Fix Power Effects in PvP!
Rise to the Challenge drops outside of PvP too, it's real annoying.
so does the shield power, Against all odds >.>
That had something to do with that being an offensive toggle power or something and that is why it will detoggle if you get mezzed/etc.
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@Lyrik
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Fix PvP!
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Sorted for you
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Its not an offensive power though, the tohitt debuff is so minimal its not even worth talking about.. in fact when slotting a WP I tend to ignore the debuff & slot for regen rate.
I've only ever had it detoggle on me the odd time in pve although not regularly enough to complain about, its the pvp side of it that needs addressed.. it detoggles if a breeze of air hits you at the wrong angle!
Pretty self explanitory

One example; I've an Ice Blaster & Ice Blast does more damage than Bitter Ice Blast ... Bitter Ice Blast needs the buff not Ice Blast that need a nerf
Theres odd power damage values accross every power set that need tweaked
Another one thats been bugging me recently is Rise to The Challenge, why has it been made a detoggling power in PvP.. Was dueling an MA/Regen scrapper in RV with my SS/WP brute & I spent the majority of the duel reactivating RTTC, it drops if someone sneezes at a WP toon..
Fair enough if this has to stay a detoggling power then it should be the same for every powerset, Invincibility should detoggle on Invunerable toons, Intergration maybe on regens sinces nothing seems to phase most anymore.. etc etc
I realise theres probably a pvp topic already created in the pvp section for these types of suggestions, but I just thought I'd bring it up here..
I also think the standard resistance boost given to blasters upon entering PvP is too high, most blasters can just laugh at KO Blow or AS from what I've seen