je_saist

Renowned
  • Posts

    4197
  • Joined

  1. Quote:
    Originally Posted by FeyDuex View Post
    *comes in wearing black and white stripes* Hey, I'm the ref here, I'll do the counting!
    then why are you carrying handcuffs, pawcuffs, and a sackthingy kennel?
  2. Quote:
    Originally Posted by seebs View Post
    I've been using Crossover Games, which is closer to plain WINE. (The Cedega people are a fork who split off some time back, the Crossover people are much closer to a branch, and contribute a lot more code back to the WINE project, which is why I tend to prefer them.)

    I agree that this might be it, but it's still totally mystifying to me, because I can't conceive of what WINE could be doing that would cause the chat window to retain focus like that.
    couldn't tell you why it's behaving like that.

    What I can tell you is that Cedega isn't actually forked. A large amount of the code in use today shares no development connection with WINE or the old WINEX branch. Transgaming openly uses licensed technologies that WINE can't implement due to licensing restrictions, or won't implement due to licensing restrictions, and thus have to build reverse-engineered solutions or just simply not implement at all.. This is one of the reasons little code makes it way back into WINE from Transgaming these days. Transgaming really isn't using the WINE code to begin with. Ergo, if they aren't using the WINE code-base, there's not anything to contribute back.

    I really don't want to get into a debate on whether or not Transgaming SHOULD contribute changes and concepts to the underlying tech-design back to WINE. It'd be nice to see that happen, but Transgaming's success, and Crossover's lack-there-of, at courting Major publishers for porting work speaks volumes about the state of the gaming industry.

    The type of technology though, the aspect of a real-time wrapper? That really hasn't changed, hence why I refer to the class of technologies as WINE-derived. If it weren't for WINE, Transgaming's current tech wouldn't exist at all.

    Getting back to your particular problem, what we don't know is how the game parses chat handle signal requests. What is likely happening is that the game issues a command to return focus to the background window. For whatever reason, this command isn't being parsed by Crossover.
  3. je_saist

    Game sticks

    Quote:
    Originally Posted by Texas Justice View Post
    Yeah, the OP has an Acer X1301 which is an Xtra Small Form Factor system using an onboard nVidia 9200.
    I'm glad you caught that...

    I can't track down which version of the Nvidia Driver 8.17.12.5896 is coupled with though...
  4. je_saist

    Game sticks

    Quote:
    Originally Posted by Texas Justice View Post
    And for Pete's sake, please don't hijack someone else's thread with your diagnostics, you get people confused about what the problem is, what hardware and settings we are dealing with, etc. It's also very bad form.

    Start your own thread, explain the problem you are having and post the output from the requested programs.
    huh?

    !!!

    It IS a different poster!

    now I hafta go back and actually look at the OP's dxdiag...
  5. Quote:
    Originally Posted by Marcian Tobay View Post
    ... the fan fictions... they weren't stop forming in my mind...
    ...

    ...

    *turns Marcian Tobay over to Mother Mayhem for... re-education*
  6. I'd also kill the size on the System Volume Information Folder: http://indrajitc.wordpress.com/2008/...e-information/

    Quote:
    vssadmin resize shadowstorage /on=C: /For=C: /Maxsize=1GB
  7. je_saist

    Game sticks

    this really sounds like a networking issue as I don't see anything drastically wrong in your drivers...

    *correction: To Original Poster: I can't tell if there's anything wrong with your drivers because DxDiag reports too much junk to be useful*

    FTP access to the CoH site seems to be down so I've put the Network tool online here.

    Run the network tool and post back the results.
  8. this may be related to the method of which you play the game under Linux.

    The OSX Version of CoH leverages Cider, the Darwin-BSD Build of Transgaming's Cedega technology. It is likely that your friend might also be leveraging the Cedega tech.

    If I recall correctly you were playing your client under straight WINE.
  9. Quote:
    Originally Posted by Butch_Buccaneer View Post
    Alright, so I have been able to log in, but now after no more than perhaps a minute and a half the game locks down and tells me my video card has an error and has recovered.

    I am not able to use the ATI Radeon drivers as they do not support my Toshiba laptop, but I did go to toshiba.com and download new drivers.

    So...I am a step or two closer, but the issue is not fully resolved.

    The way I resolved the initial issue was by logging in under safe mode and changing my resolution from 800x600 to the desktop setting.
    There ain't no chance in Orange Bagel Toshiba's drivers are remotely up to date.

    okay. You'll have to do this the hardway then.

    Go Here: http://www.hardwareheaven.com/modtool.php

    follow the instructions to install an updated driver for your graphics card.

    * * *

    Just checked.

    The most recent Driver Toshiba offers for your laptop... is from 09/16/08

    It's still almost near as makes no difference 2 YEARS OLD.
  10. ... your graphics drivers are from 2008.

    and they appear to be OEM versions with stripped OpenGL support.
  11. Quote:
    Originally Posted by NekoAli View Post
    Happy birthday Fedor, you wonderful sackperson you!

    *blows kisses*
    *hands NekoAli the heart-shaped oaken paddle with the velvet pink lining*

    Here, you wanna do the Birfday spankings?
  12. yep.

    Developers are doing a full-backup of the entire systems pending the within-weeks launch of Going Rogue. I suspect Television, Pohsyb, and Ghost Falcon are probably being held hostage with the threat of having to play Champions Online if they don't get the system backed up.
  13. je_saist

    Avengers 2?

    ... *snickers at an awful thought*

    I just had the mental image of Ant-Man's introduction consisting of he's a television actor shooting a space-western... and his first on-screen Avengers appearance he's dressed as Mal.

    Granted, none of this would fit with the existing lore of Hank Pym, Scott, and Grady, but it'd be awesome.
  14. ... dancing... menacingly?

    ... I've seen what passes for Gaga's henchmen dancing. Dancing isn't the term I would use.

    menacingly? I guess if you were a guy who didn't like taking it up the... ooooohhh!!!! Quick! Save the commissioner!!!

    (for those who don't understand what I'm on about, go watch ToddintheShadows survive through Gaga's latest paid for by the music industry not-actually-a-hit-song-music-video).
  15. Quote:
    Originally Posted by Texas Justice View Post
    First of all, those two games you list are DirectX games. CoH is OpenGL.

    Trying to compare the two as far as performance is rather useless.
    For reference, WoW does have a native OpenGL renderer. Blizzard is a Khronos Contributer and they maintain a native OSX client without using any WINE developed or derived tech.

    That being said, you have to tell WoW to use the OpenGL renderer on Windows: http://eu.blizzard.com/support/artic...rticleId=19391

    So yes, you can compare WoW's performance to CoH's performance. You just can't compare the default installations.
  16. Quote:
    Originally Posted by Fedor View Post
    *Pounces Saist and tosses her from the ring.*

    Fedor never submits! Specially on his birthday!

    Hallo...

    BeckyNinjaPixieKittehBattleSaist
    yays! Now I don'ts have to get squishiefied!

    Now! Onto the Becky-chasing! First though... what did I do with that Shibari book from a couple threads ago... ah! There it is!

    *stalks the Becky with intents to pouncles*
  17. I'd apologize for the title, but it was too horrible to pass up.

    Anyways, Apple now has their new Imac units out and on paper they are pretty promising.

    You can get the 21.5" Imac with a RadeonHD 5670, and the 27" Imac with a RadeonHD 5750.

    Granted, neither one of these will be pushing Ultra-Mode in the Imac's native display resolutions, 1920*1080 and 2560*1440 respectively. The 5670 though can do some Ultra-Mode options at lower resolutions like 1440*900, and the 5750 can do Ultra-Mode in 1680*1050.

    So if you were thinking about something from Apple, but not willing to shell out for a PowerMac^^^^^^^^ MacPro, you can now have your Imac and some Ultra-Mode icing on top.
  18. Quote:
    Originally Posted by Ajw93 View Post
    I uninstalled it and used the driver sweeper but it was the same.

    i think im just going to turn ultra mode off and maybe by the time going rogue is released they will have patched a few of the problems im having, thanks for all your help
    well, here's the problem Ajw.

    Nobody else is having this issue. Everybody else with Radeon cards is having the game run fine now, and even one of the last major bugs remaining (Ambient Occlusion + Anti Aliasing) has now been fixed with Catalyst 10.7.

    So... um... there's really nothing to patch, so there's not going to be any patches for whatever issue you are having.

    I honestly don't know what's up with your particular system configuration. All I can do from this point is point you to the official support: http://us.ncsoft.com/en/support/

    As well as direct you to whoever actually built your computer or made your graphics card.
  19. http://boards.cityofheroes.com/showthread.php?t=219502

    Quote:
    Known Issues

    Intel

    There is a known issue with Intel Graphics Chips at this time. The developers have not gotten around to re-kludging the game engine to work with / against Intel chips. Yes, it is known that the graphics are stuck on the lowest possible shader settings.

    The Developer GPU has indicated that patches to Intel chips are due at a future date: http://boards.cityofheroes.com/showt...49#post2819749
    Quote:
    Some users with integrated intel chipsets currently experience a degrade in the shader quality settings allowed. This should be resolved in a future patch.
    From Luminous Martini: Here's a fix to shove the game into it's lowest shader mode.

    Quote:
    1. right click on CoH shortcut
    2. click on properties
    3.click on shortcut tab at top
    4. go to target window "C:\Program Files\City of Heroes\CohUpdater.exe"
    5. after the last " press space once
    6. enter the following code exactly -useTexEnvCombine
    7. click on apply then ok
  20. Nope.

    http://www.intel.com/cd/channel/rese...ucts/35837.htm

    Of the two Asus P4B motherboards listed by Intel, the P4B-MX and P4B266-C support no processors over 2.4ghz. Intel also lists the P4PE, which also stops at 2.4ghz processor support.

    None of the Intel 845 chipset boards are recorded to support processors in excess of 2.4ghz. Looking through documentation the 845 chipset, the .13micron 2.4ghz Pentium4 was as far as the chipset went on support.
  21. *tussles Fedor into submission*

    okay! who am I up against next? Neko Ali? Fey Fey? VexXxa? Becky?

    *checks the match line-up card*

    uhoh... Detra...

    this can only end squishly...
  22. Quote:
    Originally Posted by Commander K View Post
    I have an ultra mode question and I know you guys are the right ones to ask! Short of buying a new computer, what can I do to get even the basic level of Ultra Mode? Here are my specs: HP Pavilion p6510f, AMD, 4GB, 250w power supply, and an RS880 in the board. Memory? Graphics card? If so what kind? Thanks for your help!
    graphics card and power supply.

    No graphics card that will boot and run at full clocks on a 250 watt power supply is going to give you ultra-mode graphics.

    According to TechReviewSource this computer does have a free 16x PCIE slot, so tell us how much you want to spend and we can point you in the right direction.

    Realistically, you are looking at about $150 to get that computer into shape for UltraMode:
    • ~$100 Graphics card
    • ~$50 power supply
    The graphics cards you would want to start with are the RadeonHD 4850 and the Geforce GTS 250, both of which can be had around the $100 mark.
  23. Quote:
    Originally Posted by Goliath Bird Eater View Post
    Or you could have posted it in the ATI thread, where all the other posts about this are located.
    given that I've pretty much never have had anything to do with that thread, I see no reason to start now.