peterpeter

Multimedia Genius - 12/20/2011
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  1. Quote:
    Originally Posted by Arcanaville View Post
    Yes. I'm certain every marketeer with a functioning copy of Excel is thinking about the impact of this.
    And I suspect we're all coming up with a conclusion which is the opposite of that poster's worries. To me, this looks like a magic potion that turns crap into gold. It doesn't really matter that some people can afford more crap, or even that some people can afford more of the magic potion. In a world where it's possible to turn crap into gold, everyone is going to get more gold than they had before. And less crap.

    [And, because this is an internet forum for a video game, we'll get complaints from people who miss the crap and hate tripping over all this gold.]
  2. Quote:
    Originally Posted by Wrend View Post
    That sounds great, I really like the idea of being able to get converters through gameplay. I am also ok with spending real money on them as long as you can also get them through gameplay. I doubt I would ever spend real cash on them but I have no problem if other people do.

    I am unable to do decent search (not enough time and my search-fu is weak), would it be possible to provide a link?
    http://boards.cityofheroes.com/showt...35#post4022035

    If you look at the dev digest, you can easily find Positron's other posts in that thread, answering questions.

    [PS. I didn't realize there was a command to open the conversion screen. As far as I know, if you don't have any converters in your inventory, then the button in the UI disappears. I guess the command line works either way.]
  3. peterpeter

    Scrapper ATIO?

    Does anyone know what the scrapper specific Archetype IO set is like? I've done some poking around, but I can't find much. I saw something about a % crit increase, but no details.
  4. Quote:
    Originally Posted by Anaku View Post
    Is this on Test or Beta? And how do you access the conversion interface?

    I have been trying and have been unsuccesful

    Anaku
    I played with it on beta a couple of weeks ago. The first thing is you need to get the converters. I got some from a GM who was handing them out. I don't know if they can be bought from vendors now. I don't think that feature has gone up on the test server yet.

    If you don't have any converters, then you can't access the UI screen for the conversions.
  5. Quote:
    Originally Posted by Moderator 13 View Post
    Secret of NIMH is related to the book about the rats of nimh, I'm assuming? Those books were fun!
    Those books were considerably better than the movie. If you do start watching all of these movies, and you think 90% of them are pancakes, please keep in mind that the world was a lot less entertaining back in the 80's. A two hour movie may be revered as a classic because it had ten good minutes in there somewhere. Also, a lot of people were kids in the 80's, myself included. Kids are dumb and they like dumb stuff that no grown up could possibly tolerate. But once you have decided that something is awesome, it tends to get stuck in your head that way. As far as I am concerned, Speed Racer is the best thing to ever appear on tv. There's a very opinionated six year old in my head who swears it's true. As long as I look backwards through a warm fuzzy haze of nostalgia, I can't see any reason to disagree. But if I actually try to watch it today? Argh! It hurts my brain!

    (still love the theme song though)
  6. Quote:
    Originally Posted by Nitra View Post
    So there you go... This means that people will not be selling those low end purples and pvp recipies on the market and will instead, keep them to convert to try and to increase their value into something better... The only way this this an be curbed is if coverting is not cheap, then it might balance out... if not this is really going to turn into a nightmare for the players that don't have billions to spend to buy the highend recipies for their toons.

    I guess this will be a wait and see type of thing...
    I think you've got your conclusion on backwards. Look at your first point: the low end recipes are disappearing from the market. Low end. The ones people didn't buy. The ones that weren't worth much. We'll have fewer of those. This is not a problem.

    If converting is cheap, then people will convert those unloved, unwanted, low end enhancements into loveable, desirable, wanted high end enhancements. Cheaply.

    This is not a nightmare for poor players. It's a dream come true. You seem to be advocating for the conversion price to be so high that no one does it, so things stay the way they are. The way things are, some enhancements are so rare and so good that the fair market price is more than the inf cap. How could any change be a nightmare for poor players compared to the way things are now?

    If the supply of top end enhancements explodes and the price plummets, that's a win for all players, especially poor ones.

    Also, if I read Positron correctly, they've drooped the RMT aspect entirely. These converters will only be available in game, by trading in merits. The only people who have a reason to complain are the PVP farmers who might lose their lucrative niche.
  7. Quote:
    Originally Posted by Arbiter Warrant View Post
    Princess Bride: Best film exposition of the classic story form ever. Funny and touching.
    Or you could read the book. Even better, IMO. (Except some introductory stuff which you can skip)
  8. I think the only appropriate place to post this is in the Questions forum. But I think the answer is that the unlock applies to the server. If you move the character, you'll be moving them into a locked slot. That will leave an empty unlocked slot behind on the old server. I haven't tried it myself, but I saw a thread complaining about the fact that it worked that way.
  9. I don't normally participate in any of these games for a variety of reasons:

    * I never won back when I did try
    * The odds seem lousy
    * I don't have that kind of time to spare during the day any more
    * I'm not that good at any of these things.
    * I only read the dev/community digest posts from the day before.

    I realized that most of those quibbles don't apply to this contest, so I decided to give it a shot, but it didn't work out. And it seems like that is happening pretty consistently. So I really wonder why other people aren't participating in this contest? Is it about the contest, or the way the winner is chosen, or something else? Not much point in asking that question in this thread I suppose. I think choosing a winner at random might help. It's worth trying, right?
  10. peterpeter

    Comic Relief

    Quote:
    Originally Posted by TrueMetal View Post
    I'm generally not a big fan of comic relief characters in game. Simply because most of them aren't very 'comic' i.m.o. Of course there always are people who do manage to pull it off.

    That said I'm not opposed to a costume pack based on this theme. As long as there's a towel cape. Yes, there must be a towel cape.
    Yeah, I'd have to agree with this entirely. Most of the ideas in this thread don't seem funny to me, more like overdramatic, overdone cliches. Which have the potential to be funny, I guess, maybe.

    But I would totally support a towel cape. Maybe an April Fool's Day pack, available for a limited time, with silly costume parts and a silly temp power.
  11. Max, a German Shepherd puppy with superpowers, wanders away from his mother one day, and accidentally finds his way past the guards in Atlas Park into the Hollows.As he sniffs around some trash cans, a Gardvord approaches and offers him a handful of green powder, saying "You pretty dog. You want 'Dyne?"

    Max's motto was that everything was food, even if some foods tasted bad or made you throw up. So of couse he ate the whole thing and trotted off towards Grendel's Gulch. In Grendel“s Gulch he met a man named Talshak the Mystic.

    Max wagged his tail and danced happily around Talshak, hoping for another treat.


    If I am a winner, I permit NC Interactive, Inc. and NCsoft Europe Limited to use my name, likeness, photograph, hometown, and any comments that I may make about myself or this contest that I provide for advertising and promotional activities. I also certify that I am at least 13 years of age and am eligible to participate in this contest.

    I don't think we're on track to hit 20 posts.
  12. Max, a German Shepherd puppy with superpowers, wanders away from his mother one day, and accidentally finds his way past the guards in Atlas Park into the Hollows.As he sniffs around some trash cans, a Gardvord approaches and offers him a handful of green powder, saying "You pretty dog. You want 'Dyne?"

    Max's motto was that everything was food, even if some foods tasted bad or made you throw up.



    If I am a winner, I permit NC Interactive, Inc. and NCsoft Europe Limited to use my name, likeness, photograph, hometown, and any comments that I may make about myself or this contest that I provide for advertising and promotional activities. I also certify that I am at least 13 years of age and am eligible to participate in this contest.
  13. By the way, prices on the cheapest recipe in the PVP Resist Damage set have more than doubled in the past week. I think these converters are already having an effect.
  14. Quote:
    Originally Posted by SerialBeggar View Post
    Is this supposed to work on recipes or crafted IOs?
    On Beta right now it only works on crafted IOs. You click the "convert" button on your enhancement tray (next to the "manage" button).. .well, not really a button. Just the word "convert". Anyhow, click that and it opens a little window where you drag and drop the enhancement you want to convert, set a few options (in set, same type, same rarity, whatever).
  15. I haven't done it yet, but I've always assumed that it would help to make the agreement over tells/email in game, so if someone does rip you off then the GMs can review the game logs and see what was agreed to vs what happened. Whether or not they'll do anything, I don't know.
  16. Quote:
    Originally Posted by rian_frostdrake View Post
    as for the circle of thorns, i do wonder some times if that was not the start of a problematic trend in the forums. people snapped to judgement and made a fuss, even though they worked with incomplete information, but they got a win, so i have noticed the community now snaps to judgement and screams very quickly these days.
    I'm pretty sure the forums have always been like that. And I'm not rushing to judgement. I'm rushing to provide feedback. The only thing they've said about the zone is that the fog will be gone, so that's all I have to comment on. After the CoT upgrade, I won't assume that the devs understand what it is that I like about Dark Astoria.

    I'd add more, but I think I'm just repeating myself now. I think the devs have clearly heard that a lot of people aren't happy with the idea of DA losing the fog and ghosts. Now we'll just have to wait and see what they do.
  17. Quote:
    Originally Posted by rian_frostdrake View Post
    I am confused about why people thing there will be nothing added that will be as cool as a silly draw distance trick? If anything i expect the redo to amplify, not diminish the atmosphere, so we no longer need a parlor trick to give an otherwise unremarkable zone personality.
    Circle of Thorns. That's why I'm nervous about the dev's updating something I liked. Don't get me wrong: I'm delighted that they're adding content to Dark Astoria, and I'm thrilled that they're adding solo/small team Incarnate content. But if they take away everything I like about Dark Astoria, then I'm going to be sad, no matter what they add or how cool it is. I mean, I think First Ward is a very cool zone, but I wouldn't want them to remove Croatoa to make room for it. I'm sure the new Dark Astoria will be very cool, but if they remove the current version to make way for it, I'll miss it.

    I'm still holding out hope that the fog will still be there, just scaled back. After all, the fog was pretty annoying. And Positron did say something, didn't he, about some new atmospheric mood stuff that's kind of like weather but not really. If we had fog only on the ground, or only in the graveyards, or only at night, that would all be fine with me. And the ghosts.

    Fog and ghosts may have been the only things DA had going for it, but they were pretty big things, utterly unique in the game. I've long advocated for content to be added to DA. I'll just be sad if the new zone loses everything good about the old zone.
  18. Quote:
    Originally Posted by Golden Girl View Post
    There's already a newer and more realistic type of fog being used on the Kane Mansion map - it's not nearly as thik as the DA fog effect, but it does creep over the ground, and is nice and atmospheric.
    I honestly didn't spend enough time on the map to remember that, but it sounds perfect. If the fog and ghosts disappeared completely from Dark Astoria then we would lose the best part of the zone. But I agree the fog made travel pretty annoying, especially teleporting. Some compromise is fine. But I'd hate to see them take away everything that made the zone cool.

    I won't speak for everyone else, but when I asked for a DA revamp I always wanted them to keep the zone itself just the way it was but to add a chain of contacts like Faultline and Striga and Croatoa and so on. Maybe a zone event or two, and a task force or trial, and an NPC with recurring missions. And it sounds like they're doing all of that, which is great. I just hope they don't lose the magic of DA, that special something that made so many of us say, "This zone has so much potential!"
  19. I think it will have an impact in inverse proportion to its cost.

    I think the best way to think of the converter is as a do-over button for the RNG. You see those big purple letters flash across the screen and you're really excited to see what purple recipe you got, and it turns out to be something you can't use and that is worth far less than average for a purple recipe. Hit the do-over button! It's like getting a second spin from the RNG. Maybe you'll get another low value purple, but maybe it will be that ranged triple that went for a billion inf the other day.

    By converting relatively low value purples into higher value purples, we'll see some evening of the price curve there. "Cheap" stuff (as cheap as purples ever get) will get more expensive, while the most expensive ones will get cheaper.

    You could use the converters on a trap of the hunter uncommon, but I think that would be pretty silly. You'd almost certainly get some other randomly worthless recipe.

    The other place these might be valuable is on PVP recipes, again raising the prices of the cheapest ones and lowering the price of the most expensive ones. In fact, I'd guess that will be the primary use of them at first.

    Again, how much of an impact they have will depend on how expensive they are. If each converter costs a few dollars, no sane person will ever use one. If a pack of 100 converters costs 100 points, I'd get some, and probably some other people would as well. The problem is that you don't get one conversion per converter. The number of converters you have to use up depends on what you're converting and what range of randomness you can live with. In general, it's about 10 converters per enhancement. So even 100 converters doesn't go all that far, when you figure a lot of the attempts won't produce anything more useful than what you started with. I'd like to see them even cheaper than a point a piece, but I doubt if that will happen.

    Some people are getting seriously bent out of shape at the idea of spending real money to get something that can benefit you in game, or spending real money on something with random results. Personally, I don't see it. Pay to win doesn't much bother me in a game where I'm not competing against anyone. And we all spend real money just to play the game, and almost all the rewards in game are random. Whatever. It's going to get loud.
  20. Quote:
    Originally Posted by Tymers_Realm View Post
    But then again that film seemed intended on a more 'Comic' color palette. And besides, I thought more of the Flak was about Beatty not having going under the latex to look more like Tracy (you know like nearly all the Villains did...)?

    Thank you for the time...
    Well, yeah. The Dick Tracy movie did go for a comic book color palette, that was why I brought it up. Regardless of the critical reception, the movie bombed financially IIRC. I don't know what lesson Hollywood learned from that, but I'm pretty sure it wasn't "Warren Beatty's face should be covered with latex in his next movie." Honestly, I don't remember anyone complaining about that. I remember hearing women say that they would love to see a Warren Beatty movie, but not that one because it had guns and fighting in it. And guys saying they'd love to see a Dick Tracy movie, but not that one because it was bright yellow and looked like it was made for kids.

    If we're talking about hue and saturation and translating comics to movies, I just figured that movie made a good example to throw into the mix.
  21. Seriously? You bought 4 of the +3% defense glad armors in the market in the past week? I've had bids out at 2 billion for months on both the recipe and the IO and they still hadn't filled yesterday.

    But now that they are talking about converters, I think I'll cancel my bids and wait and see how the converters play out.
  22. In all the discussion of comic book colors vs movie colors, I didn't see anyone mention Dick Tracy and the 1990 Warren Beatty movie. That bright yellow trenchcoat drew a lot of flack.

    vs
  23. Quote:
    Originally Posted by Fritzy View Post
    I want to see an Incarnate zone populated by an incarnate society that has substantial content for everyone.
    With an Incarnate bicycle repair man?
  24. Quote:
    Originally Posted by Lothic View Post
    Back when this game was in early beta testing it had a power selection scheme that was far more free-form than our current AT/powerset system. They wanted to allow people to be able to select pretty much any kind of power you wanted at any level. Unfortunately that quickly led to people creating either over-powered tankmages or under-powered gimped characters.

    To solve that problem they restructured the game into our present AT/powerset scheme. This ensured that people could no longer create extremely over or under powered characters. The idea of "forcing" us to select the tier-1 power of our secondaries was part of that restructuring in order to balance the powersets. By making sure we all had that one hardwired power it helped to make sure there were fewer "broken" characters.

    While I agree it may be a little annoying from a "power freedom" point of view it serves the purpose of regulating all the powersets and keeping everyone from potentially gimping themselves.
    Yup, that's it. Nothing to do with bruising or stalkers, neither of which existed until years later. The devs wanted to limit the choices people could make to protect them from making bad choices. They wanted to have some control over the powers people took. Maybe they went too far. They have loosened some restrictions over the years, like the restrictions on travel powers. Maybe they'll open up the secondary a bit someday. It seems unlikely, though. We're all so used to it that I don't think anyone thinks about it much these days.
  25. Personally, I thought the costume slot was a good deal when it was on sale. I was happy to buy that and don't regret it a bit. I might have bought it for the full price eventually, but that seemed just a little bit too steep. I only bought one slot and have no intention of buying more. Having two costume slots at level 1 without fussing about Halloween salvage is totally worth 600 points for me. Probably worth 750 points. It wasn't quite worth 800 points, which is why I waited for the sale. Having yet another costume slot is hardly worth anything at all to me, so I'm unlikely to ever buy another.

    I'd like to get the enhancement tray someday, but it does seem way too expensive to me at 1600 points.

    I'm really glad I unlocked the auras. I would have been happy to pay a lot more for that. By the time my characters are high enough level to unlock the auras in game, I'm usually pretty happy with how they look, so I seldom used auras before. If I feel like a character really needs an aura to look right, then I probably won't ever roll that character at all, because I can't stand to go 30 levels with a character that looks wrong. That's no longer a concern. So, yeah, I would have happily paid double for that unlock.

    Same goes for the cape, but less so. Still, I was happy to pay 160 and would have paid more without complaining.

    I bought the beam weapon set and haven't used it at all, so that was a bit silly of me. I don't begrudge the points, though. I just wish I had more free time to play more alts. I learned from that mistake and haven't bought Street Justice, and probably won't buy Titan Weapons. Not until I have the time to devote to a new alt.

    I'm very excited to see the dog in the game. I think it opens up the potential to do lots of cool things in the future. I'm not going to buy it, though. It's too expensive for me. Also, I'm pretty miffed that we can only have one useless pet out at a time now. Not that I bother to use my useless pets very often, but I liked to be able to. And we can't even walk the dog? And it behaves in a ridiculously unrealistic way during combat? Nah. Love the idea, love everything they did with it, but there is still more that should be done, and I don't love the price. I hope some of my friends buy it, though, so I can see it walking around when we play together.

    Rocket board? I really like it. It's totally cool. I didn't buy it, though. Rocket boards don't generally fit my characters, especially if I can't choose the color. Even so, I would have bought it for a lower price. It's on my wishlist, waiting for a sale.

    I bought the Halloween stuff, mostly on impulse. Not a great use of points, really, but I don't regret it. I'll probably get some good use out of that stuff before next Halloween, so I don't mind having bought it. I love the jar head, especially.

    I bought the whole barbarian set when I made a barbarian character. It's ok. And the price was ok, I guess. But only because I was making a suitable character right then anyhow. And I do like having the baggy little shorts. Very He-Man.

    Other than that, I don't think I've bought anything, and there is nothing else which has really tempted me that I can remember right now. And I'm ok with that.