sceritz05

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  1. i didn't look at the most recent build btw.. but i just finished the one b4 it... over the softcap....
  2. yea it detoggled me yesterday when i was scrapper tanking (my wp scrapper) all the CoT and nemesis around the portal corp parking lot... they had so many holds stacked... it detoggeld
  3. its good to slot for regen as long as you have a good balance of HP increases and other things such as defense
  4. wow nice job on that one.. only thing i want to do is make sure i put the 25% regen increase in from regenative tissue somewhere and i'll be happy
  5. sceritz05

    ill/kin def help

    Okay so I need to up my melee def some, w/o decreasing my recharge, b/c i'm going to need it for the Perma PA, and w/o lowering the range def too much because i need that to be decent as well.. any help? this is where it is now...

    also i need both of those res powers too, gotta keep them.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Alana Angel: Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Kinetics
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Spectral Wounds <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (5) Thunderstrike - Damage/Endurance[*] (9) Thunderstrike - Damage/Recharge[*] (23) Thunderstrike - Accuracy/Damage/Recharge[*] (31) Thunderstrike - Accuracy/Damage/Endurance[*] (39) Thunderstrike - Damage/Endurance/Recharge[/list]Level 1: Transfusion <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance/Recharge[*] (3) Doctored Wounds - Heal/Recharge[*] (9) Doctored Wounds - Heal/Endurance[*] (15) Doctored Wounds - Recharge[*] (29) Doctored Wounds - Heal[*] (31) Miracle - +Recovery[/list]Level 2: Deceive <ul type="square">[*] (A) Coercive Persuasion - Confused[*] (3) Coercive Persuasion - Confused/Recharge[*] (5) Coercive Persuasion - Accuracy/Confused/Recharge[*] (15) Coercive Persuasion - Accuracy/Recharge[*] (31) Coercive Persuasion - Confused/Endurance[*] (46) Coercive Persuasion - Contagious Confusion[/list]Level 4: Blind <ul type="square">[*] (A) Lockdown - Accuracy/Hold[*] (42) Lockdown - Chance for +2 Mag Hold[*] (42) Lockdown - Accuracy/Recharge[*] (43) Lockdown - Recharge/Hold[*] (46) Lockdown - Accuracy/Endurance/Recharge/Hold[*] (48) Lockdown - Endurance/Recharge/Hold[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (7) Recharge Reduction IO[*] (7) Recharge Reduction IO[/list]Level 8: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 10: Siphon Speed <ul type="square">[*] (A) Impeded Swiftness - Accuracy/Slow[*] (11) Impeded Swiftness - Damage/Slow[*] (11) Impeded Swiftness - Accuracy/Endurance[*] (17) Impeded Swiftness - Range/Slow[*] (37) Impeded Swiftness - Chance of Damage(Smashing)[*] (40) Impeded Swiftness - Endurance/Recharge/Slow[/list]Level 12: Superior Invisibility <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (13) Red Fortune - Defense/Recharge[*] (13) Red Fortune - Endurance/Recharge[*] (17) Red Fortune - Defense/Endurance/Recharge[*] (46) Red Fortune - Defense[*] (50) Luck of the Gambler - Recharge Speed[/list]Level 14: Boxing <ul type="square">[*] (A) Damage Increase IO[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 18: Phantom Army <ul type="square">[*] (A) Expedient Reinforcement - Accuracy/Recharge[*] (19) Expedient Reinforcement - Accuracy/Damage[*] (19) Expedient Reinforcement - Damage/Endurance[*] (23) Expedient Reinforcement - Accuracy/Damage/Recharge[*] (29) Expedient Reinforcement - Endurance/Damage/Recharge[*] (34) Recharge Reduction IO[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (21) Performance Shifter - EndMod[*] (21) Performance Shifter - EndMod/Recharge[*] (37) Endurance Modification IO[/list]Level 22: Speed Boost <ul type="square">[*] (A) Endurance Modification IO[/list]Level 24: Flash <ul type="square">[*] (A) Basilisk's Gaze - Accuracy/Hold[*] (25) Basilisk's Gaze - Accuracy/Recharge[*] (25) Basilisk's Gaze - Recharge/Hold[*] (42) Basilisk's Gaze - Endurance/Recharge/Hold[*] (43) Accuracy IO[/list]Level 26: Spectral Terror <ul type="square">[*] (A) Glimpse of the Abyss - Accuracy/Recharge[*] (27) Glimpse of the Abyss - Endurance/Fear[*] (27) Glimpse of the Abyss - Accuracy/Endurance[*] (43) Glimpse of the Abyss - Fear/Range[*] (45) Glimpse of the Abyss - Accuracy/Fear/Recharge[/list]Level 28: Inertial Reduction <ul type="square">[*] (A) Jumping IO[/list]Level 30: Tough <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[*] (39) Aegis - Resistance[*] (39) Aegis - Resistance/Endurance[*] (40) Aegis - Resistance/Recharge[/list]Level 32: Phantasm <ul type="square">[*] (A) Sovereign Right - Resistance Bonus[*] (33) Sovereign Right - Accuracy/Damage[*] (33) Sovereign Right - Damage/Endurance[*] (33) Sovereign Right - Accuracy/Endurance[*] (34) Sovereign Right - Accuracy[*] (34) Sovereign Right - Accuracy/Damage/Endurance[/list]Level 35: Transference <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (36) Efficacy Adaptor - EndMod/Recharge[*] (36) Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (36) Efficacy Adaptor - Accuracy/Recharge[*] (37) Efficacy Adaptor - EndMod/Accuracy[*] (45) Efficacy Adaptor - EndMod/Endurance[/list]Level 38: Fulcrum Shift <ul type="square">[*] (A) Accuracy IO[*] (40) Recharge Reduction IO[/list]Level 41: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (45) Luck of the Gambler - Defense/Endurance[*] (50) Luck of the Gambler - Defense[/list]Level 44: Indomitable Will <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 47: Mind Over Body <ul type="square">[*] (A) Aegis - Resistance[*] (48) Aegis - Resistance/Endurance[*] (48) Aegis - Resistance/Recharge[/list]Level 49: Super Speed <ul type="square">[*] (A) Blessing of the Zephyr - Knockback Reduction (4 points)[*] (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Containment
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]14.5% DamageBuff(Smashing)[*]14.5% DamageBuff(Lethal)[*]14.5% DamageBuff(Fire)[*]14.5% DamageBuff(Cold)[*]14.5% DamageBuff(Energy)[*]14.5% DamageBuff(Negative)[*]14.5% DamageBuff(Toxic)[*]14.5% DamageBuff(Psionic)[*]5.81% Defense(Smashing)[*]5.81% Defense(Lethal)[*]10.5% Defense(Fire)[*]10.5% Defense(Cold)[*]15.2% Defense(Energy)[*]15.2% Defense(Negative)[*]3% Defense(Psionic)[*]8.63% Defense(Melee)[*]19.9% Defense(Ranged)[*]8.63% Defense(AoE)[*]3% Enhancement(JumpHeight)[*]16% Enhancement(Accuracy)[*]3% Enhancement(JumpSpeed)[*]3% Enhancement(FlySpeed)[*]3% Enhancement(RunSpeed)[*]2.5% Enhancement(Held)[*]2.75% Enhancement(Terrorized)[*]60% Enhancement(RechargeTime)[*]4% Enhancement(Confused)[*]4% Enhancement(Heal)[*]9% FlySpeed[*]61 HP (6%) HitPoints[*]9% JumpHeight[*]9% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 5.25%[*]MezResist(Held) 9.65%[*]MezResist(Immobilize) 6.9%[*]MezResist(Sleep) 5.25%[*]MezResist(Stun) 7.45%[*]MezResist(Terrorized) 4.7%[*]9.5% (0.16 End/sec) Recovery[*]30% (1.27 HP/sec) Regeneration[*]10% Resistance(Smashing)[*]10% Resistance(Lethal)[*]12.5% Resistance(Fire)[*]12.5% Resistance(Cold)[*]10% Resistance(Energy)[*]10% Resistance(Negative)[*]10% Resistance(Toxic)[*]10% Resistance(Psionic)[*]19% RunSpeed[/list]------------
    [u]Set Bonuses:[u]
    [u]Thunderstrike[u]
    (Spectral Wounds)<ul type="square">[*] 2% (0.03 End/sec) Recovery[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 7% Enhancement(Accuracy)[*] 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Doctored Wounds[u]
    (Transfusion)<ul type="square">[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 4% Enhancement(Heal)[*] 5% Enhancement(RechargeTime)[/list][u]Coercive Persuasion[u]
    (Deceive)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 4% Enhancement(Confused)[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[*] 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)[/list][u]Lockdown[u]
    (Blind)<ul type="square">[*] 3% DamageBuff(All)[*] 2.5% Enhancement(Held)[*] MezResist(Held) 2.2%[*] 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Impeded Swiftness[u]
    (Siphon Speed)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 3% Enhancement(Slow)[*] MezResist(Stun) 2.2%[*] MezResist(Held) 2.2%[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)[/list][u]Red Fortune[u]
    (Superior Invisibility)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Superior Invisibility)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Expedient Reinforcement[u]
    (Phantom Army)<ul type="square">[*] Status Resistance 2.5%[*] 3% DamageBuff(All)[*] 6.25% Enhancement(RechargeTime)[*] 10% (0.42 HP/sec) Regeneration[/list][u]Performance Shifter[u]
    (Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 19.1 HP (1.88%) HitPoints[/list][u]Basilisk's Gaze[u]
    (Flash)<ul type="square">[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 2% (0.03 End/sec) Recovery[*] 7.5% Enhancement(RechargeTime)[/list][u]Glimpse of the Abyss[u]
    (Spectral Terror)<ul type="square">[*] 2.75% Enhancement(Terrorized)[*] 19.1 HP (1.88%) HitPoints[*] 9% Enhancement(Accuracy)[*] 6.25% Enhancement(RechargeTime)[/list][u]Steadfast Protection[u]
    (Tough)<ul type="square">[*] 3% Defense(All)[/list][u]Aegis[u]
    (Tough)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[/list][u]Sovereign Right[u]
    (Phantasm)<ul type="square">[*] MezResist(Sleep) 2.75%[*] MezResist(Confused) 2.75%[*] MezResist(Stun) 2.75%[*] MezResist(Held) 2.75%[*] 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)[*] 10% Resistance(All)[/list][u]Efficacy Adaptor[u]
    (Transference)<ul type="square">[*] 11.4 HP (1.13%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[*] 10% (0.42 HP/sec) Regeneration[*] 2.5% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Weave)<ul type="square">[*] 10% (0.42 HP/sec) Regeneration[*] 11.4 HP (1.13%) HitPoints[*] 7.5% Enhancement(RechargeTime)[/list][u]Aegis[u]
    (Mind Over Body)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[/list][u]Blessing of the Zephyr[u]
    (Super Speed)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] Knockback Protection (Mag -4)[/list]
  6. Anyone think thy can do it? i got kinda close here but.. no cigar...

    tryna get the energy and smash/lethal softcapped with the fire/cold... then i'll be straight.. i just don't see how to do it though.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    GCH: Level 50 Science Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Super Strength
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fitness
    Power Pool: Fighting

    Hero Profile:
    Level 1: High Pain Tolerance <ul type="square">[*] (A) Aegis - Resistance[*] (3) Aegis - Resistance/Endurance[*] (3) Aegis - Resistance/Recharge[*] (15) Numina's Convalescence - Heal[*] (15) Numina's Convalescence - Heal/Recharge[*] (23) Numina's Convalescence - Heal/Endurance[/list]Level 1: Jab <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (11) Kinetic Combat - Damage/Endurance[*] (23) Kinetic Combat - Damage/Recharge[*] (33) Kinetic Combat - Damage/Endurance/Recharge[/list]Level 2: Mind Over Body <ul type="square">[*] (A) Aegis - Resistance[*] (5) Aegis - Resistance/Endurance[*] (9) Aegis - Resistance/Endurance/Recharge[*] (37) Aegis - Resistance/Recharge[/list]Level 4: Fast Healing <ul type="square">[*] (A) Healing IO[*] (5) Numina's Convalescence - +Regeneration/+Recovery[*] (11) Healing IO[*] (48) Numina's Convalescence - Heal/Endurance[/list]Level 6: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Defense[*] (7) Luck of the Gambler - Recharge Speed[*] (7) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (50) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 8: Punch <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (9) Kinetic Combat - Damage/Endurance[*] (33) Kinetic Combat - Damage/Recharge[*] (37) Kinetic Combat - Damage/Endurance/Recharge[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Kismet - Accuracy +6%[/list]Level 12: Haymaker <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (13) Kinetic Combat - Damage/Endurance[*] (13) Kinetic Combat - Damage/Recharge[*] (25) Kinetic Combat - Damage/Endurance/Recharge[*] (33) Damage Increase IO[/list]Level 14: Maneuvers <ul type="square">[*] (A) Luck of the Gambler - Defense[*] (34) Luck of the Gambler - Defense/Endurance[*] (36) Luck of the Gambler - Recharge Speed[/list]Level 16: Quick Recovery <ul type="square">[*] (A) Performance Shifter - EndMod[*] (17) Performance Shifter - EndMod/Accuracy[*] (17) Performance Shifter - EndMod/Recharge[/list]Level 18: Rise to the Challenge <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (19) Numina's Convalescence - Heal/Endurance[*] (19) Numina's Convalescence - Heal/Recharge[*] (34) Harmonized Healing - Heal/Endurance[*] (46) Regenerative Tissue - +Regeneration[/list]Level 20: Knockout Blow <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (21) Kinetic Combat - Damage/Endurance[*] (21) Kinetic Combat - Damage/Recharge[*] (25) Kinetic Combat - Damage/Endurance/Recharge[*] (31) Damage Increase IO[*] (34) Accuracy IO[/list]Level 22: Taunt <ul type="square">[*] (A) Mocking Beratement - Taunt[*] (37) Mocking Beratement - Taunt/Recharge[*] (42) Mocking Beratement - Taunt/Recharge/Range[*] (42) Mocking Beratement - Accuracy/Recharge[*] (43) Mocking Beratement - Taunt/Range[*] (43) Mocking Beratement - Recharge[/list]Level 24: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 26: Health <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (27) Numina's Convalescence - Heal/Endurance[*] (27) Healing IO[/list]Level 28: Rage <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (46) Gaussian's Synchronized Fire-Control - Chance for Build Up[*] (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[/list]Level 30: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (31) Performance Shifter - EndMod/Recharge[*] (31) Performance Shifter - EndMod/Accuracy[/list]Level 32: Kick <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (39) Kinetic Combat - Damage/Endurance[*] (50) Kinetic Combat - Damage/Recharge[*] (50) Kinetic Combat - Damage/Endurance/Recharge[/list]Level 35: Heightened Senses <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (36) Luck of the Gambler - Defense[*] (36) Luck of the Gambler - Defense/Endurance[*] (43) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 38: Foot Stomp <ul type="square">[*] (A) Eradication - Damage[*] (39) Eradication - Accuracy/Recharge[*] (39) Eradication - Damage/Recharge[*] (40) Eradication - Accuracy/Damage/Recharge[*] (40) Eradication - Accuracy/Damage/Endurance/Recharge[*] (40) Eradication - Chance for Energy Damage[/list]Level 41: Tough <ul type="square">[*] (A) Aegis - Resistance[*] (42) Aegis - Resistance/Endurance[*] (45) Aegis - Resistance/Recharge[*] (46) Aegis - Endurance/Recharge[/list]Level 44: Weave <ul type="square">[*] (A) Defense Buff IO[*] (45) Defense Buff IO[/list]Level 47: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (48) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 49: Strength of Will <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Gauntlet
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]2.5% DamageBuff(Smashing)[*]2.5% DamageBuff(Lethal)[*]2.5% DamageBuff(Fire)[*]2.5% DamageBuff(Cold)[*]2.5% DamageBuff(Energy)[*]2.5% DamageBuff(Negative)[*]2.5% DamageBuff(Toxic)[*]2.5% DamageBuff(Psionic)[*]25.5% Defense(Smashing)[*]25.5% Defense(Lethal)[*]18.3% Defense(Fire)[*]18.3% Defense(Cold)[*]10.5% Defense(Energy)[*]10.5% Defense(Negative)[*]3% Defense(Psionic)[*]16.1% Defense(Melee)[*]13.3% Defense(Ranged)[*]14.9% Defense(AoE)[*]3.6% Max End[*]9% Enhancement(Accuracy)[*]30% Enhancement(RechargeTime)[*]15% FlySpeed[*]400.6 HP (21.4%) HitPoints[*]15% JumpHeight[*]15% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 2.75%[*]MezResist(Immobilize) 13.8%[*]2.5% (0.04 End/sec) Recovery[*]78% (6.1 HP/sec) Regeneration[*]30% RunSpeed[*]7% XPDebtProtection[/list]------------
    [u]Set Bonuses:[u]
    [u]Aegis[u]
    (High Pain Tolerance)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[/list][u]Numina's Convalescence[u]
    (High Pain Tolerance)<ul type="square">[*] 12% (0.94 HP/sec) Regeneration[*] 35.1 HP (1.88%) HitPoints[/list][u]Kinetic Combat[u]
    (Jab)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 28.1 HP (1.5%) HitPoints[*] 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)[/list][u]Aegis[u]
    (Mind Over Body)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[*] 2.5% XPDebtProtection[/list][u]Numina's Convalescence[u]
    (Fast Healing)<ul type="square">[*] 12% (0.94 HP/sec) Regeneration[/list][u]Luck of the Gambler[u]
    (Combat Jumping)<ul type="square">[*] 10% (0.78 HP/sec) Regeneration[*] 7.5% Enhancement(RechargeTime)[/list][u]Blessing of the Zephyr[u]
    (Combat Jumping)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] Knockback Protection (Mag -4)[/list][u]Kinetic Combat[u]
    (Punch)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 28.1 HP (1.5%) HitPoints[*] 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)[/list][u]Kinetic Combat[u]
    (Haymaker)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 28.1 HP (1.5%) HitPoints[*] 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)[/list][u]Luck of the Gambler[u]
    (Maneuvers)<ul type="square">[*] 10% (0.78 HP/sec) Regeneration[*] 21.1 HP (1.13%) HitPoints[*] 7.5% Enhancement(RechargeTime)[/list][u]Performance Shifter[u]
    (Quick Recovery)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 35.1 HP (1.88%) HitPoints[/list][u]Numina's Convalescence[u]
    (Rise to the Challenge)<ul type="square">[*] 12% (0.94 HP/sec) Regeneration[*] 35.1 HP (1.88%) HitPoints[/list][u]Kinetic Combat[u]
    (Knockout Blow)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 28.1 HP (1.5%) HitPoints[*] 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)[/list][u]Mocking Beratement[u]
    (Taunt)<ul type="square">[*] 1.8% Max End[*] MezResist(Held) 2.75%[*] 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[*] 7.5% Enhancement(RechargeTime)[/list][u]Numina's Convalescence[u]
    (Health)<ul type="square">[*] 12% (0.94 HP/sec) Regeneration[/list][u]Gaussian's Synchronized Fire-Control[u]
    (Rage)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 35.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[/list][u]Performance Shifter[u]
    (Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 35.1 HP (1.88%) HitPoints[/list][u]Kinetic Combat[u]
    (Kick)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 28.1 HP (1.5%) HitPoints[*] 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)[/list][u]Luck of the Gambler[u]
    (Heightened Senses)<ul type="square">[*] 10% (0.78 HP/sec) Regeneration[*] 21.1 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Eradication[u]
    (Foot Stomp)<ul type="square">[*] 1.8% Max End[*] 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)[*] 42.2 HP (2.25%) HitPoints[*] 2% XPDebtProtection[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Aegis[u]
    (Tough)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[*] 2.5% XPDebtProtection[/list][u]Blessing of the Zephyr[u]
    (Super Jump)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] Knockback Protection (Mag -4)[/list][u]Steadfast Protection[u]
    (Strength of Will)<ul type="square">[*] 3% Defense(All)[/list]
  7. sceritz05

    Perma PA?

    the sit i'm using in it doesn't give that much.. the build is not only for recharge, its for def/res too.. nvm i usually get stuff to perma w/o knowing the exact numbers anyways so i'll figure it out
  8. sceritz05

    Perma PA?

    Ohh.. so the 5 and 10%'s from bonuses would only for example (a purple hold set bonus) 212-10= 202... so i'd stil need 202??
  9. sceritz05

    Perma PA?

    if the power itself has 68% recharge, how much global recharge is require for perma PA on a ill/kin illusion troller? this means while using siphon speed as well...
  10. sceritz05

    Ventrilo and CoH

    no not like that, it has happend before i14.. this is more like... the characters dont' show up and i can't press enter to confirm entry
  11. sceritz05

    Ventrilo and CoH

    sometimes when I am running vent and playing in game, the typing gets messed up, is this a common issue? and is it fixable? please help
  12. the rubberbanding is 4-5 times per minute everytime i play on my wireless, they aren't necessarily horrible enough to get me killed or anything in game, but its very annoying...

    I use XP...

    also currently my router is right next to my computer, the only other things that access it is my xbox 360 and my laptop when it happens to be on.


    please explain in simpler terms about this antennae?
  13. Ok, so I just got a new computer, amazing graphics, everything runs smoothly amd phenom quad, 4 gigs/ram... asus mobo... 9600 nvidia.. nice...

    my ONLY issue is when i play on the wireless... I I RUBBERBAND HORRIBLY.. meaning atleast 4-5 times per minute...

    i'll be running through the city with super speed and bounce back to a previous location...

    everything else is completely smooth, and it doesn't do this on ethernet cable connection


    Is there anything I can do to get rid of this or would anyone recommend a pci (or usb if it works as well) wireless LAN card that eliminates this problem?

    Specs on wired LAN :

    Rosewill RNX-G300LX IEEE 802.11b/g PCI Wireless Card Up to 54Mbps Data Rates 64/128-Bit WEP, 802.1x, WPA, WPA2, AES, TKIP with 2 dBi Antenna

    Link:
    http://www.newegg.com/Product/Produc...82E16833166021
  14. take this guide off.. it dissappoints me...