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Posts
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Quote:True, and I certainly saw far more freakspecs going than treespecs. However that is an issue of the popularity of redside vs. blueside more than anything else. If you really needed that notice, you could (as a rogue) have sucked up the boredom and freakspecced. It's only in the reactor core that that trial sucks.Turning your villains into Rogues doesn't make the blueside respec any less boring. I tried to form the treespec with a Vigilante, because the blueside respec is boring. Two hours later I got my Notice. If my playtime had been limited that night, I wouldn't have gotten one.
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Quote:I suppose it depends on your server. On Justice I managed to do a couple of those without trouble. I really hate how boring the blueside respec has become, so I try to stick to the treespecs now.Really? Then why did it take me an hour to get a treespec going at 7 pm? Organizing a WST is pretty easy when a popular TF is WST. If you're trying to organize a redside WST, it's often not so easy.
Of course to maximize my access, I do have my main played villains as rogues. -
Quote:Wow, you really are trying to be obtuse.40 Threads<Atral merits, an Emp merit and at minimium a common componant. Obsolete.
Look, 40 threads is 40 threads. I'm not trying to claim it's as good as the rewards from doing a trial, I'm just pointing out the simple truth that 40 threads can be very handy.
Organizing a WST is pretty damned easy. It's usually a lot easier than organizing a trial. Getting 40 threads for a TF which is often no harder than falling off a log is a pretty damned good deal even if it only once a week.
I know that conversion, by itself, will convince me it's worth doing the WST each week on the alts I'm incarnating. -
Quote:I have to agree, I don't much care for how the current LFG system works, and I don't really see the i20.5 changes fixing it. It would be nice if you could do something else instead of waiting around for a trial to happen. The amount of time I have burned standing around in Pocket D with my thumb up my butt hoping for the trial I want (like Lambda over BAF) is rather larger than I like.AGAIN, NOT ON EVERY SERVER.
For some servers (currently) it takes a signifigant amount of time to form the trials. That's yet another reason why I'd like an option to do while waiting for traffic FOR THE TRIALS to pick up in Pocket D, RWZ, or hell across the entire server on some servers.
The best thing the devs could ever do is to make the server LFG queue cross server.
As another stated I don't think the proposed additions in I20.5 will do jack shite to move more folks towards using the Open League system.
EDIT: I will say the best change (even better than anything posted in I20.5) is the conversion of the WST to 40 threads. It's significantly easier on some servers to form a WST than it is to form a trial AT ANY TIME of the day.
If it could yank you out of a mission, that would be nice. You could at least get something done instead of just waiting. I wonder if there's a technical issue to it or something? -
The 'obsolete reward' converts into 40 threads. That makes it not obsolete. As such, either you didn't know that fact, or you are grousing.
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Quote:Wow, this is pretty silly.It doesnt even matter to me that it takes a team to start them. I am not interested. How is trading a rare for a common make any advancement sense what so ever. If thats the case, I will save my common salvage for you if you give me your rares 1 to 1 Doc.
Yes, a notice of the well is a rare. It is also a rare for a slot you have likely already filled, certainly to the max tier before you would even consider this.
Once you have your tier 4 alpha, what are you collecting rare alpha salvage for? You want to sit in your SG base and polish it?
40 threads for something that is otherwise useless is a good deal. If you are comparing it to invention salvage that is specious. Invention salvage can be traded unlike this. As such it had no inherent value beyond the utility you can derive from it. If at a given moment you need threads and are done with alpha, those 40 threads are plenty of utility for something which otherwise does you no good.
I have to imagine you are grousing just for the sake of grousing. -
Once again, context is everything. I was discussing Dispari's exchange with a dev in which they had proposed that other TFs grant a valid number of threads. It had no bearing on the solo angle.
But thank you for stating the obvious. -
Quote:And then you conveniently ignore the fact that he said that they would do the alternate methods because they would be too easy and quick. That's a pretty important clarification that you blithely skip over.If I believed what you just said I wouldn't've included the log. To my eye he said they intentionally excluded any alternate methods to make sure people played the trials (his reason was that if enough people weren't playing them, anyone who might be interested couldn't find a team). He expressly said that if they included alternate methods, people would do those instead of the trials.
Quote:If you don't believe that's what was in the text, fine. You're allowed your own interpretation of the conversation. But I was told flat-out, we intentionally didn't include alternate options because then people wouldn't play the trials. In the text I even disagreed, saying that I feel the trials have enough merits to stand on their own.
Here's the exchange for your transcript:
[Team] DEV NAME REMOVED: it's true. if we put the new rewards in the old content though, people would just grind that instead, because it's so much easier
[Team] DEV NAME REMOVED: regardless of the number of paths we make, the easiest one will be ground the most.
[Team] Sudona Forte: I dunno, I'd do the trials since that's the only way to get iXP or get uncommon/rare/very rare components.
Barrier Core Epiphany is recharged.
[Team] DEV NAME REMOVED: as is, there's only one path, but it's definitely the proper challenge level
It is clear for anyone who can read that the devs wanted iXP and other incarnate rewards to be available predicated on a certain level of challenge. It's not about "you have to play this because we want to force you to play our way", it is clearly about "we don't want someone to speed run the ITF to the top because it's a breeze". How you can claim such nonsensical negative spin when the exchange is right in front of everyone to see boggles my mind.
This is exactly what EG has said earlier in the thread, and it is exactly in keeping with how you run a game if you want to gate off advancement with a challenge.
The only place which I can see his saying something that makes your case is the reward level on Apex and Tin Mage. I agree that they should give out more, probably at least 5-10 threads. Two is just plain silly. Since they don't give out the needed iXP, they wouldn't be any more of a stopgap than shard runs of old TFs. Anyway, I doubt people would do them instead of the trials since they aren't really much quicker, and you would have to spend a lot more time at it vs. trials even to get uncommons done. The devs once again prove they don't fully understand their own game.
Heck, now that notice of the well gives 40 threads on conversion, they just provided the WST as a pretty valid incarnate advancement path.
However the devs are not in some sort of insidious plot to make you play the way they want. They are trying to control valid means of advancement. They consider the trials challenging content, and this provide the most expedient path to advancement. Other paths exist but are going to be slower as they do not constitute the same level of challenge. -
Quote:I have to agree with this. People are quite a bit too fixated on the tier 4 stuff when they talk about incarnate content. As Rian said, 90% of the power is available at tier 3, and that honestly isn't really hard to get to. And probably the funniest part of that power is the level shift which doesn't even work outside the trials anyway, so getting them is a moot point for the soloists anyway.you will likely be able to craft rares in all 4 at that level, provided your teams arent bad, and lb i will just suggest they probably wont be. as for very rares, as you probably noticed with the alphas, very rares really dont enhance things that much, outside of some of the lores. they help, but they are definitely prestige levels, the additional power over rares is frosting, but rares will provide the significant bulk of your power. i didnt see you specify tier 4s, so i didnt take that into account, but i see a good number of players stopping at 3, and i have myself. its where i got my shifts, and its where i got most of my power for relative low investment of time, if you want to run 3-4 times as many to get to the tier 4, then yah, make it higher, but tier 3 is really enough. I actually found that in the time it took me to unlock the slots, i could make tier 3s and never even dealt with t1s or 2s so i started at high strength.
I've got one character tricked out with all tier four because I burned a lot of time on it. I am very unlikely to do it for any others. They will get tier 3s on the level shifts for the sake of doing trials, and maybe get judgement and destiny to tier 3 eventually. Having the actual example of tier 4 over tier 3, I know it's not really that worthwhile for the time spent.
Thus all the wailing about 2.7 years to finish incarnate slotting is pretty much nonsense (well IMO). I am not going to do the comparative math here, but I know getting tier 3 done vs. tier 4 is drastically less time, so it would be a fraction of that total for a realistic incarnate build for someone who didn't have obsessive/compulsive disorder. -
Quote:While I am appreciative that you shared that discussion with the dev, I am also amazed that you did since anyone reading it can clearly see you engaged in slander.[Team] DEV NAME REMOVED: are you Dispari?
[Team] Sudona Forte: Yup
<rest deleted>
The dev said nothing even vaguely like what you claimed.
You claimed "True story: A dev told me in beta they were afraid people wouldn't run the trials they put so much work into if there was an alternative (even if the alternative was slower)."
That isn't even close to what he said. You bolded the relevant parts and they don't support your claim.
They said that making advancement possible via normal content would make it too easy and too quick. You flat out lied.
You claiming "Instead of just making sure the trials are fun and stand on their own merits, they decided to force play of them by making them the only way to advance." is purely your own spin. It comes from your opinion and biases, not to any degree on what the dev actually said.
Honestly, you have engaged in the lowest form of rabble rousing. You are stirring people up with fabrications. Again I'm amazed that you then provided the evidence which destroys your own credibility. -
Simply amazing stuff coming in this half issue.
I am quite impressed really. While it would be nice if self buffing were allowed, the AOE change will make playing my kins or sonics much more pleasant.
I don't know if I will pursue other pets or not. Maybe. I will, however, get to work on collecting more astral and empyrial merits. -
Playing Pathfinder, so obviously I was SOL no matter what since it's some devil's game and all that.
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I always thought it would be cool back in the day to own one of the decommissioned ICBM silos when they were going for a song back in the early 90s. Of course being a poor grad student at the time it certainly was not an option.
Now that would be a fortress to live in. -
Maybe it's just the trailer, but I already saw shades of 'skakeycam' action, and I really dislike that. It's not on the must see list by any means. Unless I see something to revise my opinion, right now it stands at cheapo theater or DVD.
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One has to understand that the 'fully planned out nature' of Babylon 5 ran into a harsh wall of reality which threw things askew.
Season 1 did a lot of set up, but got a wrench thrown in when the station captain left the series (no loss since he couldn't act to save his life). Thus the story had to be modified and a new commander introduced.
Seasons 2-3 are what many view as the strongest part of the series.
At some point in there P-Ten (I think that was the name of the independent distributor which carried it) croaked. I can't remember all the details too well (I don't remember if TNT picked them up in season 4 or 5), but one way or another, after season 3 what was expected to be two more years to finish became an expectation of one. Thus season 4 ends up being really rushed with the wrap up of the war. Then they were given a reprieve and season 5 was given the go ahead. This mean that the story line planned for that year had already been crammed into season 4. As such you end up with some mix of filler and prologue for that season. -
Quote:Man of Steel, Woman of KleenexI can think of a number of interesting things DC could do,
1) Clark and Lois finally have a baby -
Quote:I fully agree. The first half of that book was dreary and tedious. It may have arguably been necessary for the story, but good lord was it boring. Honestly the movie made the best of it possible.As I said to you in another thread, Lothic, you wouldn't be so down on 7.1 if you knew how much better it was than the source material. (That portion of the last book) You thought that was boring?????? You should have read it. That said, the book as a whole was great and a very appropriate ending to the franchise. It's just that half to two thirds of the book was "exploring and walking" to set up the epic ending. It's really looking like 7.2 is going to be wall to wall action.....big action. Can't wait.
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Quote:If you're using that new NCSoft Launcher it keeps track of patches for Live, Test, and Beta installations, doesn't matter if you can log in to Beta or not the launcher will notify you when patches are available.
So you're saying there actually is a reason to use the new launcher. Hmm. -
Quote:Just noticed today had a 197 MB patch on the beta server...oooh...wonder what it is
Careful, do you mean Beta server or Test server? Those are different.
If it's the Beta server, you have to be part of the double secret testing cabal to have access, and lose your first born child if you squeal about details. -
Yet another reason I'm glad that I no longer buy comics.
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Yes, I agree, the devs used to be worked up about farming, but I would say that they have learned. It's just not worth their effort trying to end something which they can't end. Players will farm, and that really is the end of the story.
If you can, instead, make the farms pretty entertaining and involve a lot of people (like, say, the new trials), you will have made a good business decision.