Hi, I'm back after a pretty lengthy absence and want to bring my main toon up to 50 but not sure about slotting or powers. I'm primarily looking for a PVE build and maybe a secondary build just for Ouroboros runs. I'd prefer to stay away from purples or other sets that are going to be nigh impossible to afford without major grinding.
I've just dinged 40 with this toon.
1. Soldiers
1. Entangling Arrow
2. Slug (probably will be respec'ed out)
4. Glue Arrow - (Pacing of the Turtle - Acc/Slow, Range/Slow for sure)
6. Equip Mercenary
8. Flash Arrow (this is up for every battle - probably 4-5 slotted with Siphon Insights if not horribly expensive)
10. Hover (probably six slotted if that's not a waste - currently five slotted. Blessing of the Zephyr Knockback Reduction SBE, looking to buy a Freebird + Stealth to make me harder to hit though a drag on many escort missions. No idea on whether Shield Wall is brutally expensive but it probably is. I figure 3 to 4 Luck of the Gamblers). Downside to the slotting is that you really don't get a high degree of def no matter what but the LotG set bonuses might make it worth it regardless and it's my only def until I get Scorpion Shield).
12. Spec Ops
14. Fly
16. Poison Gas Arrow
18. Ice Arrow
20. Aid Other (necessary for keeping pets alive)
22. Acid Arrow
24. Aid Self
26. Commando
28. Teleport Foe (I've taken this so I can visit the hospital less. Might make sense to respec out closer to 50 but I still find it helpful as my guys will still aggro groups I don't want to aggro yet)
30. Disruption Arrow
32. Tactical Upgrade
35. Scorpion Shield
38. Oil Slick Arrow - burns nicely with taser inherent
41. EMP Arrow - thinking about going with this here as it will likely need more slotting than Power Boost and will likely need Performance Shifter's Chance for +End
44. Power Boost
47. Web Envelope
49. Web Cocoon? - this might be overkill. Also since I am probably respeccing Slug out I might have space for another power. Hasten, Maneuvers and Assault look like strong possibilities.
Any thoughts, opinions and "I've done that"s appreciated. Thanks
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
The Entropist: Level 49 Technology Mastermind
Primary Power Set: Mercenaries
Secondary Power Set: Trick Arrow
Power Pool: Flight
Power Pool: Medicine
Power Pool: Teleportation
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Soldiers- (A) Damage Increase IO
- (3) Damage Increase IO
- (3) Healing IO
- (7) Accuracy IO
- (7) Accuracy IO
- (9) Blood Mandate - Accuracy/Damage
Level 1: Entangling Arrow- (A) Trap of the Hunter - Immobilize/Accuracy
- (11) Trap of the Hunter - Chance of Damage(Lethal)
- (11) Accuracy
- (17) Immobilisation Duration
Level 2: Slug- (A) Ruin - Accuracy/Damage/Recharge
Level 4: Glue Arrow- (A) Slow IO
- (19) Slow IO
- (19) Recharge Reduction IO
- (21) Recharge Reduction IO
- (21) Pacing of the Turtle - Range/Slow
- (23) Range
Level 6: Equip Mercenary- (A) Endurance Reduction IO
- (9) Recharge Reduction IO
Level 8: Flash Arrow- (A) Accuracy IO
- (23) To Hit Debuff IO
Level 10: Hover- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (25) Defense Buff IO
- (25) Defense Buff IO
- (27) Defense Buff IO
- (27) Freebird - FlySpeed
- (29) Endurance Reduction
Level 12: Spec Ops- (A) Damage Increase IO
- (13) To Hit Debuff IO
- (13) Damage Increase IO
- (15) Damage Increase
- (15) Damage Increase
- (17) Empty
Level 14: Fly- (A) Flight Speed IO
- (29) Flight Speed IO
Level 16: Poison Gas Arrow- (A) Induced Coma - Chance of -Recharge
- (31) Hibernation - Accuracy/Sleep/Recharge
- (31) Hibernation - Accuracy/Recharge
Level 18: Ice Arrow- (A) Tempered Readiness - Damage/Slow
- (31) Essence of Curare - Accuracy/Hold/Recharge
- (33) Hold Duration
- (33) Accuracy
Level 20: Aid Other- (A) Regenerative Tissue - Heal/Recharge
Level 22: Acid Arrow- (A) Defense Debuff IO
- (34) Positron's Blast - Damage/Endurance
Level 24: Aid Self- (A) Regenerative Tissue - Heal/Endurance
- (34) Regenerative Tissue - Heal/Recharge
Level 26: Commando- (A) Brilliant Leadership - Accuracy/Endurance
- (36) Brilliant Leadership - Damage
- (36) Brilliant Leadership - Accuracy/Damage/Endurance
- (37) Accuracy IO
- (37) Endurance Reduction
- (39) Damage Increase
Level 28: Teleport FoeLevel 30: Disruption ArrowLevel 32: Tactical Upgrade- (A) Endurance Reduction IO
- (33) Recharge Reduction IO
Level 35: Scorpion Shield- (A) Defense Buff
- (36) Empty
Level 38: Oil Slick ArrowLevel 41: EMP ArrowLevel 44: Web EnvelopeLevel 47: Power BoostLevel 49: Web CocoonLevel 1: BrawlLevel 1: Prestige Power DashLevel 1: Prestige Power SlideLevel 1: Prestige Power QuickLevel 1: Prestige Power RushLevel 1: Prestige Power SurgeLevel 1: SprintLevel 1: Supremacy
Level 2: RestLevel 4: Ninja Run
Level 4: SwiftLevel 4: Health- (A) Healing IO
- (5) Healing
Level 4: HurdleLevel 4: Stamina------------
------------
Set Bonus Totals:- 1% Enhancement(Confused)
- 4% Enhancement(Sleep)
- 5% Enhancement(Immobilized)
- Knockback (Mag -4)
- Knockup (Mag -4)
- 4% (0.13 HP/sec) Regeneration
- 4% SpeedRunning
------------
Set Bonuses:
Trap of the Hunter
(Entangling Arrow)- 5% Enhancement(Immobilized)
Blessing of the Zephyr
(Hover)- Knockback (Mag -4), Knockup (Mag -4)
Hibernation
(Poison Gas Arrow)Regenerative Tissue
(Aid Self)Brilliant Leadership
(Commando)- 4% (0.13 HP/sec) Regeneration
- 1% Enhancement(Confused)
So that's what it looks like now - not what the ideal would be.