-
Posts
293 -
Joined
-
-
Quote:This was driving me nuts over the weekend, I ended up having to hammer on my keybind until I actually shifted. It didn't quite get me killed, but it was close on a few occasionsWe shouldn't have to do that.
If we are meant to be able to switch to Dwarf when mezzed then getting mezzed ought not to have an effect on an attempt to switch to Dwarf.
It's a bug. It should be fixed. -
Quote:The timeout seems to be about an hour, which is waaaaaay to short.Yes, this is something that can be adjusted in the admin settings. Specifically under vBulletin Options/General Settings there is a section called Thread/Forum Read Marking Type. The pop-up help for the options detail them thusly:
Quote:This option controls how threads and forums are marked as read.
1. Inactivity/Cookie Based - once a user has been inactive for a certain amount of time (the value of the session timeout option) all threads and forums are considered read. Individual threads are marked as read within a session via cookies.
This option is how all versions of vBulletin before 3.5 functioned.
2. Database (no automatic forum marking) - this option uses the database to store thread and forum read times. This allows accurate read markers to be kept indefinitely. However, in order for a forum to be marked read when all threads are read, the user must view the list of threads for that forum.
This option is more space and processor intensive than inactivity-based marking.
3. Database (automatic forum marking) - this option is the same as a previous option, but forums are automatically marked as read when the last new thread is read.
This is the most usable option for end users, but most processor intensive.
I'd settle for either of options 2 or 3, but if they really want to auto-timeout everything then a limit of several days would be much better.
Coming back to a forum to find all the messages posted while you were away marked as read is really starting to bug me. -
I'm still getting this, but in addition when the walk animation does work it continues to play when I'm jumping so I'm running in the air!
-
Can the length of time the boards use to mark posts as read be changed on vBulletin?
I've come to the boards this morning as usual and even though I haven't been reading all night, any post more than an hour old is deemed to have been read.
The old boards didn't mark posts as read until you had actually visited that section. Now it seems if you don't view a post within an hour of it going up it will be marked as read
My preference would be that posts are not marked as read unless
a) I've actually read them
b) I use the forum tools menu and select "Mark this Forum Read"
I've looked down the Servers section and half of them are greyed out indicating no new posts when I know there are because I can see the last post listed was only a couple of hours ago.....not helpful. -
I have horrible altitus, but the last time I really sat and went "hell yeah" after creating a new character was my Fire scrapper Detonation.
It was just one of those times when a name, costume and concept all come together in perfect harmony -
Quote:Thanks, now I want black pudding with mushy peas on.....Marmite, mushy peas and Jammie Dodgers are all well-and-good, but does nobody care for Black Pudding (Boudin noir and Blutwurst as our French and German friends know it) at all?
I just love it!
*wanders off hungrily* -
Hi, I'm Suz and my first love in this game is my Kat/Regen. I have horrendous altitis but play them all like scrappers regardless of actual AT.
Hope to catch some of you on Defiant sometime..... -
-
-
-
It's Pimms o'clock from Early June until September
-
Quote:A pleasure to meet you also, and +1 to merging the server lists. I like Defiant, don't get me wrong, but my altitus would love to stretch it's legs on an additional 11 serversYou and me both, my new European friend.
Also, nice to meet you, all you European folks! Now if only we could merge server pools so we could intermingle :/ -
Quote:Please, please this!Please, for the love of all that's holy, TURN GRAPHICS IN SIGS OFF!!
And can we have a link after the last post in a thread to return to the index?
When I've finished reading a thread I now have to go all the way back up to the top of the page to return to the thread index.
I know it's minor, but it was a nice QoL feature on the old boards. -
Can someone tell me how to change my forum password. When I go to 'Edit Email and Password' it redirects me to PlayNC to change my in-game password.
I want the forums to have a different password to my game account...... -
Quote:I'd like to see them die too, sig pics really stand out when you're browsing at workThe only option I've noticed for this also has the side-effect of turning off the display of all images in the posts themselves.
Some might want to be able to see images posted by others, but not images in sigs.
Others obviously want both.
I don't think there is a make-everyone-happy solution here, all we can do is to state our desires, and let the community team decide which route to go.
Personally, I'd prefer it if sig images went the way of the Dodo.
Avatars are enough IMO, sig pics just get big and ugly and you end up wading through more signature than post.
Oh, and can somebody get rid of this _EU on my name please -
[ QUOTE ]
Super Tailor Feature:
When visiting the Tailor or Facemaker in City of Heroes or City of Villains, a new NPC is available. The NPC will allow you to change the inherent body type of your character. You can choose Male, Female or Huge body types. Additionally, you will be able to change your characters height. So characters can change from a short, skinny civilian to a HUGE powered brute!
[/ QUOTE ]
Woot! My small Japanese professor has been trapped in his huge mech armour for over three years. At last he can get out for the weekends -
[ QUOTE ]
Keeping in line with the game
XP should be halved in M.A your going into combat with a simulation, not taking on foes in paragon, may not seem alot of differance in-game but keeping in line for what M.A contacts tell you it is.
No Infamy/influence for defeating foes, again M.A is a simulation to the real paragon, how can you gain Inf for defeating simulated foes.
Tickets should only be allowed to purchase unlockable content for the M.A only.
If that dosen't stop the farmers, devs hold your hands up and withdraw and hit the delete button on the M.A folder on your way out.
[/ QUOTE ]
Sorry, but 1/2 the xp and no other rewards? The MA would be as deserted as the PvP zones. -
[ QUOTE ]
But perhaps reducing the XP earnt of Rikti Comm Officers back down to minion level in the MA instead of LT level XP gains but with minion health.
[/ QUOTE ]
From the thread Release Notes for 18.20090422.0 4/27/09 on the US test server boards:
[ QUOTE ]
An unmentioned change (not surprised at that, as other similar changes have been unmentioned in the past) is that the Communications Officers in the MA have become "true" minions. The current live ones, as with those outside the MA, are treated as LTs with the combat stats of minions and who give LT rewards. The ones now on test are minions in rank, stat and reward. I did not test this thoroughly, but I take this to mean that they can now appear in minion positions in a standard spawn, as opposed to the current live ones, which take a LT's position in a spawn.
This change invalidates arcs with the LT version of the critter in a custom group. (It invalidates the group, which the mission complains about.)
[/ QUOTE ]
No mention of whether the nerf is MA only or if it affects mobs in regular missions... -
[ QUOTE ]
We really really really, did I mention really, need the unique maps modified so they actualy respect the front/middle/back settings.
I created a mission using the Widow Tower map where I set the ally at the front and the boss at the back. That way the ally can be some use. It almost always generates the ally right next to the boss at the back. This is not a small map so I can't see any reason for it to not respect those settings.
[/ QUOTE ]
I had this problem with the Hellion's Office map. I had a glowie set for the "back" of the map and found it always spawned in the ground floor.
When I changed it's position to "middle" it always spawned on the first floor of the map where I was expecting it to appear in the first place. -
[ QUOTE ]
I hope its a slight reward nerf, the markets are oversaturating.
[/ QUOTE ]
Seriously? People have been whinging for months that the markets are dead and you can't buy anything and now you're complaining there's too much stock there?
/facepalm -
[ QUOTE ]
Or they could put a max on how much salvage and recipes can be sold at. Like unique ones will have a max of 20m, rare - 10m, uncommon - 5m and common - 1m. Just a crazy thought I just had.
[/ QUOTE ]
As soon as you do that you'll see the availability plummet as all the good IOs are sold on a real black market between players where such a restriction cannot be enforced. -
[ QUOTE ]
Already though about farming, should be ready in time for i40 xD
[/ QUOTE ]
Marketeering is the only way I expect. This guy made 1 billion in under 30 days, the second billion should be easy
He even posted a guide on how it was done. -
I hope no-one new to Kheldians actually listens to a single piece of this advice.
It's by far an away the most inaccurate, badly informed "guide" I've ever read on anything. Reading some of this actually made me quite angry that someone might take you seriously.