Techbot Alpha

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  1. 8 crab spiders. Arachnos SWAT squad Im not kidding, all with pets of some sort and all the AoEs, theres very few things that Crabs can't munch their way though. All those stacked team buffs...hmmm. Oh, and an onslaught of Venom and frag grenades, coupled with Suppression. Add Omega Bombs into the mix and you really are onto a winner
  2. [ QUOTE ]
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    If you only concentrate on one aspect of the game, it'll leave every Issue looking less interesting to you

    [/ QUOTE ]

    I left out "and how PVP has been totally ruined and will never be any good ever again", didn't I?

    I do wonder why they bother. I don't like broccoli, but you don't find me posting to the forum every day about how I ate some more broccoli and hated it and very soon now I will never eat broccoli again.

    [/ QUOTE ]

    -Dons WW2 G.I helmet and lights a sillily large cigar-
    Get to da choppa! The can of worms is open, I repeat, the can of worms is open!
  3. Techbot Alpha

    PvP help

    Welcome to the forums =] There is in fact a PvP section, although from guesswork its either dead quiet or filled with grumbling and complaining
    If your blaster has an assault rifle or bow, however, Id reccomend saving yourself the trouble =[ I know from an AR/Ice that they suffer horribly in PvP.
  4. Vix slowly stood from the protective, half crouched karate stance she had taken.
    "Girl, word to the wise, don't drop in like that again. This day's not been a good one, and, trust me, 'bad hair day' takes on a whole new meaning when you're covered in fuzz!" Vix paused, clapping a hand to her right temple. She was getting a migraine. She hated migraines.
    "Anyway, we're trying to track down some headcase who's been murdering psychics. Seeing as a bunch of them were from the Lost, they've agreed to not try and mutate us, and we've agreed not to bust them. At least until we get said headcase in a nice cushy suppresion cell in the Zigursky. Alright? And put those toothpicks away, please."

    Yup, migraine. Ahhh hellfire...
  5. [ QUOTE ]
    Your missing the Point Alpha the Major argument is that new player will start of doing MA stuff and never move away from it yet if that new player wants a cape or aura or vanguard costume or Roman costume there going to have to move away from the MA by your own example your sewer team found the sewers fun and from that experience will probably go looking for fun in more places than MA that same "fun" can be found doing the cape and aura missions (well aura one not so much but it dose force you to see the city). If they want the vanguard parts there going to have to go do at least some of the RWZ content. and if they want Roman costume parts there going to need to do a TF all these things mean moving out of the MA building.

    Many on these boards seem to think oh new player will get on a evil farming team and then that's all the'll do they will never learn the game but thats just hyper bowl there have been posters on this forum that started with MA got power leveled/farmed up the levels but there still here and still playing.

    Speaking from personal experience any MA farm team I've been on has not been a door sitting exercise the team within the mission has all been active. so those people are learning the game just a different way than us older players did.

    Further maybe if some of the older "veteran" players weren't quite so elitest they mite actually find that some of these new levelled thrue MA players can actually play and are quite good I've lost count the number of times I've seen some one post something along the lines of
    "if they don't have badge X they've been power levelled and aren't worth teaming with"
    Or the
    "teamed with a tank and he didn't have Mezz protection" which seems to be attributed to MA players yet you got tanks without Mezz protection long before MA came along maybe its some one experimenting with a new build or maybe its some kind of themed toon. but no they must be dirty power levellers

    [/ QUOTE ]

    Awful lot of assumption there though, old chap Your points are also entirely valid. However, the MA does massively increase the chance of, call them 'Farmed' players, for those who have no idea how the game works in any great depth.
    Now, your quite right that you got them before MA. I teamed with a few myself Now some were simply like I was when I started out, a bit 'Hoo boy, hows this all work?'. When I commented, advice and chat was exchanged, and things went well. On other occassions, it didnt go so well, with the other member normally throwing a fit of some sort, and generally a few insults

    The MA also causes a problem, mainly in Atlas, of somewhat choking any chance of using broadcast for anything other than LFF messages. Before, you could lob a question out there, and normally get two to three workable answers, alongside some humourous comments. Nowadays its hard enough to say anything without getting lost in the torrents. And yes, that is when its busy. Because when its quiet theres very people on (I keep villainous hours )

    Anyway, as ever, it's simply my opinion. There are others that hold a similar opinion. If the Devs percieve it as a problem, as we do, they will do something about it (Hopefully). If they think its all WAI, then thats the way it will stay.
  6. Techbot Alpha

    Issue 16

    [ QUOTE ]
    I don't know what the fuss is all about, we are just introducing 2 new powers, the blue Imps of Asphyxiation and the purple Imps of Tedium. The former has various ways of throwing blueberries at you until enough fall into your mouth resulting in you choking to death, while the latter has different manners of eating plums in front of you until you die of boredom...

    [/ QUOTE ]

    -applause-
  7. This is indeed on Union, just where I wound up.
    Valid points, but while yes there will be players that take the time to investigate more than the first option they come across, there will also be a chunk that simply go with the flow.

    Even getting from 1-5 normal way will give people an insight into the differences. My example is the sewer run that happened, a number of people were new and had, so far, only used MA to level up. On any ammount of characters. During and after the run, they said how much fun it was, and was more fun than MA (they found).

    @Mess, the cape and aura point doesnt really stand, as that doesn require you to do normal missions to get to 20 or 30, only that you do those missions to unlock. Two 'normal' missions isnt a great example of the games variety.

    @Heyman, the fact is, MA works so long as people understand the game bit more. A complete novice who has never played the game might make an arc filled with some really nasty combos, not knowing how they pan out with normal enemies. That leads to MA being filled with disfunctional missions.
    Second, they can get on teams that run missions like the Rikti Comms offiver missions, which even at high levels are far from hard. If the ever then move on to anything else, they are confronted with a wider variety of enemies with more of a challenge, which they may not fare so well against, and might then shelve the game.

    Its about the options, but without compromising other ones. Which, I and others feel it seems, is happening atm.
  8. [ QUOTE ]
    I don't even know why this topic is still going on if i'm honest.

    Its extremely unlikely this will ever happen...

    [ QUOTE ]

    We don't want many AE noobs in the game


    [/ QUOTE ]

    Or you could spend some time actually teaming with them, and showing them different aspects of the game



    With more higher levels AE farming is a great thing. Its nice to see a few extra 50's wanting to try PVP and TFs. And if you guys were actually helping these people instead of moaning about them, the game would be so much better.

    [/ QUOTE ]

    You say that as if I, and others, havent tried.

    I actually managed to get a sewer team going with the fire/fire blaster I rolled. Got from level 2-8 from Atlas to Kings. And, y'know whats scary? Its the fact that *all* of the team said 'Hey, this is more fun that that farming thing!' Isn't that wierd?

    The problem is, all the hardcore farmers instantly start shouting down everyone who tries to explain the negative impacts, and how the newbies are missing a whole game out there. And its hardly intelligent arguement, either, more like shouting people down with liberal use of !'s rofl's and other junk.
  9. Theres been a few corkers, but sadly very few ever got noted down.

    The three way shout match at the end of the Faultline arcs between Sands, Nocturne and Castillo is good fun, though. As is Lady Grey exploding at Nemesis in Serpent Drummers arc
    Ah, I think the best one was also in Serpent Drummers arc. When General Aarons actually made Nemesis mad Can't remember the quote, and sadly its not on the wiki. It should be. Go play that arc if you havent.

    Also, Cimerora NPCs tend to be made of lore-break fail Radios? TV? Uh, no XD
  10. Issue 15 = 50/100 We were told in advance this wasnt going to be a big, weighty issue. It does contain some very nice fixes for MA, we can finally have line breaks in character IDs again, and, hey, it has the 5th in it. 5th beat Council every single day

    Issue 16 = 70+/100 Simply having power customisation of a sort is good. We don't know much else about it, other than it could be the next 'Big One'. So, somewhat reserved judgement, but it looks good so far.

    GR = 90/100 at least. New box set, whole new lease of life to the game. Dual, freaking, pistols! Demons could be pretty nice too (nasty, for the villainous) and, well...roll it on ^^
  11. [ QUOTE ]
    /signed mainly because I hae always agreed with the idea of Gms for nearly all sections of the city. Something to encourgage teamwork and add flavour to each segment...

    for Atlas:

    I reckon, if the sewer trial isnt completed successfully for X number of days, Hydra's tentacles start popping up around atlas (anywhere there is water or a drain) and attack random passers-by.

    If the trial is completed the tentacles stop and the counter is reset.

    For Galaxy:
    Vahzilok put together a frenkenstein's monster. a type of flesh golem, not much bigger than a person (well, 8ft, huge frame, mismatched dead flesh) that goes on a rampage through Galaxy, attacking anything and everything it comes near.

    Kings Row already has paladin

    Steel canyon: how about a tsoo oriental dragon ? something outcast related? it has the burning buildings so how about a gate being opened to the Fiery Pits and a Fire Demon emerging and going on a stompathon (along with a load of suitably levelled (like rikti invasion code) demons/imps . This would be triggered every X number of times the fire alarm goes past un-contended. or every X number of buildings that burn down

    IP: has Lusca

    Perez: has the blob in the park

    Hollows: giant stone golem that goes on a walkaround. big cheese of the minions of igneous (I posted about this before)

    Skyway: has Babbage (but only on TF completion) . set babbage to trigger every now and then without trigger.

    DA: somethign flying (although it already has ADAM but he doesnt really do much).

    basically, make the current GMs actually do something rather than stand around waiting to be pulped. we're heroes not thugs! make us save stuff...

    [/ QUOTE ]

    /Signed

    Although, maybe not always a GM. For instance, in Atlas, you could have a Hellion gang try and do something big, with an AV/GM level Boss leading them.
    OR
    An Arachnos/Villain attack on the bank. Seeing as, y'know, that place gets robbed so much it makes sense to have some sort of synergy.
  12. To re-iterate the point and percieved problem with MA in Atlas;
    1) Its the more frequent zone newbies go to. Wether they have heard Atlas is the main starter zone, or simply cos its top of the list.
    2) Said newbies will enter a zone, wondering how to play the game. While in the past they could join low level teams, sewer runs, and ask questions in broadcast, nowadays all that seems to be going is 'LFF' 'Farm team LFM' and 'Boss farm LFM NO TANKS!!1'.
    3) Ergo, said newby sees that this is 'obviously' how the game is played and either joins in, getting to 50 with no idea how the game really works, or leaves shortly after thinking the game is made of fail.

    Now, someone point out to me if there are flaws in that argument, or if that was the whole aim of MA?
    If the player has to travel to Kings Row, then they can STILL level from 1-50, if they so choose. But it DOESNT compromise the fun, enjoyment and game playing/learning of everyone else.
  13. Techbot Alpha

    Issue 16

    [ QUOTE ]
    [ QUOTE ]
    I like the way that the devs are trying to cut down on farming, yet when they post about power customisation, the pictures they show are of the fire control - fire imps.... which is basically whats ruined COH in the first place as they are the biggsest farmers.

    [/ QUOTE ]
    Are you suggesting that the devs should treat fire control like the red-headed step-child? I think when they thought they'd show off power customisation, they thought;

    1) What's close enough to completion?
    2) What looks totally frickin' awesome?

    Methinks they succeeded, myself.

    [/ QUOTE ]

    Indeed. Anyway, afaik its NOT Fire control thats the 'big problem'. Its Kinetics. Fire/Kin is a good combo in one chracter, but kins on teams make them really damned nasty. Thats, y'know, the whole point, its a team buff/debuff set

    Anyway, farmers will ALWAYS find the most 'effective' sets to use, and that will never change, not without enforced surgery.
  14. Ulterior looks pretty good for Heroic when done in red and white, blue and white etc...
    Vines, well, lets not go there

    Anyway, who wants to be a Hero? Come to the Dark Side! We have cookies! ^^
  15. If I could design an issue or expansion, first of all I would look over and possibly over-haul all the current zones Seriously, I think Positron lost a screw somewhere when he said they were not going to revamp the older zones. Some of them (yes, Im looking at you, Boomtown and Dark Astoria) are in dire need of some work. The general structure of Paragon too, like the trains and where they link to. For example, Faultlin is STILL a horror to get to, so that would be getting its much needed Greenline station.

    I would detail more things but, hey, thats a whole new plot
  16. [ QUOTE ]
    I'd go for:

    "[News] <Supergroup> has stopped another of Lord Recluse's schemes!" (For a team made up of members of the same SG)

    "[News] A group of heroes led by <Team Leader> have thwarted Lord Recluse!"

    Dependant on the TF of course.

    I have a feeling trying to add 8 individual names to a single string would be more headache than it's worth. Also, it may prove a little "What the!?" to anyone actually up on their CoX Lore if the antics within Cimerora were blurted out to the present-day world. Maybe.

    [/ QUOTE ]

    Have you listened to what some of the Cimeroran civilians have to say when your nearby? Lore seems to avoid Cimerora like the plague.
  17. [ QUOTE ]
    Fix PvP!

    [/ QUOTE ]

    Sorted for you
  18. Techbot Alpha

    Issue 16

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    I hope there will be a new npc to do the power customisation and not the tailor/facemaker. I'd like to do it with a character who won't visit Icon ever again so she won't loose the awesome bolero/wings combo ...

    [/ QUOTE ]

    Wish the Devs would take the fact that players want that and implement it again.
    Seeing as, y'know, the 'impossible' has happened
  19. Techbot Alpha

    Issue 16

    [ QUOTE ]
    I was a bit "meh" about the MA, I am very "meh" about Issue 15...

    ...but as of right now I actually don't care if Issue 16 isn't anything but power customisation even if it's just colour customisation.

    You know why?

    Because that represents the very first step in the full power customisation road. First get the hardest part out of the way, the general ability to customise powers in any way shape or form. The next step would be selectable animations (I long to make boxing and Jab on my invuln/ss two different animations and make Smashing Haymaker an actual haymaker) and either custom or model replacements for MM pets with the ability to alter them (already in place with Issue 15 as you can tweak almost all non-custom faction NPCs in some way or another colourwise) and yes...I do want a pink Zeus Titan as my Assault bot...

    This is the first step towards something great...

    [/ QUOTE ]

    What he said
  20. [ QUOTE ]
    [ QUOTE ]
    Now it MIGHT be that I16 is power customzation, ergo another extremely thin expansion. While it's nice they revamp the game engine to "modern" standards (still no gfx update it seems though) and we're getting GR this - to me - is very troublesome. Seems like another pointless stab at the competition.

    [/ QUOTE ]

    How can you possibly assume all that from a two-screenshot teaser?

    I'm not saying it'll be earth-shatteringly awesome, because we don't know much of anything yet, but really, I think it's a little bit early to start the whining on this one.

    [/ QUOTE ]

    ^ This
  21. [ QUOTE ]
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    Well duh... We always knew GR wasn't Issue 16... Issue's are free updates, GR is a paid for expansion.

    [/ QUOTE ]

    CoV?

    [/ QUOTE ]

    That WAS a paid for expansion, until they combined them for some reason -shrug-
    Given that you couldny have base access and stuff without CoV, it sorta made sense. Meh.
  22. [ QUOTE ]
    Greetings all,

    I've reposted all the previous lore answers here on the European boards in a thread called Canon Fodder.

    In addition I've compiled *most* of the questions you asked here and posted answers for those. From now on all answers will be posted on both the US and EU sites!

    I'm also going to do my best to prowl these forums more often and see how things are over on your side of the pond.

    Cheers!

    ~M

    [/ QUOTE ]

    Wooha! Contact established
    Welcome to Europe, Manti, just save a few arrows for the trolls, dont be put off like BaBs was
  23. Techbot Alpha

    Issue 16

    Avatea, thank you so much for the intel sneak peak ^^
    HOO! FREAKIN! YEEEEAAAH!