TwoHeadedBoy

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  1. I've used two windfalls and gotten a purple drop both times. I popped them before soloing -1x8 with bosses for the whole duration of the first one, and for the second about a quarter of the time solo -1x8, half the time doing 54x8 missions with 2 friends, and the last part of the time before it wore off doing a 3 person MoITF on +0. I think I got the second purple during the ITF but I'm not positive (it was a crappy one, the first one was a Hecatomb proc though.)
  2. Quote:
    Originally Posted by Stone Daemon View Post
    Oh? Because I have a chatlog of you saying the opposite.

    Huh? The last time I mentioned it to you I said to do just that. It's the reason I put the hecatomb proc in my E Drain on my last respec, to purple proc my whole attack chain.

    edit I think I know what you're talking about, I said not to slot the lockdown hold proc but that was to make it so you could use the purple hold proc, which is a damage proc.
  3. Fire/Mental is a single target monster so that'd be my suggestion. I know a couple of people who have had great luck soloing things like pylons and AV's and seen many more post here, so if that's what you're planning to do I would go Fire. It also has ROF and Fireball, and there's Shockwave so you can have AOE if you want it.

    I personally don't see the point in playing Dark Blast unless you're just a casual/solo/SO player who wants a blaster for concept and enjoys the controlly aspects, since you'll get better control and damage elsewhere, say by playing either a Fire Blaster or a Controller/Dominator (or a human Warshade.)
  4. I don't recommend using Quasar on a human form build, but yeah, fluffies do great damage provided they don't die. I find it hard to use them when soloing 54x8 besides to help with the last boss in a spawn or something. Sometimes you can keep them up and sometimes you can't, but I just don't feel the need to use them when solo. On teams I can keep three up permanently though, I feel that's when they shine the most.
  5. TwoHeadedBoy

    Kheldian Fashion

    Why do you have two heads? Are you trying to tell me something?
  6. Psst. The whole point of moving the hecatomb proc to Essence Drain is so that you can slot the purple hold proc in Gravity Well and have a purple proc in your whole attack chain. IMO it's worth dropping the Steadfast KB protection since you can put BOTz in Shadow Recall and Shadow Step.
  7. Quote:
    Originally Posted by Black_Assassin View Post
    Strip out the def just stick to 20% fire def. If you cannot kill enemies fast enough to drop 2 lucks in a minute then probs need to go back to the drawing board.

    Also more rech > more def (for farming AE fire maps anyway)

    Eh, I dunno. I like building fire defense to the 30's on my SS/Fire because it means I can turn everything into reds and never need purples. My current build has ~35% fire defense and foot stomp is still up every 6 seconds before FF/Frenzy/Ageless are even considered. Good enough for me.
  8. Quote:
    Originally Posted by Pyro_Master_NA View Post
    Search CEBR in AE. There are a bunch of farms set to level one, and if you keep popping purples and reds, you stay damage capped and defense softcapped, while your blazing aura kills them all. See, at level one, brutes still have their outrageous damage cap, while other AT's don't get to hit their cap until ~lvl20. So the amount of damage your aura does is enough to take out a minion with only one or two pulses, while LTs and bosses take 3-4 pulses. Keep using ST on the bosses, and they'll go down a few seconds faster. Just be sure to pop at least 4 purples and a few reds BEFORE attacking the enemies, or you'lll go down pretty fast. Set to x8 and enjoy.

    Another thing you might want to do is invest in the hand grenades temp power, it'll make it go that much faster. But yeah, like Little Whorn said, the Fire! map is good for self PLing. I would CEBR with hand grenades until you get Foot Stomp and some slots to devote to it, and then switch to Fire!
  9. Quote:
    Originally Posted by Fugacity View Post
    Four sentences equate to a "wall of text" for you? What I wrote was in plain English, clearly defining my point, yet your only response is nonsensical mockery. Very telling.

    I'm not playing with you anymore.
  10. Quote:
    Originally Posted by Fugacity View Post
    You are mistakenly equating hostility with pointing out the facts of the matter, facts which you have attempted to sidestep or ignore in every response you've made. You're comparing apples and oranges when talking about Accurate Healing sets and the situation at hand, it's a straw man argument.
    No it's not. You're just looking for an argument. I'm not arguing, you're arguing. I'm just asking you to be nicer to people.
    Quote:
    What you want, as you have plainly stated, is a new enhancement which will provide the same benefit that you had to use an exploit to gain in the first place. That's a definite sense of entitlement.
    I'm suggesting an enhancement that boosts the effects of multiple aspects of a power. Just like I slot my toggles for healing and endurance in one slot, my attacks for accuracy and damage in one slot, my heals for accuracy and healing in one slot, etc. I'd like to be able to slot my eclipse for accuracy and resistance in one slot, since it's an accurate resist power. Once again I'm really sorry that this concept leaves such a bad taste in your mouth. I never said that anyone had to agree with me, I was just presenting an idea.
    Quote:
    If speaking the truth is equivalent to being "accusatory and flat-out rude", then color me guilty.

    I identified the thread as a zero-sum argument, in that the OP is claiming that something is owed(new IO) because something else(unintended Nucleolus HO functionality) is being taken away. But what is being taken away is a well known exploit of game mechanics, so I don't believe that anything is owed to balance things out. The exploiters played with fire, they should have expected to get burned eventually.

    *stares at wall of text*

    Is the therefore why because however that to because!
  11. Quote:
    Originally Posted by Fugacity View Post
    The most common use of HO exploiting that I had heard of was in Shield Defense:Active Defense, to enhance DDR which was otherwise not enhanceable(the power does not accept Defense IO's, Defense Sets, or Defense SO's, per design), but there is little difference in what you've been doing with Eclipse and the Nucleolus HO's. You used an HO that was only meant to enhance Damage and Accuracy(per description) to enhance Damage Resistance. How is that not an exploit?

    Exploits are not "alternatives", they are exploits, ways of gaming the system to obtain unintended benefits which are otherwise unobtainable. So you had no other way of gaining very high Accuracy along with very high Damage Resistance and high enough Recharge to make it all permanent with only four slots(I looked at your build further down the Kehldian thread)? Big deal. So it's going to cost you an extra slot or two to retrofit Eclipse for i22, drop the sense of entitlement and redo your build.
    You're way too hostile about this. I would think you were a stealth op for the Dev team if you weren't being so condescending, hah. I never realized anyone would be so angsty over the notion that the game include accurate resist IO's. Sheesh.

    Also, in the interst of civility.. There is a precedent with accurate healing sets. You could say that heals with tohit checks don't need their own sets either, because you could just frankenslot accuracy and heal IO's, but they still got some. I'm not even asking for whole sets, I'm asking for a single enhancement to be created, possibly as a replacement or alternative for a Kheldian's Grace piece since Eclipse is the only power that would benefit from it. I hardly think it's overpowering and it'd be a nice addition in my opinion. You're welcome to disagree, but you don't have to be accusatory and flat-out rude about it.
  12. Great seller, smooth email transaction. Thanks Erhnam.
  13. Quote:
    Originally Posted by Fugacity View Post

    You've been enjoying the benefits of an exploit, and are now decrying the fact that you will no longer be able to use it. You can still slot Accuracy IO's and Resistance IO's in Eclipse, but for lesser values than you had achieved through the blatant use of an exploit. Nothing's being taken from you that you shouldn't have expected to be taken away at some point, and I doubt that the Devs are going to waste their time to make an entire new category of IO set just to mimic an exploit that was used in a single power, in a single AT.

    The difference between this situation and say, the Enzyme situation is that there are other IO's that are designed to enhance defense and endurance- That exploit wasn't a matter of not having another alternative, it was a matter of blatantly exploiting for better enhancement values.
  14. Quote:
    Originally Posted by Fugacity View Post
    I thought Nucleolus Exposures, as clearly stated in their description, only enhanced Accuracy and Damage? If they somehow enhanced Resistance as well, then it should have been obvious to you that this was an exploit. As such, the title of your thread is misleading, as it's not a "HamiO nerf", it's an exploit fix.

    Why you would expect anything special from the Devs in return for the loss of your favorite exploit is beyond me.

    Because there are no other enhancements that enhance accuracy and resistance, and so it is a nerf to one particular power. The devs decided not to make any other accurate resist powers, so we're left with no enhancements that serve our purpose. Accurate healing IO's were added when there was no alternative. The only enhancement that existed in the game which could be used to the advantage of Eclipse in that category will soon no longer be functional.
  15. Yeah, Kheldians have a long list of requests and this is hardly top priority, but I do think I have a fair argument for it so I'm going to post it anyways:

    Nucleolus Exposures were a huge benefit to Eclipse because they enhanced accuracy and resistance. Eclipse is the only accurate resist power in the game, so we have no other way to enhance those 2 important attributes in one slot.

    What I'm proposing is that since the Devs have ruined our only efficient alternative, that an accurate resist enhancement be created in its place. I'm not expecting a whole set, just a single enhancement- A synthetic HamiO maybe. The Kheldian's Grace gimmick would have been a perfect chance to give us something this useful, but oh well.
  16. Quote:
    Originally Posted by Erhnam View Post
    Willing to let it go for 1.9b, need the inf nao >_<

    I can do 1.9. I'll be around tomorrow, send me a tell @Septipheran and I'll email you the inf as soon as I know it's still available.
  17. Quote:
    Originally Posted by Xzero45 View Post
    I've only ever seen a small number of people on the forums complain about it. Most people I've come across in game don't care so long as the enemies die.

    KB griefs PBAOE's. KB griefs pulls. KB griefs self and group buffs like Fulcrum Shift, Eclipse, Drain Psyche, Soul Drain, AAO, etc. It does more harm than good in a team environment.
  18. Quote:
    How is Energy Blast these days?
    Bad. Knockback is probably the most hated mechanic in the game. I guess if you do nothing but solo or play in small groups with friends, it's fine.. But it does more harm than good in most situations.
  19. TwoHeadedBoy

    Seeking Tickets

    Quote:
    Originally Posted by Miladys_Knight View Post
    I still seem to have better luck in the 30-34 range. I usually get at least 1 Kin Combat per 3000ish tickets though I've only gotten 1 regen tissue proc ever. I can usually count on a few Reactive Armors which sell very well, some Thunder Strikes, Crushing Impacts, Red Fortunes, and the occasional Decimation Acc/Dam and other mid value stuff that may not sell for oodles but they sell for enough and they turn over quickly. Having open sell slots available is usually more of an issue for me.
    Decimation, Thunderstrike, Crushing Impact, and Red Fortune are all in my 'delete' pile, hah. Maybe I'm just really greedy and really lucky but if I can't make >20 million on it, I don't bother. I agree that Reactive Armor's sell great though, they're a big favorite of mine. I really love the Bronze 35-39 rolls and feel I have the best luck with them, and I hardly ever hear anyone talk about them. *shrug*
  20. TwoHeadedBoy

    Seeking Tickets

    Quote:
    Originally Posted by Roderick View Post
    I hate you. Try not to take it personally, though.
    Hey, if it's any consolation, all my infamy is already spent before I have it.

    Quote:
    Originally Posted by Black_Assassin View Post
    Gratz on the 2k posts lol
    Hey, thanks. I wouldn't have even noticed if you hadn't pointed it out, hah.
  21. Quote:
    Originally Posted by Dechs Kaison View Post
    Well, you're two thirds of the way to an MFing Warshade. I really suggest the addition of Dwarf.

    Seriously, Zwill, until you've taken that character to level 50, I will maintain that you have missed out on the most fun AT this game has to offer.

    Yeah leveling up and in most financial brackets at level 50, tri form is the way to go. If you ever get ludicrously wealthy though, play that Warshade to 50 and make it a monstrous human form build. You'll never play anything else again.
  22. TwoHeadedBoy

    Seeking Tickets

    Quote:
    Originally Posted by Roderick View Post
    Those all exist in the 10-14 bracket, and there's significantly less garbage. Granted, 25-29 and 30-34 include a chance at Kinetic Combats, but those never drop for me anyways, so I just roll 10-14 when I'm after -KB and Steadfast Res/Def IOs.

    I might have unusually good luck, but generally I can count on a couple of Kinetic Combats (Acc/Dam, Dam/End) and/or LOTG's (Def, Def/End) plus some decent cash from Numina Heal, etc. from 35-39 bronze rolls. I've been using my SS/Fire Brute on cave farms, clearing the front patrols to 750 tickets (takes about a minute and a half to 2 minutes per run) and then resetting and repeating until I reach my inventory cap. Flipping purples is still generating more inf for me, but it's nice to have this as a second 'source of income.'
  23. Quote:
    Originally Posted by Plasma View Post
    I have two myself, slotted in blind on an ill/kin I never play, so that's not quite true.
    Bah, well how long have they been on your build, and did they ever circulate? It's really impossible to tell if you count people who just got them, kept them, and slotted them.
  24. imo this enhancement is definitely worth a lot of inf. According to legend (or the word of the seller) I have two out of the only three level 53 Nucleolos Exposures in the game slotted on my main.I paid him 2.5 billion each for them- Based on those transactions, I'd value the level 1 Nucleo around 1.5 Billion, since unlike the level 53's which serve as collector's items and fantastic enhancements, the level 1 only serves the former purpose and not the latter.