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Posts
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Joined
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Traps is a really nice pair with mercs.
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This... belongs on our server forums? I was looking for a winner of a server event. Phail!
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Where the content is better, the players are more competent, AND it isn't as bad as people say, and the more of you come, the better.
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Quote:I think more people will bring heroes to villainside.IMO, even the blue side market is messed up. Red side is a freak show and with lesser people playing since people are waiting on GR it's even more so. I don't see side switching as helping either because I think more people will bring villains blue side than vice versa.
For me personally, I would roll a scrapper for farming if I'm mostly soloing my way to 50. Let's say the Fire/kin outperforms the scrapper 38+. If it's not fun enough to get to 38, then the later out performance aspect doesn't matter. -
Quote:Traitor! Redside markets are fine! Play your villains.What you are experiencing isn't a cause. It's a symptom. There have been lots of things proposed by players that would improve play and population on the redside but so far the devs haven't done any of them and quite frankly many of the things that would make red side more successful aren't feasible.
A classic example is the recent Dom revamp. Yes I know it was called a revamp and it did slightly increase Dom playability though it also made low level dom play a little more tedious. What it actually did was nerf perma and especially double dom. The more I think about it the more that seems to be the case.
In any event the few remaining red side toons I have are moving to blue permanently when GR comes out unless its painful, tedious and probelmatic doing so, in which case I'll be abandoning the red side ATs completely by deleting them and using those character slots for new heroes.
I've long been a proponent of merging the markets there really is no reason not to especially with GR looming on the horizon. -
Quote:The game isn't about IOs and there are PLENTY of stuff redside.Thanks all for the responses and insight. Unfortunately I am a mostly solo player, so it will be a long road. I am basically rerolling from red to blue on a new server and wanted to get a pair of fire/kins leveled up for general pling/farming etc. I wanted to do a little pvp, so working on new toons on freedom since I'm told that's really the only active pvp community.
I have a 50 brute and several 30+ masterminds I even have a fun little mind/psi dom in the teens. I would love to roll redside. Until they merge the markets that's just not going to happen. I'm pretty much done with red. The market population is so small many things aren't available. When they are available the redside marketeers are busy screwing you in every way they can. Blueside market is much much larger and more active, so much more pleasant to use for a casual player since it is so much more difficult for marketeers to actually lock things down. Nice work marketeers, you've driven me and my sons to play blue when nothing else so far had done so. Redside certainly needs more people being driven away since it's so overpopulated. -
I don't wear pants either.
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STOP shooting the mob and heal your teammates or use your poison. Wow, that level 26 played like a level 1. He just kept using his dual pistol attacks. Faith in player base dropping.
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First thing. Get familiar with macros and the advanced pet window. You have more than 3 buttons to direct your minions.
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I'll check around. I just normally put together PuGs, so haven't been involved with VGs lately.
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Weapon Mastery is FUN! But ever since my Ninja MM got Shuriken (including explosive ones!) instead of bows, I've had no reason to play the scrapper with exploding stars :P. 3 is better than 1 amirite?
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low end =/ always check the second digit.
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Quote:I run silver mantis to level. And, how are blue TFs better? most are just the same darn thing for 10 ish missions at a time. So dull!Some Redside zones are better. Then there's Sharkhead, and from 20 to 25 there's nowhere else but Sharkhead. Most of my villains stall at around those levels.
Blueside has better TFs and better variety of things to fight. Any more, blueside I level by organizing TFs. Same rewards as old style arcs, and more of them. But nobody runs Silver Mantis to level.
And last time I ran a mayhem mission there were still simultaneous Longbow ambushes at the door, on a timed map where dying sends you to a jail you have to solo your way out of against team sized spawns. I usually handle mayhems any more by getting the exploration badge and leaving, letting them fail. If I want the temp power I put a few levels on the mission, or try to.
Most of mine are going to be moving the other way. -
My server (Virtue) consistently do mayhems correctly. I do them whenever possible while leveling up in a full team, and they are a stellar success. At least, under my leadership I don't encounter those infamous idiots I keep hearing about.
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1. Is SF difficulty fixed?
2. With the "End Game," are CoP and Items of Power coming back?
3. Have you fixed AE custom mob exp?
4. Have you added more inf sinks to curb the massive inflation this game faces daily? *hope so*
5. Will "End Game" make my MM pets better, or just the MM itself? -
Abhor blue-side content so taking my Stone/mace tanker over.
Also, red-side has arcs are filled with variety. -
Quote:Perez park? GAH. I thought so...Why not...
If I am a winner, I permit NC Interactive, Inc. and NCsoft Europe Limited to use my name, likeness, photograph, hometown, and any comments that I may make about myself or this contest that I provide for advertising and promotional activities. I also certify that I am at least 13 years of age and am eligible to participate in this contest.