Tater Todd

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  1. SO MUCH WIN....so much win...mm mm...*shakes head and cools self down with funeral home church fan*

    Quote:
    Originally Posted by Nalrok_AthZim View Post
    Hopefully this will shut the folks up who keep saying 'Melee Power Creep' over and over and over and over and over until I want to barf every time I see it.
    Well Nalrok you know that it's true lol. This will shut me up though!
  2. Quote:
    Originally Posted by Kyriani View Post
    With today's coffee talk we now know that the proc in bonfire and tornado will change it's 100% chance to knockback every 2 sec into a 40% chance to Knockdown every 2 sec instead.

    I think that is still pretty potent and yet much more balanced.
    Wait, so the changes to the proc are as follows...it will still convert all the KB to KD it will just have only a 40% chance to KD instead of 100%? Great! I'm perfectly fine with that as long as the power no longer causes KB when the Proc is slotted.

    That Keeps the proc from being useless in those two powers .
  3. Tater Todd

    Giant Crocodile

    ~Never smile at a crocodile...~
  4. Power Push on a Dom and Trip Mine!
  5. Quote:
    Originally Posted by Derangedpolygot View Post
    Ice powers primarily slow your enemy; including recharge. Right out of the gate Ice slows down how quickly you can build fury. Yes, when you attack, you build fury, but also when enemies attack you.

    It was a common grievance in CoV beta, and it was pulled. No remedy was every developed, and it remains out of the hands of Brutes.
    >_> *sigh*
  6. Quote:
    Originally Posted by BViking View Post
    Ahem-
    Thanks BV I derped and didn't read the notes carefully and slowly . Now not just Bonfire but bunch of other powers will be deemed "nerfable" by many posters *Prepares Shield and Fortress* My Body is ready lol.

    EDIT:

    Quote:
    Originally Posted by Airhammer View Post
    not able to log in game right now.. whats the price looking like.. I only need one so I might splurge..
    250 Mill right now...hopefully it will go down once people discover that it can no go in the market.
  7. Quote:
    Originally Posted by Yogi_Bare View Post
    Supposedly (according to patch notes).










    I sold about half of my spoils before everyone quit buying them, lol.
    Wow...I like how I skipped over the first bullet! *facepalm* thanks Yogi.

    The procs are a tad high...I think I would be better off just running the trial.
  8. ...Hrmm, now I wonder is it properly working in regular non KB powers...
  9. Quote:
    Originally Posted by Aett_Thorn View Post
    Ice Melee has ONE power that is holding it back, and that's greater Ice Sword. Change it to Dominator's Ice Slash, and the set is basically fixed. Reducing Ice Patch's cast time would help, too. But it suffers from one of the worst reputation lags in the game. It got "fixed" years ago, but has just never caught on since. It was never a popular set, despite cold damage being very lightly resisted in the game. And it works quite well with Invuln, Shield, SR, and Willpower, who can leverage the sleep part of Frozen Aura.
    Aett I think Shiver should do a little more be balanced a bit more considering its endurance cost and secondary effect...I guess if you consider how wide the arc is it's worth the extra endurance cost but the -recharge is horrible and does little to help with mitigation I think.

    I think that Frozen Aura could stand a little balancing was well maybe up the radius to 15 instead of 10 and yuck it causes sleep! That always bothered me...and to think it once didn't deal any damage at all *shudder*.

    I think Freezing Touch is OK I just think that the damage needs to be frontloaded though...one can waste a lot of end working on a foe that is already dead but doesn't know it yet.

    I also agree with your changes to Ice patch and Greater Ice Sword.
  10. Ice Melee is horrible and it use dot be worse far FAR worse....but I think the Devs are wiaiting a bit before it is released to the other melee ATs since it needs some reworking and I think that the brute, stalker and scrapper version needs to be a new set altogether.
  11. Tic-Toc has found a new Stalker!
  12. Quote:
    Originally Posted by Pyrox Saberdon View Post
    That was it. I'm to low level for it. Thanks guys.
    No Problem. It sucks I know : /.
  13. Quote:
    Originally Posted by Pyrox Saberdon View Post
    Quick Reply to anyone.

    I can't slot this into MM bonfire. Did something change? Has anyone else got it to work?
    Hrmm...Maybe the proc is higher than your current level? Check the Info on the IO it's probably currently out of reach for you toon.
  14. Quote:
    Originally Posted by Thirty-Seven View Post
    So it does... what the heck power was I thinking of then?
    Maybe you were thinking of Hurricane as well.
  15. Snowzone nailed it...Can you just make both of them? LOL. I made a Plant/Fire/Fire a few years ago and now I'm working on a Plant/Dark/Ice.
  16. Quote:
    Originally Posted by Reppu View Post

    Again, while it's nice? It's still not doing a good job.

    You can 'protect the precious thing' as much as you like, but you're only defending it because you know how powerful it is. In fact, if I go through your post history, you are VERY well aware of it's stupid power.

    So, no. You just don't want it addressed for pretty blatantly obvious reasons. While I, in using it, am well aware it broke a power over it's knee in a manner so glorious, even a Flying Walrus cannot shade it's glory.

    It needs to be addressed.

    And sorry? No. You don't fix the power creep by power creeping further. No. Absolutely not.


    PS: I find it cute you're willingly ignoring the three other ATs with access to Bonfire.
    You're the one to talk nerfing things into the ground is no different Ms. Bio Armor.

    Also for the record I don't mind for it to be adjusted. I'd rather have that happen than a nerf. I PM'd some Devs anyway discussing the power when it first came out. I'm fine with it getting a change or as is not a complete an utter nerf like everyone is screaming for! Nerf the power Nerf The IO Knockback is the best KD sucks! Bllllaaah it's just...it's just crazy.
  17. Quote:
    Originally Posted by Reppu View Post
    I was also not aware that Foot Stomp was permanent 100% Knockdown, and recharges long before the Knockdown effect disperses.

    Oh wait...

    • 59.22 Smashing damage
    • 0.67 Knockback (80% chance)
    So you're saying that a Brute at almost Max Fury is outdone by Bonfire?

    Pffft!

    Fire Control even as a whole cannot compete with Super strength or Titaan Weapons ect unless it has a certain build...and even then Melee outshines.
  18. Quote:
    Originally Posted by Reppu View Post
    I'm sorry. I was not aware Crowd Control and Damage were NOT two entirely different metrics.



    While nice, it doesn't seem to be actually working. Keep trying, though.
    They are it called Foot Stomp. Or should I refer to another power in another melee set?
  19. Yes, but it's going to take FOREVER for a Fire Controller to do this meanwhile my plant and illusion toon even on SO's can kill much faster...and score more XP and INF.
  20. Oh please Reppu what about Melee players? lol Were you not talking about power creep not to long ago?
  21. Tater Todd

    Shockwave

    Time to roll a claws toon once again!
  22. Again...Illusion and Plant Control still safely outperforms AND out kills Fire Control with the KD Bonfire.
  23. I'm sorry Leo. In most situations KD is better than KB...also there's less chance of a foe getting stuck in some geometry.
  24. Quote:
    Originally Posted by Snowzone View Post
    Seeds of Confusion can last long enough and recharge fast enough that it can be pretty much perma, not that mobs last that long. It can miss but if it does then those enemies will die pretty soon afterwards anyway. Bonfire is all or nothing. If it's resisted then you're a sitting duck.
    Well A Plant user is screwed if you fight a mob with tactics...I cry and run for the hills if I see Nemesis :P.

    I think the safest and most efficient set is actually Illusion...if PA is perma...yeah...the catch is perma PA isn't easy and Illusion bores many people to tears lol.
  25. Word on the street is that they have finished writing the story for Season 2! I hope they take their time with this...I want Quality not Quantity!