops ONLY in SG mode. I know, I've tried.

[/ QUOTE ]

That can't be true. I've never played 1 second in SG mode and I have salvage. But I can certainly believe it comes faster

[/ QUOTE ]
Agreed, I never play in SG mode, and I have a ton of salvage.

[/ QUOTE ]

I'm not in a SG and I have lots of salvage.

It drops only if at least one member of your team is in SG mode.

[/ QUOTE ]

Bah, I have played solo with every character I have created so far and each and every character has salvage items on them. None of my characters belong to a SG either.


 

Posted

Well done. Thank you.


[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]

[url=http://boards.cityofheroes.com/showthread.php?t=114726][color=black][b][size=5]Moon [color=red]Hazard [color=black]Zone![/size][/color][/color][/color][/b][/url]

 

Posted

Indeed "Salvage" does drop no matter if you are in a Supergroup or not or whether you are in SG mode or not. But this guide is talking about the uses of "Base" salvage, which only drops if you belong to a SG.