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And at this point I do want to point out that when my oldest child was 12 a few years ago he understood how to make best use of the market with no instructions from me.
So to all market whiners, a twelve year old got it. Perhaps it is time you stopped and looked for the real problem in the market which is in the mirror. -
Quote:1. You tossed out the term first and DSorrow is challenging your silly view of it. But who are the griefers? The ones who buy the 2 billion PvP recipes or the ones who list them?1) Want to give a definition of griefer, or just throw that like a rock?
2) I am not sure what world you live in. This one is rigged (Primal Earth, not the game). Those with money ensure teir children get better education, better degrees, better looks, socialize with better people, and make better money. Politicians routinely gut the education system, bloat the defense budget, and send the half educated populace off to war, to die. Can a natural genius frm the ghetto with a penchant for studying rise above, yes, but the system is rigged against it. How many well educated people in america are jobless over the last couple years because of market manipulation?
3) I love how you throw out that I do not know the rules of the game. In fairness, the City of Franchise has many convoluted areas that are difficult to understand, and sometimes it takes me a while to grok the knowledge. However, I am a regular layer, have been for quite a while, and have tread many areas of the game quite deeply. But my refutation of your statement is long winded and convoluted. It lacks that instantaneous bit of "Nyah Nyah big poopy head market good you dumb".
2. That is irrelevant to the game market in City of Heroes and completely irrelevant.
3. You seem to have difficulty grasping a simple concept. The market is a mini-game. It is that game he is pointing out you don't know how to play. The first rule is you don't get to have the best stuff unless you offer as much or more as everyone else who wants it is willing to pay. Until you grasp that basic concept you will always lose in the market. -
You wouldn't want to bother to check out the other threads whining about the market before starting your own would you?
Please define everything and skyrocket high.
Meanwhile introduced into the game were Reward merits to directly buy items. Mission Architect tickets to buy random recipes. And most recently alignment (hero or villain) merits to directly buy any recipe in the game.
A large number of things have crashed hard in the past few months due to those game additions. -
Quote:And oh goodie another whine about the few PvP recipes going for 2 billion inf.only if you define 'desirable' as purples and pvp IOs.
*everything* else has been devalued by the addition of various market alternatives (tickets, merits, a-merits).
And as always, high prices benefit sellers.
Fortunately you can also fight them for tickets, or for merits, or for a-merits.
Let me guess also ignored by the OP was the fact that you get a lot of pretty decent drops you won't need for a character to sell to buy the ones you aren't getting?
I am certain the response to that is "but I want those for other characters." I want, I want, I want. But they don't suffer from entitlement issues. Nope. -
Quote:In reverse order.For a beginning player to afford a fully pimped out toon with purples and PvPs, Procs, Globals, etc. using purely the A merit system would take many years. Without doing the math exactly I would say 7 plus. Therefore they are dependent on the market to shorten this number to a reasonable period. Say, a year. By playing this one character in normal play, missions, task forces, etc, they will earn treasure, sell that, buy "needed" pieces of their dream toon. (Even if the dream is flawed, as many have pointed out that mine is) Still, we must dream.
However, if someone corners the market on an item and drives the price up to 2 billion (or more) then we have a problem. A market griefer can make the entire game frustrating. I am merely suggesting to the Devs that a system should be in place to convert one form of treasure to another in a fair exchange rate is made available so that market griefers do not alienate the Devs customer base.
Very little is 2 billion on the market. No one can corner those items on the market with an inf cap of 2 billion per character. To believe that is to ignore reality.
The devs HAVE created the a-merits as an alternative to the market. You can BWM till the end of time about the handful of PvP recipes going for 2 billion on the market and more off the market all you want that does not change how little those few items are needed by so few players nor that the devs already SET a price with a-merits.
You have repeatedly created this strawman argument of getting things one way or another and then you use it to make this ridiculous 7 years to get fully outfitted nonsense.
Your claim that 1 year is a "dream" is a baldfaced lie. I did it casually in a year on one character. I went nuts and fully IOed my grav/rad controller in 3 days with 2 billion inf just the week before Going Rogue launched. I did not get him any PvP IOs because he didn't need them. I got him a lot of purple and expensive IOs in those 3 days all without a-merits to offset costs. Granted I spent a year making that 2 billion inf to do it through normal play and market selling.
Frankly I am no longer interested in your nonsense because you are sticking your fingers in your ears and closing your eyes chanting "uh uh" to reality. I hope you enjoy the ulcers you get from your misguided market angst because the devs have addressed the market prices with reward merits and a-merits and all your flailing about won't change a thing but provide amusement to the many people who know what they are doing.
In celebration of your ignorant ranting I think I will purple out another character this weekend or perhaps just buy up a bunch of purples to drive up the prices. -
I remembered three. I am teh lam0rrz.
But thanks for the fun quiz, Tony. -
I was hooked when I died the first time and realized I didn't have to do a corpse run.
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Badges for Quantums, Voids and Cysts would be nice.
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I can't wait to Incarnate my Warshade.
Thanks for the numbers breakdown because I was teetering between the damage and the recharge choices. I wonder how many extracted essences I can get out then. And will we need a new term for perma-perma eclipse? -
Quote:Well I can only give my examples of why I don't add the LotGs while leveling.2.) I don't think that either one of you would disagree that (in general) when leveling/outfitting a character, stuff like LOTG/Miracle/Numina would take precedence over purple sets. You can slot them sooner, they are more easily available, etc. Outside of PLed toons, its hard for me to imagine a character these days standing at WWs and deciding whether or not to buy LOTGs or a Purple . . . for goodness sake, why didn't they slot those LOTGs earlier so they could enjoy them while leveling?
I am usually not sure if I really want to keep a character and play them all the way to 50. I have quite a few stalled out in the 30s and low 40s.
I would rather sell and build a nest egg since SOs and cheap IOs can get me to 50 if I want to get there.
When I get to 50 if I discover I don't want to play the character any more (at least 9 or 10 of my 50s are this way) I hate to have to unslot valuables.
I didn't need to slot the recharge on the way up. Would it have helped? Sure but it wasn't do or die without them.
However I am now getting better at deciding who I want to really play on the way up so around 30 or so I start determining what if any special IOs would be helpful for a character and all those ignored 50s can gleemail lots of inf to the 30-something so he can have what he wants. -
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Well I would recommend no matter how good/clean it is next week that they go open beta instead of releasing it so they can enjoy their Thanksgiving Holiday.
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Quote:They even learned how to drive.Honestly... I went out into the public yesterday and I am not convinced that it hasn't already happened...
I love this show though. I haven't been this interested in a show since I started watching Lost on Netflix's watch instantly option. As I die waiting either to get the Season 6 discs or for it to get to watch instantly too.
I suppose Breaking Bad will be kicking in soon when Walking Dead finishes its first season. -
It was probably my fault. Just before it happened I caught myself thinking "gee, I haven't been logged off the forums in a whi..." *BOOM* "...le."
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Quote:And besides every item is available for purchase by prices set by the devs in reward merits, and/or hero merits or villain merits.So he wants all items to be available from a store? I am not sure that's what he meant. But, the more a re-read what he wrote, the more vague it seems.
from what I can tell, here's the gist of what he was saying:
How about the Market has a "Buy it Now" option on everything.
In this way the Devs can control the Market price,
It would also still keep the market active in the areas under the cap
the market would still be viable, just capped by common sense tops the Devs institute.
B_C, you're still laboring under the misapprehension that marketeers can drive up prices above what buyers are willing to pay. It just doesn't work like that. If it did work that way, it would be even easier to make butt-tons of inf
Since no marketeer can control the supply in a meaningful way, the trick as a marketeer is to sell for as little as possible and still generate a profit. Whenever a seller prices his items to high, someone comes along and undercuts him. -
Quote:You whined about people insulting you yet this is typical of your posting style.Okay, let me have it (especially you Enron-types). But seriously, any thoughtful feedback on this? Thanks.
So after much thought my feedback to you is nothing you are suggesting is new, needed or useful. -
Well we need to be careful lest we run afoul the no talking about other video games rule but yep. Unfortunately I suspect many of us would be too busy playing online to notice until a horde of zombies had us surrounded.
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Quote:I had added a line like that and then removed it because I assume they set the prices based on a time to get "pricing" method. That is it takes X time (or Y-time plus Z-inf) to acquire 30 a-merits to get the PvP recipe and on average it would take M-time of PvPing to get any one of them then factor in the ability to make the choice increasing the cost in a-merits.I thought about that too. I could totally see it going either way.
The only way I could see them bumping up the a-merit prices is if we earn a-merits faster than they assumed we would. -
Quote:Walking Dead has had me thinking about Lost too.I am always thinking about this quandry. About how, us, in the audience, think that sometimes we know better or we say they would do things differently, smarter, than the characters.
My dilemma in this thinking is it caused by us simply knowing better or us being really removed from the action, being able to think about the situation from this detached viewpoint? That is, if we were truly in the thick of it would our brains even process things the same way?
This complaint about characters not acting in the "right" way came up a lot for Lost, regarding why don't the characters ask more questions? I truly think that the characters, for at least the first 3 seasons, didn't care about what the Smoke Monster was or Dharma. They just wanted off the Island. The reason why they didn't ask more questions because they were focused on getting off the Island and didn't care about anything else. "Out of sight, out of mind" in a way.
But again for a long time the survivors had the expectation that they were being searched for and would eventually get rescued. With a full out zombie apocalypse you would have to know that isn't going to happen. You have to save yourselves or you're lunch eventually.
I compare this to Independence Day. After the first round of attacks you might hope the military could deal with the aliens but it would be prudent to leave the cities that remained and prepare for a long period of roughing it. But if it continued you'd have to find somewhere to survive undetected by them. -
Quote:I never planned on lobbing them indiscriminately.Without saying too much, all I can say is "Wait for it..". This is all just set up at the moment. I don't know if they'll get to it this season or not though. Only four more episodes left and at the rate they are going, they won't make it there.
Molotovs? Sorry bud, I don't want you anywhere near my zombie survival group.All you end up with then is a flaming ambulatory zombie until the brain cooks.
I've played way too many strategy games to do that. Though I'd probably end up acting like Tallahassee from Zombieland until one (or more) of the walkers got me. -
Quote:The problem is we know what natural disasters are and that the problems caused by them are a temporary problem. A zombie apocalypse would be completely unique and no sign of military forces coming to the rescue would make only focusing on day to day survival a fool's errand. You would have to come up with a long term survival plan or you would not survive. At least one person ought to think of that and mention it.I'm just curious if you live in America. Because if you do, then surely you know better than to say anyone can get valid information via the news. More like innuendo and rumor, with precious little fact.
Even if Denver was overrun first, some news organizations might very well downplay it at the request of the government, and some would actually fabricate stories from whole cloth to fit their narrative. CBS' 60 Minutes has been guilty of this in the past, and Fox News seems to have it as their guiding principle.
If you'll recall after 9/11 there was a lockdown on everything from airline travel to information for nearly two weeks. Even months later there was precious little "official" information. Same thing with the aftermath of hurricanes Katrina and Rita. How many Americans even *know* about hurricane Rita? Rita was the 4th most powerful hurricane ever recorded, yet Katrina (the 6th most powerful) gets all the press because it wrecked New Orleans. If hurricane after hurricane hammered all the way across the US, actual information would be harder and harder to come by with each passing day. Heck, I've seen arguments break out between people who completely disagreed with what they had both just witnessed right before their eyes, nevermind just getting information second- and third-hand.
In the first episode they said it's been about a month since the initial outbreak. One month to go from everything's hunky-dory to complete devastation of at least one major metropolis, with the implication that it's everywhere. So the military involvement and government intervention failed utterly in just a couple weeks. That's not a lot of time to collate and disseminate factual information. Official news blackout, rumors abounding, people caught up in the outbreak scrambling to survive... yeah, I'm totally fine with these characters not knowing very much at all.
Plus, when we see them, they are actively trying to survive. I've been in two tornado outbreaks and a major ice storm and I have to say during those occasions there was not a lot of discussion not pertaining to the matter at hand. During the ice storm a couple years ago, no one here had power, cable or internet, so we had no idea what was going on in the rest of the world for a number of days. Everything on the radio was information about where to get food or shelter if you needed it, repeated for days. The closer you are to the epicenter of something like that, the less you know. Only distance and time allow you to sort out what you've heard and get some semblance of truth. Maybe once they get to a resting spot Rick can ask questions, but to not hear anything so far is not a big deal. Even once he does get to ask those questions, people not really knowing what happened is completely understandable.
This is not a natural disaster so it ought to elicit conversations at some level. -
Quote:It took them a while to tweak the reward merits' prices of some recipes so I would expect eventually they will lower the cost of the less desirable purples and PvP recipes in the future.The devs got the A-merit price of purples wrong. This is pretty clear. They also got the price of the "non uber" PvP IOs wrong. Nobody that knows what they're doing is going to buy purples or the non special PvP IOs at the A-merit prices they've put them at.
What would happen if purples and the run of the mill PvP IOs were reduced to say 6 A-merits. It would still be cheaper to buy most purples by selling 6 A-merits worth of specifically bought IO recipes, but if you chose to spend your A-merits on purples it would not be ridiculous. 20 is just off the scale, hmm, I can spend 20 A-merits on a purple worth 400M or 30 on a PvP IO worth 2BN+ and buy several purples, no contest atm. -
Quote:I have to admit perhaps it is just an issue with this group of survivors. I am going to want to get somewhere defensible with a food and water supply perhaps even an island of sorts.When your day consists of just trying to get enough to eat, staying alive, in a fugue/shock state most likely, and probably existing on very little sleep, do you really think they are going spend time ruminating on what caused it?
I'd tend to think not, especially when your group just put down 15 of the buggers that day. You aren't going to care what caused it, you are only going to care about what you can do to stay alive another day. Look at them, they are camping out and not really secure. A herd coming in could wipe them out any day.
And I am going to want there to be "war councils" on what the plans are and what are we going to do. I want a long term survival plan.
I am not going to camp near an overrun city for long.
Also where are the archers? If guns make noise to draw in more zombies, I am getting bows and arrows ASAP and using molotov cocktails on them.
I'm not bringing these up as a dismissive criticism of the show because it is very good but these are the things that occur to me when watching it. But at some point some of them need to start acting like soldiers would and not be like the walking dead themselves. -
Quote:Well even if someone would just say "when I woke up zombies were killing people all over the place" and then someone else would say "I saw on CNN/Fox News/ABC/NBC/CBS that it was happening all over the world at once". That would be enough for me.Well if "magic" was the reason the Zombie Apocalypse happened in this story then I hope that is revealed at some point. I don't need Rick and gang to find the evil wizard who cast the zombie spell and kill him or anything like that. But just to know, as a viewer of the show, what caused it all would be satisfaction enough. *shrugs*
I mean they would have to talk about this to the new guy around the campfire just as normal human curiosity and behavior I would think. Even if they know nothing they ought to be speculating about it just as they discuss the known zombie behaviors. -
Quote:I'm not saying you're wrong to think that because I also am inclined towards that. So my question in response is not to refute your point but to offer an alternative point of view.Again, like I said, I doubt the characters of this show are ever going to be able to know every single detail about what happened. I'm STILL not asking for that.
But I also still don't buy the idea of civilization collapsing instantaneously either. The only way these people would not know ANYTHING about it is if it happened in the wink of an eye. That's a stupid impossibility unless you want to assume things changed via magic or maybe a time travel accident. Do we have any evidence of that in this show?
By all reasonable assumptions the Zombie Apocalypse had to have taken at least several days for things to go from "normal" to "all F'd up". Consider what we saw in the first episode: as Rick stumbled out of the hospital he saw a make-shift morgue where dozens of bodies had been laid out in the apparent chaos of the last few days. Just beyond the morgue he saw a military staging area with supplies and an army helicopter. Obviously there was a point as things were falling apart that the government tried to contain and handle the crisis.
So it's very safe to speculate that there was a period of time, even if that period only lasted a few days, where things were getting bad but there was still enough people and infrastructure around so that news about what was happening would have been available. Our characters might not ever know that "Scientist Smith spilled the super-zombie juice in a government lab 23.5 miles west of Denver, Colorado" but they would have certainly have heard that "Denver was one of the first major cities to fall to zombies".
Please consider the "realities" of what would happen in this situation.
People would have SOME clue as to what happened - and that's all I'm asking for from this show.
What if it wasn't super-zombie juice but it just happened one night that the dead got up and went on a spree? It could happen quickly and no one would have any idea why because there is no rational explanation for it leaving only "magic" as the answer.
What could we do but go into all out survival mode? What would anyone know other than one day/night there were zombies popping up killing people?