je_saist

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  1. You have to remember that the Shadow Shard TF's were originally focused on the multi-day event styling of other MMO's. It wasn't ever designed to be completed in a day.

    That being said, yes, the subject of revamping the Shadow Shard comes up roughly once every two weeks. The developers just haven't had time to sit and "vet" the content for a revamp.

    That being said, I wouldn't mind being given a shot at re-writing the Shard events for updated encounters... *raises a mug* Here's hoping I get a phone call or email inviting me out to California for an interview...
  2. je_saist

    Slotting Sleet?

    If I recall correctly, sleet is enhanceable for defense debuff.

    The controller version is pretty hefty on the debuff debuff to start, -30%, and only has a base recharge of 1minute with a 30 second recharge timer. So you can very quickly absolutely shred the defenses of any target, even on SO's.

    Your best slotting here then, if you are playing for effect without an overall slotting goal, is to use the accurate defense debuff IO's.
  3. je_saist

    AT Differences?

    Quote:
    Originally Posted by Another_Fan View Post
    The scrapper can build for survivability and once you can survive at the aggro cap you don't need more. The tank really cant build for damage. It starts with the with the much lower base numbers then hits the reduced cap.
    and what... pray-tell... happens when the developers stat utilizing NPC critters that have more powerful debuffing effects?

    What's going to be more valuable for taking aggro? A scrapper or a tank?

    Thing is Another_Fan, you make the assumption that the enemy difficulty patterns in the game are going to remain constant, and that simply achieving "current" soft-cap is going to be good enough to make your avatar survivable against future challenges. Well, I have some food for thought that you probably don't want to chew on.

    The developers have already made it clear that the amount of defense buffs in the IO sets was an unintentional oversight, and that defense, as a bonus, probably won't show up on any more sets. It has also been indicated that future enemy groups will be specifically targeted against some of the more prevalent IO builds.

    So, if I'm looking for something that can take damage and still dish it out... I'll be looking for a Tank, not some pumped up scrapper.
  4. je_saist

    Adamastor?

    Adamastor is one of the ...weaker... GM's. I think he's announced by something to the affect of "supernatural event in Dark Astoria"

    There's not really much to say about him. He's a typical zone Giant Monster. Take along something that can kill regen, and just about any team can take him. The big problem is finding him, since one of his spawning methods means he won't appear until somebody actually touches a spawn point: Hidden Spawn.

    http://paragonwiki.com/wiki/Giant_Monster
    http://paragonwiki.com/wiki/Adamastor
  5. Quote:
    Originally Posted by bunkerbuster05 View Post
    Did someone call my name?
    Yes.

    Can you do me a favor and drop atop the Sackthingy Stronghold? Their commander is sacked out inside.
  6. Quote:
    Originally Posted by iBuds View Post
    Fixed that for you thar.
    Quote:
    Originally Posted by Myrmydon View Post
    Come on, even Limeys have better Grammar than that...
    Double fixed that for both of you.
  7. heh. If you are using Firefox or Opera, that site should also come up Reported Web Forgery! Currently, Google Chrome does not prevent the site from loading
  8. Quote:
    Originally Posted by NekoAli View Post
    Hey now! That's no fair, I don't wanna be shot either!
    you could just turn the puppeh over to the Feline Foundation...


  9. k, I got the Sack-Generals, I still can't quite get a bead on the Sack-Commander though!
  10. Quote:
    Originally Posted by OverlordOutpost View Post
    It's actually Windows 7 (Unsure if NT6 is part of that, they're related but not at the same time.)...
    Heh. Win7 = NT6.

    Quote:
    I've ran memtest over night, no issues, I've also updated my Nvidia graphics card to the newest Beta drivers.
    Okay, so good news it's not an obvious hardware error.

    Quote:
    Beyond that I can't seem to find updated sound card drivers, and I had some suspicions that those are the main issues.. I've downloaded the newest Realtek drivers but they were of no help whatsoever since they apparently didn't even change the verison number. (meaning they did not install correctly >.<)

    Unfortunately the built-in sound chip is just listed as "High Definition Audio Device" using MS drivers. I'm having issues finding updated ones past the ones I have besides the unworking Realtek.
    well. There's two ways you can test this idea.

    The first is to disable the driver through the Windows Device Manager.

    The second is to turn off the onboard sound in the bios. Depending on what kind of motherboard you have, you should have a little text scroll when you turn the computer on that says something like: "Hit (button) to access setup

    That button could be:
    • Escape
    • F2
    • F8
    • F10
    • F12
    • Delete
    If you can get into the bios and turn the onboard sound off, or disable the driver, and you don't run into any more crashes, then it would be your sound chip causing problems.

    I wouldn't actually be too surprised if this was the issue since Microsoft made a pretty boneheaded move with DirectX 10: http://microsoft.wikia.com/wiki/DirectX :: Microsoft dropped the DirectX Audio Hardware Acceleration, instead running all audio through the Central Processor. http://en.wikipedia.org/wiki/DirectSound

    The reason why this might be an issue "now" for you is that with Issue 17, there was an update to the Audio Engine: http://www.cityofheroes.com/news/pat...ase_notes.html

    I don't know if this was the expected move to an OpenAL backend for the game, but it might be why the game suddenly started crashing when it had worked perfectly.
  11. je_saist

    AT Differences?

    Some of this also stands to change with Going Rogue.

    It's been hinted at that some of the inherent powers are receiving the same type of rework that Defenders got with Vigilance / Negligence. What those differences could be, well, requires waiting for a developer comment or an open-beta.
  12. .. I know what the problem is... and you're not going to like it.

    Here's your error code: 0xC0000005

    Now, Microsoft is, as usual, cryptic on exactly WHAT this error means: http://support.microsoft.com/search/...%3D1033&mode=r

    According to Google, this could mean: http://www.updatexp.com/0xC0000005.html

    Quote:
    The error 0xC0000005 is generated by an illegal "memory access violation". This can be caused by anything from faulty RAM, an incorrect/corrupt device driver, poorly written/updated software and more commonly under Windows XP Service pack 2, malware/adware installations.
    Well... you're not using Xp... from the log you are using NT6... 64bit... with an Nvidia graphics card... which certainly qualifies for incorrect / corrupt device driver.

    However, your audio driver files are also out of date, so they could be causing the crash... or your memory could be going bad.

    So, first step, check your memory.

    Go download a copy of Memtest86+ : http://www.memtest.org/

    Run it overnight.

    If it returns any errors... start budgeting for new memory.

    If you can run Memtest without any errors, look into changing your Nvidia driver set and finding updated drivers for your sound chip.
  13. Quote:
    Originally Posted by Roderick View Post
    I've had more than a few mistells, but only one that was particularly amusing/embarrassing/whatever.

    I was on a TF team, and we discovered that most of the team was around my age (30-ish), and we got onto the topic of cartoons we used to watch as kids. In the middle of the conversation, someone asked a question in the local badge channel that I knew the answer to. A few moments later someone on the team mentioned a certian cartoon which I had particularly enjoyed, so I quoted the main character's catch phrase.

    In the Badge channel.

    I am the terror that flaps in the night!
    I hope you called DW.

    I'm often known for getting my global channels mixed up, and typing that I'll join one task force or another... that's on a different server.

    In one of the global channels that I'm on, one of the... ahem... runnning role-plays is that my avatar is a bit of a kinky kitten, who swats with a silken cat'o'nine'tails. I really don't want to clarify further the sheer awkwardness this role-play can cause when posted in the incorrect global chat.
  14. Quote:
    Originally Posted by Umbral View Post
    ... uh. I hate to break it to you... but hilarity? No. That wasn't hilarity.

    This was hilarity: http://toonheads.tv/view/859/bob-hope-chevy-show-1956/
  15. je_saist

    I need some Aid

    short version:

    Bad News: the only thing you need to be aware of is that just about every single Mobile Nvidia chipset has been through a product recall due to a tendency for laptops to physically explode. The latest recall was just last week.

    Good News: As of yet, none of the recalled products have included the GTX 260m, 280m, or 285m.

    Other than that, make sure you keep the air vents cleaned out and you should be fine.
  16. Quote:
    Originally Posted by Crawls on Dungeon Floor View Post
    if I can put my two cents in: the game needs more exposure. Every person I talk to knows what WoW is, but virtually Nobody I know has even heard of City of Heroes. I've played WoW, and CoH is the better game, and if more people knew about it, we would do alot better
    okay. how do we get that exposure?

    Again: CoH can't leverage advertising space or methods that WoW can due to the dominance of Marvel and DC Comics in those advertising spaces.
  17. Quote:
    Originally Posted by NekoAli View Post
    Nooooo! Save me, Mister Bubbles!
    Nothing can help you now!!!

    *Sets the NekoAli at a checker-patterned table with some fresh salmon and a catnip milkshake*

    Behold the... wait... I thought this was supposed to be the scene in the sub with the tickle-machine that went haywire...

    Anybody got the script?
  18. I just had a horrible thought.

    What if the Power_NA account was a generic Paragon Studios sock-puppet account, and anytime a developers voices a really really stupid idea in the studio, they then have to go repeat that idea on the forums as Power...
  19. Quote:
    Originally Posted by Forbin_Project View Post
    Hold on. Power's suggestion was easy to read and legible. That's all we can really ask from anyone. As long as I don't get an aneurysm trying to make sense of his suggestions I can settle for simply disagreeing with the ones I don't like.
    okay. I'll concede that point.
  20. Quote:
    Originally Posted by Fleeting Whisper View Post
    I'm afraid to... she's got a really toothy grin D:
    oh come on. She doesn't bite... hard.
  21. Power... you were doing so well there for a few months... no threads that honestly made me want to put MY head through a concrete block.

    Seriously, WHAT HAPPENED?
  22. *grabs a wrench, sneaks up behind Cappeh, dismantles his legging's, then grabs Neko Ali and scampers off!*

    Mewhew!
  23. also, don't forget that if you drop by game.amd.com the splash screen rotates between CoH:GR and a few other games.

    Again though, that's probably not the original poster's idea of "advertising"

    One of the basic problems that Black Pebble has talked about before is some of the advertising opportunities players have expressed interest in... simply won't be happening. DC Comics is not about to allow a trailer for City of Heroes to be included with any Batman, SuperMan, Wonder Woman, Green Lantern, etc. Production. You'd have to come up with a really good reason why DC Comics would want to "help" cross-promote a game that is a direct competitor to their own DC Universe Online.

    By the same token, Marvel comics is never going to sign off on a trailer or advertisement of CoH accompanying the likes of Spider Man, Iron Man, Captain America, Thor, Avengers, or any other Marvel property.

    Basically, you can just wholesale forget the entire idea of CoH being advertised alongside in-theater superhero movies, on-television superhero tv shows, and on dvd / blu-ray copies of superhero stuff from Marvel / DC Comics... which... come... on be honest here... is 95%+ of all superhero stuff released into such mediums.

    Then there's the question of TV Spots. One of the reasons World of Warcraft can do television ads is that Activision / Blizzard is freaking huge, easily one of the largest combined developer / publisher houses ever. It's also not a super-hero themed game, so it can be safely shown during Geek-Oriented stuff like Smallville, or any Batman / Superman / comic-book hero television show. Activision Blizzard can also afford the huge up-front cost to buy advertising spots on prime-time television shows such as Lost, Heroes, or pick your other favorite prime-time-show.

    Then there is the problem of magazine subscriptions. The rise of sites like www.gamenikki.com / www.gamenikkiinexile.com :: www.ign.com :: www.kotaku.com :: www.beyondunreal.com :: and so on have eroded the potential subscriber base for typical magazine advertising. Why pay for a magazine that carries news a month late (and in the case of Game Informer often gets basic fact checking wrong), and often has clearly paid-for-reviews? Okay, I'm ignoring the big problem that most of IGN's stuff is probably paid-advertising as well to make my point... but there just isn't a reliably gamer-centric magazine source to leverage. Most savvy gamers have their favorite news / opinion sites, and a list of reviewers they trust to give them the straight shot on whether or not a game is worth buying. That type of situation doesn't lend itself to advertising as a person commonly thinks about advertising.

    Again, some of these difficulties would not exist if it were not for the basic foundation of CoH as a Super-Hero themed game, and if it were not for the direct competition with both Marvel and DC Comics. However, CoH is a super-hero themed game, and is in direct competition with both Marvel and DC Comics.

    Which is why the marketing team has to get creative with marketing opportunities. Razer's a pretty big name in the gaming hardware business with their own line of gaming problems, and having swallowed up SteelSeries. Parternships with Gamestop are also another way to increase sales at time of Sale. Setting up shop at various conventions is also another way to increase exposure to potential players.

    One of the other problems facing the marketing team is CoH's age. Pretty much everybody who was interested in a super-hero themed RPG has heard of or tried City of Heroes. The amount of hard-core gamers that at least have not ever heard of the property is pretty small. Which means that COH's greatest opportunity for growth is convincing hard-core gamers that CoH offers more than other MMO competitors, or finding new markets to sell subscriptions into.
  24. Quote:
    Originally Posted by BreakneckBecky View Post
    *Iz soggyribboned*



    *uses power to communicate with sea life to call a bunch of shrimp*



    *eats shrimps*

    *uses the sub's waldo-arm to snag the tied-up Becky and bring her into the airlock*

    All Hands On Deck, All Hands On Deck. This is not a drill, repeat, this is not a drill: NinjaPixieKittyShark is being brought on board, repeat, NinjaPixieKittyShark is being brought on board
  25. Quote:
    Originally Posted by Zikar View Post
    I said in my original post

    An Intel Core 2 Duo 3ghz (E8400 specifically.)

    I'm shooting for 1680x1050, which I know is fairly high.
    Ah, I somehow missed it.

    That processor is going to be really close to my own A64 6000. It will drive what you want with a 5770.