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Quote:*imagines Nelson and BaB's sitting in the breakroom...You know you've been on the forums too long when you know exactly what this means and await her arrival.
Nelson says "I was trying out that tail rigging system with the long hair..."
A loud crash is heard down the hall, and there's a sound of thunderous footsteps and walls crumbling. BaB's leaps to his feet, eyes bulging, shouting "NOOO! YOU FOOL! RUN!! RUN NOW!! RUN AND DON'T LOOK BACK!!!" BaB's tears off, leaping over couches, chairs, tables, and dives out through a Window...
Nelson sets there in shock having a what the mew? moment, and manages to recover enough to stand up...when suddenly the wall behind him crashes down knocking Nelson over... Nelson is tackled mid-fall and is crunched through the outer wall.... Stunned by the sheer force of the tackle, Nelson feels something... grab him by the lapels, and shake him out of his stun... His eyes begin to focus and his ears stop ringing, and he can now see the path of destruction laid out behind him... and then the thing in front of him comes into view...
A tiny blonde haired girl is holding him screaming over and over "GOLDEN GIRL CAN HAS ANIMATED HAIR YES? GOLDEN GIRL GETS ANIMATED HAIR SOON? YOU DO ANIMATED HAIR FOR GOLDEN GIRL? WHEN GOLDEN GIRL GET ANIMATED HAIR???"
Down the street BaB's sneaks off into the shadows... and makes a note to tell the next animator about the curse of the Golden Girl. -
Quote:well, how much do you want to spend? And are you buying in reguards to running Ultra Mode?So what card would you reccommend that won't reduce my motherboard to slag?
If you are going after Ultra Mode, you'll be starting in the $100 bracket, with stuff like the GTS 250 and RadeonHD 4850. At this pricepoint, Nvidia is actually fairly competitive.
If you go over $140, pick up a RadeonHD 5750.
For about the same price though, if you watch the manufacturer rebates, you can pick up the more powerful RadeonHD 5770: http://www.newegg.com/Product/Produc...82E16814161317
If you are willing to spend $200, things get a little screwy. If you don't care about having the latest feature set, the RadeonHD 4890 is the best deal going. As I pointed out in the post just before these two, it trades blows with Nvidia cards costing over $150 more, and simply blows everything Nvidia has in the $220-$350 price points out the water.
I think the HD 5770 is the better deal in the long run... it's fast enough to actually run DirectX 11 / OpenGL 3.2 content in high resolutions.... but it's not like any game developer outside of Crytek is just going to totally abandon the DirectX 10 / OpenGL 3.0 API's... which I pointed out in ... oh.. lesse. Just 4 posts back.
If you have $250 to spend, get a RadeonHD 5830, if you have $300, get a RadeonHD 5850, and if you feel like dropping $400... you'd be looking at the RadeonHD 5870.
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Now, from the slag comment, I take it you are worried about how much power a new graphics card will draw.
Here's the thing with the Radeon cards... they aren't actually that... power hungry. The 5870, despite being the fastest single chip GPU on the market right now, has about the same power draw and thermal profile as the RadeonHD 4870. HardOCP compared the card to the 4890 and the GTX 285.
Theoretically speaking, if your system was driving an 8600 card, you should be able to power the GTS 250, the 4850, the 5750, and the 5770 without overt concern.
Since I don't know what your wattage is, the 4890, 5850, and 5870 might be a bit out reach. -
Quote:modify the steps I listed.I have the problem on XP. I did'nt rename anything. I think it's because the name of the updater is:
CohUpdater.EU.exe
ಠ_ಠ
How can I fix it?
delete the cohupdater.eu.prv file from C:/Program Files/City of Heroes
copy the CohUpdater.eu.exe file from C:/Program FIles/City of Heroes to C:/Windows -
Here's the KB article for it: http://support.microsoft.com/kb/293078
Quote:The suggestions from Microsoft from this error do suggest trying different drivers (which you've done), and replacing the graphics card (which you appearently are looking to do).This issue occurs if the graphics adapter is caught in an infinite loop while it waits for the video hardware to become idle. This can indicate that there is a problem with the video hardware, or that the graphics adapter cannot program the hardware correctly.
The Stop error message may also occur in video adapter drivers that do not represent a physical device. For example, this Stop error message may occur in the virtual video adapter driver that is used by Symantec PCAnywhere. If PCAnywhere is installed on a computer where this error message occurs, visit the Symantec Web site to determine whether there are any available fixes for your version of PCAnywhere.
One of the other codes does turn an error on Nvidia's forums: http://forums.nvidia.com/index.php?s...ded&pid=548883
But... there's no answer, unofficial or otherwise. -
Quote:...ok, I'm think about get this http://www.futureshop.ca/en-CA/produ...4290420353en02 For my Video Cards let me know it good for me to us for Ultra-Mode.
Two things.
A: It doesn't support DX11 / OpenGL 3.2.
B: That means it's in the same class of cards as the RadeonHD 4890 I just linked a post ago.
C: It's more expensive than the 4890
D: It's less powerful than the 4890. A LOT LESS POWERFUL
The 4890 is the card that puts a dent in the currently $350 Geforce GTX 280 and 285 graphics cards.
So... if you really want to spend $220 on a card that's less powerful... way less powerful... go right ahead. It simply is a waste of your money. -
Quote:I just responded to you in another thread, so I presume this is to replace the 8600 GTS?Is a "Radeon HD 2600 XT 512 MB GDDR3 PCI Express Graphics Card " any good compared to my Nvidia GEforce 8600 GTS?
(I copied and pasted since I am not sure if I would have excluded important information by just typing it down.)
The short version is: no. The HD 2x00 series was a bit of a pig's breakfast, and the base model of Nvidia's mid-range 8600 cards had no problems out-running the highest ATi 2600 model: http://www.hardocp.com/article/2007/..._hd_2600_xt/14
Driver improvements to Catalyst did eventually close the gap, so you shouldn't see any drastic changes in image quality or resolution... but it'd still be a step down.
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Nova: If you have $200 to spend, either save a bit of cash and buy a RadeonHD 5770, or go a bit over and get a RadeonHD 4890.
The advantage to the 5770 is that it does support DX11 / OpenGL 3.2, and so far in existing games and benchmark materials, it can process DX11 commands fast enough to be playable in resolutions like 1680*1050.
The disadvantage to the 4890 is that it only supports DX10 / OpenGL 3.0, so as more games come down the pipeline, you may not get the same quality picture. That being said, the 4890 is the card that punched Nvidia's GTX 280 and 285 in the nose. Pick any DX10 game on the market, and it can pretty much do 1920*1200 with 16x Quality AF and 8x Quality AA. You can also be sure that because of the number of Nvidia 8000 series cards, 9000 series cards, GT / GTS series cards, GTX series cards, AMD RadeonHD 3000 series cards, and AMD RadeonHD 4000 series cards on the markets, it will be quite a few years before developers stop supporting DX10 / OpenGL 3.0. -
before you go out and buy a new card, do you have an older card around that you can test first?
This really sounds like there's something more seriously wrong than your graphics card, such as potential problem with your powersupply or motherboard.
If the powersupply isn't able to generate enough oomph, that would cause the lockouts. If there's a problem with the motherboard not being able to pump enough power through the PCIE slot, that would also cause issues.
So if you can test with another card first, that may answer whether or not this is a Power Supply, Motherboard, or a GPU issue. -
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you can crossfire across any brand. ATi isn't as strict about Crossfire cards as Nvidia is about SLI cards.
That being said... I'm not really sure how well crossfiring a 5870 to a 5850 will work. Yes, ATI's drivers will allow out, but you should probably read this: http://www.legitreviews.com/article/1107/1/ -
I actually hope not. The PlayNC launcher was one of the major problems Transgaming and Crossover had with making NCSoft games work outside of Windows. There were quite a few discussions of ugly hacks to make the launcher work a while back. Paragon Studio's (presumed) decision to keep it's own updating system generated a sigh of relief for the cross-platform players.
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Quote:ow my eyes. I thought the pic on the other page was horrible, but eesh.My apologies....thankfully, our current costume development team has shown itself as not following the ideas of "Liefield is the pinaccle of perfect proportion". So I expect our tails to be much, much better.
Still, as ugly as Champions graphics are overall, they still can make a few good character designs:
Image Censored in the name of all that's holy, just, and not naughty. -
this problem also occurs with running Cedega Engine 7.3.3 with the Windows Xp identifier against the test server. Checking to see if the same fix works.
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Okay. Not really. Using the test server under Cedega, this is the way I got around it:
Directly deleted the cohupdater.prv file from: /home/(username)/.cedega/(cedega install folder)/c_drive/Program Files/CohTest
Copied the CohUpdater.exe file from /home/(username)/.cedega/(cedega install folder)/c_drive/Program Files/CohTest to /home/(username)/.cedega/(cedega install folder)/c_drive/windows/
Started up the installer in Cedega... and the patch went through.
Interestingly, the problem did not appear on two other installs against different computers... -
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Quote:yes... and... no.
edit3: I've been told that some video cards require a powerful CPU to drive it, otherwise its power is wasted (hence most benchmarks using top-end CPUs). I'm *not* sure if my Q6600 is fine with anything or not. I'd like to hope so, though.
Yes, there is a certain point at which the Graphics card can process information faster than the actual system can send that information... so you wind up with your graphics card twiddling it's fan blades.
For the most part, the general rule of thumb for AMD processors is that if you have a Socket AM2 or AM2+ Dual core at 3ghz or higher, most games won't CPU cap. If you have a Socket AM2, AM2+, or AM3 triple or quad core at 2.2 ghz or higher, most games won't CPU cap.
The general rule of thumb for Intel processors is that if you have a Core 2 Duo with a clock speed at, or higher than 2.67ghz, most games won't CPU cap. Intel Core 2 Quad Cores pretty much avoid CPU caps in line with AMD quad cores, 2.2ghz is really the breaking point. If you have an I7... doesn't really matter. If you have an I5... well. I'm not sure what the scaling is on those. -
well... if you are waiting on a price drop... it's probably not going to happen anytime soon. Remember, the RadeonHD 5850 was supposed to be a $260 card, but Nvidia's screw-ups across GTX and Fermi cards basically mean there's not going to be a competitor to any of the RadeonHD 5000 series cards for a while.
Most of the vendors (Asus, XFX, PowerColor/Tul, Sapphire) are the ones keeping RadeonHD 57xx and 58xx prices high since the cards are effectively cash cows for the foreseeable future. With pretty much everybody involved in RadeonHD 5xxx production or distribution making more money than expected, there's no incentive to lower the price on any of the medium to high end cards. The vendors will ride that gravy train as long as they can.
So, if you are spending the cash, I'd say go for the 5850. It's going to last a bit longer than the 5830 for more games.
That being said, if you are buying for Going Rogue... I'd actually wait until after Going Rogue launches. Okay, yes, Ultra Mode arrives in April... buut...
If you can hold off till the summer months though, some factors may change the state of graphics choices.
First: AMD has already said they are going ahead with the Radeon 5xx5 product refresh in the second half of this year, which means 5755, 5775, 5835, 5855, and 5875 cards should be landing at the same price points as the current line-up: http://www.neoseeker.com/news/12935-...-half-of-2010/
Now, I'm not going to argue that prices for each card are higher than they should be, and I think AMD could probably do a bit more to reign in vendors pricing... and launching the 5830 at $239 when the 5850 was originally tagged at $259... sort of seems like AMD is getting too cocky. They know they have the good thing, and most gamers know they have the good thing too.
Second: Paragon's current Graphics Partner... at least from the front page, is ATi/AMD. There could be a promotional deal in June to couple Going Rogue discounts with new AMD cards. We don't know yet. It'd be nice if we could get a buy a RadeonHD 57xx or higher and get Going Rogue free deal going...
Third: TSMC and Nvidia say Fermi's die issues should be solved by mid-2010. Fixing the problems with Fermi production could put Nvidia in a position to actually have mid-range cards out in July or August. Whether or not those cards will be price, performance, and feature competitive with the RadeonHD 5xxx series cards already selling... much less the RadeonHD 5xx5 refreshes... we don't know.
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Now, my personal opinion is that given what I know, and have heard, when it comes to the GTX 480 and GTX 470 graphics cards, I seriously doubt that Fermi has a chance of being price and performance competitive with RadeonHD 5xxx series. If the chips are as hot as the vendors are saying they are, and if they are as expensive to make as indicated by Nvidia's desired pricing, Nvidia would need to wrap a $50 bill and a pound of copper around each card to get vendors like BFG and XFX to buy Fermi chips.
However, just having a competitor on the market, expensive or not, would help lower prices. -
Quote:I dunno. A couple years back I played a defender kin and DB/WP scrapper on Freedom server and pretty much lost count of the number of Stone Tanks that didn't have anything but granite, mud pots, and stone skin from their primary set. I spent time on quite a few teams explaining that Rooted gave a regeneration boost, minerals gave psionic defense, tough was a better choice than stone skin since it also soft-capped smash / lethal and unlocked Weave, taunt was a requirement because I could strip aggro off in a heartbeat, and the other defensive armors made perfect platforms for Luck of the Gambler and Gift of the Ancients speed procs.And given Fire_Minded's ability to see one person do something, and then immediately turn it into a huge trend, I'm not sure that I believe that a lot of people are doing what he says they're doing.
Every Stone Armor Tanker I've seen has usually kept at least Rock Armor and Minerals, to drop out of Granite when not needed.
When AE hit I had long since payed to move my avatars off of Freedom, but I still saw around 15-18 stone tanks hanging around AE on various servers with just those 3 primary powers, all of their secondaries but taunts, and loads of pool powers. It was certainly uncommon, but there are players out there that make those power choices. -
You really can't unless you are right clicking and checking the info pop-up on a regular basis.
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The pants police, they live outside your house
the pants police, they come to you and your spouse
the pants police, they're going to arrest you, oh yes
(oh come on, it's no worse than Audi's parody)
Anyways, rumor has it Tam and Cancer are actually in an asylum. -
Keeping all the armors is what I did on my stone / mace. I always wrote down why: http://zerias.blogspot.com/2009/08/c...ank-build.html
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Quote:*headtilts*I got ATI Radeon 2100 and I wonder if it good to us Ultra-mode with it? Or do I have to get band new ATI video card?
Okay, if memory serves, the 2100 was a die shrink and clock-bumped rebadge on the 690G integrated chips. It uses the same physical chip layout as the Radeon integrated x1250.
So no. This card hasn't got a prayer of supporting Ultra Mode. If you want Ultra Mode, you'll actually have to get a real graphics card, not an integrated chipset. -
Quote:Okay, couple of problems with this. First is the different ownership. Back in October 2005 when the game launched, Cryptic studios was the developer and NCSoft was the publisher. Now NCSoft is both the publisher and runs the developer, Paragon Studios, as a financial subsidiary.i was wondering if after a short time if going rogue was going to be given to us free like COV was. honestly i cant get to excited to pay for something after what happened to those who got the last one for free after some of us paid full price for it!
Second: City of Villains and City of Heroes were made free to access for players who did not have the counter-game on July 16th 2008: http://www.cityofheroes.com/news/new...ll_access.html That nearly 3 years after City of Villains had launched, and about 2 years after most casual retailers had pulled the game from retail shelfs or put it in the budget aisle.
If you figure a base price of $15 a month for about 2 years 9 months, somebody who bought City of Villains on launch would have spent close to $500 ($495) in subscription fees. Somebody who had bought City of Heroes at launch in April 2004 would have paid for an additional 1 year and 7 months, or around $285 in subscription fees. Now consider that at the time of the Free Access, the game on NCSoft's store was only about $20. It hadn't been at the original retail price point of $50 for a little over 2 years.
The Free Access didn't come after a short time. It came long after initial subscribers for either game had long paid over 20 times the retail cost in subscription fees, and long after the game had fallen to budget status.
Third: City of Villains was an "expandalone". Aside from the cross-over zone Pocket D, there wasn't much to do in the game that had anything to do with the City of Heroes world. Going Rogue is an Expansion. It requires that you already have CoH. So it also carries an expansion price tag: $30 for the base package, $40 for the collectors edition.
I'm going to be perceived as ugly on this... but that's really like 4 good meals from Arby's or Chick'Fil'A. It's not a huge amount of cash.
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There's a reason that anybody who whined about CoV players getting CoH for free, and CoH players getting CoV for free basically got weird looks back when the merge occurred. It just wasn't that big a deal to people who had been paying subscription fees.
Now, if you want to wait another 4 or 5 years for Going Rogue to be made free? Hey, go ahead. I'm going to go ahead and support the developers a little earlier than that. -
Quote:I feel like Zoë when I say, I don't disagree on any particular point... Although I disagree with the implication of the points.I'm gonna take issue with that part, J_S, for a few reasons.
To make sure I don't ramble on (like usual) I'll list them;
1) GR is paid for and, thus, optional content. Making it 'fair' based around something not everyone will have is not right.
2) Not everyone will want to go Rogue with their Villains. I know a number of mine who won't be, for concept reasons.
3) Why not give Villains *more* Taskforces? Apart from a few horribly un-needed hunts in, say, the Renault SF, SFs are generally a lot less 'broken' then the TFs are. Maybe with a few that aren't tied to Arachnos.
Just my observations. Im all up for old history and missions being put in Ouro or Midnighters, though.
First, I'm not against giving Villains more Strike Forces. I've even gone through the trouble of creating the framework for a low level Villain SF.
Second, the way the developers have phrased how changing sides will work, those who purchase Going Rogue and become Vigilante or Rogue will be able to participate in all of the content each City offers. On the surface, this means a Rogue will be able to run all of the task forces, and a Vigilante will be able to run all of the Strike Forces.
Third: the developers were also pretty clear that there would be rewards for those who didn't blur the line or change sides. We don't know what mechanism(s) the devs are implementing to make it worthwhile for a Villain to stay a Villain, and for Heroes to stay Heroes. I'm not entirely convinced that existing content fits into the developers reward plan. It might be that STF and LRSF are limited to those that are pure Villain or pure Hero.
Well. I'm not really sure how to directly respond to this because it's making assumptions about my posts and putting words or concepts in my posts that aren't there. I'm not suggesting that total timed per day Merit collection for players be based around players having access to both TF's and SF's. That idea was pretty much the troll's original stated reasoning against keeping the retired task forces around. I am saying that if what the Developers is said at face value, those who choose to go Rogue should be able to run the Hero TF's for merits, and those who go Vigilante will be able to run the Villain SF's for merits. Okay, maybe I was wrong to not explicitly point out that it goes both ways, but since most of the TF's that are probably up for revamping are all Hero Task Forces... I shouldn't have had to.Quote:1) GR is paid for and, thus, optional content. Making it 'fair' based around something not everyone will have is not right.
Either way, we need to have more information about what exactly is in Going Rogue before anybody starts blowing on the that's not fair horn about how to handle pre-existing content. -
Quote:Full Screen Anti-Aliasing, Bloom Effects, Depth of Field Effects, and Water Effects were confirmed to be fixed for ATi cards with the UltraMode engine updates.Something else worth mentioning. Radeon cards are indeed problematic with CoH... at the present. However, the Ultra Mode demo they did at HeroCon was running on a Radeon card. So, it's a good bet that they've taken care of some of those problems. So even if someone's card isn't quite up to speed for Ultra Mode, if they have a Radeon card they still might see some benefit from the update.
Unfortunately, UltraMode is probably not going to work very well on your card SuperOz. The starting point for UltraMode on the Nvidia side is the 9800 GTX.Quote:Nvidia 9600GT 1GB video card.
Actually, if he's upgrading anytime in the next 6 to 8 months, there's only one option. RadeonHD 57xx series or RadeonHD 58xx series.Quote:Other than that, we don't really know much about the technical requirements (other than what your computer has to be to run the game awesomely, today). If you're unsure about whether you want to upgrade or not, you can always just wait until i17 goes into beta, and check it out then.
Now, this has been done to death in the massive thread about Going Rogue Graphics cards.
http://boards.cityofheroes.com/showp...&postcount=231
http://boards.cityofheroes.com/showp...&postcount=240
http://boards.cityofheroes.com/showp...&postcount=246
http://boards.cityofheroes.com/showp...&postcount=257
http://boards.cityofheroes.com/showp...&postcount=259
http://boards.cityofheroes.com/showp...&postcount=268
http://boards.cityofheroes.com/showp...&postcount=337
http://boards.cityofheroes.com/showp...&postcount=360
http://boards.cityofheroes.com/showp...&postcount=369
http://boards.cityofheroes.com/showp...&postcount=371
http://boards.cityofheroes.com/showp...&postcount=374
http://boards.cityofheroes.com/showp...&postcount=379
http://boards.cityofheroes.com/showp...&postcount=382
http://boards.cityofheroes.com/showp...&postcount=388
Okay, Done to Death is translated as I keep repeating myself because people keep asking the same question over and over and over and over and over and over.
The short version is this: RadeonHD 57xx and 58xx video cards support DirectX 11 / OpenGL 3.2. They do this at a price point of around $150 on upwards.
The Nvidia GTX 2xx cards, the GTX 260, GTX 275, GTX 280, GTX 285, and the dual chip GTX 295 all have been end-of-lifed. No more chips are being made. The starting point for these cards, if you can find them, is around $200.
More importantly, these cards do not support DirectX 11 or OpenGL 3.2, and they cost more for the same performance than the old RadeonHD 4x00 cards that do not support DX11 or OpenGL 3.2.
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Nvidia only has two upcoming cards for the High-End Market.. the GTX 480 and GTX 470, the new Fermi Cards: http://boards.cityofheroes.com/showthread.php?t=210728
Nvidia's desired price point for these cards is around $700 for the GTX 480, and $500 for the GTX 470. However, the GTX 480 doesn't exactly outrun the existing RadeonHD 5870 in existing games, and the GTX 470 is better pitted against the RadeonHD 5850.
For reference, the 5870 costs around $400.
The 5850 starts around $300.
Again, the topic has already been done to death. Nvidia had to intentionally lose money on every GTX 200 series video card sold because the cards physically cost more to make than an equivalent performance RadeonHD 4000 series card.
Nvidia is going to have to intentionally lose money again for each Fermi card sold. So it's going to be a while a before we'll see any, if we ever actually see any, mid-range cards based on Fermi that compete in the $150-$300 price-bracket.
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So, for the forseeable future, there's only one graphics card choice right now, and that is the RadeonHD 5x00 series. -
Quote:Probably got their facts on "furry" from CSI. Jokes aside, one of the realities at a furry con is that local and national press sits on the doorstep just waiting for that one person decked out in BDSM gear being pulled along by a leash. 500 people can walk by with various ears or tails, but otherwise being perfectly normal... and those aren't the ones that intentionally get photographed or put on video feeds. At past Anthrocon's the con chair made it quite plain in his opening speech(s) that we were probably better off not talking to the "press" at all, and the Con had a dedicated PR person to handle the newsies. We knew that the press weren't interested in people attending Anthrocon because Rob Paulsen or Caroyln Kelly was there. They were only interested in getting somebody on tape either being pervy or saying something pervy.I'm sorry but, what?
There is no logic behind this. If people are really that 'hardcore' about it, they'll already be in game. Not having costume pieces because 'Zomg, furries be stealin mah brains' makes about as much sense as letting Jack Emmert back on the Dev team. As lead Dev. And giving him a pay rise.
I'd be playing 'furry' characters already if the costume pieces that related to anthromorphic characters weren't so bloody awful. I know a few others who would as well. The ones I know are perfectly good RPers, so I dont know what tripe you ran into to have this illogical thing against RP.
Christ. It's called an MMORPG for a reason. It makes my cerebrals glitch out, it really does...
The same holds true through the 'net(s). Very few people stop and think that Chuck Jones was a Furry (Bugs Bunny), or that Walt Kelly was a Furry (Pogo), or that Walt Disney was a Furry (Mickey Mouse), or that Jim Davis is a Furry (Garfield). The "furry's" that leave an impression... generally leave the wrong impression.
Part of it is personal perception. Part of it is intentional outside skewing. Part of it is the type of people who want to be noticed and make an effort to be noticed.
As to how to counter that wrong impression? Sometimes I'm not sure I have answer.

