Shockwave


BrokenPrey

 

Posted

So now that the Summer event is live, I was able to get Overwhelming force KB to KD. I got it on my first run to

I have always loved claws but I never really liked Shockwave because of the KB. So when I got the new enhancement I went to right to my claws/Elec and slotted it.

I stated to play and I can't tell you how much I love Shockwave now. It is so great not having to worry about KB. I am using Shockwave all the time now! I love claws even more now!


"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

Posted

I loved Shockwave before the new set.
Now? Gotta have MOR new procs!!!


 

Posted

After a couple weeks of dereliction of punching I hopped back on CoH today. I was ready to complain about the process of earning these procs when I learned that the set is immune to conversion but fortunately the event is a lot of fun. Anyway, shockwave is exactly as broken as I had asserted it would be however many months ago that first KB to KD thread came up in the general forum. You can farm on +whatever x8 in Dark Astoria and there isn't a damn thing any of the enemies there can do about it because they are permanently controlled. The only thing that keeps it from being outright cheating is that shockwave can only hit ten targets, so you still sort of take an alpha from most spawns.

Is this the new standard for balance? I hope it isn't, but here we are.


 

Posted

Quote:
Originally Posted by PleaseRecycle View Post
After a couple weeks of dereliction of punching I hopped back on CoH today. I was ready to complain about the process of earning these procs when I learned that the set is immune to conversion but fortunately the event is a lot of fun. Anyway, shockwave is exactly as broken as I had asserted it would be however many months ago that first KB to KD thread came up in the general forum. You can farm on +whatever x8 in Dark Astoria and there isn't a damn thing any of the enemies there can do about it because they are permanently controlled. The only thing that keeps it from being outright cheating is that shockwave can only hit ten targets, so you still sort of take an alpha from most spawns.

Is this the new standard for balance? I hope it isn't, but here we are.
There is a limited number of these procs available, and general speculation has put them around ~500mil a pop on market. Farm em while you can, because after the event you won't see them again.


-------
Hew in drag baby

 

Posted

I just put it in my claw/inv scrapper; amazing, amazing, amazing. Evisceration is getting a little dusty already, hehe. I made a claw/elec brute just to be able to level up with this proc.


50s:
Grimmloch, Tactically Delicious, Ugly Frankie, Operative Tracker, CryoFurnace, Professional Help, Silver Sphinx, Aries Knight, Tachyon Aegis, Jade Sphinx
Currently building:
Any one of half a dozen alts!

 

Posted

Amazing how 'nerfing' a power's KB makes it so awesome!


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Amazing how making a power radically too good makes everyone appreciate it!


 

Posted

Quote:
Originally Posted by PleaseRecycle View Post
Amazing how making a power radically too good makes everyone appreciate it!
By 'radically too good' you mean what Energy Torrent has been doing since Issue 3?

The truth about your argument


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Energy Torrent is just a chance at kb isnt it? Oh wait..the blast set version is.

I love my claws scrapper..and I still dont think I will slot the proc. In spite of having had Shockwave since I hit 32. Not for lack of slots but..I LIKE the kb. Watching it scythe through mobs and knock them away..it is such a great GTO power. Claws has so much aoe anyway, just with spin.


 

Posted

Quote:
Originally Posted by EvilGeko View Post
By 'radically too good' you mean what Energy Torrent has been doing since Issue 3?

The truth about your argument
I'm not clicking on that but I hope you enjoyed linking it.

You may not be big on numbers but you should be able to appreciate the difference between a twelve second recharge time and a twenty four second recharge time, to say nothing of the cone size or damage. One of those numbers is twice as big as the other! But wait, that's actually bad for energy torrent! It's good for shockwave though. Very good! Shockwave is very very good now. It makes all of the men fall down, and they don't even get a chance to get back up. Too bad, men!

Sad now.


 

Posted

Quote:
Originally Posted by MisterD View Post
Energy Torrent is just a chance at kb isnt it? Oh wait..the blast set version is.
Correct the Scrapper version is 100% KD.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Time to roll a claws toon once again!



 

Posted

Quote:
Originally Posted by PleaseRecycle View Post
I'm not clicking on that but I hope you enjoyed linking it.

You may not be big on numbers but you should be able to appreciate the difference between a twelve second recharge time and a twenty four second recharge time, to say nothing of the cone size or damage. One of those numbers is twice as big as the other! But wait, that's actually bad for energy torrent! It's good for shockwave though. Very good!
A high recharge isn't as much of a detriment as you make it out to be. Let's say your Claws character has a 100% global recharge and 100% recharge reduction in Energy Torrent and Shockwave. That reduces the power to a an 8 second recharge. Where the 12 second recharge on Shockwave goes down to 4 seconds. Still twice as long, but that doesn't matter? You've also shed twice as much recharge from Energy Torrent (16 sec) as Shockwave (8). This is why Spin is better on Brutes. It gets more damage in exchange for a higher recharge, but since you can shed more of that recharge away, the power winds up better. And since you're so good at math, I'm sure you can appreciate that.

Next, the cone size is larger for Shockwave, but the range is better for Energy Torrent.

And finally, Shockwave is a PRIMARY power and a T9 at that. It SHOULD be better than Energy Torrent an ancillary power pool power. It wasn't before this proc. Finally it is.

Quote:
Shockwave is very very good now. It makes all of the men fall down, and they don't even get a chance to get back up. Too bad, men!

Sad now.
What in the name of heck are you talking about? They most certainly do have the ability to get back up. Just tested this. My Claws Stalker's Shockwave recharges in a little more than 5 seconds and the NPCs are up and shooting back before it recharges. You know it really helps when you're nerf-herding not to make stuff up.

But keep on posting nonsense. It makes your argument so much stronger.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Shockwave's volume is ~2.5 times greater than energy torrent's, a useful figure when discussing coverage of a cone. Spin isn't better on brutes, incidentally, because in practical attack chains it gives them less aoe over time. That's beside the point, of course, which is that my claws scrapper's shockwave recharges in 3.41 seconds and frequently renders everything it hits unable to act. It depends on their model, of course, large NPCs such as behemoth overlords have no chance whatsoever (if only there were some way to take advantage of that!). Normal sized NPCs get the chance to either fire one power per cycle or to try to move. If they decide to try to move, they are instantly knocked down again without having attacked or moved.

Think back to all of those threads about that one archetype that people found frustrating because it so often makes enemies want to run away. Which one was that again? I seem to have forgotten.


 

Posted

Shockwave, you are probably too good! Move into the line of powers that need adjustments!

<Shockwave sadly shuffles over to the desk and takes a number. It looks down and sees number 46. It moves to the bench and sits down.>

<8 months later Synapse calls out from the counter:>

Number 7! Serving number 7!


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

Posted

Quote:
Originally Posted by moonlighter View Post
shockwave, you are probably too good! Move into the line of powers that need adjustments!

<shockwave sadly shuffles over to the desk and takes a number. It looks down and sees number 46. It moves to the bench and sits down.>

<8 months later synapse calls out from the counter:>

number 7! Serving number 7!
ROFL!! It's funny because it's not far from the truth!


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

It's undeniable that shockwave is far less broken than bonfire. In much the same way necrotizing fasciitis is less severe than rabies, but you might want to get it looked at if you contract either. That's definitely the best analogy I can think of.