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Posts
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Quote:I would love a religion-themed expansion myself, but it's like my mother used to say when I was a little kid--"Look at this mess! We just can't have nice things!" I'm certain people would get pretty angry about it, and it would lead to some ugly scenes. A shame, really.I'm guessing a religious themed pack wouldn't be received well? Sure, you can have the angel and demon angle but perhaps priest costume pieces, cross chest/cape symbols, shinto kami symbol, shinto tengu masks, shakujo staff customization for Nem Staff/Magic Wand, buddist necklace costume piece, Guanyin multi-arm back piece costume piece, etc. etc. with several other religions.
Personally, I think it'd be a great addition and, if it didn't focus on one religion, wouldn't be so harshly received by the masses. -
Quote:That really sucksDo you have any idea just how aggressively stupid some people are? There are people out there that would intentionally gimp themselves into uselessness, then complain that they can't complete a mission set to -1/x1. They are out there. I have had to "deal" with them when they came through my drive-thru window at McDonald's.
I worked at an amusement park, and I can definitely vouch for people's stupid behavior. I'm sure that you're right--people would use this to gimp themselves. That's why I'm hoping that making it a vet reward (preferably a much later one) would minimize that a bit.
The funny thing is, I've seen people complain about gimping themselves, and then other people complain because they became TOO STRONG. "I'm too powerful! Nerf me!" Ugh. I know they think they're doing what's best for the game, but it always reminds me of the kid in class who begs the teacher to give everyone more homework. I mean, can't you just do more homework on your own? This is for casual gamers, not hardcore players, so it's SUPPOSED to be easy! If you want a challenge, don't call for nerfs, just stop min/maxing! Actually, I'm ranting, so I'll stop
Quote:The AT/Power-set system was set up because of those people. (wild speculation on my part )
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Quote:So you think we could end up with ten origin-based paid booster packs? I hope not. After they're done with SBV, I'm hoping they either:Just because we've had one Super Booster for Magic, doesn't mean we won't get another. Super Booster 5 WILL be mutant-themed, but after SBV, they may decide to do another round of Super Boosters, cycling through the origins a second time.
1. Use another criteria for booster packs
2. Quit charging for them and just give them to us as future updates(Not likely, I know)
Quote:After all, not all Technology characters are cyborgs, not all Magic characters are witches or stage magicians, not all Science characters are mad scientists, and not all Natural characters are Asian-style martial artists. -
Quote:City of Heroes/Villains definitely helped me out when I got back from Afghanistan. I hear you there, and welcome back.I am a US ARMY soldier and when i got back from Iraq City of Heroes helped calm me alot,
Quote:i play it with a couple friends of mine and we were thinking that an Angel and Demon or Fallen Angel booster pack would make the game even better maybe with a power to hide wings and then have them sprout from the characters back, or things like that. -
Quote:I agree that giving new players access to power pools at level 1 is a bad idea because it can lead to a general lack of understanding of AT/powerset mechanics. Having to pick at least a few powers from your primary and secondary is like having training wheels to keep you from falling as you learn to ride a bike. As such, I don't think new players should ever be able to bypass picking from their primary/secondary from the beginning.This means that even the worst players have to have the basic powers for their archtype. Allowing players to select power pools from level 0, even on a respec, would allow some players to completely bypass a primary or secondary power set choice.
HOWEVER, I do believe that after a certain point, having such a restriction places an unnecessary limit on your builds--especially if you are using set bonuses (like Global Recharge enhancers, etc) or if you have a "late blooming" set that has lousy choices up front but better options later on. As such, I think you should get the option to use power pools at level 1 as a veteran reward.
Quote:As of now, if I ever see anybody with more pool powers than their primary or secondary powers, I know automatically to one-star them and never work with that player.
I would never one-star someone because they had a strange build, even if I was convinced it was gimped. Sometimes odd builds have synergy you never would have expected. However, if after teaming with that individual, they ACTED or PLAYED like they were gimped, I might lower their rating a bit. -
None of the suggestions in the OP really caught my eye, but Soul Train's ideas are pretty darn good in my opinion.Quote:So would I, but I would like it if you could also put out the fire the way you do on the outdoor fire mishes. You could have a bunch of small blazes that have to be put out in a certain amount of time. You can deal with them in several ways--click on them like glowies to put them out, or use a fire extinguisher, or just hurry and get the guy out before the small fires grow and engulf the building so he burns up.I for one would love a 'burning building' scenario where you have to run in and save someone, rather than put the fire out or beat up the arsonists.
Quote:I would love a destructable-environment Mission Map, where you can cause secondary damage by knocking your opponents through things.
Quote:I'd love a "protect a vehicle or convoy" map. Or a puzzle mission where you have to locate/procure something vital before the timer runs out (over the course of several missions). -
Counter-proposal--how about making the PvP zones temporarily PvE zones? Sounds pretty stupid, doesn't it? That's because PvP zones are made for PvP. Just like PvE zones are made for PvE. Don't try to mix the two. It just pisses off the PvE'ers and further spreads out the playing field for the few remaining PvP'ers. Terrible, terrible idea.
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Quote:I think that largely depends on what your definition of "reality" is. Angst-ridden "fallen-from-grace" villains and the "I really mean well" types are all the rage in literature and in comics, but they've never struck me as truly villainous or authentic--they don't seem to exist "in reality".Of course, in reality, while they are reacting negatively to the outside influences, they are still being driven by those outside influences. They're letting themselves be controlled by something other than themselves. There are very, very few villains that are acting out of Free Will.
In my opinion, you have to read nonfiction to find true villains. For the most part, they had pampered childhoods with loving familes. They weren't abused, warped, or sent down a sad, inevitable path of self-destruction. The only thing about them that is truly tragic is that they were born with shriveled souls--the gifts that life gave to them should have gone to others who needed it more.
Quote:Villainy is sort of like driving the wrong way down the highway for no better reason than because you were told not to. They're the ultimate victims of reverse psychology. And, eventually, their petulant attitude will catch up with them
The course of their lives isn't set by outside events. They enjoy a freedom that doesn't even exist in nature--a lion kills animals because he is bound to it by his nature. If he doesn't kill, he will starve and die. Real, true-to-life villains are more like trophy hunters. They kill because they *ENJOY* killing--it's fun. And they are often patted on the back by their friends for their skill in the bargain.
Quote:Heroes, by contrast, look like they're bending to the will of society in general. However, the bounds of society exist for a reason. If you sit down analyze and consider your actions for their overall benefit, most of the time, you will find that the manner in which accepted society wants you to behave is the most efficient and effective way to behave. -
I like this idea--not because I actually want to PLAY this TF, but because it would shut up the whiny, petulant voices that keep saying "I just min/maxed my (insert your AT here), and now the game is too easy! They should nerf (insert your AT here)!" Be careful what you wish for, nerfherders. They want a challenge, I say give them one they'll never forget.
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I know this is just a typo, but it lead to a very interesting mental image...
Quote:Pocket D never seems to get used outside of the Christmas and valentines events.
Quote:because if by hang out you mean stand around chatting, you can do that whilst fighting enemies, so it's kinda a waste of time and money to just stand around doing nothing in Pocket D IMO...
Besides, I'd much *MUCH* rather they hang out and talk in Pocket D than do it during an actual mission. I *HATE* it when a couple of people on my team slow everyone else down (and sometimes get them killed) by stopping to RP chat while everyone else is fighting. As far as I'm concerned, God Bless Pocket D and the RP'ers it rode in on. -
I'm pretty sure they took it back down because it was still buggy. One of my characters got "stuck" in the mission load screen. I could log out, log on to another character, and still see the old character using the find teammates tool. I even friended myself and sent myself a text message
But I'm glad the server is back down, because people may have been trying to message me, and just assumed I wasn't responding to them because I was being rude.
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10 EULA violations? Not cool. I hope the reason you included that in your letter was that you feel bad about it. The rest of the letter was excellent, and congrats for finding a game that keeps pulling you back. CoH is one of those games that stands the test of time. I'm glad you took the time to write about how you felt--A lot of us feel the same way.
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I wouldn't really call this a barfight. It's more like an angry, pitchfork and torch-carrying mob storming the castle, demanding that Dr. Frankenfail give up his monster.
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I enjoy playing my 50s more than my other characters--they're more richly developed RP wise, and they have shiny purple enhancements. I have a counter-proposal for you:
Getting your college degree can be considered a let-down. How about, after you graduate from college and they hand you a diploma they:
1. Take back your diploma and shred it
2. Delete your academic records
3. Deny you ever went to that school
That should keep things interesting! Or better yet, how about applying that premise to the forums? After you reach 1,000 posts, you can no longer log-on? That should keep things fresh!
Seriously, what you do with your 50s is a personal decision--do whatever brings you the most happiness. I don't think you should have to retire your 50s if you don't want to, but with an attitude like yours...I'll be more than happy to tell you where you can put them...and it wouldn't exactly free up any slots... -
I only PvP very, very rarely, but even I think that the current PvP system makes no sense. Give PvP'ers the same system we have in PvE and let God sort the rest out.
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Quote:This part of your suggestion pretty much explains why the rest of the suggestion is a terrible idea.I know alot of the population in this game don't pvp simply because they don't enjoy it so why shove it on people
Quote:This would effectively remove all pvp zones and no longer force anyone into anything they just do not enjoy.
Quote:it might actually be neat to see a super powered battle here and there on your travels.
Quote:This isn't an orignal idea -
I tend to agree--after all I crossed the line a little talking to you in the first place, and that was probably one of the more relaxed parts of the thread. This topic is bringing out the worst in people on both sides. While I realize I'm pretty passionate about CoH, some of the things said in this thread are deliberately inflammatory. Both sides have resorted to name-calling, insults, and character assasination.
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Quote:I like this idea. It allows everyone the ability to create any of the costumes they want at character creation, while still allowing people who want to flaunt their leet uberness a form of self-expression. Nice compromise as far as I'm concerned.
The simple truth, all costume pieces and sets should be readily available to any player at any time. But perhaps the introduction of special jewelry (medals for instance) can be earned as opposed to costume clothing pieces. The only exception to this rule, are costume sets one purchased through game upgrades, you got to pay to get them :<) -
Welcome to the forums! I love the Matrix style costume change idea. The closest I've come trying to imitate that is the Vanguard costume change, but that just doesn't do the trick.
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Well, look who's late to the party--I find it ironic that someone who believes in "honorable combat" continues to fight after his opponent has disarmed himself.
While I consider your logic circular and your reasoning unsound, Techbot Alpha was right. We're de-railing the thread. I'd be more than happy to take this to PMs and debate with you there.
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Quote:Fair enough, if literacy were that common during those wars, I'm sure you could get a representative sample. However, refer to my previous statement regarding false bravado in the face of war--add to that the censorship still present still present in much of war correspondance, and you'll realize that you aren't getting an accurate picture of war even now, much less back then. As for how "wonderful" their generals were, of course they said that. It's typically a pretty poor career move to badmouth your commanding officers on paper...even if they were as poor as many of the generals we saw during the Civil War--mostly Northern generals. That's why Lincoln had to keep fiiring his generals for incompetance, and it's also why the South (with its more capable generals and the advantage of home turf) was able to continue fighting for so long despite vastly inferior numbers, supplies, and a less capable industrial base.Actually, Victorian and Napoleonic era was in the era when it was actually quite common to know how to read. This is industrial era. There is correspondence that we have from all ranks of the military in both the Civil War and Napoleonic Wars of low ranking enlisted soldiers telling their loved ones how incredible it was to be fighting under such a wonderful general and how glorious it is even in the face of such gruesome atrocities, etc, etc.
Quote:Interestingly enough, many of the reasons that "stupid fighting" took place over the course of history was because those warrior societies set up specific rules of action so that innocents wouldn't get injured and that it would cause a minimum of insult to others (such as fighting "unfairly" or in a matter that would generate a slaughter of one side or the other's troops).
Quote:Do you even know the reason that large military units were used in pretty much all conditions up until the 20th century? It wasn't because of the bravura of their commanders (all but those that were at the top of the organizational structure actually walked or rode out there with their men onto the battlefield).
Quote:It was because their guns weren't accurate and took a long time to reload. You couldn't ensure that anything would get hit without either getting right up in their face or firing in large volleys, which necessitates walking out in a large line and firing in those large volleys. Because it took so long to load, you generally had to move in with bayonets.
1. Standing up
2. Wearing bright colors
3. Close enough to charge in with bayonets anyway
That's one of the advantages the American army had towards the end of the American Revolution. We made greater use of snipers, we used terrain to our advantage (something even the ancient Oriental armies knew how to do, but had somehow become "dishonerable" among western armies), we even used forms of camoflauge at times. We couldn't afford to fight the war England's way--if our use of tactics during that time makes us dishonerable, then fine. You can argue that winning the war was inevitable and that a large foreign power can't help to hold a colonial power so far away, but that definitely wasn't the sentiment at the time--even among your letters from troops...
Quote:As to the question of religious indoctrination, you'd be amazed at how little warfare has had to do with religion in the past, especially when you're talking about the large formation warfare you're referring to being used. The primary reasons for war were economic, political, or simply expansionist. Telling your soldiers that it is good to die only applies when you're fighting a war against an obviously superior force that will most likely kill everyone anyway.
Quote:You're confusing modern warfare and historical warfare without ever putting into consideration the mentality of the time. War hasn't always been the same as it has been now. It's only the same in the most basic of ways. -
Quote:Here's the thing--back in those days, very few people were literate. You had to be pretty well-off to be able to read in the first place, so if you were able to write an account of the battle, you were probably either an officer or got your information secondhand. Officers back in those days tended to stay at the rear. In fact, most officers, then as now, had pistols rather than rifles because they would only need them if:Actually, most of those accounts are letters from those that joined and are in the middle of combat. Of course, this was also considered to be much more civilized warfare in which everyone was supposed to be fighting by the same set of rules wherein officers and enlisted were treated quite well and given a fare deal of respect, even by the other side. Like I said, it was a strange age.
1. The enemy had already broken ranks and penetrated the line, and officers were using them for self-defense
2. If their own men started to run away, officers would threaten to shoot them for cowardice.
It's easy to say you're fighting because you're brave and crave glory and adventure...when the alternative is a bullet in the face. I think a lot of the bravado present in those texts was either made by people who didn't know what they were talking about, or by people who literally had a gun to their head.
As for the enemy showing greater respect--that depends largely on who you are fighting, and what their tactics, resources, and religious/social motivations are. Is it smarter to stand in a straight line, wearing bright colors, or is it smarter to use the landscape to your advantage? Bravery is largely a smokescreen to hide poor tactics. It's easy to shout "come back here and fight like a man!" when melee fighting is all you know how to do... Also, if you think that dying in battle will instantly send you to paradise, you may be less inclined to duck. -
Quote:Interesting question. I'm definitely a believer in immersive gaming, so all of my characters have bios. I figure, if I'm going to play a character for that long, I want to know where they came from.
What percentage of your characters have biographies?
Normally, I have a bio mostly fleshed out at character creation, but occasionally I've tried to "shoehorn" a bio to fit a character concept. For example, a while back, I created a Dual Blades/SR scrapper--mostly because I liked the powersets and playstyle. I seriously considered deleting her because...I just couldn't explain her powers in a way that didn't sound cliche or ridiculous. I finally came up with a highly elaborate bio involving Ouroboros, medieval Japanese Emperors, and a father's love. It was arguably one of my better bios.
On the other hand, I've had bios that started before a character even existed and continued to float around to new characters. I had a mentally and physically abused but gifted psychic character that started out as a dominator, rehabilitated into a controller, and finally backslid into a widow. Her bio is so compelling that she just doesn't seem to either die or get to a happy ending...
Quote:While I'm on the topic, anyone else notice the text window where you write your biography being buggy? I'll be at 1004 characters, go back and delete a comma and it'll jump to 1015 characters or some weird like that.It tend to make large character count jumps for minor changes that don't add characters at all (or certainly not 15 of them). -
Quote:Look--you said I was passionate, and you're absolutely right. I wouldn't have gotten very far in life (and I might not have come home from Afghanistan at all) if I didn't have a "forceful personality". But if I hurt your feelings, I apologize. I know that you mean well, even if we disagree. We both want to see CoH succeed. If you have more to say, don't let me keep you from saying it. I'm not saying I won't debate you, but I have no desire to pound people into the ground like a tent stake...You are just so right.
Anything else you want to tell me before I go?