The_NevadaGirl

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  1. The_NevadaGirl

    Best APP/PPP

    I'm trying to decide upon an APP/PPP for my Thugs/Storm MM and I'm having some trouble picking one.

    Survivability is probably my highest concern but I'm considering other effects as well.
  2. I'm getting this error as well, I called in, but they told me it was paypal... I called PayPal at length and made sure. They confirmed it wasn't then, and the records I got confirm that... I've e-mail about the issue with information and numbers and crap and willy hopefully get to the bottom of all this... but yeah... did anyone else manage to fix it?
  3. The_NevadaGirl

    CoH2 registered?

    Man, If they make a CoH2, I hope they keep a minimalistic/meta equipement system.

    Farming for equipement is the reason I can't stand to play most MMOs.
  4. I can't create 'any' new characters, even on servers where I have no characters current.=~_~=
  5. The_NevadaGirl

    Bodyguard

    Any chance this will be coupled with a fix to Melee Pet AI? Cause otherwise this is non-exsistant for Ninja/* MMs.
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    LOL Elite bosses are not supose to be solo-able. If your complaining you cant solo a elite boss the devs would be Happy as a clam. There not going to give you a buff to allow for it.

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    What on earth are you talking about? EB's are not supposed to be soloable? Are you crazy? Every character I have can solo an elite boss. Where did the devs say EBs were not supposed to be soloable?

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    MM are Overpowered in PVE pure and simple.

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    No, they aren't, pure and simple.

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    At level 33 my zombie/dark had soloed everything including Heroes, when they were heroes in solo missions andnot elite bosses or bosses. He hasnt been below the next to highest or highest difficulty setting since he was level 15.

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    So what? And I seriously doubt you could solo Mynx as a hero. Or Backalley Brawler. Or any AV/Hero with an AoE attack of any kind.

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    Oh and those AVs and elite bosses keep attacking you through your pets because likely your debuffing them. Same thing happens on my dark, it happens because im running darkest night and tar patch on the AV. Same thing happend to rad defenders and controlers forever also, debuffs draw agro.

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    No, it happens to me on my bubbler and I am not doing jack to aggro the EB.

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    Perhaps, just perhaps, a class as strong in PVE as MMs are, shouldnt be to worried about being also strong in PVP. And should just be ignoring posts like this rather then complaining that they take to much damage to take out a elite boss solo. I do believe similar threads are exactly how controlers got adjusted in issue 5. And before anyone might point out to take my own advice and remain quite, i dont play my MM anymore it was to cheap and boring. I rolled a dom. And if any AT needs the attention in PVP its Dominators. So count your selfs lucky to get any beneficial change, cause Doms got ignored completely.

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    The reason your mastermind seems "cheap" and "boring" is probably because you don't really have to attack, ever, because your pets do, and you rarely will die because you are more than likely smart enough to run away when things go south. In short, you just don't like the mastermind playstyle. The only way to really change how they play now and not completely destroy the AT would be to lower pet damage and up the personal damage drastically, but that would make us into Diet-Corrupters with pets.

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    The ONLY hero i have had a problem soloing, before they changed missions and i dont get Heroes much solo anymore, was Infernal. And he was problematic because of the Goatman spawning he does, with the added mobs, he technically then could actually exceed my ability to heal in damage, but even so i would actually get him down to about half health before things went south and end became a premium.

    I understand that all MM builds, like all build in any AT have different abilities. Mine is zombie/dark. EVERY fight including Heroes went like this:

    1)Drop darkest night on a mob, leave pets on passive.
    2)run around a corner or obstical so mobs had to herd to me and gather.
    3)When mobs are nice and close and all huddled drop fearsome stare.
    4)unleash pets on targets highest rank to lowest choosing the target for all pets of gang bang on.
    5)drop a tar patch.
    6)spam healing until mobs are dead.

    Thats about it. And with darkest night slotted by the time i was 22 on SOs, i could really handle a whole room of mobs in one group. Healing almost 300 points a heal. Keeping mobs all grouped on me, and hand picking targets kept pets from wandering and they would alway catch my heals, and even +2 bosses dont last long with all 6 pets atached to them.

    And the same formula worked for heroes. Even heroes with AOE attacks. Darkest night debuffed there damage just enough to make pets survive to a heal. Occasionally if a heal missed i might lose a round of minions but they were easily replaced.

    In addition to this build i have seen soldier MMs Solo the Save Ms Vasher mission against freaks, ambushes and all, set to invincible with teams of 3-4 people. Master minds can handle a ton in PVE.

    My master mind seems cheap and boring because i was rarely if ever at risk. Fighting a hero class villian was about the only time i ever felt evenly matched. And a hero/AV should be s risk for a team according to the devs. And your right i guess the devs havent said EBs are unsoloable, but did say that soloing one should come with intense risk to your character. Not even one elite boss ever took out my Mastermind, that isnt risk.

    Oh and i believe i did solo minx, and Aura Borlealis has AOE attacks, and i soloed her twice before the spawning changes as a Hero. Once i could spawn the Ghost pet from a fallen pet, and would kill my boss zombie spawn the temp pet and respawn boss, between my pets and my own hold, it wasnt even uncomon to be able to hold a AV for a time during the fight.

    Simply i am seening no real difference between my a Mastermind can do and what controlers could do prior to the issue 5 changes. They easily take on what is considered team level content solo. (i know i know your gonna say a master mind is never solo) But i dont believe simply being a pet wrangler means your actually on a team. In total your whole spawning and pets shouldnt be any more effective then any other AT build running solo. Master minds are by far.

    That being said your right, the play style didnt suit me i wanted to be challenged not by on auto pilot. It might suit some people just fine and thats great. My orignal point was that the basis of complaints in this thread seemed to be on the ability to do things or not do things, that devs consider team based content. Elite bosses, are considered team base content by the devs. They have said several times that they consider elite bosses to be a threat with great level of difficulty to handle solo. Its being mentioned in this thread as if "how dare we not be able to solo a elite boss" in tone.

    Also some of the most challenging PVP oppenents i have faced were Master minds. In fact playing from a hero side, i would say The most difficult. If you survive a stalker AS they really are not that difficult to fight. Brutes can be detoggled and at that point not that bad, corruptors are fancy blasters but to me dont play nearly as well, unless teamed with cross buffing with other corruptors, Dominators, well are dominators, even if they hold you there damage sucks so badly that you can almost go get a drink and wait for the hold to wear off rather then wasting a break free. Master minds have pets and can constantly be attacking you, debuffs that can keep you from attacking, holdyou, effect your damage speed accuracy..... And yes the weakness is that when facing real thinking people and not AI, people will know to go after the source of the pets and not be distracted by the pets themselves. Its a weakness, not a complete falling apart of the AT design. Breakfrees are a complete falling apart of a AT design when looking at Dominators. And as i said, i just found it funny, in the same way i used to find it funny when issue 3 came along and regeners complained about not soloing monsters. As much as i would love blasters to rule the world i have to look at my ats in perspective to the game and others. And realilisticly have expectations that are balanced. Expecting a Elite boss to be a win, it would seem every time, is not realilistic expectations to me.

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    I'd have to say it is your secondary that's the problem, I use almost the very same tactics as you, and my minions have this problem with dying vs. AVs or Heroes, even with a triage beacon 3 slotted for healing. Baring that though, I found that AV/Heroes had a great tendacy to 1 shot Minions, despite any defense I have up on them. EBS tend to god down with varrying degrees of difficulty, depending on how debuffed they become, and how much I can avoid the mysterious Bloodlust they seem to have for me occassionly.. I'd like to see some numbers, if you could provide, on how much damage AV/Heros are delaing your minions and how much damage hey are dealing the said AV/Hero.
  7. The_NevadaGirl

    Dark Armor/Melee

    I personally would love a Scythe powerset.
  8. Not anymore, that's for sure. I was just on, I can't even kill Blues and Whites with AS anymore. Looks like we've been hit with the nerf hammer.
  9. I am missing Ghost Widow as well. I got my CE from Gamestop(Local one).