SuperOz

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  1. Quote:
    Originally Posted by TheDeepBlue View Post
    I believe Dr. Aeon is writing Who Will Die.


    We could, but it might be a good idea not to draw conclusions that make us look like imbeciles.


    If it's self-serving in any way, it was an idea from marketing, not the writing team.
    Fine with me if he is, there's still a clear-cut case of excusing characters from the 'we seem to be incompetent, can you take over for us?' disease?

    Honestly, the author of the work isn't important as much as the intent, and when everything is said and done, Doc Aeon still reports to...guess who? as his boss who gets final say on how things go. And the man himself has not only written in a dev letter but said on camera he instituted the idea, so he cannot be blameless.

    Self-serving from marketing? I can buy that concept. Doesn't make it a good idea, mind you.



    S.
  2. Hope you get enthused again and come on back. I really enjoy watching your reviews and then playing the arcs (even my own!)


    S.
  3. Can't fault a word you say there, Mr. Grey. The most vocal part of the forumites are getting exactly what they wished for, or hoped was true.

    I honestly wonder when people became so jaded and cynical about heroes, and what it means to be heroic. Maybe they'd prefer the Minute Men and Rorscach being their contacts instead.....


    ClawsandEffect, your argument would work for me except for the fact that the story is written to go Wade's way. Not because he's brilliant or planned well. I think the number of posts (including my own) that are doing what Sam suggests any writer should do (that is to poke around for holes in the story) continues to refute your arguments.

    You're arguing the 'flawed and human' perspective on the story when what we actually see is their mistakes. And that's no reflection on your theories on what's happened, it's just what does happen in the story. If the plan is so brilliant, then why can we (who aren't in possession of meta-knowledge of the story) see through it so easily and ask 'hey, hang on...how did Wade....?' and so on.

    At some point you have to take a step back and ask if the story works rather than looking at the story and trying to make it work. You're filling in a lot of gaps the story doesn't tell us about without asking if it works in the first place. And the point you have to do that is the point that the story stops standing on its own merits.

    Look at your most recent post. You're giving explanations you personally see as to why the story works (and that's fine, noone begrudges you that), but I don't see how that backs up the story as presented, which is what myself and Sam and a few others are arguing here. I know for myself I'm looking at the story as a reader first, and it simply doesn't stack up. It's not me looking for problems in the story; they're so glaringly obvious in my eyes I can't help but see them. I'm not being an apologist for the Phalanx or anyone else.

    Nor do I ascribe to 'because they're human and flawed, they're more interesting' argument. Look at Superman. That S-Shield of his is the second most recognised symbol on the planet and although he might be to your eyes superhumanly competent and such, he and his ideals are admired and respected regardless of culture and class. That is the mark of a good character, nothing to do with how human and flawed they are, something that has been frankly overdone and is overused in literature lately.

    You don't have to be a good flawed character, you just need to be a good character.


    S.
  4. Quote:
    Originally Posted by Forbin_Project View Post
    There was a plot?
    Yep.

    Kate Beckinsale goes nude for a bit, puts on leather and kills things. Okay, not the most complex plot....



    S.
  5. I agree with you Sam on all your major points. I would also point out that there's one member of the Phalanx not being touched on here because they haven't been drawn into this at all...he wears power armor and is also probably the author. I think you can draw your own conclusions on that one.

    I could see as soon as Wade declared he had a master plot that apparently bypassed the ability of the game's major magical factions to work out (if the stuff about how to kill Incarnates had been around since Imperious, why didn't the Thorns or the Mu know about it and try the same thing?) and cursed Statesman with what...the second or third time he'd been captured by magical means?

    Anyone who says he underestimated Wade is is being disingenuous, because the game writers themselves established behavior and knowledge for their NPC's.

    I appeciate Paragon Studios want to sell this as their divergent point from Cryptic and the past, but I have no hesitation that any outside media source that covers this or player that comes into it fresh won't see it as anything other than really forced and to be brutally honest, a bit self-serving (see comment about power armor above).

    So much of this arc reminds me of what's gone on in the big two comic companies, but I think they haven't thought long-term about the fallout. There's two lessons I always bear in mind with writing.

    1) There's always someone with a bigger stick;

    2)Even heroes need heroes.

    The first one is obvious; if we the players become the thing in the game, then where else is the story for us blueside? Does that mean starting players just treat any of the NPC trainers as irrelevant because the SSA arcs have proven you wouldn't want to do anything with them? There's no new bar to set, there's no challenge as a player or a character at that point.

    And I believe #2 holds true. Don't we want to be part of the premier superteam, be they the Justice League or the Avengers? Those characters, no matter if they're the patriot or the dark vigilante or the self-made inventor, are characters we admire and want to be like. We wouldn't call them heroes if they didn't. I know that's not a universal for everyone and some people might even say 'we're more mature and sophisticated audiences than when we were kids, that sort of thing is old hat now.'

    So why even play a game about superheroes if that's not what we're trying to be? Superheroes are our modern mythology, where we draw inspiration and aspirations even from. High ideal? Perhaps, but they resonate with us nonetheless.

    I for one like the paragons of virtue to aspire to. They have a place and a deserved role both as a character and as a player. Making them 'flawed and human' lessens both them and the setting that they inhabit.

    I'll personally be very grateful when Paragon Studios gets over their pretensions at superhero deconstruction. Alan Moore you aren't, with all due respect.



    S.
  6. I saw it in 3D, and I wondered honestly why they bothered, Every single practical SFX shot with things blowing up you could clearly see the debris bouncing off the plastic protective shield for the camera. So instead of being drawn into any scene, I just became more and more aware it was a gimmick.

    And one that wasn't used at all well. But then I only have considered Avatar, TinTin, Puss in Boots and Hugo to have been any films that thought about how to use the 3D effect rather than just slap it on for the novelty factor.

    Beyond that, the crucial test for me (do I notice my butt going to sleep and I start getting uncomfortable) triggered. It's entertaining popcorn fare, but that's about it. I could drive a truck through the plot holes, but there's no point as it's not what these films are about. They're about Kate Beckinsale looking sexy in PVC leather killing things.

    It succeeds.


    S.
  7. I was wondering when the writing for this film would come up....the major problem I found out was with the rights themselves to even make this update.

    It turns out first of all that the producers could not acquire the rights to the vast majority of the Howard estate, which resides largely with Marvel (who got the film rights after the Schwarzenegger movies). Now, you may be asking why didn't Marvel sue?

    It turns out that when Marvel was going through their downsizing a few years ago, a lawyer misrepresented Marvel and sold the rights to make this film without their permission. Bear in mind this is just the movie rights, and virtually nothing of the literary rights, which is why you get just one scant quote from Howard's works, that being the 'I live, I love, I slay, I am content' bit.

    As soon as this movie was released, Marvel filed an injunction against the production company to make any further films using the names and likenesses of the characters.

    So it was pretty much a bit of a trainwreck from the getgo. And that's sad, because Momoa was particularly passionate about the role and even wanted to write a script should a sequel get greenlighted.

    As it is, this will probably be a one-off until the court case is settled and Marvel decides what they want to do with the license.



    S.
  8. Quote:
    Originally Posted by Dark_Respite View Post
    I just have people crying their eyes out lately. First the vid, now this. Not sure if I like this trend or not...

    Michelle
    aka
    Samuraiko/Dark_Respite
    Take it as a mark of respect towards good writing and an understanding of the characters, Michelle.

    The irony of having been through the experience of having lost a loved one in real life (my mother in this case) makes me feel the genuine emotions in that passage you wrote. That is no small thing to take forgranted.

    I hope we get to see that video at some point, and I would just say now I would like to be a background character mourning. Because as far as I'm concerned, we owe him that much.

    I like to think of that lovely bit from Gladiator when Derek Jacobi's character looks around the gathered people looking at the fallen Marcus (ah, the irony) and asks: 'Who will help me carry the body?' ...and everyone steps forward.

    To paraphrase the next line: He was a hero of Paragon City. Honor him.



    S.
  9. I just wanted to chip in and say that I think it was Sam who put a link to Linkara's review of Identity Crisis that went up only a couple of days ago....

    I watched it and I can only say that the writers on this game currently should thank their lucky stars that Linkara doesn't review story arcs on MMO's. That was one of the most singularly concise, logical, well-thought out dissections of a story using continuity of character, logic of writing and simple reasoning to say why he didn't like the story.

    I can't recommend this review enough even if you'll never read Identity Crisis.

    But it totally and completely underscores all the arguments that this thread was started for and shows you what can happen in a story when really important things are taken forgranted and things are done just to get attention. In Linkara's own words...

    Just sayin'.



    S.
  10. Quote:
    Originally Posted by Zwillinger View Post
    Canadian.
    You should know by now Canadians don't like attention drawn to them.

    Craig Ferguson said so, and I tend to obey unquestioningly late-night talkshow douchebags from Europe.




    S.
  11. Quote:
    Originally Posted by Chyll View Post
    Great call. My vote goes with Samuraiko's for Sister Flame.
    I've been convinced because I know of the awesomeness of Sister Flame.

    My vote goes for her too. And if you know her, or know of her, you'll agree.



    S.
  12. Statesman Prime. I had to laugh....next he'll be making meta-jokes about the players...


    S.
  13. I'd immediately put Ascendant from Virtue up for it. If there's a single player I've ever heard of that has been here since the literal beginning, and is every single inch the archetypal 'Paragon City' superhero, it's him. Even the name fits, personally.

    But I agree with Liquid; I would like in the story that same opportunity.




    S.
  14. Well, I'm wondering now that Flame is a 50 and a fledgling Incarnate whether it's not time for the Clicky-Clack Posse to truly form to help her do Trials and the like. I'd be all for that, working around her schedule and all.

    What say you all?



    S.
  15. Quote:
    Originally Posted by Chyll View Post
    Granted, I cannot deny it.

    However,... I can't imagine just anyone gets to pull Rularru into this world/dimension willy-nilly... or that it just coincidentally happened either.
    I can. Look at the rest of the story thus far. There's lots of 'never-before-seen' riffs going on in the story for extremely fast resolutions to a lot of standing plotlines for the Phalanx particularly. To have Darrin Wade 'planning this for ten years' is undoubtedly news to many, and whilst indications point to none other than Nemesis himself through the use of time travel and Wade's ability to access Ouroboros, it's simply plot convenience to an end, which in this case is 'kill off NPC's.'


    S.
  16. Sister Flame dinged to 50 over the weekend. Now I think we should form the Clicky-Clack Posse for real and help her with Trials.


    S.
  17. Quote:
    Originally Posted by Chyll View Post
    I've read some pretty convoluted and preposterous comic book plots....



    some snip, and:



    Who are actively helping him, given who I had to fight in the arc we appear to have beings as 'cosmic' as this game has presented so far... so looking back at the earlier statement.........
    Ah, that's a supposition on your part without any factual evidence (unless you'd care to quote and/or provide some other stuff), so it remains just Darrin Wade so far.

    So I can look back on my previous statements and stand by them.




    S.
  18. This is a good question...


    ...maybe let all the players who ever hated Jack Emmert loose so they could maybe...build a bridge out of his rendered body and GET OVER IT? /endsnark

    Sorry, I just had to type that after seeing the waves of bile that still spill over towards the former Dev that apparently so many can't seperate from the character. It's a game, kids. There are better things to do than hate on a guy who doesn't even work here anymore.


    But for Statesman the character? I would've let us see him at the absolute apex of his power, absolutely terrible and frightening, the full Avatar of Zeus just before dying, just to remind Wade that unlike Wade, Zeus is a true Immortal.

    And if there's anything I remember about Zeus is that he's not the most forgiving sort.

    That being said, I guess I should put in the call to Kevin Sorbo. Time to bring back Hercules(tm)!




    S.
  19. Quote:
    Originally Posted by Chyll View Post
    um... so I just flat don't understand this comment at all... there is a need to explain/discuss why Twilight is fantasy?




    Bah. it doesn't hang together any better or worse than any traditional comic story line... it feels and plays like most any comic book story I've read. It is as much a factor of the mashed up, convoluted genre as anything



    I personally think the 'fudged' and other complaints are overblown... but, yeah, is it a stretch that a minor character Darren Wade sweeps in and downs the big guy. Sure... but is the little fellow playing with things over his head? Is someone manipulating him?

    On the whole, I think I am in "Silver Gale's camp". (If there is one... or I'm in my camp, calling it Silver Gale's Camp.... Maybe Sivler Gela's Camp to avoid copyright infringement....)
    I threw in Twilight in relation to the comments regarding romantic comedies and their improbable plot devices to bring couples together. Twilight in that scenario is about as improbable as it gets.


    I respectfully disagree that it's of the same level as most comic book plots. If this was say dealing with cosmic beings, I'd handwave it because they automatically sit above even the most powerful supergroups in fiction. But because this is the story of one guy having knowledge that he seems to have no other way of having bar that the story wants him to makes me stop and pay attention to it. Not because it's original or interesting, but because at least for me, it no longer suspends my disbelief.


    Well, we know that Wade's been the one engineering the hits on the Phalanx, and when we can only go on what we've seen in-game, we're inexorably drawn to the conclusion this is all off his own bat because of his devotion to Rularuu. Throwing in the big reveal now that 'someone else' is behind it would not only throw all heat put onto the Wade character for his murderous actions, but also be improbably convenient for the story. There's a lot of hand-waving going on in the story (Wade time-travelling, Wade having magical knowledge you know the Thorns or the Mu would kill him for, Wade manipulating events as he has) that aren't even attempted to be explained in the story as of yet. And yes, there's two chapters to go, but you need answers to these questions (even if they're lies from the NPC's concerned) to hang the framework of the story on.

    Otherwise the conclusion (and I think rightly so) is the one myself and others who think the same as I do come to. And that hurts my enjoyment of the story because if you can't even get a basic answer (lie or not) to the standard writing mantra: Who, What, When, Where, and Why, then you're going to call BS on what you see. And it's not just this chapter; it's been the other chapters as well where there's been a steadily mounting mass of events that require you to suspend your disbelief without explanation. For me, this was the critical mass where I didn't buy into the story anymore. I just couldn't put aside my disbelief because it'd become too unbelievable.



    S.
  20. I'm sorry I missed it! I was at a friend's birthday party else I would've been there like a shot!

    CONGRATULATIONS SISTER FLAME!


    Wyll, perhaps you could organise a proper ceremony for us to come and show our appreciation to our latest 50? I'm sure to be free tomorrow, as I think Sister Flame has caught us off-guard!



    S.
  21. Quote:
    Originally Posted by Hyperstrike View Post
    Well,

    Just happened to be helping a friend out with some valuable stuff from one of my marketing toons on Freedom when none other than Sister Flame comes rushing past (BOY! Is she TALL!)

    Turns out she just dinged 50 this evening and dad is helping her get the Alpha slot open.


    Congrats Sister Flame!

    Oh, congratulations! I'd heard Wyll had been making grand plans for the 50, but I guess she couldn't wait!


    Congrats again!



    S.
  22. Quote:
    Originally Posted by Nericus View Post
    Indeed. Given the manner of his death and how he apparently blundered blindly into a trap, one must question the permanence of this death. Also given that this is a comic book based game and in comics only Captain Mar-Vell stays dead, I would consider the door left open for a return of Statesman.

    After all, there is Ouroborus and the Menders to consider. Surely they know/knew of what was to come....does Statesman's death help avert the Coming Storm......or hasten it?

    Time will tell.

    If you ask Positron in his letter about why they killed off Statesman, you can say it seems pretty darn permanent. But then you could also argue the rise of a new uber-hero that just happens to wear armor and go by the same name....just saying.

    I think the door will be left open well and truly; noone stays on a game forever and if Positron moved to a new game position or left Paragon for a new project, that door I think would be justifiably opened.



    S.
  23. Quote:
    Originally Posted by Silver Gale View Post
    An improbable plot device is not a deus ex machina. Using the wrong tense of a verb is a grammar error, not a spelling error. Both are wrong, but they are not the same error.

    A Deus Ex Machina is an ending where *all* the characters and actions so far are rendered meaningless, not just some or even most of them. If the ending of WWD5 would have been the same even if Wade, Statesman *and* the player character had all decided to just stay home, then it would be a Deus Ex Machina.

    Every story will have moments where something "just has to happen". The main characters in a romantic comedy have to run into each other somehow. The villain has to be a credible threat, and needs to have access to something that could well defeat the heroes.

    Comics and games are additionally hampered because they have to build stories on top of what came before. If you were writing a book that was entirely about a clever, ruthless small-time crook going after a seemingly invulnerable hero, you could take your time building the little clues into every mention of the hero's powers, so that when the crook springs the trap the readers would go "aha... so when they said this and this, that *also* could mean *this*! and that makes it possible to do this! *Clever*."

    But in game Statesman was never written with an eye towards having him eventually killed off by Wade, so the writers have to fudge a little. They do try to play it fair by introducting some of the elements - Wade's interest in Cimerora, his owning of a power-draining obelisk, his taking of Alex Cole's blood before killing her - in consecutive parts of the arc. But ultimately, as in many comic books that decide to kill off the main character, whatever kills Statesman *has* to come out of nowhere, because no previous writer had laid any groundwork for it.

    So, yes. There are plot devices in this plot that come out of nowhere. Not the same as a deus ex machina, but something writers should avoid if possible.

    While people in this thread have whine about "suspension of disbelief" being used as a shield for bad writing, in the end it's up to personal preference. If you enjoy seeing the leads of a romcom interact, you'll forgive the improbable accident that pushed them together in the first place. If you dislike them both, then you'll just see the clichees and the misunderstandings that only happen so the movie can run the alotted time.

    Either the story grabs you enough to forgive the "coincidences" it needs to work, or it doesn't.
    Well, uh...clearly it doesn't. It's not even a matter of personal preference. Melancton used a perfect example of the tv series '24' where the number of improbable coincedences, appearances, events and so on overloaded any reasonable suspension of disbelief.

    But the argument you're putting forth is saying 'well, if you like these people, you're ignore basic common sense'. Which isn't to say that romance utilises a lot of common sense (lord knows I've taken that chunk of my brain out and left it on a shelf before now), but when I am using it and I don't even have to try to see something isn't kosher is a pretty strong BS indicator to me.

    To stay with your romcom analogy, the only one I've ever really enjoyed was 'The Breakup', where even though the premise was a romcom, the couple stayed broken up in the end. That's as much about not insulting the viewer's intelligence as it is about feeling good and having hope in love and romance to me.

    If at some point the story is resorting to concepts and situations that you know are patently never going to happen in real life, yet they apply them to real life situations, then you know you're only indulging a fantasy. Many people would argue the entire Twilight saga revolves around that entire notion.

    On both the levels as a player and a writer myself, whilst also trying to react as my character would, I felt profoundly distanced and alienated from the events for those very reasons. Events took place, characters appeared that either previously hadn't, or seemingly came into possession of abilities and knowledge that wasn't there before. Even as I type that sentence, I catch myself frowning and going 'hang on....did I miss something just then?'

    It's never a matter of forgiving the 'coincedences' as you put it; I mean, you're using the word 'coincedences' and forgiving a story that really doesn't hang together. I argued before for internal consistency and logic in the world in which a story happens; I don't challenge Tolkien or Frank Herbert's worlds because if I ask simple questions about the settings, the answers are there and they're entirely reasonable for where they are. Tolkien's magic works because.....Frank Herbert's Dune works because....the writers have made the effort to convince you of the validity of their story.

    That's not personal preference or forgiving the inconsistencies; it's being told a good story, and if you have to 'fudge it' as you say, then that's saying a heck of a lot more about the story quality than it is the person reading it.



    S.
  24. Quote:
    Originally Posted by ShadowMoka View Post
    Not sure. Don't see anyone missing him that bad.
    I can see lots of 'Statesman Returns', though. C'mon, Superman did it....



    S.