TRTerror

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  1. Quote:
    Originally Posted by Aerandirel View Post
    would cost too much and I plan on being in the air almost the entire time anyways
    to cut down costs you can run ae missions and mash 10-14 bronze rolls.
  2. Quote:
    Originally Posted by ReclusesPhantom View Post
    I always miss the Gold by a few seconds because of the third gate and it's annoying turn. Also, my Badger doesn't have any SJ powers and not enough freespecs >.>
    try having a kin IR you
  3. I got gold times in both slopes without sb but yeah was raging hard before i got them.
  4. Well transfered over my badgering corr back to union now since the people i used to play with are taking a break and there are not much badging going on redside on defiant.
  5. *Wants server list merge for christmas*
  6. I like infinity. Met some nice people while i tried out playing on the us servers.
  7. Wish i known before i paid 270 million in market fees when i stripped down my brute and transfered it via the market. Oh well i wont get much use of it now since i really don´t have any toons i want to transfer over to defiant or to union. Maybe a 50 hero to defiant.

    Server list merge please.
  8. Quote:
    Originally Posted by Kitsune9tails View Post
    Actually, this is exactly the point.

    Every PvPer who wants PvP in this game to improve should (IMHO) start the friendly conversation before the attacks.

    Otherwise, you are just hurting PvP.

    Sure, it's not your responsibility to take these measures, but it is in your best interest to do so. To do otherwise is shooting oneself in the foot.

    I urge any PvPer reading this to try an experiment, just for fun. For the next week, before attacking anyone in PvP, send them a tell, saying. "Incoming". That's all. You can do it seconds or minutes before you attack, and you should definitely do it from outside sight range.

    I bet you will find the results enlightening and entertaining.
    No people will still rage about pvp isn´t pve and they cant get free kills when they step into a zone.
  9. Quote:
    Originally Posted by Oedipus_Tex View Post
    Radiation would be fine.

    Kinetics would be a mistake without a massive nerf to Fulcrum Shift. Actually, the fact that Fulcrum Shift has made it this long without a massive nerf is kind of surreal.
    Why would it need to be nerfed?

    All i hear is TOO OP and FULCRUM NEEDS NERF but i haver never read a solid argument why Kinetics would be overpowered with Masterminds or why Fulcrum shift is overpowered.

    Overpowered compared to what?
  10. I think the slotting lacks direction. What is your build goal?
  11. tru warris dun run dey fite toe2toe
  12. TRTerror

    Starting PvP?

    Here is a thread with links to videos so you can get an idea what its like.
    http://boards.cityofheroes.com/showthread.php?t=202021
  13. Quote:
    Originally Posted by Supermax View Post
    Mega is fairly useless for most. Others are all still useful....especially the +end/+rech one...the geas equivalent. Just a huge pain in the *** to get. Of course I don't bother with getting any of them, but I'm a special case.
    Haha i know how you feel, i chose willpower to limit the +hp accolades needed to cap hp.
    Demonic because how easy it is to get.
  14. Was hunting for the demonic acco and started thinking about the other click accolades.

    Force of Nature, worth having or does it get DR to hard?

    Megalomaniac, is it useful with a patron hold?
  15. Perhaps arch/nrg blaster focused on range and hover/fly as travel.
    Force field defender would probably work as well as long as you get the single target shields bind to easy accesible buttons.
    No biggie if you are a few seconds late on rebuffing as you have your big bubble at 12 to provide defense for the team.
  16. Quote:
    Originally Posted by Brynstar View Post
    Melee Defense:
    12% for CT: D
    12% for Foresight
    8% for TT:Man
    4% for CJ
    8% for Weave
    4% from suppressed Masked Presence

    Same for Ranged/AoE -12% (CT: D)
    Ah i missed foresight in the sample build i made, looks about right. Personally i think that slotting would take too much compromise but i´m picky where i place my slots.
    Thank you for the correction.
  17. Quote:
    Originally Posted by Brynstar View Post
    I don't think you have ever softcapped a NW if you think a /SR is far easier to softcap. Not even counting Mind Link they can softcap pretty easily. Widow get better modifiers for power pools so you get better numbers out of CJ/Weave/Man, they don't have to dip into the fighting pool to use the steadfast unique either.

    If you take all the sources from the 2 sets and add in 3 slotted CJ and weave you get:

    /SR gets 40% to all positions
    Widows gets 48% to melee and 36 to Rng/Aoe (with well over the cap to all positions when ML is up)

    So with a /SR the steadfast unique and a set of Gaussian's will softcap ya, and a Widow will cap with the Steadfast unique and 2 sets of Zephyr.

    In my book that is hardly far easier.
    How are you getting those numbers? Unsurpressed Mask Presence?
  18. I will be bringing villains over for accolades and vice versa.

    Also depending how side switching works i will be buying io´s heroside
  19. Quote:
    Originally Posted by Smurch View Post
    I'm fine with people who don't want to PVP. I'm not fine with people who get into a PVP battle then cut and run the second things don't go their way.
    why would they play to lose?
  20. Quote:
    Originally Posted by Doomguide View Post

    @TRTerror posted while I was typing ... by perma do you mean under the 40 second duration of the damage and to hit debuffs then?
    yup
  21. TRTerror

    Spines/Wp/Pyre

    Fireball does decent damage and got a nice radius. But you dont really need it.
  22. Kin/Sonic, Rad/Sonic works well solo
  23. Quote:
    Originally Posted by Silverado View Post
    You can frankenslot it as you like as long as the recharge is ED capped and it has some accuracy (60% or more)
    Yep you want seekers perma with some room to spare for cast times. i slotted mine with cloud senses for the ranged bonus but that works thank to the global recharge i have.

    Also procs doesnt work that well. Tested with the devastation proc and now the cloud senses proc and they dont trigger alot.

    So yeah rech and acc and then -tohit.