lee3232

Apprentice
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  1. i have the same problem i have 2 toons with question mark at end of name
  2. Does this program preserve supergroup bases aswell, especially io bins?

    Program worked fine for me all except 2 characters there 50 and i dont want to lose them.

    I tried logging them into different zones and i get this ERROR Could not open file for output:name of toon

    Strange it only happened with 2 toons
  3. Villain Plan by Mids' Villain Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    lee mind fire: Level 50 Magic Dominator
    Primary Power Set: Mind Control
    Secondary Power Set: Fiery Assault
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Medicine
    Ancillary Pool: Ice Mastery

    Villain Profile:
    Level 1: Mesmerize
    • (A) Apocalypse - Accuracy/Damage/Recharge
    • (3) Apocalypse - Damage/Endurance
    • (3) Apocalypse - Chance of Damage(Negative)
    • (5) Apocalypse - Damage
    • (5) Apocalypse - Accuracy/Recharge
    • (50) Fortunata Hypnosis - Chance for Placate
    Level 1: Flares
    • (A) Gladiator's Javelin - Accuracy/Damage
    • (7) Gladiator's Javelin - Damage/Recharge
    • (7) Gladiator's Javelin - Accuracy/Damage/End/Rech
    • (9) Gladiator's Javelin - Damage/Endurance/Recharge
    • (9) Gladiator's Javelin - Accuracy/Endurance/Recharge
    • (11) Gladiator's Javelin - Chance of Damage(Toxic)
    Level 2: Levitate
    • (A) Kinetic Crash - Damage/Knockback
    • (11) Kinetic Crash - Recharge/Knockback
    • (13) Kinetic Crash - Accuracy/Knockback
    • (13) Kinetic Crash - Recharge/Endurance
    • (15) Kinetic Crash - Damage/Endurance/Knockback
    • (15) Kinetic Crash - Accuracy/Damage/Knockback
    Level 4: Dominate
    • (A) Gladiator's Net - Accuracy/Hold
    • (17) Gladiator's Net - Accuracy/Recharge
    • (17) Gladiator's Net - Endurance/Recharge/Hold
    • (19) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
    • (19) Gladiator's Net - Recharge/Hold
    Level 6: Confuse
    • (A) Coercive Persuasion - Confused
    • (21) Coercive Persuasion - Confused/Recharge
    • (21) Coercive Persuasion - Accuracy/Confused/Recharge
    • (23) Coercive Persuasion - Accuracy/Recharge
    • (23) Coercive Persuasion - Contagious Confusion
    Level 8: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (25) Karma - Knockback Protection
    • (25) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 10: Fire Blast
    • (A) Gladiator's Javelin - Accuracy/Damage
    • (27) Gladiator's Javelin - Accuracy/Damage/End/Rech
    • (27) Gladiator's Javelin - Damage/Recharge
    • (29) Gladiator's Javelin - Chance of Damage(Toxic)
    • (29) Gladiator's Javelin - Accuracy/Endurance/Recharge
    • (31) Gladiator's Javelin - Damage/Endurance/Recharge
    Level 12: Hasten
    • (A) Recharge Reduction IO
    Level 14: Super Jump
    • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
    • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (31) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Super Speed
    • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
    • (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (33) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 18: Embrace of Fire
    • (A) Recharge Reduction IO
    Level 20: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Karma - Knockback Protection
    Level 22: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    Level 24: Acrobatics
    • (A) Endurance Reduction IO
    Level 26: Aid Other
    • (A) Empty
    Level 28: Aid Self
    • (A) Numina's Convalescence - Heal/Endurance
    • (34) Numina's Convalescence - Heal
    • (36) Numina's Convalescence - Heal/Recharge
    • (39) Numina's Convalescence - Heal/Endurance/Recharge
    • (46) Interrupt Reduction IO
    • (50) Interrupt Reduction IO
    Level 30: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Telekinesis
    • (A) Recharge Reduction IO
    Level 35: Blazing Bolt
    • (A) Extreme Measures - Accuracy/Interrupt/Range
    • (39) Extreme Measures - Damage/Interrupt/Recharge
    • (39) Extreme Measures - Damage/Endurance/Recharge
    • (40) Devastation - Accuracy/Damage/Recharge
    • (40) Devastation - Accuracy/Damage/Endurance/Recharge
    • (43) Devastation - Accuracy/Damage
    Level 38: Blaze
    • (A) Gladiator's Javelin - Accuracy/Damage
    • (40) Gladiator's Javelin - Damage/Recharge
    • (42) Gladiator's Javelin - Accuracy/Damage/End/Rech
    • (42) Gladiator's Javelin - Chance of Damage(Toxic)
    • (42) Gladiator's Javelin - Accuracy/Endurance/Recharge
    • (43) Gladiator's Javelin - Damage/Endurance/Recharge
    Level 41: Sleet
    • (A) Touch of Lady Grey - Defense Debuff/Recharge
    • (43) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance/Recharge
    • (45) Luck of the Gambler - Defense/Endurance
    • (46) Gladiator's Armor - Recharge/Endurance
    • (46) Gladiator's Armor - Recharge/Resist
    Level 47: Hoarfrost
    • (A) Panacea - Heal/Endurance
    • (48) Panacea - Endurance/Recharge
    • (48) Panacea - Hea/Recharge
    • (48) Panacea - Heal/Endurance/Recharge
    • (50) Panacea - Heal
    Level 49: Hibernate
    • (A) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Domination
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (36) Miracle - +Recovery
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (36) Performance Shifter - EndMod
    • (37) Performance Shifter - EndMod/Accuracy
    • (37) Efficacy Adaptor - EndMod/Recharge
    • (37) Efficacy Adaptor - EndMod
  4. dont have a hissy fit i was just asking
  5. Please, i know all powers on Sd is a must, and soft capped

    hate crunching numbers in midis it doesent like me lol

    tyvm
  6. hell i just roll a scrapper elec/regen or ele/wp?
  7. Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Assassins Fury: Level 50 Natural Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Regeneration
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Sting of the Wasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Dmg/EndRdx/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5)
    Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(7), Numna-Heal/Rchg(7)
    Level 2: Reconstruction -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal/EndRdx(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(11), Dct'dW-Rchg(11)
    Level 4: Flashing Steel -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(13), Armgdn-Acc/Dmg/Rchg(13), Armgdn-Acc/Rchg(15), Armgdn-Dam%(15)
    Level 6: Build Up -- Rec'dRet-Pcptn(A), AdjTgt-ToHit(17), AdjTgt-ToHit/Rchg(17)
    Level 8: Divine Avalanche -- Krma-ResKB(A), LkGmblr-Def(19), LkGmblr-Def/Rchg(19), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-EndRdx/Rchg(21)
    Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(23), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-Rchg(25)
    Level 12: Quick Recovery -- Efficacy-EndMod/Acc(A), Efficacy-EndMod/EndRdx(27), Efficacy-EndMod(27), Efficacy-EndMod/Rchg(43)
    Level 14: Hurdle -- Jump-I(A)
    Level 16: Integration -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal(36), Dct'dW-EndRdx/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(50)
    Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(36)
    Level 20: The Lotus Drops -- Oblit-Dmg(A), Oblit-%Dam(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-Acc/Rchg(43)
    Level 22: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46), LkGmblr-Def(46)
    Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-Acc/Rchg(45), P'Shift-End%(50)
    Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Dam%(42)
    Level 28: Instant Healing -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
    Level 30: Super Jump -- Jump-I(A)
    Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(43)
    Level 35: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
    Level 38: Moment of Glory -- Ksmt-ToHit+(A), LkGmblr-Rchg+(39), LkGmblr-Def/Rchg(39)
    Level 41: Focused Accuracy -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(42), AdjTgt-ToHit/EndRdx/Rchg(45), AdjTgt-EndRdx/Rchg(45), AdjTgt-ToHit/EndRdx(48)
    Level 44: Physical Perfection -- Numna-Heal(A), Numna-Heal/Rchg(46), Numna-EndRdx/Rchg(48), Numna-Heal/EndRdx(48), Numna-Heal/EndRdx/Rchg(50)
    Level 47: Super Speed -- Clrty-Stlth(A)
    Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    • 13% DamageBuff(Smashing)
    • 13% DamageBuff(Lethal)
    • 13% DamageBuff(Fire)
    • 13% DamageBuff(Cold)
    • 13% DamageBuff(Energy)
    • 13% DamageBuff(Negative)
    • 13% DamageBuff(Toxic)
    • 13% DamageBuff(Psionic)
    • 6.75% Defense(Smashing)
    • 6.75% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 4.88% Defense(Energy)
    • 4.88% Defense(Negative)
    • 3% Defense(Psionic)
    • 10.5% Defense(Melee)
    • 6.75% Defense(Ranged)
    • 3% Defense(AoE)
    • 50% Enhancement(RechargeTime)
    • 22% Enhancement(Heal)
    • 58% Enhancement(Accuracy)
    • 5% FlySpeed
    • 155.6 HP (11.6%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Held) 6.6%
    • MezResist(Immobilize) 5.5%
    • MezResist(Stun) 4.4%
    • MezResist(Terrorized) 8.8%
    • 20% Perception
    • 10.5% (0.18 End/sec) Recovery
    • 64% (3.58 HP/sec) Regeneration
    • 7.56% Resistance(Fire)
    • 7.56% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Crushing Impact
    (Sting of the Wasp)
    • MezResist(Immobilize) 2.2%
    • 15.1 HP (1.12%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Numina's Convalescence
    (Fast Healing)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    Doctored Wounds
    (Reconstruction)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Armageddon
    (Flashing Steel)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Rectified Reticle
    (Build Up)
    • 20% Perception
    Adjusted Targeting
    (Build Up)
    • 2% DamageBuff(All)
    Karma
    (Divine Avalanche)
    • Knockback Protection (Mag -4)
    Luck of the Gambler
    (Divine Avalanche)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 9% Enhancement(Accuracy)
    Doctored Wounds
    (Dull Pain)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Efficacy Adaptor
    (Quick Recovery)
    • 15.1 HP (1.12%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.56 HP/sec) Regeneration
    Doctored Wounds
    (Integration)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    Miracle
    (Health)
    • 2.5% (0.04 End/sec) Recovery
    Obliteration
    (The Lotus Drops)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Combat Jumping)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Mako's Bite
    (Soaring Dragon)
    • MezResist(Immobilize) 3.3%
    • 20.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Doctored Wounds
    (Instant Healing)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Obliteration
    (Golden Dragonfly)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Moment of Glory)
    • 10% (0.56 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Adjusted Targeting
    (Focused Accuracy)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
    Numina's Convalescence
    (Physical Perfection)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    Steadfast Protection
    (Resilience)
    • 3% Defense(All)
  8. id love to see it the build, but you didnt imported to forums right

  9. sonic/em build pvp build i need of

    --------------------------------------------------------------------------------

    i pretty much need to just put it all together, not good in slotting wise
    a medium to expensive build is what iam offer

    powers wise looks like this
    shirek,scream,shout,amplify
    power thrust,build up,bone smasher,conserve power,power burst,boost range,total focus
    hasten,ss
    hurdle,health,stamnia
    aid,other aid self(could replace for leadership pool )? to get more recharge
    cj, sj, acro
    pff,temp invuln,force nature or go with snowstorm frozen armor and hoarfrost

    any help appricated
  10. i pretty much need to just put it all together, not good in slotting wise
    a medium to expensive build is what iam offer

    powers wise looks like this
    shirek,scream,shout,amplify
    power thrust,build up,bone smasher,conserve power,power burst,boost range,total focus
    hasten,ss
    hurdle,health,stamnia
    aid,other aid self(could replace for leadership pool )? to get more recharge
    cj, sj, acro
    pff,temp invuln,force nature or go with snowstorm frozen armor and hoarfrost

    any help appricated !
  11. ya i dont use set ios till at least 47, but thanks all for the input
  12. could you post a sample build, so i can get a idea
  13. anyone help me out should i take all on therm side or what

    on the earth side i would take Stone Prison, Stone cages, Quicksand, earthquake, volcanic gases, and Animate stone

    any input is appriciated
  14. i know these 4 are a must msemerize,levitate,confuse, and domination,

    this is my first dom and i want to kick some serious but with it lol

    price range well, i am not totally rich just need some ideas on ios

    thanks
  15. What time did the servers go down 9:am est?
  16. i thought my build wasnt that bad at all, imps not realling needed 5 slotted with soul bound, and i know swift was a wasted power lol

    just need a real vet player who knows alot on Fire/kins :O
  17. Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Fires of Hellz: Level 50 Science Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Char <ul type="square">[*] (A) Lockdown - Chance for +2 Mag Hold[/list]Level 1: Transfusion <ul type="square">[*] (A) Doctored Wounds - Heal[*] (3) Doctored Wounds - Heal/Endurance[*] (3) Doctored Wounds - Endurance/Recharge[*] (5) Doctored Wounds - Heal/Recharge[*] (5) Doctored Wounds - Heal/Endurance/Recharge[*] (7) Doctored Wounds - Recharge[/list]Level 2: Fire Cages <ul type="square">[*] (A) Gravitational Anchor - Immobilize[*] (7) Gravitational Anchor - Immobilize/Recharge[*] (9) Gravitational Anchor - Accuracy/Immobilize/Recharge[*] (9) Gravitational Anchor - Immobilize/Endurance[*] (11) Gravitational Anchor - Accuracy/Recharge[/list]Level 4: Siphon Power <ul type="square">[*] (A) Accuracy IO[/list]Level 6: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 8: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Defense[*] (11) Luck of the Gambler - Defense/Endurance[*] (13) Luck of the Gambler - Defense/Recharge[*] (13) Luck of the Gambler - Defense/Endurance/Recharge[*] (50) Karma - Knockback Protection[/list]Level 10: Siphon Speed <ul type="square">[*] (A) Pacing of the Turtle - Accuracy/Slow[*] (15) Pacing of the Turtle - Damage/Slow[*] (15) Pacing of the Turtle - Accuracy/Endurance[*] (17) Pacing of the Turtle - Endurance/Recharge/Slow[*] (50) Pacing of the Turtle - Range/Slow[/list]Level 12: Flashfire <ul type="square">[*] (A) Absolute Amazement - Stun[*] (17) Absolute Amazement - Stun/Recharge[*] (19) Absolute Amazement - Accuracy/Stun/Recharge[*] (19) Absolute Amazement - Accuracy/Recharge[*] (21) Absolute Amazement - Endurance/Stun[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (21) Numina's Convalescence - Heal/Endurance[*] (23) Numina's Convalescence - Heal/Recharge[*] (23) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 18: Cinders <ul type="square">[*] (A) Unbreakable Constraint - Hold[*] (25) Unbreakable Constraint - Hold/Recharge[*] (25) Unbreakable Constraint - Accuracy/Hold/Recharge[*] (27) Unbreakable Constraint - Accuracy/Recharge[*] (27) Unbreakable Constraint - Endurance/Hold[/list]Level 20: Speed Boost <ul type="square">[*] (A) Performance Shifter - EndMod/Accuracy[*] (29) Performance Shifter - EndMod[*] (29) Performance Shifter - EndMod/Recharge[*] (31) Performance Shifter - EndMod/Accuracy/Recharge[/list]Level 22: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod/Endurance[*] (31) Efficacy Adaptor - EndMod/Accuracy[*] (31) Efficacy Adaptor - EndMod[*] (33) Efficacy Adaptor - EndMod/Recharge[*] (33) Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (33) Efficacy Adaptor - Accuracy/Recharge[/list]Level 24: Kick <ul type="square">[*] (A) Accuracy IO[/list]Level 26: Tough <ul type="square">[*] (A) Titanium Coating - Resistance[*] (34) Titanium Coating - Resistance/Endurance[*] (34) Titanium Coating - Resistance/Recharge[*] (34) Aegis - Psionic/Status Resistance[/list]Level 28: Weave <ul type="square">[*] (A) Luck of the Gambler - Defense[*] (36) Luck of the Gambler - Defense/Endurance[*] (36) Luck of the Gambler - Defense/Recharge[*] (36) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 30: Hot Feet <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (37) Scirocco's Dervish - Accuracy/Damage[*] (37) Scirocco's Dervish - Damage/Endurance[*] (37) Scirocco's Dervish - Damage/Recharge[*] (39) Scirocco's Dervish - Accuracy/Recharge[/list]Level 32: Fire Imps <ul type="square">[*] (A) HamiO:Cytoskeleton Exposure[*] (39) HamiO:Membrane Exposure[*] (39) HamiO:Lysosome Exposure[/list]Level 35: Transference <ul type="square">[*] (A) Efficacy Adaptor - EndMod/Endurance[*] (40) Efficacy Adaptor - EndMod/Accuracy[*] (40) Efficacy Adaptor - EndMod[*] (40) Efficacy Adaptor - EndMod/Recharge[*] (42) Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (42) Efficacy Adaptor - Accuracy/Recharge[/list]Level 38: Fulcrum Shift <ul type="square">[*] (A) Accuracy IO[*] (42) Accuracy IO[*] (43) Accuracy IO[*] (43) Recharge Reduction IO[*] (43) Recharge Reduction IO[*] (45) Recharge Reduction IO[/list]Level 41: Fire Ball <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage/Endurance[*] (45) Positron's Blast - Accuracy/Damage[*] (45) Positron's Blast - Damage/Endurance[*] (46) Positron's Blast - Damage/Recharge[*] (46) Positron's Blast - Damage/Range[/list]Level 44: Fire Shield <ul type="square">[*] (A) Titanium Coating - Resistance[*] (46) Titanium Coating - Resistance/Endurance[*] (48) Titanium Coating - Resistance/Recharge[*] (48) Steadfast Protection - Resistance/+Def 3%[/list]Level 47: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (48) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 49: Swift <ul type="square">[*] (A) Run Speed IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Celerity - +Stealth[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Containment
  18. iam think 4 sttacks plus aim, and caltrops, targeting drone,cloaking device, fitness pool, hover, fly and hasten but cant squeeze them all in get i ditch stamnia to 26 and keep hasten

    a good build for bb is what iam looking for!

    any help appriciated
  19. iam still looking for a fire/dark corr
  20. lee3232

    PvP Drops

    i have gotten 6 already in bb this morning
  21. understannding the sg super leader is confusing, if reading right anyone can get highest rank possible, is thats true any one can get the highest rank there is, promte, demote, base edit and such for!!!!

    but what if you dont want a certain person to have all the power, like inacitve people, etc.