seebs

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  1. So get a free account and use it to check names.
  2. Quote:
    Originally Posted by Scheol View Post
    You pay $15 a month for the game and get 400PP for it. Sure, you can go ahead and spend more REAL money to buy FAKE money, and that's exactly what they want you to do. Your $15/month turns into $25+ by having to spend real money to buy fake money to buy overpriced intangible things.
    $15/month gets you access to the game, same as it always has. Plus some points. You could buy those points for $5. I'd call it $5 worth of points.
  3. seebs

    Might buy a mac!

    Quote:
    Originally Posted by CuppaManga View Post
    In the interests of accuracy, that PDF spec sheet says "Up to Geforce 525M". At the price you indicated, it has an Intel 3000 HD. The Geforce would be more. I blame Marketing.
    Yeah, they do that a lot. The Acer I got has a 540M, everything else in the product line is just the Intel HD.
  4. Quote:
    Originally Posted by Gemini_2099 View Post
    Our saying is the customer is always right.
    Not Always Right.
  5. Okay, here's the thing.

    1. All y'all complaining about the amount of downtime? You clearly don't know much about running a big server infrastructure.
    2. Apparently, neither does ncsoft.

    :P
  6. seebs

    Might buy a mac!

    I have a 13" Air (I'm typing on it right now) and a 13" Acer TimelineX 3830TG. The Acer can play CoH MUCH better than the Air, to be sure. On the other hand, it doesn't have a 1440x900 display, and nor do any of the other 13" or smaller PCs I've seen of late.

    YMMV. I get computers based on what I want them to do. The Air doesn't have the video hardware to do anything fancier in CoH than update my WW/BM activities, but then, it runs fine for everything else I do, and uses a LOT less power than the Acer. The Acer plays CoH on its lower-rez display and has required more software maintenance effort in the couple of months I've had it than the Air has since last December. If I were planning to get stuff done, I'd be using the Air. If I just wanted to play video games, I'd be using the Acer.
  7. Drat, I was hoping this meant we were getting better gender parity on costume parts.
  8. The servers crashing make it clear that further maintenance is NOT need...

    waiiiit.
  9. I had a heck of a time with ill/rad, but a friend got me unstuck by pointing out that I can treat the set descriptions as pure flavor text. ... This had not occurred to me.

    I tried to play a /regen and just couldn't get into it.
  10. I offer a 50M inf prize for the best in-world explanation, as judged by me.
  11. Quote:
    Originally Posted by Dechs Kaison View Post
    Let me ask, that of the two scenarios I present, which is the more agreeable:

    1) SSA as is. Exemp to 20, participate in the story, fight level 20 foes, earn rewards for fighting level 20s.

    2) SSA without exemplaring. Stay level 50, participate in the story, wipe out level 20 foes, earn no rewards.
    What about:
    3) SSA auto-scales up to 50 with you.

    It's not as though "missions which can be played at higher levels" are a technology unknown to the game.
  12. In WoW, I once encountered someone who would invite people to teams, then offer to give them lead for 10 gold.

    ... That said, I sorta want to get "Dr. Zwyllinger", who would be some kind of villainous sort who goes around threatening people with unscheduled downtime *in character*.

    This might be too meta. I'm still sort of half worried that Doctor Freemium will get reported for "exploits" for being on the VIP server.
  13. seebs

    BS vs. Katana

    Waiit. Maybe I did grab the wrong one.

    Goes looks!

    Nope, I have Hack and Slice, and not Slash. So I guess I'm okay.
  14. Oooh, how do you do one for elec armor? The only thing I found super resistance to was energy, and most of the energy I could find was either bundled with other damage types or with endurance drain.
  15. Ahh.

    Yeah, okay, that is indeed a jerk move.

    p.s.: I take it I shouldn't go around registering characters named "Zwillinger" then?
  16. seebs

    BS vs. Katana

    Quote:
    Originally Posted by ClawsandEffect View Post
    It's "Avoid the power like the plague or NPCs will point and laugh at you" bad.

    Worth noting: Slice, available at level 2, deals the same amount of damage as Slash, and it hits 5 targets to Slash's one. And it only costs a little more endurance, so you can use it on single targets in a pinch. I take Hack at level one, and Slice at level 2. I haven't taken Slash on a BS character in years. It's not a horrible attack if you look at it in a vacuum, but when you compare it to the rest of the attacks in the set it's the stinker. There's no compelling reason to ever take it when Slice is available one level later.

    The reason Gambler's Cut is better than SotW is simply because it's so fast (less than a second of animation time if I recall correctly). It doesn't actually deal that much damage on it's own, but it's a great place to put a couple procs. It's sheer speed also means it fits into the gaps in a low recharge katana attack chain wonderfully.
    Heh, looks like my BS/WP scrapper is gonna be respeccing. I didn't really pay close attention, I just followed my usual pattern of "take the slower but higher damage power because it'll be useful once you have a ton of recharge".
  17. Quote:
    Originally Posted by ClawsandEffect View Post
    Well, what's fun to do other stuff with? Chances are whatever your answer for that is will be the answer for this as well.
    Oddly, this has not been the case for me so much. My usual preferred style of play is cautious setup. I like stalkers, and I like characters with stealth. Two of my most-played characters are nrg/dev and dp/dev blasters, and I'll happily spend 2 minutes trip mining to kill a spawn rather than 30 seconds shooting.

    ... So farming's really way off in lala land compared to what I otherwise do.
  18. The axe/fire brute was sorta mediocre until 16-18; that's when I got the third fire resist source (giving me about 67.5% unenhanced) and whirling axe. Which, yes, takes the force feedback proc.

    Once you've got enhancements up to about 85-90% fire resist, you can run with ridiculously large crowds. Until then, maybe make friends with a thermal.
  19. Guys, I have this awesome idea.

    Just buy extra cases. Have the guy who is doing beautiful nigh-photorealistic oil paintings of the loading screen on all the cases just paint on these extra cases, then swap the cases, it'll take fifteen minutes tops. Much better than having all the servers down while he paints.

    ... I assume that's what "necessary upgrades" means.
  20. Quote:
    Originally Posted by gameboy1234 View Post
    Why should the difficulty of the game be reduced just to accommodate people with disabilities?
    The goal here is not reducing difficulty, but ensuring that everything but TFs is by-design soloable for all ATs/sets. That doesn't necessarily always mean lower difficulty; what it does mean is avoiding things that are utterly fatal to some sets and harmless to others.

    Right now, there's a lot of content which is punishingly bad for, say, stalkers or blasters, and people who like melee sets are laughing at it.

    Imagine that we introduce a dramatic moment where you're hit with mag 50 immobilize, and an enemy stands 22 feet away from you plinking away at you with the equivalent of a T1 blast. All the blasters laugh and giggle, and all the melee sets say "this mission sucks". Or how about an enemy who can one-shot anyone in the game, but has no mez protection, so the controllers gigle and laugh, and everyone else says the mission sucks?

    Player-targeted ambushes are, I think, a basically bad idea. I think they should be player-location-at-spawn-time targeted. The existing design is game-breaking for some ATs, and also utterly incoherent; it makes no sense for people to hear combat, and run directly away from it to attack someone who left the scene before they got into view of it.

    Quote:
    Why should everyone else have to play at some reduced level?
    They shouldn't.

    Keep in mind, I don't handle teams well, but that doesn't mean I'm bad at the game. My general experience with MMOs is that if thinking can affect outcomes at least as much as twitch can, I'm usually quite a bit better than average. If it involves numbers, I'm probably good at it. If thinking of strategies helps, I can do that.

    Quote:
    This is not true. A mission that can't be soled, easily, is a mission that can't be easily soloed. It's designed that way.
    The word "easily" is not part of my claim. I just think missions should be basically winnable for all ATs/sets at default difficulty. I said nothing about it being easy.

    Keep in mind, the game has difficulty settings for a reason. If I'm on a character whose build sucks, I might play at -1. On a lot of characters, I'll play at +0/x3 or +1 just for normal content, and maybe +2/x8 once I've got my build together.

    All I'm complaining about is fights which by design are punishingly hard or impossible for some ATs, and trivial for others.
  21. Quote:
    Originally Posted by gameboy1234 View Post
    We're going to have to disagree there.
    Okay.

    Quote:
    Autism has nothing to do with it.
    It does for me. I have social stress issues when dealing with strangers. Not all autistic people do. Of the other autistic people I hang out with in MMOs, two can't handle strangers even as well as I can, and one will raid with strangers all day every day without the slightest trouble. (But I can talk to strangers on the phone, and she can't. Go figure.)

    Quote:
    It's not like I've never died in a video game before, and frankly, again, I don't understand the desire to never, ever succumb to defeat. Some of the best video games are stupid hard, and CoH is nothing like that. I really don't want to go back to playing whack a mole a la the original content when it first came out. I think folks would leave in droves if that happened.
    I'm fine with dying occasionally. I'm not fine with missions I cannot complete even repeatedly retrying them.
  22. I don't see how it's a jerk move. Say I want to give someone the name.

    Either I burn a rename token (or two transfers), or I delete a character I might still want to play.

    Seems reasonable to say "I'd be happy to do this, but I don't want to pay extra cash to do it."
  23. seebs

    Might buy a mac!

    I'm not buying a computer because I want a CPU and some memory, I'm buying a computer because I want to run software, and usually because I want a sort of general UI environment, filesystem, and so on around that software.

    So when I want to actually use a computer to get stuff done, I do it on a Mac or Unix machine. When I want to run video games, I run them on Windows, full screen, to minimize the number of ways in which the OS screws me over.

    Windows makes a wonderful gaming console, if you accept up front that you are buying a disposible gaming console. Just treat it the way you would a very high-end xbox or psx. If you can afford that kind of money for a hobby, great! Go ahead and get one. Cheaper than yachting.
  24. seebs

    BS vs. Katana

    Interesting, Slash is bad? Is that "I should skip it on my BS scrapper" bad, or just "this set would be marginally nicer if this power were tweaked" bad?

    So it sounds like Kat's slightly better DPS, but both are viable, and the big difference in practice is the compatibility with shield. Got it.
  25. Quote:
    Originally Posted by gameboy1234 View Post
    Obviously, a low level blaster will have a tough time with many things, but "bring a friend" is a pretty obvious solution in an MMORPG. Otherwise, it'd just be an RPG.
    No, it wouldn't. What makes an MMO interesting for me is stuff like the market, and social interactions.

    Quote:
    It weirds me out a bit that some folks seem to equate teaming with failure, as if we were supposed to be solo capable for all ATs.
    Well, yes, that would be the point; any AT and primary/secondary ought to be able to clear missions that aren't TFs. Missions which can't be soloed are buggy.

    Look, maybe bring a friend is always an option for you. It's not for some of us. Me, I'm autistic. I would guess that, for every three days in which I spent over an hour in CoH, I team with people maybe one of those three days. For at most a third of the time I'm on. It ceases to be fun if I have to group more than that -- and that assumes I'm grouping with people I know and get along with. Strangers? It is never non-stressful for me to group with strangers. It can't be. The idea of non-stressful interaction with strangers is not one compatible with my experience of the world.

    Now, sometimes it's fun, and sometimes interacting with strangers is a part of the path towards them becoming not-strangers. But most of the time, I do not want to group with even my friends, let alone strangers.

    Furthermore, the entire point of the signature arcs is to show off a story, right? I can't follow stories on teams. I had done the Faultine mission arc probably four times before I had any idea why it gave me an O portal. Why? Because I had no clue what was going on; I was too busy trying to track green arrows on a map to actually read all the stuff. So eventually I did it slowly with a friend who was willing to sit around while I read stuff and answer questions about the story stuff, and this resulted in me finding out what the story was.

    So...

    Yes, a mission that is not a TF, which can't be soloed by any AT and primary/secondary at +0/x1, is buggy.