Why is disorient a disadvantage?
[ QUOTE ]
[ QUOTE ]
Bug
In an upcoming patch, flying entities that are disorient will no longer behave oddly.
[/ QUOTE ]
Took you long enough to notice this 'bug' despite the fact that martial arts scrappers and superstrength tankers have had the problem since day one.
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This bug still exists. I used a Total Focus with my stalker on a gold Bricker and I Energy Transfered his wingman. They immediately took to the air and few far as they possibly could doing the druken dance the whole time.
ArchRex Dojhrom x ?
* Sidus Loricatus: B-NRG2, S-BS/Reg, T-Fire/Ice, MM-Bots/FF, St-NRG2, Dom-Psi/NRG, Cor-Son/Traps, Cor-Ice/Kin, Ctrl-Fire/Kin, PB-LB/LA
* Arachnos Loricatus: Soldier, Widow
* Praetoria Loricatus: B-DP/Dev, Cor-Elec/Elec
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Bug
In an upcoming patch, flying entities that are disorient will no longer behave oddly.
[/ QUOTE ]
Took you long enough to notice this 'bug' despite the fact that martial arts scrappers and superstrength tankers have had the problem since day one.
[/ QUOTE ]
This bug still exists. I used a Total Focus with my stalker on a gold Bricker and I Energy Transfered his wingman. They immediately took to the air and few far as they possibly could doing the druken dance the whole time.
[/ QUOTE ]
Hmm.. an effective necro-post that's still on topic. Well played.
DojhromTRW received 2345 xp toward his next necromany level!
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
When is the upcoming patch anyway? I remember seeing that post a few months ago. Is it implemented ?
[ QUOTE ]
Bug In an upcoming patch, flying entities that are disorient will no longer behave oddly.
[/ QUOTE ]
Took you long enough to notice this 'bug' despite the fact that martial arts scrappers and superstrength tankers have had the problem since day one.