-
Posts
819 -
Joined
-
I remember when HOs had high enough values that they didn't need to be boosted.
*Weeps* -
Speaking of plans on SG nights, I'm going to have to miss both Wed and Fri this week. I'm going out to San Jose on business. Is there anything interesting out there to do on a Thursday night?
-
My main banker has about 20 slots of bids 10@200M each for the +Def IO, though I don't know if it's the recipe or Enhancement. My other banker may have the same. I really should get out of those in case the price really crashes with I22. I doubt it will, but you never know. Someone looking to fake demand could have 1000 bids at 1. There may well be 100 bids at 2B, but I really doubt that the average is 1B.
I've been selling my +Res procs in the Market slowly. There have been about 5 or so for sale on the market regularly (only 1 from me) for a while. Anyone who bids 2B will instantly buy one, so there are no outstanding 2B bids for that. Panacea procs are even lower, I think around 1.5B last I checked.
(Tangent alert) We really need a 1B Inf piece of Salvage that we can buy or sell at the Market. That would solve the problem of storing massive Inf, and it would let people do large transactions securely and easily. -
Quote:I got over a dozen IOs one day (Glad Armor and Panacea procs, plus others) which I stored, but could have sold for 6B. I consider that earning 6B, whether I sold them on the Market or not.The 6B in inf that you made that day, did it include any sales on the market, or was that 6B just inf and drops sold to the shops?
From what I can remember about your post of long ago on farming inf generation, the biggest amount you made was what you got from selling purple and high end recipes on the market. I count that as market activity, which is why I said what I said. -
Here's the really simple and correct answer...
E = SP * 0.9
It doesn't really matter what you list something at. The listing fee cancels out of the equation.
E = SP - (LP * .05) - ((SP *.1) - (LP *.05))
E = SP - (LP * .05) - (SP *.1) + (LP *.05)
E = SP - (SP *.1)
E = SP * 0.9 -
As Intrinsic said, my 500B was total net worth. I've got I think 100B Inf stored in bids that are not meant to ever fill, 50B in active bids, 10-20B in sold items, and the rest in slotted or stored IOs. If you still use me as the basis for #1, the total Inf in the game comes out to around 33 trillion.
Glad Armors are still up there, but Shield Walls are between 1.5B and 2B now, and Panacea procs dropped to under 1.5B. I haven't kept track of them to see if Panacea's have recovered. But I don't think the Inf is necessarily tied so tightly to people who want high end builds. Generally those people SPEND THEIR INF! I certainly do, which is why my net worth is significantly higher than my available Inf. I got a bit bored with CoH for a while, which is why I wasn't slotting up chars. My liquid Inf is due to selling lots of those PvP IOs and expensive purples, in preparation for Enhancement Converters. Previously my total Inf was closer to 50B. But in general your item #2 has just way too many assumptions.
For #3 I don't think the same ratio holds. Some builds go out of style and get looted. The ability to level up chars has increased, but probably not as fast as the ability to earn Inf. But mainly there's no reason for a top end build to be the same 0.01% of the Inf in the game. Inf concentration means maybe the ratio has gone up to 0.02% or higher, because people can pay more. But maybe people have more characters now and can't afford even 0.01%.
Here's another thing to consider. People leave the game, and sometimes they don't give away their Inf. So Inf is building up on unplayed accounts. It could be building up on unplayed characters as well. I could have a couple lowbies sitting around with 1B on them that I've forgotten about. There could be market sales where the Inf hasn't been collected. There's probably a lot of lost Inf in the game.
Also I disagree with the statement by Honcho that "By far the fastest way to make inf in this game is to use the market." One day I made over 6B in AFK PvP IO farming. Granted that was a very lucky day. I've heard that during the AE exploit involving Mastermind pets staying at high level when entering low level missions, people could inf cap in a single mission. That said, I will agree that Marketing is a great way to earn Inf when you're doing something else. -
Executive Summary: Open with Weaken & Poison Trap, use many Defense buffs & ToHit debuffs.
Longer description:
Weaken with 5 Siphon Insights is a 17% ToHit debuff and gives 3.75% S/L Defense. Dark Blast with 5 Siphon Insights is a 17% ToHit debuff when double stacked and gives 3.75% S/L Defense. Slot Boxing and Kick with Kinetic Combat for 7.5% S/L Defense. Tough with Steadfast: Res/Def, well slotted Weave, CJ, and set bonuses gives total 27% S/L Defense. Without even using Dark Blast, that's effectively 44% Defense after using Weaken against even con mobs. That's near soft capped even without Scorpion Shield, so you can take Soul Mastery with Dark Embrace (more Resistance to stack with Tough). At higher levels stay at range and use Night Fall (5.6% ToHit debuff) and Soul Tentacles (Immob) (both cones) to attrack all the AoEs while your henchmen attack in melee. Take Provoke so the mobs don't attack your henchmen, and Life Drain to keep yourself alive. The Kinetic Combats are a bit expensive, but you can take the cheaper proc and avoid the expensive D/E/R since you probably won't actually ever attack with them.
For non-S/L mobs, use Dark Blast plus your backup debuffer (Lich). Stay ahead of your Lich, but keep him on Aggressive so he follows up quickly with Torrent and/or Tenebrous Tentacles, which both have a base 9.4% ToHit debuff.
Maybe slot the two Pet Defense IOs in Soul Extraction to give your henchmen 10% Defense. Those stacked with Weaken, Torrent, and Tenebrous Tentacles is about equivalent to 45% Defense too.
Did I mention Weaken? -
Too much $$ for the benefit, and I just need on last respec to finish.
-
I have family plans early tonight, so I probably won't be on till around 9:00 PM EST. Oh well. Maybe I can catch the second TF if there is one. I'm generally available Saturday. I'm usually busy every other Sunday and Monday, which includes this coming Sunday and Monday.
-
Hmm, a guy with a Shield build link in his sig, rumors of Membranes not working in Active Defense, and yet he's looking to buy more at an undisclosed price. Does he know something?
-
Don't Micros work well in Slow powers too, even though they shouldn't? Don't Cents work well in Sonic and Thermal shields, even though they shouldn't? Don't Nucs increase damage resist in WS Eclipse, even though they shouldn't? There are probably lots of other places where HOs provide a larger bonus than they were intended to.
I'll probably need another respec on my main hero badger, who hit 50 when Hami Raids got into full swing on Freedom back in 2005. She was loaded with a huge number of HOs back in the day. Then ED hit and half of them were worthless. Then Inventions came around, and I had better things to slot. I've been pulling them out 10 per freespec for years.
I'm glad Enzymes will be going down in price. Sad about Active Defense though, it was nice having 95% Defense Debuff Resistance. -
Ninja/Storm is surprisingly good, as long as you're comfortable with Hurricane. I have one in the Wednesday night MM Madness group in another thread in this forum. Genin and Oni have about 7% Defense, while Joinin have 14%. Add about 5.5% for well slotted Steamy Mist. Hurricane can be enhanced to about 34% ToHit debuff. That's effectively soft-capped Defense, plus you have a heal for the lucky hits. We ran Sister Psyche at +1/x8 last night with 7 MMs, and I generally rounded up 3 spawns worth of Freaks with Hurricane and then we let the pets go to town. Yes it was chaotic, but mobs died fast.
-
You're comparing recipe prices to the crafted Enhancements I was selling, not quite apples to apples. Also the recipes dipped down AFTER I announced I was selling. Ditto for the Enhancements. They were solid 2B in the market until late yesterday as well. When I announced I was selling lots of crafted Shield Wall procs for 2B, that was a reasonable price. It simply isn't appropriate to say I was trying to shaft people because the price went down afterwards.
-
You think I am shafting people by selling them below the going rate??? I wonder what you think about people who actually do charge the going rate.
-
I suggest we also do 5 tips this week, so next week we can do 5 more, confirm Hero, and do SSAs. Since we meet every week, it makes sense to start with a quick SSA each week after that for a Hero Merit.
-
No need to assume, I stated they were all level 50 in the OP. I've sold all of the Glad Armors except for 1 which I'm holding for someone tomorrow, and I have 12 of the Shield Walls left.
-
I'm lazy. It's only 2 trades or emails of 999,999,999. And this way they're both the same price even though I think Glad Armors are usually a bit more expensive. I am expecting the prices in general to go down as more people farm, or the farms get bigger. But for now, I'm offering a bargain.
-
So enough about me. Anyone want to buy some IOs? They're SHINY!!!
-
As a wild guess, I'd say my current total net worth is somewhere around a half trillion Inf. I'm selling 50B worth of the most expensive IOs in the game, and that's because I don't need any more of them on my chars. I'm a power gamer, so my chars tends to have lots of purples and such. And I have a LOT of chars.
-
I'm looking to sell about 10 Glad Armor: +3% Def and 15 Shield Wall: +3% Res procs. If you don't believe I have that many, see This Thread. All are level 50 and crafted. I've finished slotting up my chars, so I'm ready to sell my extras. Buy as many as you want. PM me here or send me a /tell @TopDoc in game. We can do the transaction in person (I have a 50 on every server) or via gmail. I've been here since Beta, I'm probably richer than most of the people in this forum, I'm a respected member of the community (no comments from the peanut gallery), so I have no reason to try to cheat anyone. For transactions in person you give me half the Inf, then I trade the IO for the other half. For transactions via gmail you send me all the Inf and I reply with the IO. For transactions via gmail make sure I reply before you send anything. Feedback here would be appreciated.
Current price is 1,999,999,998 Inf each. -
I stand corrected. I thought it used to be stackable, so perhaps it was fixed. It looks like now you can have at most one each Achilles and Fury proc affecting a target. The Achilles Proc grants a AchillesHeel -20% Resist All power with Number Allowed=1, and the Fury proc grant the target a Fury -20% Resist All power that also has Number Allowed=1. I expect this was done to avoid stacking it in PvP. So a Merc/TA MM can probably keep one Achilles debuff on every target around, but that's it.
-
I'll offer you a Glad Armor: +Def IO. PST me in-game @TopDoc.
-
It doesn't stack from the same source. A Trick Arrow char can slot it in Acid Arrow and Oil Slick Arrow, and it should stack since the Oil Slick arrow actually summons a pet Oil Slick. A Merc MM can slot it in EVERY SINGLE PET, plus Burst. So a Merc/TA MM could potentially stack it 9 times. Of course TA already has Acid Arrow and Disruption Arrow for a 30% Resistance Debuff. The debuff lasts 10 seconds, and the MM and most pets will attack at least twice in that time, so a hard target will have on average 3 extra debuffs for a total of 90% Resistance Debuff. That could increase by about another buff (20%) if the behavior is broken in Oil Slick and it check every 0.2 seconds, because that would make it effectively perma. Or it could go down by a lot if it doesn't actually work in the henchmen at all.
Why yes, I do have a Merc/TA that I'm currently leveling up. Why do you ask?
http://boards.cityofheroes.com/showthread.php?t=280678 -
Yes we can roll over almost anything, but we do have a few weak spots. Fighting +4 mobs is one of them. Remember your lowest tier pets are -2 from level 18 on, so they would be fighting +6 mobs. That means they do about 15% of normal damage. Tactics and Defense debuffs can't counteract the +6 level modifier, so they'll only hit about 39% of the time when slotted with 2 Accuracy SOs. That means they'll do about 1/17 of their normal damage. Tier 2 pets will do 1/7 of their normal damage, while Tier 1 pets will do about 1/3. The most efficient is probably fighting +1 mobs, with sidekicks fighting +2.
AoEs are a sore spot, as mobs don't usually have target limits on their attacks. A single Fireball can hit all 8 Masterminds and their 48 Henchmen, plus any Gang War or Living Hellfire in range. We'll have to rely on team Defense and Resistance.
Our henchmen use mob AI, and that's strange when it comes to Location AoEs. I think some henchmen will stand around in burn patches and melt, while caltrops can make the mobs run around like chickens with their heads cut off and not attack.