rbfalife

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  1. I personally like Pose 2 better, though as others said, it might be a bit harder. Pose one looks a little les scary and the pose looks something like my female (relatively small) character would do, not a 300 lb giant beast with a skull and flames as a head. I mean I'm just being realisitic here but good job on both =)
  2. Ok, not to be rude or anything, but this build really sucks. I went on test server and tried this build and I hated it. Low resistance then I'm use to, had to carry around BF's to prevent from getting stunned, had endurance problems like you wouldnt believe, but it was duable.

    Now, I am not sure why you slotted Swift with another slot, it's a total waste. Seems like this build is nothing but wasted slots and wasted power choices. Look more closely at your build and maybe then you can see what we are seeing. This build is nothing that should be used for farming.
  3. [ QUOTE ]
    Awesome guide.
    One question though, according to the mids builder accuracy enh can be put into smoke.Yet i never seem to miss.
    Is it an auto-hit power?

    [/ QUOTE ]

    Yes this power is an auto-hit and will never miss.
  4. Wow this looks awesome! Kuddos!
  5. Wow this looks great! Cant wait ti see more from you!
  6. [ QUOTE ]
    Wow, this is what I call a guide. You gave info an tips for all the powers, not excluding any to help someone that wants the info. This is what a real quide should look like. Very nice imo.

    [/ QUOTE ]

    Thanks for the feedback =)
  7. rbfalife

    Sweet ^.^

    Wow...that was some really awesome work!
  8. [ QUOTE ]
    [ QUOTE ]

    I mean it's not much but hey it entertains me to do it, Guess that's all that matter. Still learning a few other things. Not sure how to put take 1 object out of a picture yet. (i.e. I want to take one character out of a screenshot without bringing the whole background.

    [/ QUOTE ]

    Careful, Photoshop noodling can become an addiction.

    For the specific desire to remove a character from an image, I generally use the Extract function under the Filter menu. It can be tedious for some things, but it's generally quicker than most other techniques.

    Of course, remember to copy your image first, in case you mess up. "Undo" is my all-time favorite button, but sometimes it's better to be working with a copy rather than the original, even if it just a screenshot.

    [/ QUOTE ]

    lol yeah it is =). Thanks for the advice.
  9. [ QUOTE ]
    Where/How do you get Hero 1 as your Enh window wallpaper dude?

    [/ QUOTE ]

    He used Hero Splasher. I use it too =P...Also lets you convert your boombox songs into RL songs...and you Log on music/Leveling Music/Entering your ID/Respecing/PD/anything else =P
  10. Well I may not be able to draw, but I do like editing pictures and screenshots...so thought I would share some things I've done over the year 2007.

    Twilight of Twisted Darkness

    My Personal Banner


    Sibyl S'ira

    One of my Sgs on Freedom

    Welcome Banner

    For this Screenshot, I Took it in Mid-Day time In PC and changed it up so it was at sunset...Good one

    Before

    After

    Before

    After

    Before

    After


    Before

    After

    Before


    After

    I mean it's not much but hey it entertains me to do it, Guess that's all that matter. Still learning a few other things. Not sure how to put take 1 object out of a picture yet. (i.e. I want to take one character out of a screenshot without bringing the whole background.
  11. Wow nice! Now I totally agree with Omega. Guess some of us just arent as talanted lol. *shrugs*
  12. [ QUOTE ]
    Thanks for the help! I used part of your idea from the first one, and then did some other things to it. Will post a screenshot soon!

    [/ QUOTE ]

    Glad it helped!
  13. Getting better? Pshh...this pictures looks 1000 times better then anything I could draw lol.
  14. [ QUOTE ]
    I like the way you show slotting in your guide. I will use this to help my Fire / Kin be better slotted. Thank you.

    [/ QUOTE ]

    No Problem glad it helped.
  15. Alright alright let me get on CoH lol
  16. [ QUOTE ]
    I really like that last one. I'd suggest cropping it a bit in height to enlarge the moon and the figure. Might make a cool wallpaper.

    For art purposes, though, the figure needs to be front and center and much larger. Probably best to take some overall screenies at the costume editor screen and paste them into paint or something.

    [/ QUOTE ]

    Cool cool, thanks Dark =)
  17. rbfalife

    Art Tutorials

    Nice great findings!
  18. Oki doki here is my toon with the sucky Screenies I take

    Sibyl S'ira 1

    Sibyl S'ira 2

    Sibyl S'ira 3
  19. rbfalife's Fire/Kinetic's Guide

    IX. Credits

    I would like to start this off by giving a special thanks to:

    NCSoft

    They have made this game successful and if not for them this guide would not have been avaliable.

    Thanks to:

    @rbfalife
    @Moonlight Steel
    @Super Sharon
    @Flamerator
    @Lightsbane
    Ex Libris

    Thanks for viewing!
  20. Rbfalife's Fire/Kinetics Build

    VIII. Recommended Builds

    Build for level 1-40.


    Level 40 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Speed

    Hero Profile:
    ------------
    Level 1: Char Acc-I:40(A), Acc-I:40(3), Hold-I:40(9), Dmg-I:40(23), EndRdx-I:40(40)
    Level 1: Transfusion Acc-I:40(A), Acc-I:40(3), Heal-I:40(5), Heal-I:40(9)
    Level 2: Fire Cages Acc-I:40(A), Acc-I:40(5), Dmg-I:40(11), EndRdx-I:40(11), EndRdx-I:40(34)
    Level 4: Siphon Power Acc-I:40(A), Acc-I:40(7), RechRdx-I:40(7)
    Level 6: Hurdle Jump-I:40(A)
    Level 8: Hot Feet Acc-I:40(A), Dmg-I:40(15), EndRdx-I:40(15), EndRdx-I:40(19), Dmg-I:40(34)
    Level 10: Siphon Speed Acc-I:40(A), RechRdx-I:40(13), RechRdx-I:40(13)
    Level 12: Flashfire Acc-I:40(A), Acc-I:40(19), RechRdx-I:40(25), RechRdx-I:40(27), Dsrnt-I:40(37)
    Level 14: Health Heal-I:40(A)
    Level 16: Hasten RechRdx-I:40(A), RechRdx-I:40(17), RechRdx-I:40(17)
    Level 18: Cinders Acc-I:40(A), Acc-I:40(25), RechRdx-I:40(29), RechRdx-I:40(34), Hold-I:40(40)
    Level 20: Stamina EndMod-I:40(A), EndMod-I:40(21), EndMod-I:40(21)
    Level 22: Increase Density ResDam-I:40(A), ResDam-I:40(23)
    Level 24: Smoke ToHitDeb-I:40(A), ToHitDeb-I:40(31)
    Level 26: Speed Boost EndMod-I:40(A), EndMod-I:40(27)
    Level 28: Inertial Reduction Jump-I:40(A), Jump-I:40(29)
    Level 30: Ring of Fire Acc-I:40(A), Acc-I:40(31), Dmg-I:40(31)
    Level 32: Fire Imps Acc-I:40(A), Acc-I:40(33), Dmg-I:40(33), Dmg-I:40(33), Dmg-I:40(40)
    Level 35: Transference Acc-I:40(A), Acc-I:40(36), EndMod-I:40(36), EndMod-I:40(36), RechRdx-I:40(37), RechRdx-I:40(37)
    Level 38: Fulcrum Shift Acc-I:40(A), Acc-I:40(39), RechRdx-I:40(39), RechRdx-I:40(39)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Containment
    ------------






    Level 1-50 Regular Inventions Build:

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Fire Mastery

    Hero Profile:
    ------------
    Level 1: Char Acc-I:50(A), Acc-I:50(3), Hold-I:50(9), Dmg-I:50(23), EndRdx-I:50(40), Hold-I:50(46)
    Level 1: Transfusion Acc-I:50(A), Acc-I:50(3), Heal-I:50(5), Heal-I:50(9), Heal-I:50(50)
    Level 2: Fire Cages Acc-I:50(A), Acc-I:50(5), Dmg-I:50(11), EndRdx-I:50(11), EndRdx-I:50(34), Dmg-I:50(43)
    Level 4: Siphon Power Acc-I:50(A), Acc-I:50(7), RechRdx-I:50(7)
    Level 6: Hurdle Jump-I:50(A)
    Level 8: Hot Feet Acc-I:50(A), Dmg-I:50(15), EndRdx-I:50(15), EndRdx-I:50(19), Dmg-I:50(34)
    Level 10: Siphon Speed Acc-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
    Level 12: Flashfire Acc-I:50(A), Acc-I:50(19), RechRdx-I:50(25), RechRdx-I:50(27), Dsrnt-I:50(37)
    Level 14: Health Heal-I:50(A)
    Level 16: Hasten RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(17)
    Level 18: Cinders Acc-I:50(A), Acc-I:50(25), RechRdx-I:50(29), RechRdx-I:50(34), Hold-I:50(40)
    Level 20: Stamina EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
    Level 22: Increase Density ResDam-I:50(A), ResDam-I:50(23), ResDam-I:50(43)
    Level 24: Smoke ToHitDeb-I:50(A), ToHitDeb-I:50(31)
    Level 26: Speed Boost EndMod-I:50(A), EndMod-I:50(27)
    Level 28: Inertial Reduction Jump-I:50(A), Jump-I:50(29)
    Level 30: Ring of Fire Acc-I:50(A), Acc-I:50(31), Dmg-I:50(31), Dmg-I:50(46)
    Level 32: Fire Imps Acc-I:50(A), Acc-I:50(33), Dmg-I:50(33), Dmg-I:50(33), Dmg-I:50(40)
    Level 35: Transference Acc-I:50(A), Acc-I:50(36), EndMod-I:50(36), EndMod-I:50(36), RechRdx-I:50(37), RechRdx-I:50(37)
    Level 38: Fulcrum Shift Acc-I:50(A), Acc-I:50(39), RechRdx-I:50(39), RechRdx-I:50(39)
    Level 41: Fire Ball Acc-I:50(A), Acc-I:50(42), Dmg-I:50(42), Dmg-I:50(42), Dmg-I:50(43)
    Level 44: Fire Shield ResDam-I:50(A), ResDam-I:50(45), ResDam-I:50(45), EndRdx-I:50(45), EndRdx-I:50(46)
    Level 47: Fire Blast Acc-I:50(A), Acc-I:50(48), Dmg-I:50(48), Dmg-I:50(48)
    Level 49: Consume RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Run-I:50(A)
    Level 2: Rest Empty(A)
    Level 1: Containment
    ----------

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Ice Mastery

    Hero Profile:
    ------------
    Level 1: Char Acc-I:50(A), Acc-I:50(3), Hold-I:50(9), Dmg-I:50(23), EndRdx-I:50(40), Hold-I:50(46)
    Level 1: Transfusion Acc-I:50(A), Acc-I:50(3), Heal-I:50(5), Heal-I:50(9), Heal-I:50(50)
    Level 2: Fire Cages Acc-I:50(A), Acc-I:50(5), Dmg-I:50(11), EndRdx-I:50(11), EndRdx-I:50(34), Dmg-I:50(43)
    Level 4: Siphon Power Acc-I:50(A), Acc-I:50(7), RechRdx-I:50(7)
    Level 6: Hurdle Jump-I:50(A)
    Level 8: Hot Feet Acc-I:50(A), Dmg-I:50(15), EndRdx-I:50(15), EndRdx-I:50(19), Dmg-I:50(34)
    Level 10: Siphon Speed Acc-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
    Level 12: Flashfire Acc-I:50(A), Acc-I:50(19), RechRdx-I:50(25), RechRdx-I:50(27), Dsrnt-I:50(37)
    Level 14: Health Heal-I:50(A)
    Level 16: Hasten RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(17)
    Level 18: Cinders Acc-I:50(A), Acc-I:50(25), RechRdx-I:50(29), RechRdx-I:50(34), Hold-I:50(40)
    Level 20: Stamina EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
    Level 22: Increase Density ResDam-I:50(A), ResDam-I:50(23), ResDam-I:50(43)
    Level 24: Smoke ToHitDeb-I:50(A), ToHitDeb-I:50(31)
    Level 26: Speed Boost EndMod-I:50(A), EndMod-I:50(27)
    Level 28: Inertial Reduction Jump-I:50(A), Jump-I:50(29)
    Level 30: Ring of Fire Acc-I:50(A), Acc-I:50(31), Dmg-I:50(31), Dmg-I:50(46)
    Level 32: Fire Imps Acc-I:50(A), Acc-I:50(33), Dmg-I:50(33), Dmg-I:50(33), Dmg-I:50(40)
    Level 35: Transference Acc-I:50(A), Acc-I:50(36), EndMod-I:50(36), EndMod-I:50(36), RechRdx-I:50(37), RechRdx-I:50(37)
    Level 38: Fulcrum Shift Acc-I:50(A), Acc-I:50(39), RechRdx-I:50(39), RechRdx-I:50(39)
    Level 41: Ice Blast Acc-I:50(A), Acc-I:50(42), Dmg-I:50(42), Dmg-I:50(42), Dmg-I:50(43)
    Level 44: Frozen Armor DefBuff-I:50(A), DefBuff-I:50(45), DefBuff-I:50(45), EndRdx-I:50(45), EndRdx-I:50(46)
    Level 47: Ice Storm RechRdx-I:50(A), RechRdx-I:50(48), Dmg-I:50(48), Dmg-I:50(48)
    Level 49: Hibernate RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Run-I:50(A)
    Level 2: Rest Empty(A)
    Level 1: Containment
    ------------

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    ------------
    Level 1: Char Acc-I:50(A), Acc-I:50(3), Hold-I:50(9), Dmg-I:50(23), EndRdx-I:50(40), Hold-I:50(46)
    Level 1: Transfusion Acc-I:50(A), Acc-I:50(3), Heal-I:50(5), Heal-I:50(9), Heal-I:50(50)
    Level 2: Fire Cages Acc-I:50(A), Acc-I:50(5), Dmg-I:50(11), EndRdx-I:50(11), EndRdx-I:50(34), Dmg-I:50(43)
    Level 4: Siphon Power Acc-I:50(A), Acc-I:50(7), RechRdx-I:50(7)
    Level 6: Hurdle Jump-I:50(A)
    Level 8: Hot Feet Acc-I:50(A), Dmg-I:50(15), EndRdx-I:50(15), EndRdx-I:50(19), Dmg-I:50(34)
    Level 10: Siphon Speed Acc-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
    Level 12: Flashfire Acc-I:50(A), Acc-I:50(19), RechRdx-I:50(25), RechRdx-I:50(27), Dsrnt-I:50(37)
    Level 14: Health Heal-I:50(A)
    Level 16: Hasten RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(17)
    Level 18: Cinders Acc-I:50(A), Acc-I:50(25), RechRdx-I:50(29), RechRdx-I:50(34), Hold-I:50(40)
    Level 20: Stamina EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
    Level 22: Increase Density ResDam-I:50(A), ResDam-I:50(23), ResDam-I:50(43)
    Level 24: Smoke ToHitDeb-I:50(A), ToHitDeb-I:50(31)
    Level 26: Speed Boost EndMod-I:50(A), EndMod-I:50(27), EndMod-I:50(48)
    Level 28: Inertial Reduction Jump-I:50(A), Jump-I:50(29)
    Level 30: Ring of Fire Acc-I:50(A), Acc-I:50(31), Dmg-I:50(31), Dmg-I:50(46)
    Level 32: Fire Imps Acc-I:50(A), Acc-I:50(33), Dmg-I:50(33), Dmg-I:50(33), Dmg-I:50(40)
    Level 35: Transference Acc-I:50(A), Acc-I:50(36), EndMod-I:50(36), EndMod-I:50(36), RechRdx-I:50(37), RechRdx-I:50(37)
    Level 38: Fulcrum Shift Acc-I:50(A), Acc-I:50(39), RechRdx-I:50(39), RechRdx-I:50(39)
    Level 41: Power Blast Acc-I:50(A), Acc-I:50(42), Dmg-I:50(42), Dmg-I:50(42), Dmg-I:50(43)
    Level 44: Temp Invulnerability ResDam-I:50(A), ResDam-I:50(45), ResDam-I:50(45), EndRdx-I:50(45), EndRdx-I:50(46)
    Level 47: Power Boost RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
    Level 49: Conserve Power RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Run-I:50(A)
    Level 2: Rest Empty(A)
    Level 1: Containment
    --------------

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    ------------
    Level 1: Char Acc-I:50(A), Acc-I:50(3), Hold-I:50(9), Dmg-I:50(23), EndRdx-I:50(40), Hold-I:50(46)
    Level 1: Transfusion Acc-I:50(A), Acc-I:50(3), Heal-I:50(5), Heal-I:50(9), Heal-I:50(46)
    Level 2: Fire Cages Acc-I:50(A), Acc-I:50(5), Dmg-I:50(11), EndRdx-I:50(11), EndRdx-I:50(34), Dmg-I:50(43)
    Level 4: Siphon Power Acc-I:50(A), Acc-I:50(7), RechRdx-I:50(7)
    Level 6: Hurdle Jump-I:50(A)
    Level 8: Hot Feet Acc-I:50(A), Dmg-I:50(15), EndRdx-I:50(15), EndRdx-I:50(19), Dmg-I:50(34)
    Level 10: Siphon Speed Acc-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
    Level 12: Flashfire Acc-I:50(A), Acc-I:50(19), RechRdx-I:50(25), RechRdx-I:50(27), Dsrnt-I:50(37)
    Level 14: Health Heal-I:50(A)
    Level 16: Hasten RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(17)
    Level 18: Cinders Acc-I:50(A), Acc-I:50(25), RechRdx-I:50(29), RechRdx-I:50(34), Hold-I:50(40)
    Level 20: Stamina EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
    Level 22: Increase Density ResDam-I:50(A), ResDam-I:50(23), ResDam-I:50(43)
    Level 24: Smoke ToHitDeb-I:50(A), ToHitDeb-I:50(31)
    Level 26: Speed Boost EndMod-I:50(A), EndMod-I:50(27)
    Level 28: Inertial Reduction Jump-I:50(A), Jump-I:50(29)
    Level 30: Ring of Fire Acc-I:50(A), Acc-I:50(31), Dmg-I:50(31)
    Level 32: Fire Imps Acc-I:50(A), Acc-I:50(33), Dmg-I:50(33), Dmg-I:50(33), Dmg-I:50(40)
    Level 35: Transference Acc-I:50(A), Acc-I:50(36), EndMod-I:50(36), EndMod-I:50(36), RechRdx-I:50(37), RechRdx-I:50(37)
    Level 38: Fulcrum Shift Acc-I:50(A), Acc-I:50(39), RechRdx-I:50(39), RechRdx-I:50(39)
    Level 41: Indomitable Will RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42), DefBuff-I:50(42), DefBuff-I:50(43)
    Level 44: Mind Over Body ResDam-I:50(A), ResDam-I:50(45), ResDam-I:50(45), EndRdx-I:50(45), EndRdx-I:50(46)
    Level 47: Psionic Tornado Acc-I:50(A), Acc-I:50(48), Dmg-I:50(48), Dmg-I:50(48), Dmg-I:50(50)
    Level 49: Mental Blast Acc-I:50(A), Dmg-I:50(50), Dmg-I:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Run-I:50(A)
    Level 2: Rest Empty(A)
    Level 1: Containment
    -------------

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Stone Mastery

    Hero Profile:
    ------------
    Level 1: Char Acc-I:50(A), Acc-I:50(3), Hold-I:50(9), Dmg-I:50(23), EndRdx-I:50(40), Hold-I:50(46)
    Level 1: Transfusion Acc-I:50(A), Acc-I:50(3), Heal-I:50(5), Heal-I:50(9), Heal-I:50(46)
    Level 2: Fire Cages Acc-I:50(A), Acc-I:50(5), Dmg-I:50(11), EndRdx-I:50(11), EndRdx-I:50(34), Dmg-I:50(43)
    Level 4: Siphon Power Acc-I:50(A), Acc-I:50(7), RechRdx-I:50(7)
    Level 6: Hurdle Jump-I:50(A)
    Level 8: Hot Feet Acc-I:50(A), Dmg-I:50(15), EndRdx-I:50(15), EndRdx-I:50(19), Dmg-I:50(34)
    Level 10: Siphon Speed Acc-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
    Level 12: Flashfire Acc-I:50(A), Acc-I:50(19), RechRdx-I:50(25), RechRdx-I:50(27), Dsrnt-I:50(37)
    Level 14: Health Heal-I:50(A)
    Level 16: Hasten RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(17)
    Level 18: Cinders Acc-I:50(A), Acc-I:50(25), RechRdx-I:50(29), RechRdx-I:50(34), Hold-I:50(40)
    Level 20: Stamina EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
    Level 22: Increase Density ResDam-I:50(A), ResDam-I:50(23), ResDam-I:50(43)
    Level 24: Smoke ToHitDeb-I:50(A), ToHitDeb-I:50(31)
    Level 26: Speed Boost EndMod-I:50(A), EndMod-I:50(27)
    Level 28: Inertial Reduction Jump-I:50(A), Jump-I:50(29)
    Level 30: Ring of Fire Acc-I:50(A), Acc-I:50(31), Dmg-I:50(31)
    Level 32: Fire Imps Acc-I:50(A), Acc-I:50(33), Dmg-I:50(33), Dmg-I:50(33), Dmg-I:50(40)
    Level 35: Transference Acc-I:50(A), Acc-I:50(36), EndMod-I:50(36), EndMod-I:50(36), RechRdx-I:50(37), RechRdx-I:50(37)
    Level 38: Fulcrum Shift Acc-I:50(A), Acc-I:50(39), RechRdx-I:50(39), RechRdx-I:50(39)
    Level 41: Fissure Acc-I:50(A), Acc-I:50(42), Dmg-I:50(42), Dmg-I:50(42), Dsrnt-I:50(43)
    Level 44: Rock Armor DefBuff-I:50(A), DefBuff-I:50(45), DefBuff-I:50(45), EndRdx-I:50(45), EndRdx-I:50(46)
    Level 47: Hurl Boulder Acc-I:50(A), Acc-I:50(48), Dmg-I:50(48), Dmg-I:50(48)
    Level 49: Earth's Embrace RechRdx-I:50(A), RechRdx-I:50(50), Heal-I:50(50), Heal-I:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Run-I:50(A)
    Level 2: Rest Empty(A)
    Level 1: Containment
    ----------------------




    Now here are a few Set bonus builds I've tried:

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Fire Mastery

    Hero Profile:
    ------------
    Level 1: Char
    (A) Decimation - Accuracy/Damage: Level 40
    (3) Decimation - Damage/Endurance: Level 40
    (9) Decimation - Damage/Recharge: Level 40
    (23) Decimation - Accuracy/Endurance/Recharge: Level 40
    (40) Decimation - Accuracy/Damage/Recharge: Level 40


    Level 1: Transfusion
    (A) Accuracy IO: Level 50
    (3) Accuracy IO: Level 50
    (5) Miracle - Heal: Level 40
    (9) Miracle - Heal/Endurance: Level 40
    (46) Miracle - Heal/Recharge: Level 40


    Level 2: Fire Cages
    (A) Positron's Blast - Accuracy/Damage: Level 50
    (5) Positron's Blast - Damage/Endurance: Level 50
    (7) Positron's Blast - Chance of Damage(Energy): Level 50
    (11) Positron's Blast - Damage/Recharge: Level 50
    (11) Positron's Blast - Damage/Range: Level 50
    (34) Trap of the Hunter - Chance of Damage(Lethal): Level 50


    Level 4: Siphon Power
    (A) Accuracy IO: Level 50
    (7) Recharge Reduction IO: Level 50


    Level 6: Hurdle
    (A) Jumping IO: Level 50


    Level 8: Hot Feet
    (A) Tempered Readiness - Accuracy/Slow: Level 50
    (15) Tempered Readiness - Damage/Slow: Level 50
    (15) Endurance Reduction IO: Level 50
    (19) Endurance Reduction IO: Level 50


    Level 10: Siphon Speed
    (A) Accuracy IO: Level 50
    (13) Recharge Reduction IO: Level 50
    (13) Recharge Reduction IO: Level 50


    Level 12: Flashfire
    (A) Stupefy - Accuracy/Recharge: Level 50
    (19) Stupefy - Endurance/Stun: Level 50
    (25) Stupefy - Accuracy/Endurance: Level 50
    (27) Stupefy - Stun/Range: Level 50
    (37) Stupefy - Accuracy/Stun/Recharge: Level 50


    Level 14: Health
    (A) Miracle - +Recovery: Level 40


    Level 16: Hasten
    (A) Recharge Reduction IO: Level 50
    (17) Recharge Reduction IO: Level 50
    (17) Recharge Reduction IO: Level 50


    Level 18: Cinders
    (A) Ghost Widow's Embrace - Accuracy/Recharge: Level 50
    (25) Ghost Widow's Embrace - Endurance/Hold: Level 50
    (29) Ghost Widow's Embrace - Accuracy/Endurance: Level 50
    (34) Ghost Widow's Embrace - Hold/Range: Level 50
    (40) Ghost Widow's Embrace - Accuracy/Hold/Recharge: Level 50


    Level 20: Stamina
    (A) Endurance Modification IO: Level 50
    (21) Endurance Modification IO: Level 50
    (21) Endurance Modification IO: Level 50


    Level 22: Combat Jumping
    (A) Red Fortune - Defense/Endurance: Level 50
    (23) Red Fortune - Defense/Recharge: Level 50
    (31) Red Fortune - Endurance/Recharge: Level 50
    (34) Red Fortune - Defense/Endurance/Recharge: Level 50
    (43) Red Fortune - Defense: Level 50


    Level 24: Super Jump
    (A) Jumping IO: Level 50


    Level 26: Maneuvers
    (A) Luck of the Gambler - Recharge Speed: Level 50
    (27) Luck of the Gambler - Defense: Level 50
    (50) Luck of the Gambler - Defense/Endurance: Level 50


    Level 28: Acrobatics
    (A) Endurance Reduction IO: Level 50
    (29) Endurance Reduction IO: Level 50


    Level 30: Tactics
    (A) Adjusted Targeting - To Hit Buff: Level 50
    (31) Adjusted Targeting - To Hit Buff/Recharge: Level 50
    (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
    (43) Adjusted Targeting - Endurance/Recharge: Level 50
    (46) Adjusted Targeting - To Hit Buff/Endurance: Level 50
    (50) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50


    Level 32: Fire Imps
    (A) HamiO:Nucleolus Exposure
    (33) HamiO:Nucleolus Exposure
    (33) HamiO:Nucleolus Exposure
    (33) Soulbound Allegiance - Chance for Build Up: Level 50
    (40) Sovereign Right - Resistance Bonus: Level 50


    Level 35: Transference
    (A) Performance Shifter - EndMod: Level 50
    (36) Performance Shifter - EndMod/Recharge: Level 50
    (36) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    (36) Performance Shifter - Accuracy/Recharge: Level 50
    (37) Performance Shifter - EndMod/Accuracy: Level 50
    (37) Performance Shifter - Chance for +End: Level 50


    Level 38: Fulcrum Shift
    (A) Accuracy IO: Level 50
    (39) Accuracy IO: Level 50
    (39) Recharge Reduction IO: Level 50
    (39) Recharge Reduction IO: Level 50


    Level 41: Fire Ball
    (A) Positron's Blast - Accuracy/Damage: Level 50
    (42) Positron's Blast - Damage/Endurance: Level 50
    (42) Positron's Blast - Damage/Recharge: Level 50
    (42) Positron's Blast - Damage/Range: Level 50
    (43) Positron's Blast - Accuracy/Damage/Endurance: Level 50


    Level 44: Fire Shield
    (A) Impervium Armor - Resistance: Level 40
    (45) Impervium Armor - Resistance/Endurance: Level 40
    (45) Impervium Armor - Resistance/Recharge: Level 40
    (45) Impervium Armor - Endurance/Recharge: Level 40
    (46) HamiO:Ribosome Exposure


    Level 47: Fire Blast
    (A) Decimation - Accuracy/Damage: Level 40
    (48) Decimation - Damage/Endurance: Level 40
    (48) Decimation - Damage/Recharge: Level 40
    (48) Decimation - Accuracy/Damage/Recharge: Level 40
    (50) Decimation - Chance of Build Up: Level 40


    Level 49: Speed Boost
    (A) Endurance Modification IO: Level 50


    ------------
    Level 1: Brawl
    (A) Empty


    Level 1: Sprint
    (A) Run Speed IO: Level 50


    Level 2: Rest
    (A) Empty


    Level 1: Containment
    ------------
    Set Bonus Totals:
    +6.5% DamageBuff
    +1.88% Defense(Psionic)
    +3.13% Defense(AoE)
    +9% Max Endurance
    +27% Enhancement(Accuracy)
    +2.5% Enhancement(Held)
    +48.8% Enhancement(RechargeTime)
    +3% Enhancement(Stun)
    +5% FlySpeed
    +110.6 (10.9%) HitPoints
    +5% JumpSpeed
    +MezResist(Immobilize) (Mag 7.7%)
    +14% Recovery
    +10% Regeneration
    +4.41% Resistance(Fire)
    +4.41% Resistance(Cold)
    +1.26% Resistance(Energy)
    +1.26% Resistance(Negative)
    +10% RunSpeed
    +PBAoE (20ft) Pet +Res(All but Psionic) 10%



    ------------
    Set Bonuses:
    Decimation
    (Char)
    +MezResist(Immobilize) (Mag 2.75%)
    +11.4 (1.13%) HitPoints
    +2.25% Max Max Endurance
    +6.25% Enhancement(RechargeTime)


    Miracle
    (Transfusion)
    +2.5% Recovery
    +19.1 (1.88%) HitPoints


    Positron's Blast
    (Fire Cages)
    +2.5% Recovery
    +1.575% Res(Fire, Cold)
    +9% Enhancement(Accuracy)
    +6.25% Enhancement(RechargeTime)


    Tempered Readiness
    (Hot Feet)
    +1.5% Recovery


    Stupefy
    (Flashfire)
    +2.5% Recovery
    +19.1 (1.88%) HitPoints
    +3% Enhancement(Stun)
    +6.25% Enhancement(RechargeTime)


    Ghost Widow's Embrace
    (Cinders)
    +5% RunSpeed
    +19.1 (1.88%) HitPoints
    +2.25% Max Max Endurance
    +2.5% Enhancement(Held)


    Red Fortune
    (Combat Jumping)
    +MezResist(Immobilize) (Mag 2.2%)
    +1.26% Res(Fire, Cold)
    +2% DamageBuff
    +5% Enhancement(RechargeTime)


    Luck of the Gambler
    (Maneuvers)
    +10% Regeneration
    +11.4 (1.13%) HitPoints
    +7.5% Enhancement(RechargeTime)


    Adjusted Targeting
    (Tactics)
    +2% DamageBuff
    +1.26% Res(Energy, Neg)
    +9% Enhancement(Accuracy)
    +5% Enhancement(RechargeTime)


    Sovereign Right
    (Fire Imps)
    +PBAoE (20ft) Pet +Res(All but Psionic) 10%


    Performance Shifter
    (Transference)
    +5% Movement Increase
    +19.1 (1.88%) HitPoints
    +2.5% Recovery
    +2.5% DamageBuff
    +3.13% Defense(AoE)


    Positron's Blast
    (Fire Ball)
    +2.5% Recovery
    +1.575% Res(Fire, Cold)
    +9% Enhancement(Accuracy)
    +6.25% Enhancement(RechargeTime)


    Impervium Armor
    (Fire Shield)
    +2.5% Recovery (Exceeded 5 Bonus Cap)
    +1.88% Defense(Psionic)
    +2.25% Max Max Endurance


    Decimation
    (Fire Blast)
    +MezResist(Immobilize) (Mag 2.75%)
    +11.4 (1.13%) HitPoints
    +2.25% Max Max Endurance
    +6.25% Enhancement(RechargeTime)






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    |-----------------------------------------------------------------------------|







    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Fire-Kin Genie: Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Concealment
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    ------------
    Level 1: Char
    (A) Decimation - Accuracy/Damage: Level 40
    (3) Decimation - Damage/Endurance: Level 40
    (7) Decimation - Damage/Recharge: Level 40
    (9) Decimation - Accuracy/Endurance/Recharge: Level 40
    (13) Decimation - Accuracy/Damage/Recharge: Level 40


    Level 1: Transfusion
    (A) Doctored Wounds - Heal/Endurance: Level 50
    (3) Doctored Wounds - Endurance/Recharge: Level 50
    (5) Doctored Wounds - Heal/Recharge: Level 50
    (15) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    (23) Doctored Wounds - Heal: Level 50
    (37) Miracle - +Recovery: Level 40


    Level 2: Fire Cages
    (A) Gravitational Anchor - Immobilize: Level 50
    (5) Gravitational Anchor - Immobilize/Recharge: Level 50
    (7) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50
    (17) Gravitational Anchor - Accuracy/Recharge: Level 50
    (23) Gravitational Anchor - Chance for Hold: Level 50


    Level 4: Ring of Fire
    (A) Decimation - Accuracy/Damage: Level 40
    (15) Decimation - Damage/Endurance: Level 40
    (21) Decimation - Damage/Recharge: Level 40
    (21) Decimation - Accuracy/Endurance/Recharge: Level 40
    (33) Decimation - Accuracy/Damage/Recharge: Level 40


    Level 6: Stealth
    (A) Luck of the Gambler - Recharge Speed: Level 50


    Level 8: Hot Feet
    (A) Armageddon - Damage: Level 50
    (9) Armageddon - Damage/Recharge: Level 50
    (13) Armageddon - Accuracy/Damage/Recharge: Level 50
    (37) Armageddon - Accuracy/Recharge: Level 50
    (37) Armageddon - Damage/Endurance: Level 50


    Level 10: Siphon Speed
    (A) Accuracy IO: Level 50
    (11) Recharge Reduction IO: Level 50
    (11) Recharge Reduction IO: Level 50


    Level 12: Flashfire
    (A) Absolute Amazement - Stun: Level 50
    (27) Absolute Amazement - Endurance/Stun: Level 50
    (29) Absolute Amazement - Stun/Recharge: Level 50
    (31) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
    (31) Absolute Amazement - Accuracy/Recharge: Level 50


    Level 14: Hasten
    (A) Recharge Reduction IO: Level 50
    (25) Recharge Reduction IO: Level 50
    (25) Recharge Reduction IO: Level 50


    Level 16: Combat Jumping
    (A) Luck of the Gambler - Recharge Speed: Level 50
    (17) Karma - Knockback Protection: Level 30


    Level 18: Cinders
    (A) Unbreakable Constraint - Hold: Level 50
    (19) Unbreakable Constraint - Hold/Recharge: Level 50
    (19) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
    (27) Unbreakable Constraint - Accuracy/Recharge: Level 50
    (29) Unbreakable Constraint - Endurance/Hold: Level 50


    Level 20: Super Jump
    (A) Jumping IO: Level 50


    Level 22: Speed Boost
    (A) Run Speed IO: Level 50


    Level 24: Grant Invisibility
    (A) Luck of the Gambler - Recharge Speed: Level 50


    Level 26: Boxing
    (A) Accuracy IO: Level 50


    Level 28: Tough
    (A) Impervium Armor - Resistance/Endurance: Level 40
    (31) Impervium Armor - Resistance/Endurance/Recharge: Level 40
    (33) Steadfast Protection - Resistance/+Def 3%: Level 30
    (43) Impervium Armor - Resistance: Level 40
    (43) Impervium Armor - Resistance/Recharge: Level 40


    Level 30: Weave
    (A) Kismet - Defense/Endurance: Level 30
    (34) Kismet - Defense/Endurance/Recharge: Level 30
    (34) Gift of the Ancients - Defense/Endurance: Level 40
    (36) Gift of the Ancients - Defense/Endurance/Recharge: Level 40
    (36) Luck of the Gambler - Recharge Speed: Level 50


    Level 32: Fire Imps
    (A) HamiO:Nucleolus Exposure
    (33) HamiO:Nucleolus Exposure
    (34) HamiO:Nucleolus Exposure


    Level 35: Transference
    (A) Efficacy Adaptor - EndMod: Level 50
    (36) Efficacy Adaptor - EndMod/Recharge: Level 50
    (40) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    (40) Efficacy Adaptor - Accuracy/Recharge: Level 50
    (40) Efficacy Adaptor - EndMod/Accuracy: Level 50
    (43) Efficacy Adaptor - EndMod/Endurance: Level 50


    Level 38: Fulcrum Shift
    (A) Accuracy IO: Level 50
    (39) Accuracy IO: Level 50
    (39) Recharge Reduction IO: Level 50
    (39) Recharge Reduction IO: Level 50


    Level 41: Indomitable Will
    (A) Kismet - Defense/Endurance: Level 30
    (42) Kismet - Defense/Endurance/Recharge: Level 30
    (42) Gift of the Ancients - Defense/Endurance/Recharge: Level 40
    (42) Gift of the Ancients - Defense/Endurance: Level 40
    (46) Luck of the Gambler - Recharge Speed: Level 40
    (48) Recharge Reduction IO: Level 40


    Level 44: Mind Over Body
    (A) Impervious Skin - Resistance/Endurance: Level 30
    (45) Impervious Skin - Resistance/Recharge: Level 30
    (45) Impervious Skin - Endurance/Recharge: Level 30
    (45) Impervious Skin - Resistance/Endurance/Recharge: Level 30
    (46) Impervious Skin - Status Resistance: Level 30
    (46) HamiO:Ribosome Exposure


    Level 47: Psionic Tornado
    (A) Ragnarok - Damage: Level 50
    (48) Ragnarok - Damage/Recharge: Level 50
    (48) Ragnarok - Damage/Endurance: Level 50
    (50) Ragnarok - Accuracy/Damage/Recharge: Level 50
    (50) Ragnarok - Accuracy/Recharge: Level 50


    Level 49: Mental Blast
    (A) HamiO:Nucleolus Exposure
    (50) HamiO:Nucleolus Exposure


    ------------
    Level 1: Brawl
    (A) Empty


    Level 1: Sprint
    (A) Celerity - +Stealth: Level 50


    Level 2: Rest
    (A) Empty


    Level 1: Containment
    ------------
    Set Bonus Totals:
    +2.5% DamageBuff
    +3% Defense(Smashing)
    +3% Defense(Lethal)
    +3% Defense(Fire)
    +3% Defense(Cold)
    +3% Defense(Energy)
    +3% Defense(Negative)
    +4.88% Defense(Psionic)
    +3% Defense(Melee)
    +3% Defense(Ranged)
    +3% Defense(AoE)
    +6.75% Max Endurance
    +75% Enhancement(Accuracy)
    +4% Enhancement(Heal)
    +115% Enhancement(RechargeTime)
    +58.7 (4.88%) HitPoints
    +Knockback (Mag -4)
    +MezResist(Confused) (Mag 7.5%)
    +MezResist(Held) (Mag 7.5%)
    +MezResist(Immobilize) (Mag 13%)
    +MezResist(Sleep) (Mag 9.7%)
    +MezResist(Stun) (Mag 7.5%)
    +MezResist(Terrorized) (Mag 9.7%)
    +31% Recovery
    +10% Regeneration
    +13.9% Resistance(Fire)
    +13.9% Resistance(Cold)
    +2% Debt Protection



    ------------
    Set Bonuses:
    Decimation
    (Char)
    +MezResist(Immobilize) (Mag 2.75%)
    +13.6 (1.13%) HitPoints
    +2.25% Max Max Endurance
    +6.25% Enhancement(RechargeTime)


    Doctored Wounds
    (Transfusion)
    +MezResist(Terrorized) (Mag 2.2%)
    +1.26% Res(Fire, Cold)
    +4% Enhancement(Heal)
    +5% Enhancement(RechargeTime)


    Gravitational Anchor
    (Fire Cages)
    +4% Recovery
    +2.52% Res(Fire, Cold)
    +15% Enhancement(Accuracy)
    +10% Enhancement(RechargeTime)


    Decimation
    (Ring of Fire)
    +MezResist(Immobilize) (Mag 2.75%)
    +13.6 (1.13%) HitPoints
    +2.25% Max Max Endurance
    +6.25% Enhancement(RechargeTime)


    Luck of the Gambler
    (Stealth)
    +7.5% Enhancement(RechargeTime)


    Armageddon
    (Hot Feet)
    +4% Recovery
    +2.52% Res(Fire, Cold)
    +15% Enhancement(Accuracy)
    +10% Enhancement(RechargeTime)


    Absolute Amazement
    (Flashfire)
    +4% Recovery
    +2.52% Res(Fire, Cold)
    +15% Enhancement(Accuracy)
    +10% Enhancement(RechargeTime)


    Luck of the Gambler
    (Combat Jumping)
    +7.5% Enhancement(RechargeTime)


    Karma
    (Combat Jumping)
    +Knockback (Mag -4)


    Unbreakable Constraint
    (Cinders)
    +4% Recovery
    +2.52% Res(Fire, Cold)
    +15% Enhancement(Accuracy)
    +10% Enhancement(RechargeTime)


    Luck of the Gambler
    (Grant Invisibility)
    +7.5% Enhancement(RechargeTime)


    Impervium Armor
    (Tough)
    +2.5% Recovery
    +1.88% Defense(Psionic)
    +2.25% Max Max Endurance


    Steadfast Protection
    (Tough)
    +3% Def(All)


    Kismet
    (Weave)
    +1.5% Recovery


    Gift of the Ancients
    (Weave)
    +2% Recovery


    Luck of the Gambler
    (Weave)
    +7.5% Enhancement(RechargeTime)


    Efficacy Adaptor
    (Transference)
    +13.6 (1.13%) HitPoints
    +1.5% Recovery
    +10% Regeneration
    +2.5% DamageBuff
    +5% Enhancement(RechargeTime)


    Kismet
    (Indomitable Will)
    +1.5% Recovery


    Gift of the Ancients
    (Indomitable Will)
    +2% Recovery


    Luck of the Gambler
    (Indomitable Will)
    +7.5% Enhancement(RechargeTime)


    Impervious Skin
    (Mind Over Body)
    +MezResist(Sleep) (Mag 2.2%)
    +18.1 (1.5%) HitPoints
    +2% Debt Protection
    +5% Enhancement(RechargeTime)
    +7.5% Status Effect Duration Reduction


    Ragnarok
    (Psionic Tornado)
    +4% Recovery
    +2.52% Res(Fire, Cold)
    +15% Enhancement(Accuracy)
    +10% Enhancement(RechargeTime)






    | Copy & Paste this data chunk into Mids' Hero Designer to view the build |
    |-----------------------------------------------------------------------------|
    |MHDz;4634;1247;1664;|
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    M/?``
    |-----------------------------------------------------------------------------|







    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    perfect: Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    ------------
    Level 1: Ring of Fire
    (A) Damage Increase IO: Level 50
    (3) Immobilisation Duration IO: Level 50


    Level 1: Transfusion
    (A) Doctored Wounds - Heal/Endurance: Level 50
    (5) Doctored Wounds - Endurance/Recharge: Level 50
    (5) Doctored Wounds - Heal/Recharge: Level 50
    (7) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    (7) Doctored Wounds - Heal: Level 50
    (9) Doctored Wounds - Recharge: Level 50


    Level 2: Char
    (A) HamiO:Peroxisome Exposure
    (3) HamiO:Peroxisome Exposure
    (11) HamiO:Peroxisome Exposure


    Level 4: Fire Cages
    (A) Enfeebled Operation - Accuracy/Recharge: Level 50
    (9) Enfeebled Operation - Endurance/Immobilize: Level 50
    (11) Enfeebled Operation - Accuracy/Endurance: Level 50
    (13) Enfeebled Operation - Immobilize/Range: Level 50
    (13) Enfeebled Operation - Accuracy/Immobilize/Recharge: Level 50
    (15) Enfeebled Operation - Accuracy/Immobilize: Level 50


    Level 6: Hurdle
    (A) Jumping IO: Level 50


    Level 8: Hot Feet
    (A) Tempered Readiness - Accuracy/Damage/Slow: Level 50
    (15) Tempered Readiness - Damage/Slow: Level 50
    (17) Pacing of the Turtle - Damage/Slow: Level 50
    (19) Impeded Swiftness - Damage/Slow: Level 30
    (19) Endurance Reduction IO: Level 50
    (21) Endurance Reduction IO: Level 50


    Level 10: Combat Jumping
    (A) Red Fortune - Defense/Endurance: Level 50
    (17) Red Fortune - Defense/Recharge: Level 50
    (23) Red Fortune - Defense/Endurance/Recharge: Level 50
    (23) Red Fortune - Endurance/Recharge: Level 50
    (43) Red Fortune - Defense: Level 50
    (50) Red Fortune - Endurance: Level 50


    Level 12: Flashfire
    (A) Rope A Dope - Accuracy/Recharge: Level 50
    (25) Rope A Dope - Endurance/Stun: Level 50
    (25) Rope A Dope - Accuracy/Endurance: Level 50
    (27) Rope A Dope - Stun/Range: Level 50
    (27) Rope A Dope - Accuracy/Stun/Recharge: Level 50
    (29) Rope A Dope - Accuracy/Stun: Level 50


    Level 14: Super Jump
    (A) Jumping IO: Level 50


    Level 16: Siphon Speed
    (A) Tempered Readiness - Accuracy/Slow: Level 50
    (29) Tempered Readiness - Endurance/Recharge/Slow: Level 50


    Level 18: Kick
    (A) Knockback Distance IO: Level 50


    Level 20: Tough
    (A) Titanium Coating - Endurance: Level 50
    (21) Titanium Coating - Resistance: Level 50
    (31) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    (31) Titanium Coating - Resistance/Recharge: Level 50
    (33) Titanium Coating - Resistance/Endurance: Level 50
    (42) Titanium Coating - Endurance/Recharge: Level 50


    Level 22: Weave
    (A) Luck of the Gambler - Defense/Endurance: Level 50
    (31) Luck of the Gambler - Defense/Recharge: Level 50
    (33) Luck of the Gambler - Endurance/Recharge: Level 50
    (34) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    (34) Luck of the Gambler - Defense: Level 50
    (34) Luck of the Gambler - Recharge Speed: Level 50


    Level 24: Acrobatics
    (A) Endurance Reduction IO: Level 50
    (48) Endurance Reduction IO: Level 50


    Level 26: Cinders
    (A) Unbreakable Constraint - Hold: Level 50
    (36) Unbreakable Constraint - Hold/Recharge: Level 50
    (36) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
    (36) Unbreakable Constraint - Accuracy/Recharge: Level 50
    (37) Unbreakable Constraint - Endurance/Hold: Level 50
    (37) Unbreakable Constraint - Chance for Smashing Damage: Level 50


    Level 28: Health
    (A) Healing IO: Level 50
    (37) Healing IO: Level 50


    Level 30: Stamina
    (A) Endurance Modification IO: Level 50
    (33) Endurance Modification IO: Level 50


    Level 32: Fire Imps
    (A) Soulbound Allegiance - Damage: Level 50
    (43) Soulbound Allegiance - Damage/Recharge: Level 50
    (45) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
    (46) Soulbound Allegiance - Accuracy/Recharge: Level 50
    (48) Soulbound Allegiance - Damage/Endurance: Level 50
    (50) Soulbound Allegiance - Chance for Build Up: Level 50


    Level 35: Transference
    (A) Performance Shifter - EndMod: Level 50
    (39) Performance Shifter - EndMod/Recharge: Level 50
    (40) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    (40) Performance Shifter - Accuracy/Recharge: Level 50
    (42) Performance Shifter - EndMod/Accuracy: Level 50
    (43) Performance Shifter - Chance for +End: Level 50


    Level 38: Fulcrum Shift
    (A) Accuracy IO: Level 50
    (39) Accuracy IO: Level 50
    (39) Recharge Reduction IO: Level 50
    (40) Recharge Reduction IO: Level 50


    Level 41: Conserve Power
    (A) Recharge Reduction IO: Level 50
    (42) Recharge Reduction IO: Level 50


    Level 44: Temp Invulnerability
    (A) Titanium Coating - Resistance: Level 50
    (45) Titanium Coating - Resistance/Endurance: Level 50
    (45) Titanium Coating - Resistance/Recharge: Level 50
    (46) Titanium Coating - Endurance/Recharge: Level 50
    (46) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    (50) Titanium Coating - Endurance: Level 50


    Level 47: Power Boost
    (A) Recharge Reduction IO: Level 50
    (48) Recharge Reduction IO: Level 50


    Level 49: Speed Boost
    (A) Run Speed IO: Level 50


    ------------
    Level 1: Brawl
    (A) Damage Increase IO: Level 50


    Level 1: Sprint
    (A) Run Speed IO: Level 50


    Level 2: Rest
    (A) Interrupt Reduction IO: Level 50


    Level 1: Containment
    ------------
    Set Bonus Totals:
    +8.5% DamageBuff
    +2.5% Defense(Lethal)
    +6.88% Defense(Psionic)
    +8.13% Defense(Melee)
    +2.5% Defense(Ranged)
    +3.13% Defense(AoE)
    +24% Enhancement(Accuracy)
    +4% Enhancement(Heal)
    +3% Enhancement(Immobilize)
    +31.3% Enhancement(RechargeTime)
    +2% Enhancement(Stun)
    +5% FlySpeed
    +108.5 (9%) HitPoints
    +5% JumpSpeed
    +MezResist(Held) (Mag 14.3%)
    +MezResist(Immobilize) (Mag 2.2%)
    +MezResist(Sleep) (Mag 4.4%)
    +MezResist(Stun) (Mag 4.4%)
    +MezResist(Terrorized) (Mag 2.2%)
    +9.5% Recovery
    +32% Regeneration
    +5.99% Resistance(Fire)
    +5.99% Resistance(Cold)
    +1.88% Resistance(Negative)
    +6.26% Resistance(Toxic)
    +4.39% Resistance(Psionic)
    +5% RunSpeed



    ------------
    Set Bonuses:
    Doctored Wounds
    (Transfusion)
    +MezResist(Terrorized) (Mag 2.2%)
    +1.26% Res(Fire, Cold)
    +4% Enhancement(Heal)
    +5% Enhancement(RechargeTime)
    +1.26% Res(Toxic, Psi)


    Enfeebled Operation
    (Fire Cages)
    +3% Enhancement(Immobilize)
    +1.88% Resistance(Negative)
    +2.5% Defense(Lethal)
    +3.75% Enhancement(RechargeTime)
    +3.13% Defense(Melee)


    Tempered Readiness
    (Hot Feet)
    +1.5% Recovery


    Red Fortune
    (Combat Jumping)
    +MezResist(Immobilize) (Mag 2.2%)
    +1.26% Res(Fire, Cold)
    +2% DamageBuff
    +5% Enhancement(RechargeTime)
    +2.5% Defense(Ranged)


    Rope A Dope
    (Flashfire)
    +6% Regeneration
    +0.945% Res(Fire, Cold)
    +2% Enhancement(Stun)
    +MezResist(Held) (Mag 1.65%)
    +1.88% Defense(Psionic)


    Tempered Readiness
    (Siphon Speed)
    +1.5% Recovery


    Titanium Coating
    (Tough)
    +MezResist(Sleep) (Mag 2.2%)
    +18.1 (1.5%) HitPoints
    +MezResist(Stun) (Mag 2.2%)
    +MezResist(Held) (Mag 2.75%)
    +2.5% Defense(Melee)


    Luck of the Gambler
    (Weave)
    +10% Regeneration
    +13.6 (1.13%) HitPoints
    +9% Enhancement(Accuracy)
    +MezResist(Held) (Mag 2.75%)
    +3.13% Resistance(Psionic)
    +7.5% Enhancement(RechargeTime)


    Unbreakable Constraint
    (Cinders)
    +4% Recovery
    +2.52% Res(Fire, Cold)
    +15% Enhancement(Accuracy)
    +10% Enhancement(RechargeTime)
    +5% Resistance(Toxic)


    Soulbound Allegiance
    (Fire Imps)
    +16% Regeneration
    +36.2 (3%) HitPoints
    +4% DamageBuff
    +MezResist(Held) (Mag 4.4%)
    +5% Defense(Psionic)


    Performance Shifter
    (Transference)
    +5% Movement Increase
    +22.6 (1.88%) HitPoints
    +2.5% Recovery
    +2.5% DamageBuff
    +3.13% Defense(AoE)


    Titanium Coating
    (Temp Invulnerability)
    +MezResist(Sleep) (Mag 2.2%)
    +18.1 (1.5%) HitPoints
    +MezResist(Stun) (Mag 2.2%)
    +MezResist(Held) (Mag 2.75%)
    +2.5% Defense(Melee)






    | Copy & Paste this data chunk into Mids' Hero Designer to view the build |
    |-----------------------------------------------------------------------------|
    |MHDz;4674;1222;1632;|
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    |-----------------------------------------------------------------------------|



    -Have any other Builds you have and would like me to post e-mail me rrb3falife@aol.com