Adrenolin Boost: the disorient effect needs to go


1tonweasel

 

Posted

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If I'm going to get hit with 20 seconds of zero endurance gain...

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10-20 seconds of no natural endurance recovery... RA and Catch a Breathes would still work (as they do with Psychic Wail... except Psychic Wail knocks out the toggles too which is why I think a reduction to base 10 Endurance is better than 0 Endurance - gives you a few seconds for RA or CaBs to work).

And in regard to using AB as a battle starter only... well it's not just 30 seconds of disorient and toggle re-enables, but also impact on your other buffs that are running (invis, Fort). I suppose it's do-able in a way... but it's kinda of whacko to have an empath knock themselves out trying to buff up a team member.

Now that I know about the Disciplines workaround I'm tempted to just shut up and go that way (!) but it just seems wrong!


 

Posted

Umm, how does it affect Fortitude in any way? Empaths have *no* natural toggles (unless one of the secondaries has one). I can see how it hurts leadership and pool buffs, but it works fine within it's own set.

It works fine in emergencies. I pop a discipline, and then cast it. I don't mind having to use an inspiration for emergencies. Emergencies aren't the problem.

Tough fights aren't the problem. I don't mind waiting 20 seconds before a tough fight to cure my stun.

It's only in regular run-of-the-mill encounters that I don't use it that much. But then, how often do you use Unstoppable or Moment of Glory or Novas? I feel like my AB has roughly an equivalent drawback to my Blackstar, so I don't think a one-slotted AB has big problems.

That said, I'm not slotting it up much any time soon. It works now because I use it infrequently. It could probably take a 2nd recharge (to go with my perma-hasten), just so it's more typically ready when someone Novas... but I'd still have to have someone else in the party to use it.

And most other defenders/controllers don't seem to do a good job of keeping me mez. free. FF, Kin, and Storm can all cure my disorient, but I only tend to use it a lot when I'm with an FF, and can just follow him or her around after using it. But that's not the power's fault.

I think this power is roughly ok the way it is. It's not fantastically amazing, but it's a decent power.

-----------------
Virtue:
Bedside Manner - 39 emp/dark


 

Posted

I think the disorient effect is no big deal as long as the pwer does something spectacular. As it is now it does nothing more than add additional endurance, health and a minor increase to recharge rate. How about keeping the disorient effect, but add some more to it like Fort, incresed defense, massive increase in recharge or something of that line.

I would like to see AB be something that other heroes would be clamoring to get you on there team for. It would be a power that your team would use when battling the arch villians or really tough bosses.

Just my 2 cents (my first post, be kind


 

Posted

Thank you for looking into it. Bottomline: this game is based on risk vs. reward or in the case of this power reward vs. risk and it just doesn't even come close.

Nurse/Victory


 

Posted

Pop a discipline before you fire off AB, it has a good chance of stopping the disorient effect =)


 

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Use Medicine/Aid Self (includes Disorient Protection. This was added in ish 4 I think, when Health got Sleep Resistance).

Yes, that's two powers to get, but Aid Other will speed up your heal badge.

Also, is AB's disorient mag higher than the mag 1 mez protection of Acrobatics?


 

Posted

Curious, the post you replied to is dated 30/09/04, or roughly two years ago. Riddle me this.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

AB had the disorient removed ages ago. Serious necroposting.


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.

 

Posted

Whoa my empath on his best day couldn't raise something as long dead as this!


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Posted

Jeebus! This has to be the biggest Necroposting I've seen...

09/29/04
09/01/06

thats almost two whole years.

How in heaven's name did you find this post?



 

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I didn't know posts this far back still existed. I was seriously confused when I read the OP's post. Checked the date straight away, and was happy to see they didn't give AB its Disorient back


 

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WOW, just WOW (and I don't mean the Blizzard game).

This thing is so old archeologists are searching for it.

The disorient for AB was removed a long time ago. It's one of the best buff powers in the game.


 

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THE FORUMS ARE FOR THE LIVING!

Return to the foul grave from whence you spawned!


 

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I didn't know posts this far back still existed.

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Threads with red name posts are preserved by the system. Geko posted early in the thread so it's survived the periodic purges.


 

Posted

Wow, I was wondering if they'd brought back the disorient for AB for a minute there.

I remember they were glad to get rid of it. Talk about raising the dead though...