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Posts
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Joined
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Before some hero player jumps in and says no badge is required, I will stop you and say yes there are two. The Patron badge, you cannot unlock villain Epics with out it. Heroes have no such requirement. And the Usurper badge, you cannot start the Recluse Strike force without it. Heroes have no such requirement.
Reason: quite often when pursuing these "goals" it is best to out level it based on you AT and power sets. With Super exemping taking you down to the level of the mission, with a few extra powers, it is may present a big problem for squishies. Especially when you are doing an arc like Scirocco's where seemingly every other mission has a Hero to fight. Some Hero class critters are a cake walk solo on level one when they scale to EB, others however are not.
Please take a look at it. -
I could get behind 20, not 50.
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Sadly, this is true for me too. I like fighting Freaks, but if they are going to give less XP than pushovers like the Council, then Freaks will drop down to Rogue Isle Police level for me.
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Grats.
Now do it Villain side, and go through Patron hell just for kicks. -
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Now, if we could only get people to show up on time we could turn this into a real event. It took an hour to get 35 in zone, and about 30 minutes to drop the pile of goo.
Once again, Awesome Raid Protector. -
Since I pre-ordered from Direct to Drive, I won't get in until Sept1. Save some gas bags for me!
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Quote:
That's only because corruptors aren't as good at buffing/debuffing Quote:FFG is 13.3% DEF (Corr and MM are 10%) (Buff)
Acid is 26.6% -RES (Corr and MM are 20% debuff) (Debuff) -
Quote:MoITF - Some of us have already tested this and it was a cake walk.
As for the other two, I do not know of anyone testing these yet, but I agree MoRTF should not be much more difficult than a regular run. However, MoBSF will require more focus from the parties involved.
Seriously, Master 'Cuda runs? Why? It's hard enough to get people to run it when dying is ok. No death, and no temps.... bah, I have a feeling that is one badge that I will not be pursuing too hard. -
FYI there big guy, you were SOOOOO right about me in the tailor. It will probably be more than a week before I get done.
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yippee!
Thanks for the heads up, I'd gotten tired of checking. -
I am talking in terms of comparing defenders and corruptors. Look at Cold Domination, every buff is stronger in the hero version than the villain version. There is no escaping it, it's the way Castle wanted to balance it. FYI, I am in your corner on this, but I know that it is pointless to complain, cause it ain't gonna change.
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I kinda expected it when it was first announced. Just like every other Villain set that gets ported to Heroes, It's stronger because it is a Primary. But look at the bright side, you can make an Archery/ Corruptor that will out damage a /Archery Defender...
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To the person that gave me the
Quote:I was not invited to this closed beta. So far, I have fooled around with an Archer/Traps corruptor, and the power customization screen in the initial costume creator. I haven't gone any farther due to the character copy tool not working.08-27-2009 09:16 AM spill your own guts
How's that for you?
Now, quit hiding behind anonymity. -
grrrr!
I hope that it is being looked into. I've been trying to copy characters since last night. -
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Test Teasers!
I was all set to fix all of my animations and POW, no test server. I did get a chance to play with an Archery/Traps corruptor for a minute. Interesting.... -
dang, was liking what I saw. I hope they are fixing breakout.
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bumped lest we forget.
How are we doing on EoE? -
Isn't that where these guys
come from? -
Once again, I do not want to take a spot from someone needing the XP as none of my characters is below 35. If there is still room, then I will bring "Nuckin' Futz" Thugs/Pain MM.