UberGuy

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  1. That's what I use global channels for.

    Broadcast, for better or worse, really never has been good for forming teams outside of the lowest-level, main zones.
  2. UberGuy

    WIR? (Spoilers)

    Quote:
    Originally Posted by Kitsune9tails View Post
    If done correctly, it is usually possible to add elements that Alice will like to a story or game without removing the elements that Bob likes.

    Now, Bob may not like the fact that Alice-elements have been added to the game, but that is a seperate issue, and Bob's issue, really. Adding anything to the game might have the same effect of ticking off Bob.
    Except pure additive change is frequently wishful thinking. Think LFG queue and the Winter event. Think impact of adding iTrials to number of people rolling new low-level alts, and therefore impact on forming low-level teams. "If done correctly" is a qualifier of Jovian proportions.
  3. Quote:
    Originally Posted by Psychoti View Post
    Edit: Seconds after asking the question, I came up with an answer: A queuing system would almost have to involve a way to identify characters' powers/etc so that you wouldn't just have 8 random blasters on a team or something along those lines - for some of the content, anyway.... and I'm pretty sure that having an arbitrary system deciding how you should play is wrong,Wrong,WRONG for City of Heroes.
    Yep.
  4. Quote:
    Originally Posted by EU_Damz View Post
    The first trial that should be placed as an addition to the DFB is the hollows trial imo.
    That wouldn't be bad. I on the other hand think that the Cathedral of Pain should be put in the queue. The way you are forced to all the team captains be in the same SG for that is really, really dumb.
  5. Quote:
    Originally Posted by Socorro View Post
    I love it when this not-so-subtle condescending line gets made in all it's various forms. Not everybody is a leader. I'd say most aren't. In fact, for many players, it is quite stressful to form teams, not because it's hard to do, but because you've got to initiate that first interaction. It's a social interaction/personality thing. Those that have it wish they didn't, but that doesn't make it go away.

    I know you 'natural born leaders' don't understand and don't get it, but many personality types find it very stressful to be the gatherer and leader of teams.

    I should know - I'm one of them. And just so you know, telling us to 'just do it' doesn't help in the slightest. I love being on teams, but I *hate* forming and leading them. Some tool that would help me passively get on teams would be wonderful.
    So, what, exactly, do you think happens when a bunch of non-leaders form a team via the LFG queue? They start looking for a leader. Yeah, sure, they can end up deciding what to do by committee. How much longer is that going to take?

    When two (or more) people who have ideas about running both end up in the queue together, who gets to be in charge?

    I believe it's big practice versus theory gaps like that which are a big part of why so few people use the LFG queue as a truly random team/league formation tool. People form a league and then (maybe) let other people join it. Which greatly cuts down on how many people who might be in queue can actually be serviced by it, which is incentive to ignore the queue and just go broadcast for a team wherever people normally form them.
  6. UberGuy

    WIR? (Spoilers)

    I clearly have lower expectations. And I don't mean that in a "I expect crap from Paragon Studios" kind of way (usually). I'm willing and able to be entertained by B-grade or even C-grade writing. I may recognize that it could be better, but by and large, I don't care. I care about things like glaring continuity holes, or things that make me go "what, why would anyone do that?" The rest? It's a video game. I'm all for the writing being good - I definitely don't need to to be weak for me to enjoy it. But I just can't be bothered to care that much about it as long as it at least holds together the basic plot and some kind of suspension of disbelief. (In a game about superheroes and supervillains, suspension of disbelief is probably available in industrial-grade dosages.)
  7. As long as it's added to the current ways to form them instead of a replacement, that'd be fine.

    I deeply dislike nearly everything about how the LFG works right now, and would consider is use on other content a massive step backwards.
  8. Quote:
    Originally Posted by GavinRuneblade View Post
    Run the hero-side Mender Silos pseudo task force. You'll get some opinion of Manti after that, one way or the other.
    I did. I'm familiar with the story. It just didn't convey much personality to me, somehow.

    When I think about it, almost none of the hero characters have had much character development in game. We actually get far more development for Lord Recluse and his lieutenants. I have an immediate mental image what the personalities of LR and his four top cronies are. Heck, I have a pretty good mental image for the cronies of his cronies! (Ice Mistral, Wretch, Silver Mantis...) But I don't have a very clear mental image of the personalities of either the Freedom Phalanx (except for Statesman) or the Liberators.

    Most of the image I do have of Statesman is from the free comics rather than the game. (Note: I never read the novels.)
  9. UberGuy

    WIR? (Spoilers)

    See, I simply can't get upset about that, at all.

    She's basically a bit character, in terms of how much we've been exposed to her. Whether or not they could have established her more prominently in prior lore is an interesting discussion, but the reality "on the ground" is that they hadn't.

    So what if they killed her? Setting aside all the debate about whether doing so was a case of WiR, with or without any of the things that may or may not imply, why should it be upsetting that they killed her? Ignoring whether killing her (or anyone else) was well-written, why do we care about whether or not it happened? Why is "collateral" violence undesirable in a story like this? I don't get that at all.
  10. Quote:
    Originally Posted by Vauluur View Post
    I'm changing my answer to Regen. I think it will be a less popular combo that proves more effective than people expect. I'm in the process of testing it still, but I don't see a point in development where it becomes as irritating as people seem to think it will. Hopefully the combo will reward me for my faith in it.
    I'm curious to hear how it goes for you. I'd probably do it too, but I just have too many Regens already. I feel the need to diversify more.
  11. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Even with Underground I find that player skill is much more important than AT.
    And, for the UGT, whether they have Clarion.
  12. Quote:
    Originally Posted by Texas Justice View Post
    Unfortunately, it doesn't take an hour for it to consider me idle and log me out. I've had it log me out after 30 minutes of being idle. I haven't been getting the random logout bug that others have, only the idle log out.

    And if it's a detailed discussion with lots of information to digest, it sometimes logs me out before I can go to the next page. I guess that's what I get for having it set to 100 posts per page.
    That is likely the other part of the problem - the load balancing bug. Between web page hits, it could be sending your request to a different server. That server doesn't recognize your session, decides it's crap, and tells your browser to nuke it. Voila! Instant unhappy forumite, just add logout.
  13. Quote:
    Originally Posted by GavinRuneblade View Post
    Also, turning off sprint doesn't always end the stealth effect right away. I had some trouble with that over the weekend on escort missions.
    This is, in my experience, always because you zone with it active.
  14. UberGuy

    +4x8 question

    Quote:
    Originally Posted by BlackestNight View Post
    Granted, if you can blow through +4s in a relatively short amount of time, by all means do so but when there a sense of tedium to going through them, it just isn't worth it to me.
    That's where people having level shifts come in. With the Alpha Slot shift, the worst case effect is of fighting +3s. While that's still harder than +2s, they're still noticeably easier than +4s.

    Part of this is that even if you set it to get 53s (which are +2 to someone with a level shift) you still get 50%-ish chance of 54s. Sometimes (depending on map) you get more 54s than you get 53s!

    This is why, once I got my level shifts, I decided to just go with 54s full time. Aiming at 53s still got me 54s some of the time, so just going with 54s all the time actually made my survival and DPS targets more consistent.
  15. Quote:
    Originally Posted by Laevateinn View Post
    Of course it can. Apart from fun (which is subjective and thus left out of balance discussions, which must focus on the objective), characters are built to complete content. How they accomplish that goal is immaterial because methods don't matter, results do. The faster characters can complete content, the less the risk they take while doing it, the more different types of content they can handle and the wider the range of situations under which they can do it, the better they are.
    This is baloney.

    By your measure no one should play anything that doesn't contribute AoE damage and kill rate. And by that metric, there are whole swaths of available powersets and even whole ATs no one should play.

    Bunk.
  16. I don't really want any of the main characters to die. I am not the kind of person that craves this sort of disruption to keep the game fresh.

    That said, there are characters I care less about, and so would care less if they died.

    I don't want Statesman to die. I don't like the character, and that's OK. That I dislike him is not a good reason to kill him off. I consider him iconic for this game in a way no other character could replace. It would bug me.

    I actually like Back Alley Brawler's character. He's the only one that strikes me as "cool". He doesn't do much, because he was supposed to be retired. Killing the retired hero seems kind of cheap. See the complaints about what happens in SSA #3. (Spoiler averted.)

    Sadly, none of the other characters have much depth to me. I don't know who they are, or why they might be cool or uncool. The next closest ones with any perceived depth are Sister Psyche and Manticore, and despite that I do know some things about them, I don't feel I know who they are, just what their history is. Nonetheless, I have some slight sense of attachment to them because they got married in-game.

    Everyone else? If they died, I'd sort of shrug, unfortunately.
  17. On the off chance that you haven't yet forked out for the Panacea, or have another character who might also want one, I will mention that I feel that a Panacea proc is fairly gratuitous on a Regen. One of the last things a Regen with a high-recharge build needs is more of HP recovery on that scale. While it's possible you'll need the Endurance recovery benefits, it seems unlikely to me, with both QR and inherent Fitness.

    If money is no object or nobody else in your stable of characters could use it instead, then go nuts. I think someone with inherently higher defense/DR but lower HP recovery would be a better place to stash such a hard-to-get item.
  18. UberGuy

    WIR? (Spoilers)

    Quote:
    Originally Posted by Samuel_Tow View Post
    Frankly - and I apologise for saying this again - the way you describe the tastes of women (and by biological extension, of all people) scares me a little bit. You postulate that these novels are popular among women, but were I born a woman, would I like it? Obviously, I have a choice to deny my biology, but would I be facing the biological compulsion to find this kind of novel compelling to begin with? How much of that can be changed, and how much of that is "written" for us, is my choice? Because when people suggest what men or women or children or people of a specific descent want, it makes me feel that this suggest, if by unintentional implication, that people's choices are not their own.

    The reason I make such a fuss about this is that I prefer to see people, their mentalities and their personalities as largely independent of what they were born as. In essence, I prefer to see the mind as independent of the body, even if that's not entirely true in terms of physiology. So when you suggest that these novels are more popular with women than they are with men, I am compelled to ask what it is that's common among all women of all cultures, all races, all descents and all upbringings that makes "women" more likely to appreciate them than men?
    We can't ignore either that there frankly are biological differences (on average) or that those differences only affect (but do not absolutely dictate) behavior. Both things are true. There are hardwired differences in the way women and men view certain things, but those biological influences cannot be assumed to be absolute limits on what women and men will think and do within some gender-specific boundaries. There is overlap.

    Clearly, we must be on guard not to let ourselves fall into the false notion that gender tendencies are the whole picture and we therefore are safe to pigeonhole individuals into limits defined by their gender. But neither should we, in our efforts to avoid that trap, deny that any real tendencies toward differences really do exist. The truth, as with so many things, lies somewhere in between the extremes.
  19. UberGuy

    WIR? (Spoilers)

    Quote:
    Originally Posted by Kitsune9tails View Post
    The question of whether the same character can be both a role model and fanservice is a whole thread of it's own.

    That said, I'd say yes, yes it can.
    Oh, I agree strongly. However, I begin to wonder when you have a book with multiple female characters who all spend a lot of time functioning as fanservice if they all are also going to be strong female role models. I don't know that I can justify it objectively, but there's something about that I find hard to reconcile.

    Basically, there's something about spending every image frame with your rear hiked up in the air (yes, an exaggeration, but not that much of one) that doesn't jive well with notions I get from my female friends about what a woman they would look up to would be doing. One of them? Sure. All of them? That's a stretch to me.

    Let's fact it, those characters were being frequently being visually depicted as sex objects. Now, let me be clear, I'm not mentioning that because I object to it, per se. I just find it hard to believe that most women (assuming most women would read it to start with) would consider that a depiction of something to look up to.
  20. UberGuy

    WIR? (Spoilers)

    Quote:
    Originally Posted by Obitus View Post
    If you want to assert that comics are misogynist, better simply to point at the bewbz and be done with it.
    I have to say, this prompts me to mention that I found it amusing to have Gen-13 mentioned as an example of a comic with lots of female leads in reference to lack of female role models in comics. I suppose the characters as written may have been OK as role models, as I honestly have only vague recollections of anyone's character in Gen-13. (I was much more into Stormwatch and early Authority.) But I distinctly remember the art. No matter how their characters were depicted in the writing of the stories, they sure weren't depicted visually as what I would think of as a female role model. Well, unless you think female role models should all look like very rather athletic Victoria's Secret models, poses and all (but with more bad-*** outfits). It's not like I think a female role model has to be unattractive or something, but there's no way that art wasn't fan service for the boys.
  21. UberGuy

    Regen...?

    Quote:
    Originally Posted by Moonlighter View Post
    In high stress solo play it is rare that I get off an entire Build Up without losing precious seconds to activating *something* unless I pre-empt with MoG then Build Up. I'm talking about stress tests though, not "normal" play. I just find that as soon as I push the envelope in high level play I look forward to MoG just to get those seconds of interrupted offense.
    Interesting. I don't really play any of my Regens in what most people would consider "normal" situations - everything I do solo is pretty stressful. It's not because it's productive, but because I enjoy the challenge. So, running with IOs and Incarnate powers, I'm playing against level 54s on x6-x8, depending on what I'm fighting. One of my Regen Scrappers is DM/Regen/Soul, so I have no redraw and I have Shadow Meld. The other is DB/Regen/Nada, so no Shadow Meld and definite redraw. I feel I just have a rhythm down, where I fit heals in where it makes the least impact in my attack chain. Sure, sometimes my hand is forced and I have to pop something right then, rhythm or attack chain be damned, but it really doesn't bother me.

    And trust me, there's not much more stress to be found than playing a Regen on 54/x8. Especially with no Shadow Meld, you really need to win the DPS race against large spawns. Dual Blades is a big boon here, because Sweeping Strike backed by the recharge you give a high-end Regen is fantastic at clearing the minions out of even +3 spawns in a hurry (with some help from Typhoon's Edge).

    So there's got to be a matter of taste in here somewhere, because it doesn't get much hairier than that, and it works for me to lose that bit of my DPS I need to heal with and whatnot without getting screwed because I lost the DPS race with the spawns. If I can manage that, it just doesn't seem like it could be that bad.

    Do note, though, my earlier concession that Regen's not an optimal choice for inspirationless soloing of hard targets. The DPS lost to healing which most Regens are going to need to use frequently due to inability to hit the softcaps is definitely a part of that. That said, my DB/Regen clocked about 200 DPS against a Pylon. (No Lore used.) Nothing spectacular to be sure, but given I wasn't shooting for single-target DPS, I was relatively pleased.
  22. Quote:
    Originally Posted by Vice_Virtuoso View Post
    Was it that hard to leave Keyes as is and let the people who didn't like it run BAF or Lambda (or UG to a lesser extent)? The players who wanted challenge had one choice, and the players who wanted something more casual had multiple choices. Now only one of those groups have any options.
    Yes, because that's not really the way the devs try to create content.

    It is not a reasonable goal to expect that all content will be run regularly by everyone. However, content that is run by almost no one really should be viewed as a failure. As defined by this measure, there are many bits of failure to be found in CoH, but many of them are old and the devs are loathe to devote resources to changing them. They do not remain out of deference to the few people that happen to like them, but because it is deemed to resource intensive to make them more popular.

    The other problem is that the iTrials are, by design, meant to be grindy. Everyone gets a degree of choice with respect to how much grinding they want to subject themselves to, but there is a certain minimum that you have to accept in order to expect to be functional in future iTrial content. Specifically, you need Level Shifts. It's fairly clear that lacking those is going to eventually lead to inability to contribute meaningfully on a league due to the purple patch. (Generally lacking high-tear powers, whether they offer a level shift or not, may ultimately represent a problem as well if the devs stick to mechanics like the Avatar fight in the UGT).

    If you have to grind, and you are in the process of producing the new content that people are expected to grind through, what makes more sense for the devs to do: accept "failed" trials that aren't run by very many people so that the people only run the original trials, or give everyone they can as many things worth playing to at least give the grinding some diversity?

    Your preference for a harder Keyes trial was sacrificed on the altar of the perceived greater good of the Incarnate system as a whole. The entire thing is predicated on mass participation - that's what large leagues and indeed the LFG queue assume. People get tired of grinding the same trials over and over. If they get new ones they hate, the participation in the system suffers instead of grows, the basic assumptions of large leagues and LFG queues break down, and the whole thing ends up in the bit bucket in the long term. That's not where the devs want it.
  23. UberGuy

    WIR? (Spoilers)

    Quote:
    Originally Posted by TrueGentleman View Post
    You've certainly seen through Cronin's attempt to articulate a useable definition from the contentious reaction that immediately greeted Simone's original letter on Internet comics fan boards everywhere.
    What we have in that post is one person's definition of just exactly how he defines a term in use. Do I think it's a good definition? I do, actually. Of course, as mentioned, I don't read into it what you do.

    The whole point I am making is that he had to make such a definitive declaration because everyone else had varying takes on the what the same term meant. You have what you think it means. I don't agree with it.

    Fundamentally, this is about attribution. People see this pattern whereby WiR Syndrome in particular is an easy trope to apply to a lot of comics, and perhaps in this case, to the SSA. What comes next is attribution: does this trope apply because the writers are revealing sexist tendencies (overt or subconscious)? Does it apply because the writers are bad, and only bad writers would use the trope? Or is the trope itself a more general symptom of other factors that reveal gender bias (which is not necessarily the same thing as sexism).

    The differences in opinion about what WiR mean, fundamentally, come down to what each of us decides is the most likely correct attribution, which frankly is quite likely to have limited basis in logic, whatever position we each happen to take. This is an emotional topic, and human beings are not built to ignore the emotional meta-tags they attach to knowledge and memory when digging around in our minds in order to build logical relationships between new and past information. Anyone who tries to claim that we can decide how to interpret this trope's overall applicability or its presence in any given story base solely on factual information is simply ignorant of human nature or covering for an agenda they don't want to admit.

    Your experiences and views on other people and their motives lead you to decide that this trope is evidence of systemic sexism in comic works, evidence of sexism in individual works, and/or both. You can point to the examples, the patterns they form, and all that, but they are evidence you interpret, not formal proof.

    Your interpretation is different from mine. My experiences and biases lead to interpretations that tell me that other factors are at play. Patterns can reveal either a cause or a symptom, and I see a symptom and not a cause. MiR and sexism may be correlated, but causation is not universally shown.

    There's an air of passive-aggressive intellectual superiority in the way that you post that serves only to harden me against your position. Your arguments suggest the self-evidence of your position, drawn so clearly from the musing of those writers/bloggers/posters from whom you draw your position, while I see it as subjective interpretation all 'round. This is not a topic for which absolute objective rightness can be declared. Only opinion, as you so literally (and crassly) illustrated.
  24. UberGuy

    WIR? (Spoilers)

    Quote:
    Originally Posted by Venture View Post
    The word has no non-philosophical meaning. It was coined by Derrida.
    http://www.thefreedictionary.com/deconstruct

    de•con•struct tr.v. de•con•struct•ed, de•con•struct•ing, de•con•structs
    1. To break down into components; dismantle.
    2. To write about or analyze (a literary text, for example), following the tenets of deconstruction.

    http://dictionary.reference.com/browse/deconstruct

    deconstruct — vb
    1. to apply the theories of deconstruction to (a text, film, etc)
    2. to expose or dismantle the existing structure in (a system, organization, etc)

    Google "Define Deconstruct"

    de•con•struct

    Verb:
    • Analyze (a text or a linguistic or conceptual system) by deconstruction, typically in order to expose its hidden internal assumptions...
    • (in general use) Dismantle.

    Yellow highlight for emphasis on the rather clearly recognized definition I was using.
  25. UberGuy

    WIR? (Spoilers)

    Quote:
    Originally Posted by TrueGentleman View Post
    The issue has emphasized the latter from Simone to the present, however, whenever it's been discussed at length or in any depth. It really isn't controversial.
    Factually in error, or this conversation (the whole thread, not just you and I) would not be on the tack it is

    Clearly, I do not add that extra meaning to it that you do, and I reject that the extra meaning it is clearly the "correct" interpretation.

    Edit: From the opening comments on Brian's page, which you linked to for the previously provided quote...

    Quote:
    As I mentioned when I started this particular series, the point of these entries is to explain to folks what I mean by certain terms that I use often. If people like my particular terms and definitions, then they are certainly welcome to use them as well, of course. I bring this up because today’s entry is about a term that I have seen many people use in many different manners, which makes it difficult for me to use the term, as folks do not know how I am using it. Here I will give my definition, so you at least will know what I mean when I use the term in the future. The term, of course (you can see the title, natch), is “Women in Refrigerators.”
    Yellow emphasis mine.

    Edit2: Whoops, in hurry and forgot to explain - I think this quote makes pretty clear that this "trope" is awfully mutable based on the perspective of the speaker, and arguing about what constitutes an example is going to lead to circular arguments. Which of course it already has here.